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Quotes / It's Hard, So It Sucks!

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"I mean, what's the point of playing if you can't win every time?"
Jason Fox on cheat codes, FoxTrot

"If I have to choose between a game so hard that I'll never see the end versus one that's too easy, I'd rather play the one I can, you know, play."
Ross Scott, on Polaris SnoCross

"Just because it's hard doesn't mean it's bad, but this game just went way, WAY too far."

"Now, honestly, how anyone has ever finished this game is completely beyond my comprehension. I mean, you can go online, you can find a walkthrough, but even then it's still going to be pretty difficult. And while I do like exploration-based games like Zelda and Metroid, and love all the secrets and hidden things in the Mario games—you know, it gives them replay value—Falcom was really taking it too far. They really seem intent on punishing the player, and I get the feeling that Falcom was thinking: 'Oh, Zelda was easy? Well, then try this!' Really, Falcom kind of come across as sort of jerks for making this game."

"But hey, if it's obnoxious difficulty that makes me like Dark Souls, then surely, even more obnoxious difficulty can only make things better? Don't you try to catch me up with your Earth logic, human! In the world of difficult games, there exists a hypothetical line, which I like to call 'the Tropic of Fuckabout'. It is defined as the point where high difficulty stops being a stimulating challenge and becomes merely fucking me about."

"...Ryzom feels so self-absorbed and so proud of being HARDCORE and NOT HOLDING YOUR HAND that it's dug its own grave."
Josh "Strife" Hayes, "Worst MMO Ever? Ryzom"

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