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I have lived with them. Fought with them. And seen the sacrifices they've made in the name of freedom...

This is Warsaw calling all the Free Nations.
My name is Robert Hawkins and I am an American War Correspondent broadcasting from inside the heart of the besieged Warsaw.
What I am about to tell you is a story... a story of ordinary men and women all across Europe who have stood up to Nazi tyranny and oppression...

Enemy Front is an FPS developed by CI Games in 2014, utilizing Crytek's Cryengine.

In one of the most original (ahem) ideas ever since Call of Duty and Medal of Honor, Enemy Front is set during World War II.

Players assume the role of Robert Hawkins, an American war correspondent and journalist, caught up in the resistance against the Nazi occupation of Europe. After witnessing the war atrocities, in his attempts to uncover the truth, Robert befriends the locals and decides to take up arms and join a local partisan force.

A multiplayer mode is available with several different options, including Team Deathmatch, King of the Hill, and Demolition, featuring a variety of maps set in Europe during World War II.

Enemy Front received mixed reviews upon its release, with critics praising the game's setting and historical accuracy but criticizing its AI, level design, and overall gameplay.

The game is made available for Microsoft Windows, PlayStation 3 and Xbox 360.


I have documented their stories, and they must now be told. This is a story of resistance.

  • America Saves the Day: Because an American war journalist can accomplish far more than the resistance forces opposing the Germans.
  • Artistic License – History: Enemy Front is notable for featuring a depiction of Operation Gunnerside, the Norwegian heavy water plant sabotage mission, which would also be depicted later by Battlefield V. Enemy Front's depiction is truer to the historical events than Battlefield V (in that it's carried out by a trained commando unit led by the actual commando leader who carried out the raid, rather than a completely fictional teenage partisan and her mother), though it still Hollywood actionizes the raid, which in real life was carried out by pure stealth without a single casualty on either side.
  • Bloodstained Glass Windows: There are at least two stages set inside churches occupied by the Krauts, where Robert takes on enemies on the ground level and on higher balconies. There's even crates of extra weapons between the pews.
  • Bullet Time: The game goes into slow motion on multiple occasions during set door-breaching sequences in which Dawkins busts into a room and shoots everyone on the other side. As a hold-over from Sniper: Ghost Warrior, this also happens when using a sniper rifle.
  • Creator Provincialism: Probably the game's most distinguishing characteristic is that it is set in the developer's native Poland, one of the lesser explored theaters of World War 2.
  • Deadly Gas: The Germans starts using Mustard gas to take down the rest of the partisans, Robert included, in the last stages. Said gas is depicted as a green fog that drains Robert's health if he's caught in it.
  • Excuse Plot: While the game does have a decent amount of cutscenes and character interactions, there's no real overarching plot, with each level being an independent vignette flashback concerning Robert's various adventures across occupied Europe, intercut with assorted unrelated missions on behalf of the Warsaw resistance in the "present" day.
  • Experienced Protagonist: Robert Hawkins, who had completed an assignment in Spain's warzones prior to the game's events and was recently promoted by his superiors. His past makes him the perfect choice in entering the warzones of Germany-occupied Europe.
  • Forced to Watch: The Germans performs an utter massacre of a local village, with the captured Resistance leader, Josephine Aubrac, unable to do anything about it but look upon. Nearby, the hero Robert and his contact Dubois also witnesses the carnage from behind a fence, but can't do anything either to avoid giving their position away.
    Josephine: You bastards!
  • The Ground Is Lava: One of the game's last stages is in a flooded generator room. The water is electrified, and Robert can only cross by walking and jumping on wooden crates, floor boards and other platforms that doesn't conduct electricity.
  • Home Guard: Most of the Redshirt Allied soldiers who fights alongside Robert turns out to be civilain volunteers and ordinary conscripts, untrained in warfare and sent straight to battle the Germans. Their in-game description even identifies them as "Home Army Soldier".
  • Hollywood Silencer: Robert gets to use a silenced submachine-gun in a night infiltration stage to kick ass. He can stealthily gun down Krauts left and right without raising any alarms (as long as he's not spotted).
  • How We Got Here: The game's opening FMV have Robert broadcasting live reports of what he had witnessed during the war, having joined the partisans in their fight against Nazi Germany. The following stage then flashes back to Robert's past, accepting his assignment behind the frontlines, while the levels catches up with the opening roughly after an hour of gameplay.
