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Video Game / Hypercharge Unboxed

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Hypercharge: Unboxed is a toy-themed First-Person Shooter/Tower Defense action game developed by Digital Cyberberries, one (according to it's creators) loosely inspired by Small Soldiers and to some extent, Toy Story - but this time, you are the toy in question.

The Hyper-Core, a magical power source capable of bringing toys to life, have been stolen by a vengeful toy named Max Damage; formerly an action figure brought to life by the core, only to be relegated as a "Collector's Item" and kept in it's box, after seeing other toys around him played with and loved by children, Max Damage eventually snapped and escapes. Tracking down the Core responsible for bringing him to life, Max Damage attempts to destroy it, only to be overwhelmed by the Core's powers and basking in it, as he took on a new moniker, the all-powerful, dreaded Major Evil. Establishing his personal army of toys, Major Evil is now bent on global domination.

A heroic toy stood in Max Damage's way. Max Ammo, the lawful brother of Max Damage who leads the Defense Corps, his own team of G.I. Joe-esque action figures. Players assume either the role of Max Ammo or one of his toy commandoes, as they battle through waves and waves of rogue toys in levels leading from gardens to toy stores to warehouses.Initially released in 2020, an Expansion Pack was made available two years later, including multiplayer and co-op modes.


This Game contain examples of:

  • An Arm and a Leg: In the first War of Toykind between Max Ammo's lawful commandoes and Major Evil's rogue toys, Ammo eventually defeats his brother by shooting Major Evil's left arm off. Cut to the present, Major Evil returns with a new robotic appendage. In the final cutscene, upon defeat, Major Evil complies to Max Ammo's request to "give me your hand" by deliberately ripping his mechanical arm off.
  • Big Good: Max Ammo, the lawful toy commando who defeated Major Evil in the first War of Toykind. In the present he's your commanding officer and serves to brief you before each stage.
  • Combat Parkour: Befitting a toy, this is how you move around, jumping from the rim of sinks to toilet corners, from curtain railings and landing on chair armrests, where you land gracefully while taking down mooks.
  • Cool Airship: There's a boss, the L.E.D Blimp who's a modified, armored airship with an underbelly Gatling turret.
  • Exit, Pursued by a Bear: The final cutscene sees the now-defeated Major Evil getting chased away by the neighborhood dog.
    Max Damage: It looks like Major Evil found someone who will play with him, after all!
  • Flying Saucer: Toy UFOs menaces the Defense Corps in several levels, including one called a "Mothership" as a boss.
  • Fun with Flushing: It's not so fun if it's happening to you, but you can be a victim of this trope in the toilet level when you jumped too far off the sink into the bowl.
  • Gatling Good: You can collect a Nerf-style Gatling Gun and use it to go on a rampage, where despite being a toy it's as effective as the real deal.
  • Hold the Line: More than one stage have your mission being protecting parts of theHyper-Core from being destroyed by Major Evil's minions, fighting them off left and right until you've either eliminated the entire wave of attackers or have the timer running out.
  • Lily-Pad Platform: The outdoor garden has a pool in it's centre, with plenty of regular-sized lily-pads on it's surface. And you're a toy, so guess how you get to the other side.
  • Macrozone: You're an action figure, and stages set in the toilet, laundry, and gardens have the environments appearing absolutely huge.
  • Mecha-Mooks: Many of Max Damage's mooks appears to be robotic and rather mindless, probably because they're easier for him to command.
  • Mini Mook: Max Damage's arsenal includes the classical plastic Army Men, whose weapons can actually fire bullets and missiles. They're among the smallest enemies in the game.
  • Phonýmon: The opening FMV that introduces the Max Brothers features a Pokémon knockoff toy on a shelf, one that looks like a pink Pikachu with oversized buckteeth.
  • Spoofs "R" Us: The toy store level is set inside a We "R" Toys outlet. Whose font even looks like the real deal.
  • Terrifying Tyrannosaur: A T-Rex under Max Damage's command appears as a boss in the Funderdome (the toy world's equivalent to Gladiator Games), sent to chomp you down and you'll need to defeat it. You later need to fight a Robot Me version of the boss, a mechanical Cyber-Rex.
  • Toy Time: All the levels, since you're an anthropomorphic toy soldier fighting rogue toys with other toy commandoes, but it's especially prevalent in one stage set in an out-of-control toy store.
  • Vengeful Abandoned Toy: Max Damage, the game's Big Bad, who gains life like every other toy only to become a Special Collector's Item and kept inside a box for most of his life. He eventually snaps, escapes, and declares war on all of toykind.

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