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     SNES version 
The destruction/Reconstruction of the Star Road splintered the Mario reality.

Before Smithy smashed the Star Road, he used it to have his wish granted: that he could conquer the Mushroom World. His wish transformed the Mushroom World into an RPG World, suited for him to take over. When the Star Road was rebuilt, it created two branching reality: one negating the events of the game and branching into the 3D/Platform games, where Bowser remains agressively evil, and another where the events of Mario RPG did happen, which branches off into the rest of the RPG games, where Bowser is seen more as an annoyance than an outright king of evil.

This is the Final mario adventure chronologically

Either Bowser would stop kidnapping Peach out of gratitude for her help in retaking his castle, or more likely, would be smart enough to realize that both Mario AND Peach are strong enough to take out villains much more powerful than him.

  • Bowser is Princess Kidnapping junky. Regardless of whatever gratitude he might have, he still relapses.

In this game, Mario is a Jumplomancer
He is capable of some truly epic leaps (it's possible, for example, to get 100 jumps in a row) that only do falling damage on the opponent and not himself; in the case of 100 jumps, this earns him a nifty item; in another, he convinces a terrified citizen of Mushroom Kingdom that he is indeed the legendary Mario by jumping.

That second Mario in Jonathan Jones's ship is actually a Duplighost.
He must've been spying on Mario from off-screen then decided to turn into him for kicks. He snuck off to that room off to the side, but Mario ended up walking in on him.

The "higher authority" that Geno answers to is the Star Spirits from Paper Mario.
When not in doll form, "Geno" (or whatever his name really is) appears as a small sparkling star. He's a grown "star" like the Star Spirits, and they're his superiors.

Smithy is Robot Santa Claus from Futurama.
At some point in Futurama's relative future, Robot Santa is defeated and exiled to a limbo dimension. Swearing revenge, Robot Santa rebuilds himself into an even more powerful body, learns how to use magic (or a close approximation of it) and builds a Living Weapon factory. His first target is the Mushroom Kingdom/World, possibly because he thinks it'll be easy to conquer and convert into a proper base, but Mario and the gang manage to defeat him before he returns to full power. The personality traits match up: he's ill-tempered and a Bad Boss, he seems to hate everyone else, and he destroys the Star Road since he thinks he's the only one who should be allowed to grant wishes.

Smithy is enraged out of loneliness
He appears from another dimension. A dimension that is nothing but a factory dedicated to making weapons, all handcrafted by Smithy himself. He is the god of this dimension. The smithy heads and other failed creations in his factory were his first attempts, to create other beings he can interact with. They were flawed, and eventually, Smithy became so enraged that he started making his creatures living weapons for the sole purpose of destroying things and set his sights on other worlds. And this all happens very shortly before the game, as a Shyster mentions, the factory was built a day before Mario and Co. arrive. In the dimension you run into duplicates of the member of the Smithy gang, that are apparently being mass produced. Since, in the actual game, you only run into one of each type, he probably staged the invasion before even creating much members of his army and was planning on sending more and more into the mario world, all out of a fit of anger.

Culex is either from The Sims or after his defeat with Mario, accidentally ended up in their universe
During the battle, Culex has four Crystals. The Wind Crystal looks extremely similar to the Green Crystal that controls the Sims. If the Crystals cannot function without Culex, maybe Culex is somewhere in the Sims universe controlling the people ... and you're actually playing as him!

Peach's ??? is a tractor

There will eventually be a sequel some time in the near future.

Nintendo will someday get around the Geno copyright issue by having him possess a different toy
I'm surprised nobody's thought of this already. His name & appearance are both borrowed so so have him use different ones in later games.
  • That is an AWESOME idea!
  • The only problem is that Mallow and most of the enemies are copyrighted to Square and not Nintendo.
    • Nothing else from this game would have to appear in a future game for Geno to come back.
  • And then there was Super Mario Odyssey.

Alternatively, Nintendo already brought him back as the little Play-Yan/Night Walk guy
They're both associated with stars, and they haven't exactly addressed who the little guy is...

Count Down, the Giant Space Flea from Nowhere in the final dungeon, is actually the Factory's timekeeper
And by destroying it, Mario and his team have destroyed the one thing that kept all of the factory's "employees" (all machines) doing things at the right time. Hence why it's one of the first bosses there; defeating it will disrupt all of the Factory's activities!

