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Video Game / Power Blade 2

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Power Blade 2 is a 2D action Platform Game by Taito. Released in 1992 for the NES. Due to the game being a standalone game (Its predecessor was Power Blazer, which became Power Blade in America), it went by the name of Captain Saver in Japan.

Set nine years after the first game in December 2200, the Delta Foundation company extorts the President with the offer of buying their newest set of combat cyborgs for the Department of Defense. If the Government refuses the offer in a Week, they will sell it the country's adversaries. Nova is sent in to infiltrate the Delta Foundation and stop their extortion attempt.

Power Blade 2 plays largely the same gameplay as its predecessor. You control Nova in a side scrolling action platformer, battling various mechanical enemies and foes with his boomerangs.

What's different in this sequel however is the overhaul of the Power Up Armor system. Nova can acquire different power up Armors within the stages that enhance his abilities, like improved swimming, the ability to climb walls, the ability to fly, or a shield that stops projectiles. Nova can put on these Armors at anytime, but wearing the armor decreases his energy meter.


This game contains examples of:

  • Battle Boomerang: Nova's main weapon is back, and there are powerups the increase its range and strength.
  • Blackmail: The Delta Foundation's scheme. To extort the Government into buying their combat cyborgs, or else they will sell them to the nations' enemies.
  • Corrupt Corporate Executive: The Delta Foundation's president hatches a scheme to extort the Government.
  • Darker and Edgier: Power Blade 2 has an overall darker, grimier atmosphere compared to the first game. Compared to the brightly-colored facilities of the first game, The stages are all dark and mechanical fortresses, Nova blows up levels after completing them and the plot is far more dramatic with Nova attempting to stop a government extortion plot.
  • Eternal Engine: The facilities controlled by the Delta Foundation are mechanical strongholds filled with enemies.
  • Life Meter: Unlike the first game, Nova has a universal health meter. The armor does not grant him hit points.
  • Post-Defeat Explosion Chain: Enforced. After defeating the main boss of the level, Nova destroys the building with an explosion just as he escapes.
  • Powered Armor: By beating the stages' minibosses, Nova gets new power up suits that grant him special abilities.
  • Shame If Something Happened: Said near verbatim by the Delta Foundation president.
  • Wall Crawl: The Newt Suit's ability lets Nova climb falls and across ceilings.

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