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Roleplay / Aces and Spades

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Welcome to the Crescent Moon Hotel, the brand new hotel and casino resort. Our impeccable and unique robotic staff will be at your beck and call. Take the time to relax by the poolside or make use of highly rated spa to melt your stress away. Enjoy our bottomless buffet and our two Michelin Star restaurant. Enjoy our five casino floors filled with unique and fun games and win amazing prizes. The Crescent Moon Hotel will be awaiting your visit!

Aces and Spades is a closed Danganronpa roleplay hosted on Discord and archived on Tumblr. It makes use of a submission-based trial system, and chronicles all the drama, action, and bloodshed that takes place within a casino.

18 students will enter the Crescent Moon Hotel for a luxurious vacation only to find that there is way more than they bargained for. Danger lurks around every corner and students will be forced to work on their poker faces as they realize there’s really no one they can trust.

Perhaps the only way to leave is to make the ultimate gamble.

The high-stakes tropes in this high-stakes roleplay include:

  • Anyone Can Die: Even being a roleplay, any of the characters can be a victim or culprit.
  • Body of the Week: Supposedly, every chapter results in at least one death that the remaining students have to investigate.
  • Clear Their Name: Happens whenever somebody is accused of the crime and fights the charges, or when their friends do their best to help them. Of course, the question of whether or not they're actually guilty is very real...
  • Cruel and Unusual Death: The executions, which are tailor-made for each culprit. Usually, they either mock their Super High School Level talent or exploit their deepest fears, ensuring their punishment is as terrifying as possible. Occasionally, a murder victim also dies in a particularly horrible manner.
  • Dramatic Irony: For a luckster, Daichi isn't so lucky. He's the first victim.
  • Dwindling Party: The game began with 18 students. It will not end with 18 students. Though no-one could've expected a 19th student to join them in the middle of the first chapter.
  • Everyone Went to School Together: Unlike the source material, these students remember their times together at Hope's Peak. The difference is that many of them were not in the same class and only a handful had spoken sparingly before they were invited to the resort.
  • Evidence Scavenger Hunt: Once a body is discovered, the surviving students, culprit included, are expected to investigate for evidence to prepare for the class trial where they will attempt to find the person behind the crime.
  • Fire-Forged Friends: Often, relationships (both platonic and possibly romantic) are formed due to the stress everyone is put under and the bonds created thusly.
  • Hidden Depths: There are more to every character than meets the eye - it's just that some of them are rather open to telling others their backstories or feelings, and others keep it under such a careful lock and key.
  • Leaning on the Fourth Wall: Considering its premise and the fact that it's a roleplay, the characters are not above poking fun at the supposed absurdity of their circumstances.
  • Mystery of the Week: There's a new murder every two-three weeks in real life, and every half a week or so in-game.
  • Public Execution: If a killer is caught or if someone is randomly chosen as a scapegoat, they are dragged away to a cruel execution that usually causes them a lot of emotional and physical suffering before they are finally killed.
  • Sadistic Choice: Kill one of your classmates, or spend the rest of your life in captivity — and when it comes down to the trial, fess up and receive a gruesome punishment, or escape with the blood of everyone else on your hands.
  • Teen Genius: All the students to some extent. They were initially accepted into Hope's Peak for being the best in their age bracket at what they do. Daichi subverts this due to being the resident Luckster.
  • Tonight, Someone Dies: Specifically, every couple of weeks, someone will be murdered.
  • Translation Convention: All characters are presumed to be speaking Japanese unless otherwise noted, even though the game is written in English.
  • Win Your Freedom: Students are informed that escape is possible; they just have to get away with murder first.
  • World of Snark: Many of the students and NPCs have sharp tongues, or are just deadpan enough that their comments come off as such. Snark-to-Snark Combat is inevitable.

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