Geno is a Luma.

Geno's true form is Luma-shaped, and he says he was sent to Mushroom World by "a higher authority." (Rosalina) Also, the Luma language (that Luma speaks at the end of Super Mario Galaxy 2) seems to be written in the same alphabet as Geno's real name, ??!?

  • Given that he refers to himself as a Star Spirit, it follows that all the Star Spirits of Star Road (seen in Paper Mario) are Lumas. Their special powers are due to extended exposure to the Star Rod.
    • The Seven Star Spirits are the gods of Mario. The are charged with creating and destroying great things and protecting the universe as well as overseeing and granting wishes/prayers. The Star Children are born to become Star Spirits. The Lumas are part of the cosmos themselves. They are born from dust from old galaxies, become new galaxies, and die into dust (eg. Star Bits).
    • That and Geno is from the Star Road which is the plane that leads to the Star Spirits.

Culex is the leader, or at least the most powerful, of the Elemental Fiends.
Culex's true form is a demon whose lower body is trapped in ice, a description which fits Satan's appearance in Dante's Inferno, where the other Fiends got their names, perfectly. This would imply some sort of command over the others. Also, he has the four Overworld Crystals from FFIV when you battle him, and the music played during his fight is from the same game. The reason he doesn't appear in that game is because Golbez banished him for being too lenient towards his enemies (in SMRPG, he actually allows Mario to turn back if the party is unprepared).
  • Well, in Final Fantasy IV: The After Years; we know that the Fiends were all sent by "the Creator" to ally with villains to affect the evolution of different Final Fantasy worlds with Crystals in them. "Vanda" was one of those worlds. Given how the success of the "Smithy Incident" lead to the creation of the Paper Mario universe, he had a profound effect.

Mario and Co. didn't win against Smithy in Super Mario RPG. Culex, knowing this would cause a time paradox, decided to rewind the events and change some of the characters.
Unfortunately, Mario and Co. were not strong enough to win against Smithy. Culex, being the God of the Mushroom Kingdom, knew if Smithy won, the End of Days would come about, so he temporarily froze time and space in order to fix up things. Changing the past, he erased the events of Super Mario RPG from ever happening, turned Smithy and all his subordinates and affiliates into Lumas, turned Mallow into Toad (at first he erased the original Toad's existence; however, he knew that Mallow, now Toad, would have no partner to breed with, so he created Toad again in the form of Toadette), Geno into Polari (the dusk-black, older Luma from Galaxy 1) and eventually undid a branch in time and space, so in case the Apocalypse may happen in one world, the alternate future in another universe would prevent the heroes from being destroyed. Finally, he erased his memories and replaced them with new ones, turned himself into Rosalina. This is why Super Mario RPG is no longer acknowledged in canon; it never happened now.

Super Mario RPG is part of the Kingdom Hearts universe, and Smithy accidentally (or not) set off a Heartless invasion by destroying the Star Road.
In Super Mario World, the Star Road is intricately connected to pretty much every part of the overworld, letting Mario travel vast distances quickly (even straight to Bowser's front door). Almost as if it's the heart of the Mushroom Kingdom, right? Well, in Kingdom Hearts cosmology, the hearts of worlds are represented as stars, and a star going out is a sign that a world has been taken by Darkness. We also see amorphous dark blobs in this game (and no other Mario game) which are called Shadows and are dead ringers for their heartless counterparts in KH. What if destroying the Star Road allowed the Heartless to begin their own invasion of the Mushroom Kingdom concurrently with Smithy's? Fixing the Star Road might have bought the Mushroom Kingdom time, but with the heartless already having a foothold and no Keyblade wielders handy to repel them, it's only a matter of time before Mario and company have a bigger problem on their hands...

