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Playing With / Room Full of Zombies

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Basic Trope: A locked room turns out to be full of zombies.

  • Straight: Bob and his friends are scouting for supplies in an abandoned house. Bob opens a door and fifteen zombies pour out.
  • Exaggerated: Bob and his friends are scouting for supplies in an abandoned house. Bob opens a door and a hundred zombies pour out.
  • Downplayed: On a scouting trip, Bob opens a door and a few zombies stagger out.
  • Justified: Someone didn't have the heart to kill the Zombie Infectees, but knew it was important to isolate them.
  • Inverted: Bob and his friends mow down a house full of zombies on a supply hunt. Bob opens a door to find a group of refugees huddled in the room.
  • Subverted: Bob slowly opens a door and the music becomes tense...but it turns out to be a storage room for headshotted bodies that the previous owners couldn't bury because of the zombies.
  • Doubly Subverted: ... However, once Bob turns around, a few bodies that weren't properly dealt with rise to their feet.
  • Parodied: ???
  • Zig Zagged: ???
  • Averted: ???
  • Enforced: The movie is actually an Affectionate Parody of zombie films and the author wants to poke fun at all the common tropes of the genre.
  • Lampshaded:
    Alice: I'll cover you while you open that door. You never know when someone might have put a dead relative in there.
  • Implied: Bob has an iron set of rules about opening doors in groups of at least two and listening for any groans or snarls first.
  • Invoked: One of the villains locks a Zombie Infectee in with several refugees and leaves the mess to hamper his unfortunate enemies.
  • Exploited: ???
  • Defied: Bob's group has the official policy to listen for zombie moans before opening any door to avoid this situation.
  • Discussed: ???
  • Conversed: "Oh, the old open-the-barrel-of-zombies moment."
  • Deconstructed: ???
  • Reconstructed: ???

Don't go into Room Full of Zombies! Are you crazy?

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