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  • Troubled Production: The game seems to have been cursed with this. Originally intended for a Fall 2015 release, it was delayed and ended up being released a full year after it was intended to. A little over a year after this, it was announced that the game's development would be changing hands to a different studio - Sparkypants Studios instead of Dire Wolf Digital - and that this would involve rebuilding the game entirely from scratch. This took a bit longer than expected, and was released somewhat incomplete when the new client couldn't be delayed any longer. Although it was brought up to feature parity quickly and seemed from the outside to be going well - there were releases every quarter and its community was growing - barely a year after the client change it was announced that the game was going into maintenance mode and that there were no more planned content/releases for the foreseeable future.

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