Follow TV Tropes

Following

Trivia / Toontown Online

Go To

  • Bonus Material: Between 2003 and 2010, Disney sent out physical newsletters to game subscribers, which also included trading cards and stickers.
  • Cut Song: Unused tracks include but are not limited to Radio Tunes #1 and #2, music for the Estate (day and night), Suit HQ, Head Suit Theme, a Shopping theme, a Museum theme, a Trolley theme, as well as alternate versions of the Tug o' War theme and the Toontown Central street theme.
  • Dummied Out: As detailed at The Cutting Room Floor, there are many unused assets that were left in the game files. Some of these were later implemented by private servers.
  • Fan Community Nicknames: "Toons", naturally.
  • God Never Said That: For a long time, it was assumed that the closing FAQ following the game's eventual shutdown originally contained a brief mention of Club Penguin that was later removed due to players assuming Disney was shutting down Toontown for that game and blaming it for its closure. As it turns out, such a reference never existed.
  • Manual Misprint: The official trading cards make reference to Cog attacks that were cut from the final game, such as "Flood the Market", "Song and Dance", and "Throw Book".
  • Milestone Celebration: In June 2013, Disney celebrated the game's 10th birthday with an in-game shirt and party hat.
  • Referenced by...: Of all things, the game gets a nod in DuckTales (2017), when in the episode "The Great Dime Caper," Gyro makes a list of his inventions that turn evil, among which Cogs are mentioned.
  • Regional Bonus: The Japanese server had proper voice acting for all its NPCs as opposed to the other countries' releases where the NPCs only had generic animal and Cog sounds.
  • Rereleased for Free: Memberships were completely dropped one month prior to closing.
  • Sending Stuff to Save the Show: The game's closure announcement was immediately met with numerous petitions to save it. Although these did not succeed, fan efforts did lead to the revival of the game through private servers.
  • Urban Legend of Zelda: It is often claimed that saying "glue" in game just before using Lure makes it more likely to hit. There is no evidence to support this.
  • What Could Have Been:
    • The earliest concept for the game's "Work vs Play" theme had the villains be anyone kids didn't like, ranging from businessmen to teachers to barky dogs to dentists, which was narrowed down to businessmen amid concerns of alienating parents and kids. These businessmen were originally called "Suits" and were depicted as human executives who turned into clowns when defeated, which was changed to robot Cogs fairly early on due to irritation from real-life Disney executives.
    • Once the Cog concept was finalized they went through several drafts of types, including a Social ladder that became Sales, and discarded Cog types like Bossbot Blowhards and Head Honchos and Social Kissups. The early versions of the four types were Corporate (Bossbots), Money (Cashbots), Sales (Sellbots) and Legal (Lawbots).
    • The original endgame would have had Toons saving Scrooge McDuck, who the Cogs had imprisoned in his own money vault, fighting giant versions of the highest-level Cogs. Once Boss Cogs were designed and finalized, thought was given to collect pieces of a pie chart that, when fully completed, would allow access to the Chairman and a proper end boss for the entire game, but this was set aside when nobody liked the idea of totally winning the game.
    • An intro to the game that was written, but never used, had Mickey, Minnie, Donald, Daisy, Goofy, and Pluto heading to Bellylaugh Park only for the Suits to invade and take over, with Goofy accidentally pieing one and showing the others how to stop them. Mickey and friends then ran back to Toontown to warn the other Toons and prep them for battle.
    • Several Cog attacks were considered but never used, including a Double Windsor tie attack, which was deemed redundant to other tie moves, Cigar Smoke, which was deemed too adult, and Song and Dance, which was deemed too Toony.
    • First seen in early demo loading screens, the original story of the game involved Scrooge McDuck repaired a robot found in Gyro Gearloose's lab in order to make a profit. However, it turned out to be evil and created the Cogs using another machine found in the lab. The video was removed from later versions of the launcher with a completely different story.
    • There was originally going to be an eighth playground called "Funny Farm". According to Jesse Schell, this would've been a tribute to the black and white cartoons of The Roaring '20s (which Disney basically pioneered), with Oswald the Rabbit as the Disney representative. This was never implemented in the original game due to the difficulty of creating farm-like streets.
    • Before Field Offices appeared the plan was Cogdominiums, an extensive dungeon area with several minigames, including flying, barrel destruction, and fights against a Boss Cog. Due to real-life corporate downsizing and budget cuts, many of these ideas were never implemented.
    • Toontown 2.0 was a planned sequel to the original game, continuing the fight between Toons and Cogs with much more detailed graphics and interactive buildings, new playgrounds, and new minigames, one of which involved helping Doodles escape before Cogs ground them into cosmetics. Not much remains of the project except scattered prototypes.
  • Why Fandom Can't Have Nice Things: Light example, but True Friendsnote  were supposedly not implemented in Rewritten due to moderation issues. This stems from its history in TTO, where even before SpeedChat+ came out, people managed to exploit Loophole Abuse to get the secret friend codes without having to know each other (it involved using trickery with the "Move Furniture" mode in your house, organizing your furniture to look like each letter and digit in your Secret/True Friend code). This consequently made it way too easy for complete strangers to get access to a near completely unrestricted chat, especially after it became near common knowledge on how to do it.

Top