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Trivia / Kid Icarus

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  • Cross-Dressing Voices: In Japanese, all of Pit's video game appearances are voiced by Minami Takayama. He was voiced by Lani Minella in English in Super Smash Bros. Brawl before being replaced by the male Antony Del Rio from Kid Icarus: Uprising onwards.
  • No Export for You:
    • Of Myths and Monsters, the second game in the series, was only released in the West. Japanese audiences would not receive the game until it was released on the Nintendo 3DS's Virtual Console in 2012, almost 21 years later.
    • Kid Icarus received a Game Boy Advance port as part of the Famicom Mini series in Japan, which never released as part of the similar NES Classics series in Western regions.
  • Sequel Gap: 21 years between Of Myths and Monsters (1991) and Uprising (2012). In the intro to Uprising, Pit says "Sorry to keep you waiting!"
  • Series Hiatus: Kid Icarus was effectively a dead franchise until Pit was chosen as the newest throwback character for Super Smash Bros. Brawl, which led to the series getting a new game in Uprising after 21 years, directed by Smash Bros. creator Masahiro Sakurai. Uprising itself even lampshades that there probably won't be another game for another 21 years. Which could very well be the case, as while Sakurai has shown interest in Uprising getting a remake, he has shown no interest in making a sequel himself.
  • Short Run in Peru: Of Myths and Monsters was developed in Japan, but only released overseas. Interestingly, when the game was finally released on Virtual Console, it didn't have a Japanese title — it's globally known as Kid Icarus: Of Myths and Monsters.
  • Referenced by...: Mario plays this game in The Super Mario Bros. Movie after a plumbing job goes horribly wrong. Pit saying "I'm finished!" is used as a gag.
  • What Could Have Been:
    • The original game was meant to be a more serious take on Greek mythology, but Yoshio Sakamoto and other members of the game's staff suggested to Osawa that a more comedic take would help the game stand out.
    • Prior to Uprising, at least two major attempts were made to revive the franchise in the late 2000s for the Wii. One pitch was made by Retro Studios, as one of several made as production on Metroid Prime 3: Corruption was concluding, with Nintendo immediately rejecting it due to the lack of a core gameplay concept. The other was from Rogue Squadron developers Factor 5, who spent a year prototyping a Darker and Edgier sequel to the original games tentatively titled Icarus, with Nintendo rejecting it after a proof-of-concept demonstration.

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