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Trivia / Yu-Gi-Oh! Forbidden Memories

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  • Bad Export for You: The Pocket Station features in the Japanese version were removed from the international versions, while the game's card drops weren't altered to account for it, thus rendering the many cards that could only be obtained from these features to be unobtainable without cheating in the international versions. Besides rendering 100% completion impossible, it also makes the international versions more difficult by barring the player from obtaining a significant amount of the more powerful cards and effectively making them rely exclusively on a few powerful cards that are still obtainable (the Meteor Black Dragon being the biggest example) to beat the game.
  • Dummied Out: The original Japanese release of the game was compatible with the Pocket Station, with features that allowed players to obtain cards that otherwise could never be won from dueling. International releases of the game had the Pocket Station features removed, rendering said cards unobtainable without cheating.
  • Early Draft Tie-In: The game itself is essentially a rough draft of the Ancient Egypt arc, with story beats remaining mostly the same but with different characters involved, and Marik and Thief King Bakura don't appear. Instead, Seto is a straight up villain and Kaiba holds the Millennium Rod in the present day, Ishizu is named Isis and is a fierce, antagonistic character with a water and dragon-based deck, and there's a God of Evil who created the cards and is summoned when all the Items are gathered, but is less openly destructive than Zorc.
  • Junk Rare: A card dropping from a single opponent with a drop rate of 2/2048 doesn't mean it'll be any good; in fact there are many cards that are this difficult to obtain yet are utterly useless beyond the early game. A good deal of the unobtainable cards are also weak-to-mediocre in stats and would only have use as basic fusion fodder.
    • A particularly frustrating example are the Exodia arms; every opponent drops one of them at a rare rate, but since you can't get the legs without cheating, they're utterly useless, and they have a deck limit of 1 too, making the subsequent copies you'll inevitably get entirely unusable even if you did want to use them for some reason. Exodia's head is also a very rare drop that will be useless on its own once you can get it, but since only a couple opponents drop it, you won't be constantly taunted by getting useless copies like you will with the Exodia arms.
  • Urban Legend of Zelda:
    • There are many cards in the game that cannot be won from dueling. Naturally, there have been people who have claimed to have won these cards, usually in combination with claiming to having won it through having an extraordinary amount of wins against a specific opponent, as well as dueling in a specific, convoluted way. All of these claims were never verified, with their video/screenshot proof always being debunked. Eventually, players datamined the game, and found that these cards are indeed not in the drop list for any opponent. Even with this proof to confirm these cards as unobtainable, it hasn't stopped people from claiming to have won them or believing they can be won through some way.
    • The prevailing theory for why the Meadow Mage has such nonsensically good card drops is that Yugi or Yami Yugi was originally an opponent in the game, who was then removed for whatever reason, while the drop list used for him was given to the Meadow Mage or the Meadow Mage's data was inserted over Yugi's without altering the drop list. The main point of evidence people point to for this theory is that many of the Meadow Mage's most common card drops are cards associated with Yugi, including the Dark Magician and Gaia the Fierce Knight at a common drop rate of 46/2048. There is no evidence in the game data though that suggests a form of Yugi was ever an opponent in the game.
  • What Could Have Been: Word has it the game was created as a way to test out rules and features for the actual real life card game, hence why the play style is so different between the two. This includes the Guardian Star system, playing one card at a time, and the ability to fuse monsters without the need for a fusion card, as well as the fusions requiring general monsters of a certain criteria rather than requiring specific monsters.

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