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The Mission Clock just started...

Man's conquest of space began in earnest at the turn of the 21st Centurty with the invention of the warp drive.
It was the dawn of a new era of space exploration. And of war with alien races.
The year is 2009.

Gigantic Army is a Run-and-Gun action game released by Astro Port, and a homage to old-school Mecha Game from the past, with Assault Suits Valken and Metal Warriors being it's main inspiration.

In an alternate version of 2009, a war between humans an a hostile alien race called the Ramulons have escalated into borderline extinction of both races. The war machines of humans - the GMR-34 SALADIN Manned Combat Robot - are mankind's best hopes against the Ramulans' war machines, called the Citadels, and you're one of the top GMR pilots.

The game is available for the Nintendo Switch.


And unnamed soldiers fights on in the battlefield where retreat is not an option...

  • After the End: The game seems to be set after an apocalypse of seismic proportions have happened post-war, with the city filled with ruined buildings in the background, the sky brown with pollution, almost everything in ruins.
  • Airborne Mooks: The game have it's share of airborne Ramulans robots, from hovering Attack Drones to robots with jetpacks to mechanized flyers. Surprisingly, you don't have abilities of flight, though you could jump in mid-air to reach targets above you thanks to your booster pack.
  • Chicken Walker: A recurring enemy type, ranging from walking machines as tall as your mech to towering Giant Mook walkers you need to shoot upwards to score a hit.
  • Cores-and-Turrets Boss: The Final Boss, which is the core of the Ramulan army's war machines, a robotic torso built into the ground which is immobile but surrounded by turrets.
  • Darker and Edgier: To Armed SEVEN and, especially, its prequel Supercharged Robot Vulkaiser. The atmosphere is incredibly bleak and the majority of the cities, both human and Ramulons, are in ruins and in disrepair. It also happens to have a particularly somber ending as noted below.
  • David Versus Goliath: Most of the bosses towers over your robot, to ridiculous proportions, but that's not going to stop you from smashing them into scrap metal.
  • Domed Hometown: Planet Romulan appears to be such, as seen in the background early in the game during the first boss battle out in the open.
  • The Dreaded Dreadnought: The fifth boss, a Cyber Cyclops monster, is called as such. And it's the largest and scariest-looking boss enemy in the entire game, taking up two screen's worth of space and bristling with weapons all over it, besides putting up one hell of a fight before going down. The transmission after it's defeat even said taking down the Dreadnaught give humans a silver of hope against the Ramulans.
  • The Greatest Story Never Told: The game ends on a somewhat bleak note that after your sacrifice to destroy the Ramulans for good, all that's recovered are your journal and your fate is unknown, though you're most likely dead in the Ramulan base's destruction. And your identity remains unknown to the rest of humanity.
  • Heroic Sacrifice: How the game ends, with you destroying the Ramulans' final machine, at the cost of your own life and ending the war.
  • Humongous Mecha: Basically each and every single one of the bosses, the first, a building-sized Spider Tank, where you stood to it's knee-joints. As the game goes on, you face the Dreadnaught who couldn't even fit into the screen when standing upright!
  • Invisible Aliens: The Ramulans are never actually seen onscreen. You only do battle with their war machines and mechs which they pilot.
  • Jump Jet Pack: You have a set of jet boosters that allows you to jump multiple times, even in mid-air.
  • Macross Missile Massacre:
    • One of your power-ups allows you to lob plenty of missiles from your back, almost non-stop, at enemy robots. Which can home in on your nearest targets.
    • For enemy robots on the other hand, the mechanical flyers will dispense missiles all over the place, often coming at you from both sides of the screen.
  • Phallic Weapon: The Dreadnaught, a gigantic mecha who have turrets installed all over it's body. Including a gatling cannon in it's wiener.
  • Powered Armor: The GMR armor used by human resistance soldiers in the future, including you.
  • Sentry Gun: Plenty of areas contains turrets which can fire at you automatically as you approach.
  • Spider Tank: Several of your enemies are spider-mechs moving on all fours, including at least two of the bosses. The first being a building-sized version of this trope, while another shows up in the tunnel level as you're descending down a shaft, using it's legs to climb down as it attacks from above.
  • Spread Shot: Your blaster's default upgrade turns your shots into arcs of projectiles.
  • Stuff Blowing Up: Owing to your enemies being robots and mechas, and the generous amount of explosive firepower granted by the game, expect the screen to be constantly loaded with explosions. Including moments when you're not engaging in shootouts; there's plenty of action in the background depicting human and R Omulan fighters clashing out.
  • Timed Mission: You're granted 180 seconds (or 3 minutes) to clear each stage, or lose a life.
  • Wave-Motion Gun: The Beam gun when powered to maximum level will unleash a thick stream of energy even taller than your mecha.

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