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Video Game / Disney's Villains' Revenge

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"Without you, there will be no happy endings."

An uncharacteristically dark Point-and-Click Game, created by Disney Interactive Studios and released for PC in 1999.

The game begins as Jiminy Cricket hosts a storytime session consisting of Snow White and the Seven Dwarfs, Dumbo, Alice in Wonderland, and Peter Pan. He soon gets bored reading the same stories he's read several times before, and decides to instead challenge the player to match each story with its ending. However, after he tears the pages out of the storybook, visions of Disney Villains appear in the air.

After the visions end, the Blue Fairy enters and informs Jiminy that when he removed those pages, he inadvertently prevented the book's protagonists from finding Happily Ever After, and now Queen Grimhilde, the Ringmaster, the Queen of Hearts, and Captain Hook reign victorious. Now, Jiminy and the player must enter the stories' universes, restore the heroes' fates, and finally engage in a four-on-one battle with the villains.

This game contains examples of:

  • Abnormal Ammo: The villains' ammo in the final boss battle - the Ringmaster throws custard pies and bowling pins, while the Queen of Hearts smacks croquet balls at you.
  • Adaptational Villainy: The Ringmaster was far from the meanest character in Dumbo but is presented as its Big Bad here.
  • All Up to You: Jiminy Cricket can offer advice, but it's up to the player to set things right.
  • Ascended Extra: Apparently the Ringmaster from Dumbo is now the main villain of that film.
  • A Taste of Their Own Medicine: You can add a poisoned apple to Grimhilde's ageing potion to do this to her, though the Blue Fairy will undo the action and reprimand you.
  • Ax-Crazy: The Queen of Hearts as usual.
  • The Bad Guy Wins: The Disney Villains have written their own endings and won, and it's up to you to set the stories on their proper paths.
  • Butt-Monkey: Bumpy the Clown.
  • The Cameo: Prince Charming can be summoned by mixing certain potions in Queen Grimhilde's lair.
  • Circus of Fear: Dumbo's Circus has become one, also featuring Creepy Circus Music.
  • Cool Old Guy: Peter Pan. Yes, you read that correctly. He is turned into an old man by Captain Hook.
  • Darker and Edgier:
    • Each universe, compared to its movie. Let's just say that Alice was actually beheaded and Peter Pan grew up to an old man.
    • Not only that, the villains have made the architecture of their respective worlds very sinister and Burton-esque. Captain Hook's ship is (naturally) at Skull Rock, the outside of the Ringmaster's Circus of Fear has a clown face with a Cheshire Cat Grin alongside a jack-in-a-box, the Evil Queen's lair is in a dimly lit swamp, and one could argue that the Queen of Hearts' maze seen in this game is more Burton than Burton's own take on Alice, complete with hedge sculpture of the Queen herself!
  • Deadpan Snarker: The two doorknobs, Peter Pan, and Jiminy on occasion.
  • Department of Redundancy Department: Shortly before entering Alice in Wonderland, you and Jiminy Cricket overhear this quote:
    Card Soldier: "By order of the Queen, we have orders to be prepared to prepare to remove Alice's head!"
  • Disney Acid Sequence:
    • The Wonderland level, features the player running around the Queen of Hearts' labyrinth with a headless Alice searching for her calling head, whilst extinguishing clouds of smoke, Cheshire Cat mouths, and evading the card guards. Just another day in Wonderland.
    • The final boss may also fit. The player's bedroom falls apart, revealing the villains and their armies ready to fight you.
  • Earn Your Happy Ending: After you defeat the villains, the Blue Fairy adds a story about your adventure to the book.
  • Enter Solution Here: The player wakes Snow White and rescues the Dwarfs by searching the Queen's Spell Book for spells that can summon the Prince to her lair, then mixing those spells at her cauldron.
  • Everything Trying to Kill You: During the Final Confrontation, the villains shoot everything from cannonballs to cream pies at you.
  • Exposition Fairy: Jiminy Cricket fulfills this role.
  • Eye of Newt: The potion making in Snow White's story has twenty different ingredients to choose from, though some have to be made first.
  • Fate Worse than Death: The punishments the villains place on their story's heroes:
    • Dumbo is humiliated over and over by the clowns and unable to fly.
    • Snow White is put under a permanent sleeping death, the dwarfs have been imprisoned, and her prince can never come.
    • Alice has already been decapitated and separated from her body. Not that she seems to mind.
    • Peter Pan becomes an old man who can't win a sword fight.
  • Follow the White Rabbit: Doing so before finding Alice's head results in a close encounter with the Queen of Hearts.
  • For the Evulz: The goals of the villains and to get their own brand of happy endings.
  • God Save Us from the Queen!: Queen Grimhilde and the Queen of Hearts.
  • The Hedge of Thorns: Jiminy gets stuck in one when the player lands in Snow White's story.
  • Heroic Mime: The player.
  • Heroic Sacrifice: Snow White performs one to save the dwarves. Not that it stops the Queen from putting them under the sleeping curse as well.
  • Honor Before Reason: During the fencing duel with Captain Hook, you're required to toss him his sword back when he gets disarmed.
