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** Sheriffs have a large build that allows them to take considerable damage and their ground-smashing attack packs a mean punch from close quarters on top of having helmets that make them impervious to headshots. It becomes worse when the Deputies and Marshalls, their upgraded versions, can also generate a shockwave that shoots fireballs at you.

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** Sheriffs have a large build that allows Sheriffs' hulking bodies allow them to take considerable damage and their ground-smashing attack packs a mean punch from close quarters on top of having quarters. Like the Dodgers mentioned above, they have helmets that make them impervious to headshots. It becomes worse when the Deputies and Marshalls, their upgraded versions, can also generate a shockwave that shoots fireballs at you.
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As of May 11, the game has been acquired by German developer DECA Games.

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As of May 11, 2023, the game has been acquired by German developer DECA Games.
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As of May 11, the game has been acquired by German developer DECA Games.
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** Sheriffs have a large build that allows them to take considerable damage and their ground-smashing attack packs a mean punch from close quarters. It becomes worse when the Deputies and Marshalls, their upgraded versions, can also generate a shockwave that shoots fireballs at you.

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** Sheriffs have a large build that allows them to take considerable damage and their ground-smashing attack packs a mean punch from close quarters.quarters on top of having helmets that make them impervious to headshots. It becomes worse when the Deputies and Marshalls, their upgraded versions, can also generate a shockwave that shoots fireballs at you.
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* ShotgunsAreJustBetter: Clark is specialized in the use of shotguns, making him an example of these trope.

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* ShotgunsAreJustBetter: Clark is specialized in the use of shotguns, making him an example of these trope. The reason why he has such an affinity is because of his lousy aim with the rifle.
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* OneHitPolykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS and the M1 Garand can achieve the same without the former's weight and fire rate disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets.

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* OneHitPolykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS and the M1 Garand can achieve the same without the former's weight and fire rate disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets.pellets and even melee weapons can do this if approaching horde is close together enough for the blow to connect two or more of them in its way. That said, performing this will grant you a Penetration Bonus, earning you 1 additional EXP for each kill.
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* WhoWearsShortShorts: Sam's default outfit sports American flag denim shorts.
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* WhoWearsShortShorts: Sam's default outfit sports American flag denim shorts.
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[[caption-width-right:350:The Team. From left to right: Carl, Sam, Joe, Clark, Steve]]

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[[caption-width-right:350:The Team. From left to right: Carl, Sam, Joe, Clark, and Steve]]
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[[caption-width-right:350:The Team]]

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[[caption-width-right:350:The Team]]
Team. From left to right: Carl, Sam, Joe, Clark, Steve]]
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''Unkilled'' is a mobile FirstPersonShooter zombie game for [[UsefulNotes/AndroidGames Android]] and [[UsefulNotes/IOSGames iOS]], developed by Madfinger Games and released on September 3rd, 2015. It has 5 characters which you get to play as to fight against the zombies in New York. It has microtransactions.

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''Unkilled'' is a mobile FirstPersonShooter zombie game for [[UsefulNotes/AndroidGames Android]] and [[UsefulNotes/IOSGames iOS]], developed by Madfinger Games and released on September 3rd, 2015. It has 5 characters (6 in later updates) which you get to play as to fight against the zombies in New York. It has microtransactions.
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* SniperRifle: Unlike ''Dead Trigger 2'', you can unlock a variety of sniper rifles to use on both open combat and stationery. However, they are heavy weapons and will slow you down, which puts you at a disadvantage at the time of running.

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* SniperRifle: Unlike ''Dead Trigger 2'', you can unlock a variety of sniper rifles to use on both open combat open-field and stationery.static combat. However, they are heavy weapons and will slow you down, which puts you at a disadvantage at the time of running.
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* OneHitPolykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS and the M1 Garand can achieve the same without the former's weight disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets.

to:

* OneHitPolykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS and the M1 Garand can achieve the same without the former's weight and fire rate disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets.
Is there an issue? Send a MessageReason:
None


* OneHitPolykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS can achieve the same without the former's weight disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets.

to:

* OneHitPolykill: Sniper Rifles can score these for obvious reasons, but Assault Rifles like the Simonov SKS and the M1 Garand can achieve the same without the former's weight disadvantage. Some shotguns can perform this feat provided the next zombie in the queue is within range of the pellets.
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* BoomHeadshot: As expected on a zombie shooter, shooting them in the head can kill them or cause severe damage. You even gain 1 EXP for each headshot.

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* BoomHeadshot: As expected on a zombie shooter, shooting them in the head can kill them or cause severe damage. You even gain 1 additional EXP for each headshot.

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Removed: 46

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%% * CoolGuns: Yep, and there's a lot of them!


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* DifficultyLevels: Survival Ops missions can come in three levels: Normal (one Zombie on a gray circle), Tough (two Zombies on an orange circle), and [[HarderThanHard Bloody]] (three Zombies on a red circle). If you select a mission with the latter one, a prompt will warn you that you need to unlock the skill New York Cleaner to pass.
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** The Unkilled Chest is a special case, as it can only be opened by spending 10,000 Gold on anything. Upon being opened, it gives you mostly weapon/character skins and Epic weapon blueprint parts.

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** The Unkilled Chest is a special case, as it can only be opened by spending a total of 10,000 Gold on anything. Upon being opened, it gives you mostly weapon/character skins and Epic weapon blueprint parts.

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