Follow TV Tropes

Following

Video Game / Sydney Hunter and the Caverns of Death

Go To

https://static.tvtropes.org/pmwiki/pub/images/sydney_hunter_and_the_caverns_of_death.jpg

Sydney Hunter And The Caverns Of Death is a Retraux Homebrew Video Game for the Super Nintendo Entertainment System, Sega Master System, and Commodore 64 by CollectorVision Entertainment Games. It is the first game in the Sydney Hunter series.

Deep in the heart of the Pacific Ocean is Sundial Island, at the heart of which is Mt. Doom. Many legends surround this mysterious mountain. From native tribes, ritual sacrifices, and golden idols, to an angry fire god. These legends have proven so intimidating that they've kept even the bravest of adventurers away.

Until now.

Sydney Hunter is a geologist and adventurer who, after spending much time studying satellite scans and topographical charts of the region, has concluded that Mt. Doom is a minerologist's dream come true. Undeterred by the tales told of the mysterious island, Sydney Hunter sets out to explore the caves of Mt. Doom to discover what lies within.

The game was funded on Kickstarter on May 30th, 2015. It was first released online as a Web Game on August 12th, 2012, and then released for consoles on March 26th, 2018.


Sydney Hunter And The Caverns Of Death contains examples of:

  • Battle Boomerang: Sydney's weapon in the game is a boomerang. With it, he can put down most enemies with a single hit.
  • Blob Monster: Little Green Ones. They're too short for Sydney to attack them with his boomerang if he's on their ground level.
  • Character Name and the Noun Phrase: Sydney Hunter And The Caverns Of Death.
  • Crystal Skull: One in each level. Sydney needs to collect them to open the door at the end of each level.
  • One-Hit-Point Wonder: Sydney. Contact with one enemy or hazard is enough to end him.
  • Password Save: Each level has a password you can enter to access it. The level's password is shown at each level's beginning.
  • Retraux: The game is presented in 8-bit and 16-bit style, complete with chip-tune music and sound effects.
  • Rise to the Challenge: Some rooms contain lava that starts rising when Sydney Hunter collects the item therein.
  • Rule of Three: Sydney starts the game with three lives.
  • Score Screen: At the end of each level, the game tallies how many emeralds, crystals, rubies, gold bars, and pineapples Sydney's collected.
  • Side View

Top