  • If You Kill Him, You Will Be Just Like Him!: If you try to poison Queen Grimhilde, the Blue Fairy will reprimand you, stating "If you use the poison on the Queen, you're the one being wicked and mean, just save Snow White and her seven friends, that is the way to the happy end. Remember, let your conscience be your guide."
  • Improbable Weapon User: The player when using the storybook as a shield.
  • Jerkass: The Disney Villains true to form. The only badguy who seems Affably Evil is Bumpy the Clown, who is used as an alternate gymnast in the circus, and gets his own dancing minigame.
  • Knight of Cerebus: Queen Grimhilde is the only villain not subject to cartoonish animation, and she isn't shown laughing over stealing the endings in the finale.
  • Large Ham: All the villains.
  • Limited Animation: A lot of the animation during cutscenes can be very stiff at times. Animation is also repeated at certain points in the game too.
  • Losing Your Head: This time, the Queen of Hearts actually succeeds in beheading Alice. Alice is still alive; her head is simply detached from her body and hidden somewhere in the maze.
  • Magic Feather: Dumbo has lost his in his revised story.
  • Marathon Level: The second half of Wonderland has you following the White Rabbit, with each section getting longer and longer, with the longest just after Jiminy announces that we're ''really' close to getting home.
  • The Maze: The Wonderland level consists of this.
  • Medium Awareness:
    • Several characters acknowledge the fact they live in "stories".
    • The talking doorknobs guarding the first portal also seem aware they live in a Disney Interactive game; one responds to another's Looney Tunes Shout-Out with, "try to remember who we work for!"
    • Jiminy Cricket even acknowledges the existence of a Peter Pan movie as he asks you to fling Captain Hook's sword back to him during battle.
  • Medium Blending: Two-dimensional characters against CG backgrounds.
  • Monster Clown: The circus clowns are really scary but aren't horrible. There are also the giant sinister-looking jack-in-the-boxes that let out an Evil Laugh in the final boss battle.
  • Narrating the Obvious: Jiminy has a tendency to do this.
  • Nice Job Breaking It, Hero: Jiminy Cricket, tired of reading the same stories over and over, tries to make a game out of it by tearing the endings out of the books. Only to be told by the Blue Fairy this allows the villains to make their own endings.
  • Oh, Crap!: Jiminy has one when the villains destroy the player's bedroom in their final battle.
  • Only a Flesh Wound: The Queen of Hearts succeeds in decapitating Alice—but because they live in Wonderland, she survives and her head is still capable of speaking. She doesn't even seem to mind it that much.
  • One of These Doors Is Not Like the Other: Finding Alice's head involves exploring the hedge maze for the paths where one can hear her voice most clearly. Finding the exit of Wonderland involves following the White Rabbit in the reverse direction.
  • Only Smart People May Pass: Before you can enter your first story, a pair of talking doorknobs ("Out" and "In") challenge you to find carvings of specific heroes in the front cover.
  • Plot-Relevant Age-Up: Invoked by Captain Hook, aging Peter Pan into an old man.
  • Portal Book: The player's storybook becomes one via the Blue Fairy's magic.
  • Reality Warper: The villains gain this power after the happy endings, completely altering the realities of their stories - to the point Captain Hook can make Peter physically age into an old man.
  • Repulsive Ringmaster: The ringmaster from Dumbo, much more so than in the original movie.
  • Ret-Gone: Queen Grimhilde changes the story so Snow White's Prince doesn't exist, forcing the player to use a spell to bring him back.
  • Shout-Out:
    • After locating Doc on the front cover of the storybook, one of the doorknobs ("In") says, "What's up, Doc?"
    Out: Try to remember who we work for.
  • Spell Construction: The level in Snow White's story involves creating a number of potions in the Queen's fortress to awaken the princess with true love's kiss.
  • Sprite/Polygon Mix: The two-dimensional Disney characters don't exactly mesh well with the obviously-CGI backgrounds.
  • Storybook Opening: Subverted. Jiminy starts reading from the storybook but gets bored and nods off.
  • Sword Fight: You engage in one against Captain Hook and his pirates in order to save Peter Pan from aging.
  • Those Two Guys: In and Out, the doorknobs on the storybook.
  • Throwing Down the Gauntlet: Captain Hook challenges the player to a sword fight, tossing a glove down to the ground so the player may use it.
    Captain Hook: "If you've got a taste for cold steel, then get up here, you scurvy swab!"
  • Villain Team-Up: The Evil Queen, Captain Hook, the Queen of Hearts, and the Ringmaster team up to rewrite their stories.
  • Void Between the Worlds: The inside of the storybook after the villains take over.
  • What the Hell, Player?: The Blue Fairy chastises you in rhyme if you try to feed a poison apple to Queen Grimhilde, allow the clowns to abuse Dumbo repeatedly, try to leave Wonderland without Alice's head, or attempt an attack on Captain Hook after he temporarily loses his sword.
  • You Are Too Late: You enter Snow White's world just before she eats the apple, and are too late to save her from the Queen.

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