Hypothetical retranslations if Nintendo ever regains the rights from Square and remakes the game.
It's improbable, but it's not impossible. Feel free to add your own ideas.
  • Princess Toadstool: Princess Peach (obviously)
    • Confirmed
  • Chancellor: Toad Minister (same as in Paper Mario 64)
    • Jossed. Still Chancellor.
  • Grandma: Chambermaid (from the Player's Guide, and she's really not as anyone's grandmother in particular)
    • Jossed. Peach now calls her Granny.
  • Hiponio: Fire Toad
    • Jossed. He's been renamed to Cinder Toad.
  • Belome: Slurpulp...? (a corruption of slurp and gulp...could be improved)
    • Jossed. It retains Woolsey's name for it.
  • Bundt: Strawberry (restoring the naming theme with Raspberry, and also really a wedding cake anyway)
  • Count Down: Stopwatch or Punch Clock
    • Jossed. It retains Woolsey's name for it.
  • Czar Dragon: Blargg (clearly what it actually is)
    • Jossed. It retains Woolsey's name for it.
  • Earth Link: Stone Adder (something to make it match names with Mad Adder again)
    • Jossed, but the new name does match with Mad Adder. It's Bad Adder.
  • Jinx: Jackie (restoring the original inspiration)
    • Jossed. He retains Woolsey's name for him.
  • Magikoopa: Kamek (clearly meant to be, judging by his Psychopath message)
    • Jossed. It's been renamed Wizakoopa instead.
  • Megasmilax: Piranha Queen (the German name, which is more accurate)
    • Jossed. It retains Woolsey's name for it.
  • Mokura: Dizzy Puff (a play on both Ruff Puff and the meaning of its Japanese name)
    • Jossed. It's now Gassox.
  • Punchinello: James Bomb (Woolsey's original planned dub name for him)
    • Jossed. He retains Woolsey's revised name for him.
  • Bahamutt: Dorrie (they both have the same Japanese name)
    • Jossed. It retains Woolsey's name for it.
  • Bodyguard: Guard Guy
    • Jossed. It retains Woolsey's name for it.
  • Helio: Volcanic debris (they both have the same Japanese name, and Helio is also an unrelated enemy in Wario Land 3)
    • Jossed. It retains Woolsey's name for it.
  • King Bomb: Possibly retconned into King Bob-omb?
    • Jossed. It retains Woolsey's name for it.
  • Kinklink: Chandelier Chomp
    • Jossed. It has been renamed to Chaindelier
  • Mezzo Bomb: Big Bob-omb
    • Jossed. It retains Woolsey's name for it.
  • Microbomb: Mini Bob-omb (just as Microgoombas were renamed Mini Goombas)
    • Jossed. It retains Woolsey's name for it.
  • Shyper: Fresh Pogo Guy
    • Jossed. It retains Woolsey's name for it.
  • Smilax: Naval Bud (what it appears to be)
    • Jossed. It retains Woolsey's name for it.
  • Torte: Koopa Cook (the species, not the specific character)
    • Jossed. It retains Woolsey's name for it.
  • Amanita: Ramblin' Mushroom (Because.)
    • Jossed. It retains Woolsey's name for it.
  • Ameboid: Goomoeba (Goomba amoeba)
    • Jossed. It retains Woolsey's name for it.
  • Arachne: Scuttlebug
    • Jossed. It retains Woolsey's name for it.
  • Big Bertha: Banzai Bill Cannon
    • Jossed. It's now Big Blaster.
  • Blaster: Bill Blaster
    • Jossed. It retains Woolsey's name for it.
  • Bloober: Blooper
    • Confirmed.
  • Bloober Baby: Blooper Baby
  • Bloober with Kids: Blooper Nanny
  • Chompweed: Nipper Plant
    • Jossed. It retains Woolsey's name for it.
  • Fireball: Lava Ball
    • Jossed. It's now Lava Blubble.
  • Frogog: Buff Frog
    • Jossed. It retains Woolsey's name for it.
  • Glum Reaper: Elite Grim Guy
    • Jossed. It retains Woolsey's name for it.
  • Goby: Cheep Cheep
    • Confirmed.
  • Goombette: Mini Goomba
