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Video Game / Sniper: Ghost Warrior 2

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Sniper: Ghost Warrior 2 is a First-Person Shooter video game developed and published by City Interactive for PC, PlayStation 3 and Xbox 360. Made using the Crysis 2 version of CryEngine, it follows the further adventures of Cole Anderson (one of the protagonists of the original game) through the Phillipines, Sarajevo, and Tibet as he battles an international weapons smuggling ring and finds himself facing off against an equally skilled rival sniper from his past.

The game later received an expansion, called Siberian Strike. Serving as a prequel to the game's events, it once again focuses on Cole Anderson as he is placed behind enemy lines in Siberia without any tactical support, in search of a CIA mole that infiltrated Russia to uncover plans for a biochemical weapon.

Tropes:

  • Limited Loadout: You're limited to a sniper rifle, a pistol, and a few misc pieces of equipment. Unlike the first or third game, you're unable to use other weapons such as assault rifles.
  • Single-Stroke Battle: In the final sniper duel with Maddox, the final boss realistically dies in one shot just like any other human opponent, so the challenge of the final fight is pinpointing him and shooting him before he can shoot you.
  • Hollywood Silencer: All your weapons are equipped with silencer, and this is played straight.
  • No Sidepaths, No Exploration, No Freedom: You're almost always following a supporting character, or the stage map is always have linear pathways to your goal. While branching path exists in few missions, it always lead to the same direction and it's mainly to accomodate stealth.
  • Stealth-Based Mission: Open engagements are greatly discouraged at all, even on the lowest difficulty.
  • Unusable Enemy Equipment: You simply aren't able to pick up enemy assault rifles, or even use assault rifles at all, unlike the previous game.

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