- Executive Meddling: Positive example—it was George Lucas who insisted the game have a combat element, as well as suggesting the alien impostor Jump Scare.
- Inspiration for the Work:
- Lucasfilm's Loren Carpenter was responsible for the Genesis Effect CGI in Star Trek II: The Wrath of Khan. Game designer David Fox asked him if a similar landscape could be animated on a home computer, and Carpenter coded a demo that became the seed of Fractalus.
- The launch sequence combined the Viper launch from Battlestar Galactica (1978) with the pan down to a planet from the beginning of A New Hope.
- Working Title: Behind Jaggi Lines
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