    • Confirmed.
  • Greaper: Grim Guy
    • Jossed. It retains Woolsey's name for it.
  • Gu Goomba: Hyper Goomba
  • Heavy Troopa and Tub-O-Troopa: Colossal Koopa Paratroopa
    • Jossed. They're now Big Troopa and Grand Troopa, respectively.
  • Magmite: Magma Beetle
    • Jossed. It retains Woolsey's name for it.
  • Magmus: Elite Magma Beetle
    • Jossed. It retains Woolsey's name for it.
  • Sky Troopa and Malakoopa: Koopa Paratroopa
    • Close. It's just Paratroopa for the first; the second retains Woolsey's name for it.
  • Mr. Kipper: Chargin' Cheep
    • Jossed. It retains Woolsey's name for it.
  • Mukumuku: Ratooey (they look practically identical)
    • Jossed. It's now Thropher.
  • Pyrosphere: Lava Bobble
    • Close. Lava Babble.
  • Ribbite: Tuff Frog
    • Jossed. It retains Woolsey's name for it.
  • Shy Away: Beezo
    • Confirmed
  • Shy Ranger: Spy Guy
    • Jossed. It retains Woolsey's name for it.
  • Shyster: Pogo Guy
    • Jossed. It has been renamed to Shymore.
  • Sling Shy: Sling Guy
    • Jossed. It retains Woolsey's name for it.
  • Snifit: Black Snifit
    • Jossed. It's now Snifster.
  • Sparky: Lava Bubble
    • Confirmed.
  • Spinthra: Shufflebug
    • Jossed. It retains Woolsey's name for it.
  • Spookum: Snifit
    • Confirmed.
  • Springer: Elite Pogo Guy
    • Jossed. It retains Woolsey's name for it.
  • Terra Cotta: Red Koopa Troopa
    • Jossed. It retains Woolsey's name for it.
  • Terrapin: Koopa Troopa
    • Jossed. It retains Woolsey's name for it.
  • The Big Boo: Boo
    • Confirmed.
  • Vomer: Elite Dry Bones
    • Jossed. It retains Woolsey's name for it.
  • Forest Maze: Forever Forest
    • Jossed. It retains Woolsey's name for it.
  • Kero Sewers: Frog Sewers
    • Jossed. It retains Woolsey's name for it.
  • Monstro Town: Monster Town
    • Jossed. It retains Woolsey's name for it.
  • Mushroom Kingdom: Toad Town
    • Jossed. It retains Woolsey's name for it.
  • Mushroom Way: Mushroom Road
    • Jossed. It retains Woolsey's name for it.
  • Yo'ster Isle: Yoshi's Island
    • Jossed. It retains Woolsey's name for it.
  • Bad Mushroom: Poison Mushroom
    • Jossed. It retains Woolsey's name for it.
  • Earlier Times: Retry Button
    • Jossed. It retains Woolsey's name for it.
  • Goodie Bag: Moneybag
    • Jossed. It retains Woolsey's name for it.
  • Kerokero Cola: Croaka Cola
    • Confirmed
  • Max Mushroom: Ultra Mushroom
    • Jossed. It retains Woolsey's name for it.
  • Mid Mushroom: Super Mushroom
    • Jossed. It retains Woolsey's name for it.
  • Moldy Mush: Moldy Mushroom
    • Jossed. It retains Woolsey's name for it.
  • Muku Cookie: Ratooey Cookie (if Mukumukus get renamed Ratooeys)
    • Jossed. Along with Mukumukus (noted above) being renamed Throphers, the cookies re renamed Thropher Cookie.
  • Pick Me Up: Life Syrup (like Life Mushroom)
    • Jossed. It retains Woolsey's name for it.
  • Rotten Mush: Stale Mushroom
    • Jossed. It retains Woolsey's name for it.
  • Royal Syrup: Jammin' Jelly
    • Jossed. It retains Woolsey's name for it.
  • Wilt Shroom: Dried Mushroom
    • Jossed. It retains Woolsey's name for it.
  • Big Boo Flag: Boo Flag
    • Confirmed.
  • Lazy Shell: Koopa Paratroopa Shell
    • Jossed. It retains Woolsey's name for it.
  • NokNok Shell: Koopa Troopa Shell
    • Confirmed
  • Spiked Link: Spike Chomp
    • Close. Spiked Chomp.
  • Heal Hell: Heel Shell
    • Confirmed.
    • Well, good news! The game is getting remade, so a majority of these may come true!
      • Confirmed; many enemies will indeed get their name updated.