  • Human Shield: If you sneak up on an enemy from behind you can grab them and use them as a human shield. However, said shields aren't bulletproof, and while holding a human shield generally discourages enemies from going full auto on you, they'll still take aimed potshots at you trying to hit you around the hostage. They'll also go full auto if you shoot back, and you can't reload or aim-down-sights while holding a hostage.
  • Intrepid Reporter: Robert Hawkins, the Player Character, who investigates the frontlines in World War II-era Europe to get the perfect scoop. But after uncovering the Nazi atrocities he decides to help the partisans.
    Robert: I took their pictures and I had begun to fight their fight, but at that time I had no real understanding of these resistance fighters and what drove them to risk everything for their cause. It was a mindset I couldn't relate to. For me, at that time they were just a great story... nothing more.
  • La Résistance: The French, Polish, and assorted Partisan forces who opposes the German occupation. Robert's assignment was for him to investigate their efforts and get some results from the frontlines, but he eventually joins their cause.
  • The Lancer: Kozera, one of the Resistance's recently-promoted captains who shows up for most of the game and supports Robert across multiple campaigns. He gets the second most amount of development among the named characters, but he's eliminated via Mustard Gas near the end. Maybe. Someone who looks like him appears in the ending with Robert, but since he doesn't speak it's unclear.
  • Limited Loadout: You can carry 2 longarms and 1 pistol. You also can carry much less max ammo compared to most other FPS games; usually 1 mag in the gun and 4 spare mags on your person.
  • New Work, Recycled Graphics: C.I. Games are notorious for doing this using the engines they license, and the game has a very Crysis feel to it, from player movement (sans nanosuit superpowers), to the HUD (including an Enemy-Detecting Radar), to the enemy A.I. The game's sniper system also seems to be a simplified version of the one used in C.I. Game's Sniper: Ghost Warrior 2, which also used the Cryengine.
  • Noodle Incident: Robert, who is chosen for the job because of some past incident in Spain he repeatedly mentions in cutscenes. It's most likely a previous report from the tail-end of the Spanish Civil War, but it's not outright confirmed.
  • Optional Stealth: The game has a stealth system (seemingly cribbed directly from Crysis 2 or Sniper: Ghost Warrior 2) and enemies don't detect you instantly. However, with Regenerating Health and decent durability you can generally Rambo your way through most situations.
  • Plunger Detonator: Robert uses one such detonator in a cutscene where he blow up a bridge, sending an armored train into a ravine.
  • Shoot the Hostage Taker: How Robert saves a priest during the church stage, when a Kraut sergeant holds the priest's head at gunpoint. Robert manage to shoot the Kraut (the player controls where he shoots, of course), followed by a cutscene where he pumps a bunch of extra rounds into his victim. Enemy soldiers will attempt to do this to you if you take one of them hostage; if you shoot one of them, they'll drop all pleasantries and just shoot through the hostage.
  • The Siege: One of the levels more than halfway through, where Robert and a few scant Partisans defends Warsaw from a German siege with a massive night battle breaking out.
  • Sniping Mission: A few of the stages, like Robert taking down a building full of German snipers (with his own Sniper Rifle) while taking cover in a bombed-out building, and a later stage where he needs to snipe through a bunch of guards outrside a fortress.
  • Spiteful Spit: The French Resistance leader, Josephine, spits into the floor defiantly in the cutscene where the Germans detains the partisans, alongside an entire village arrested for aiding the local resistance.
  • Trapped Behind Enemy Lines: Notably, all levels are set well within German lines, with Robert having to help various Resistance groups in their fights against the Nazis.
  • War Is Hell: The game seems to drive this point in during a cutscene where Robert enters a bunker filled with wounded civilians, resistance fighters and partisans, with one of the wounded begging for water as he passes by.
  • Watching Troy Burn: Robert have to watch the bombing of Warsaw from the city's edge, unable to do anything about it. After spending weeks, if not months, fighting alongside the Partisans...
    Robert: After the bombing raid I disappeared back into the shadows. I was already deep behind enemy lines. I could have gone West into the safety of the advancing Allied armies. But instead I headed East to Poland - to Warsaw where the Greatest Resistance battle of World War Two had just begun.

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