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The Team. From left to right: Carl, Sam, Joe, Clark, and Steve

Unkilled is a mobile First-Person Shooter zombie game for Android and iOS, developed by Madfinger Games and released on September 3rd, 2015. It has 5 characters (6 in later updates) which you get to play as to fight against the zombies in New York. It has microtransactions.

As of May 11, 2023, the game has been acquired by German developer DECA Games.

Unkilled contains examples of:

  • A.K.A.-47: Averted, as the guns have their real life names.
  • An Arm and a Leg: Like the Dead Trigger duology, you can blow zombies' arms and legs off.
  • Big Applesauce: The game is set in New York, where the zombie outbreak takes place. The main characters are a team of elite soldiers and misfits who have to stop the outbreak before it expands to the entire world.
  • Blade Below the Shoulder: Butcher has a giant blade replacing its arm that not only serves to chop its victims down, but to shield itself from bullets.
  • Big Head Mode: The "Giant Heads" booster inflates zombies' heads in the missions it's used on, making it easier for the player to score headshots. This makes it useful for players whose preferred weapons are shotguns and/or machineguns/SMGs, as well as in the Skull Crusher warfares.
  • Boom, Headshot!: As expected on a zombie shooter, shooting them in the head can kill them or cause severe damage. You even gain 1 additional EXP for each headshot.
  • Bottomless Magazines: The "Infinite Ammo" booster allows you to shoot constantly without having to reload.
  • Difficulty Levels: Survival Ops missions can come in three levels: Normal (one Zombie on a gray circle), Tough (two Zombies on an orange circle), and Bloody (three Zombies on a red circle). If you select a mission with the latter one, a prompt will warn you that you need to unlock the skill New York Cleaner to pass.
  • Elite Zombie: One of these grabs onto a helicopter in the 2nd level and causes it to crash. There are five types of Super Zombies that get upgraded as you progress in the game.
    • Minesweepers/Bombstrucks/Detonators are obese naked Zombies with naval mines strapped to their bodies, similar to the Kamikazes from DT2. If you get too close or the Zombie is killed, it will explode.
    • Nukleons/Uranions/Raydions wear hazmat suits and emit radiation that hurts the player. It can even extend the range of its radiation for a short period of time.
    • Dodgers/Linebackers/Quarterbacks are giant zombie football players whose main attack is charging at you, knocking you to the ground if the attack connects. Since they have helmets, a headshot won't cause much damage.
    • Butchers/Carvers have giant blade arms that they use to cleave the player and shield themselves from bullets. However, their heads are always unprotected but given their height and range advantage, trying for headshots is easier said than done.
    • Sheriffs' hulking bodies allow them to take considerable damage and their ground-smashing attack packs a mean punch from close quarters. Like the Dodgers mentioned above, they have helmets that make them impervious to headshots. It becomes worse when the Deputies and Marshalls, their upgraded versions, can also generate a shockwave that shoots fireballs at you.
  • Expy: Three of the five Super Zombies are obviously the Special Zombies from Dead Trigger 2, only with different appearances and weaknesses.
    • Minesweeper is very obviously a Kamikaze with a naval mine instead of a fuel tank strapped to its body.
    • Nukleon's powers and garb is reminiscent of the Scienfist.
    • Dodger is based on the Rager, only bigger and dressed like a football player instead of a soldier.
  • Gatling Good: The Minigun appears as an Epic weapon and is one of the strongest weapons in the game. However, it can only be bought with real money, be it in a bundle or the weapon alone.
  • Gratuitous Ninja: She'n and her playable version Jade are examples set in a Zombie Apocalypse. Both are quick, silent, and proficient with the use of a katana.
  • Hellish Copter: In the 2nd level a giant zombie gets on a helicopter the heroes planned to ride and gets it crashed into a building.
  • Loot Boxes: There are several types of loot boxes in the game.
    • Daily Chests give you three items for free.
    • Basic Treasure Chests give you items if you watch a video and will become inactive for 3 hours after they're used up.
    • Epic, Golden, and Weapon Chests can offer you the best items in exchange for gold; the former two can be bought in bulk.
    • The Unkilled Chest is a special case, as it can only be opened by spending a total of 10,000 Gold on anything. Upon being opened, it gives you mostly weapon/character skins and Epic weapon blueprint parts.
  • Microtransactions: In order to get the funds for things such as weapons you're gonna have to pay up.
  • Mission Control: Skye's role is to assist you from afar via long-distance communication. Furthermore, she is the only unplayable character on the team.
  • Night of the Living Mooks: You can gather Zombies' DNA parts to add to your Bestiary and recreate them to work for you, be it by attacking other players' bases or staving off attacks on your base.
  • One-Hit Polykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS and the M1 Garand can achieve the same without the former's weight and fire rate disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets and even melee weapons can do this if approaching horde is close together enough for the blow to connect two or more of them in its way. That said, performing this will grant you a Penetration Bonus, earning you 1 additional EXP for each kill.
  • Power-Up: The game features boosters that can be obtained in chests or Campaign Mode to help you through the missions and allows you to stack up to five of each. You can also suspend the use of a booster by pausing it.
    • Giant Heads: Inflates Zombies' heads to almost Super-Deformed proportions, thus making it easier for you to score headshots.
    • Weapon Pack: This booster lends you the game's strongest weapons for as long as it has remaining uses.
    • Infinite Ammo: Allows the player to shoot constantly without having to reload.
    • Kung Fu!: Increases the strength of your kicks, which send Zombies flying.
    • Sprinter: Increases your moving speed.
  • Primal Chest-Pound: The Dodger Super Zombie does this before its charging attack.
  • Shotguns Are Just Better: Clark is specialized in the use of shotguns, making him an example of these trope. The reason why he has such an affinity is because of his lousy aim with the rifle.
  • Sniper Rifle: Unlike Dead Trigger 2, you can unlock a variety of sniper rifles to use on both open-field and static combat. However, they are heavy weapons and will slow you down, which puts you at a disadvantage at the time of running.
  • Spiritual Successor: To the Dead Trigger duology.
  • Standard FPS Guns: Guns such as the AK-47 and M16 variants are in the game.
  • Video Game Tutorial: The first level in the game goes over movement, camera, shooting, etc.
  • Weapon Specialization: Each one of the playable characters in the game works better with a specific weapon: Clark specifies in shotguns and melee attacks, Sam in sniper rifles and hacking, U.S. Ranger Carl is a weapon master with high speed and health, Jade excels at the use of melee weapons and short-range firearms, Joe has proficiency in any kind of weapons he's equipped with, and Survivor Steve is specialized in assault weapons and booby traps.
  • Zombie Apocalypse: Downplayed, as it just started in New York and the General made brutal efforts to keep it contained.

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