Geno is Skolar of the Star Spirits from Paper Mario.
He's the third playable character to come along on the team in Mario RPG while being the third star spirit you save in Paper Mario. Meeting them both involves going through a forest maze, and they both have the most offensive attack in their respective game (Geno Whirl doing 9,999 if timed well and Star Storm doing 7). Since he's a star spirit, all of Geno's attacks are star-themed, but Skolar is the only star spirit that's ever been known to use an offensive attack so far (the closest being Kalmar who can turn enemies into stars, but doing so doesn't reward you with star points). Star Storm itself could be a variation of Geno Blast.
  • The one kink in this theory is Geno's claim to serve a "higher authority". The honorable Star Spirits of Paper Mario appear to be the highest authority of Star Haven, making it more likely that Geno (the Star) is subservient to the seven than one of the seven.
    • Maybe he was promoted to Star Spirit for his part in recovering the Star Pieces.

"Peach's ???" is actually the switch that activates Peach's secret passage.
Mario can find "Peach's ???" in the same spot: to the right of the fireplace. The secret passage is, of course, top secret, and Peach's chambermaid quickly jumps in to intervene when Mario accidentally discovers it before he can piece together what it is.

Mallow deep, deep down recognizes the obvious hints that he's the long-lost Nimbus Prince.
He's just too humbled by his life of being raised as a "tadpole" to wrap his mind around such a reality, so he's subconsciously convincing himself otherwise, like a Weirdness Censor.

Valentina was the reason behind Mallow's disappearance.
She seems cruel enough to risk killing a baby by dropping them off a cloud and her whole plan was to gain control over the kingdom, so it's possible that, in order to ensure her plan went out without a hitch, she got rid of Mallow to stick her imposter on the throne.

     Nintendo Switch Remake 
In the 2023 remake, there will be a new Final Boss or an extra boss added along with some gameplay changes
Similar to Live A Live with Sin of Odio, Mario RPG might receive a new boss in the remastered version since like Live A Live, Mario RPG was made by Square along with having music by Yoko Shimomura which is receiving a remaster.The gameplay changes will mostly be stat changes for balancing some characters along with better descriptions of what each attack does such as stating the element of each attack along with potential secondary effects.
  • Jossed. While the gameplay has recieved changes, the final boss has no new phase added onto it.

In the 2023 Remake, Culex will be the only boss with no changes or an HD-2D style updated sprite.
To keep with the narrative and joke that 2D beings like him can't survive in a quasi-3D world like Mario's, Culex still retains his original 2D sprite to clash with the updated graphics further, or it gets an updated version in the style of the Live A Live HD-2D remake with higher detail and move animations.
  • Confirmed; he uses his original sprites in the battle. For the first fight against him that is.

The remake will incorporate newer gameplay elements of Mario RPG games.
For example; First Strikes, which have been a staple in every RPG of the franchise since; and a music player, an element that's more recent but no less consistent.

The Axem Rangers will get a Villain Song in the remake.
Similar to "Sanjou! Tokusentai!," the Axem Rangers will got a boastful Toku-esque song that blares over their fight.
  • Jossed. The Axem Rangers keep the same boss theme they had in the original.

There will be a few changes in the 2023 version
  • Culex might appear in the remake or he'll be replaced with a different boss (such as Antasma) who could fulfil a similar gimmick. If Culex returns, his characterization will be based on the JP version rather than the US version.
  • Luigi's role will be expanded from a cameo to full on party member. Defeating Smithy with Luigi in the party instead of Mario nets you an alternate ending.
  • Wario and Waluigi will get cameos, and Wario will not be replacing Booster despite their similar designs.
  • There will be a boss rematch mode similar to Mario & Luigi: Bowser's Inside Story where you can refight stronger versions of story mode bosses withnew colour schemes and a secret boss at the end of the unlockable Boss Rush (by defeating all other bosses first)
    • There may also be an option to refight all optional bosses complete with its own Boss Rush and potential secret boss.
    • Confirmed with the post-game bosses against Belome, Punchinello, Booster, Bundt, Jonathan, and Jinx, with the secret boss being 3D Culex.
  • A new Bonus Dungeon will be added, requiring you to be at max level (the level cap has now been raised to Lv.99) and enemies that went unused in the original game and a Superboss who surpasses Culex in terms of difficulty. Culex himself will be made far more difficult than the SNES version to compensate for the redesigned level system.
  • All characters now have several alternate costumes referencing other characters or palettes from other Nintendo games. These costumes are unlockable by engaging in optional side content.
    • In addition each character will gain a new set of weapons and equipment that serves as an Infinity +1 Sword for each party member.
  • A New Game Plus feature will be available after beating the game once or by defeating Culex.
    • If not that, then a possible "Hard Mode" that increases enemy stats to make them stronger while giving bosses new attacks.

