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Fan Works

Werewolves:
Werewolves are strapping young men, or more rarely women, who turn into strapping young wolves when the moon is full. They live in packs and observe some aspects of canine etiquette, though the compulsory butt-sniffing seems to have been left out.
Unlike Vampires, Fay, and other Shapeshifters, werewolves are working class and are allowed to wear flannel and blue jeans. If you acquire a werewolf as a romantic interest during your Tour, he will inevitably be the leader (alpha wolf) of his pack.

Literature

And maybe on your Earth, were-beasts only Change when the moon is full. On my world, however, were-folk transform when they want. It's harder at some times than others, and the exertion can be draining. Still, they can wolf out on demand... and it's terrifying.
Lots of humans think they know what it's like when a werewolf Changes. The muzzle grows... fur sprouts... clothes rip... bones crack as they rearrange. It's gross, but not too scary. Seeing a werewolf Change for real — oh, that's different. The Change = Terror. It's that simple. Because it's magic. You're not just witnessing something that looks and sounds and smells like someone being torn apart. You're being struck by an overwhelming enchantment that shocks every cell in your brain.

WEREWOLVES and other WERES still prowl the WASTE AREAS, but in decreasing numbers. Most of them have gone over to the Horror Tour in search of better working conditions and more prey. However, the sight of an apparent woman or man suddenly shortening in the body, elongating in the face, and then dropping to all fours while she/he grows a lot of rank grey hair is still a great Tourist attraction and should not be missed. But have your silver weapon ready. A Were will spring before the change is complete. You should not let her/him take you by surprise.

He had heard tales from the refugees who trickled into the Two Rivers. They had old stories of men turning into wolves, stories few really believed, told to entertain children. Three claimed to have known men who became wolves and ran wild, though, and if the details had seemed wrong to Perrin, the uneasy way two of them had avoided his yellow eyes made confirmation of a sort. Those two, a woman from Tarabon and a man from Almoth Plain, would not go outdoors at night. They also kept giving him gifts of garlic for some reason, which he ate with great pleasure.
Perrin Aybarra, The Wheel of Time

Music

Screams break the silence
Waking from the dead of night
Vengeance is boiling
He's returned to kill the light
Then when he's found who he's looking for
Listen in awe and you'll hear him
Bark at the moon!
HAHAHAHAHAHAHAHAHAHAHA!
Ozzy Osbourne, "Bark at the Moon"

"I saw a werewolf drinking a piƱa colada at Trader Vic's. His hair was perfect."
Warren Zevon, Werewolves of London

Tabletop Games

"It is no disease, it is a birthright or, some might say, a curse. Peasants will tell you that the bite of a Werebeast is infectious, carrying with it the possibility of becoming a changer as well. Less informed scholars refer to this so-called affliction as 'lycanthropy', and seek to treat it with various herbs, including the poisonous wolfsbane. Rubbish, I say. Those who manage to survive the attacks of a Werewolf and then go on to become one themselves already had the blood of shifters in their family line. The attack merely wakens what was already within them, stirring it up to the surface. I don't believe there is anything necessarily evil in being shape-strong; I think it hearkens back to older times and perhaps earlier faiths. In the legends surrounding the times of Sigmar, there are references to the Cherusens, one of the original twelve great founding tribes, as not only being master hunters, but also having the ability to 'run with wolves'. Conservative thinking states that this is merely a veiled allusion to their skill as beast tamers, but I think not.
Valdemar, scholar of Nuln, later burnt as a heretic, on Werewolves, Warhammer Fantasy Roleplay: The Old World Bestiary: A Compendium of Creatures Fair and Foul

Video Games

"Tortured and reclusive... this man is more dangerous than he seems..."
The Ancestor, when recruiting the Abomination, Darkest Dungeon

"We have scanned your species' folklore, sweetling. The silhouette of the solitary beast-man crying longingly to the pregnant moon is a common image. A human cursed by the heavens, by demons, or the magic of the elements, and forced to lunar cycles of frenzied release. Metamorphosis. The predator within manifested in flesh and blood. Blood. Blood everywhere!
Your fireside stories are a faint reflection of the truth. The werewolf was yet another of Lilith's creations. The mother of monsters combined humans and wolf-like demons, producing something savage and strong. Her creation spread and flourished in number, useful in her wars, yet they proved too short-lived to reach their potential and too hard to control. Lilith lost interest in her bestial children and left them to their own devices."
The Buzzing, The Secret World

Webcomics

"Legend tells of creatures — sometimes cats, sometimes other beasts, but most often wolves — that can change shape, and walk as men. Legend says that this gift, or curse, granted them the reason of men, the instinct of wolves, and a strength far surpassing either species. Legend states that this fusion of man and beast, immune to all harm save silver or fire, who towers over mere mortals, powerful beyond imagining— Damn, I wish I was that guy!"
Peter Stubbe, Peter Is the Wolf

"I wasn't the were- they were looking for; you were. I guess you were bitten by a werecat but my special amulet brings your human mind back in control.
Samantha "Wolfie" Wolf, The Wotch

Web Original

"He's a Nazi fucking werewolf?! [...] So he's also a ghost?! What the fuck."
Seras Victoria regarding the Captain, Hellsing Ultimate Abridged

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