  • So far, a few things appear to be confirmed such as the possibility that Culex might still be there since the 14/09/23 Nintendo Direct trailer for Super Mario RPG does briefly show Mario using the Shiny Stone to open the sealed door in Monstro Town. In addition, post-game rematches are confirmed for some bosses (with footage shown for Booster, Punchinello and Johnny being shown) though their colours are unchanged, and Booster hasn't been replaced by Wario. Everything else is still up in the air.
    • Culex is still a part of the remake, and he even keeps his original sprites as well, in addition his characerization being a blend of his US and JP versions. In addition, he even gets a second fight where he's now 3D. Wario doesn't replace Booster, and while a Boss Rush doesn't exist, a few post-game rematches are unlocked after beating the game. There is no new Bonus Dungeon or alternate costume, and it's likely that New Game Plus and Hard mode are jossed as well.

Each character will have a set of unlockable costumes in the remake.
Unless of course, the remake changes it so that the various pieces of equipment change each party member's model to resemble their official artwork.

Culex won't be the only Superboss in the remake
Though the game has several optional bosses already with Culex being the Superboss to top them all, it's always interesting to consider how Final Fantasy games are known for adding new superbosses to their remakes and that Live A Live got a new True Final Boss to cap off the Switch remake. Perhaps it's possible that several new superbosses will be added to give the player some new content as an incentive. Here are a few possible guesses as to what kind of superbosses could be added to the remake:
  • Sephiroth (due to his appearance in Super Smash Bros. Ultimate connecting him to the Mario Bros.)
  • Dark Star (due to Mario & Luigi: Bowser's Inside Story mentioning him being sealed away by the Star Sprites, which could be related to the higher authority that Geno follows)
  • Millennium Star (An esoteric choice due to him appearing in only one Mario Party game.)
  • Donkey Kong (The oldest rival of Mario's and again, an esoteric and unexpected choice).
  • Evil versions of each party member such as Shadow Mario, Shadow Queen , Dark Bowser and evil versions of Geno (referencing this concept art) and Mallow (resembling Mokura). (Unlikely but if they did, could guard new weapons and equipment for each character.
    • A prototype version of Smithy that resembles his final form or might be just a Palette Swap who uses the strongest skills in the game.
  • Seems to be confirmed, as a new "Extra-Shiny Stone" counterpart to the Shiny Stone used to open the door to Culex has been added. However, it only unlocks a rematch with Culex who is now 3D and is much stronger. The other guesses have all been jossed.

Geno will have a connection to Rosalina
But since the game takes place before Galaxy, Geno will remark that Peach looks a lot like his mother or the higher authority he serves.

The Easter Egg of Mario turning into his 8-Bit sprite from Super Mario Bros. will be changed to him turning into his sprite from the original Super Mario RPG game.
It would make a great Mythology Gag.
  • Jossed; it still uses his 8-bit sprite.

The game will feature full voice acting.
In the trailer, several cutscenes from the original game are shown, but they mysteriously lack textboxes. This likely means the game will feature full voice acting similar to the Live A Live remake. It helps that Super Mario Bros. Wonder seems to feature full voice acting for the Talking Flowers.
  • These cutscenes are based on scenes that didn't have dialogue, so these may very well be mime and music only. Besides, Wonder only had the Talking Flowers be fully voiced and no one else. Voice acting for any other characters might still be a stretch. However, it isn't off the table that we'll hear what RPG's original characters sound like via Voice Grunting since Bowser audibly laughed in a Japanese overview trailer.

Like Pokémon HeartGold and SoulSilver, the SNES music option will introduce Retraux renditions of new music tracks not present in the original game.

The sword's name is still Mack, Claymorton is the red guy on top

Jinx's triple move would consist of himself, Jagger, and...
In the postgame rematch, Jinx wants to learn how Triple Moves work from Mario and co and gain inspiration after witnessing one in action. There's only one problem — Jinx and Jagger are still two members and they need a third. Who would it be?
  • Jonathan Jones: To fit with the J theme. The Triple Move would be called "The J-team"
  • Culex: The other optional superboss in Monstro Town.

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