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Pantheon / GUAE Vile Specialists

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Despite the overarching response of the GUAE, there are simply some specialties which do not fulfill the other categories. Within the GUAE the attitude to this particular wing stands divided. There are some who respect the title for what it is given, recognizing that herein lays a multitude of experts on the art of infiltration, sabotage, kidnapping, stealing, financial funding...and so on and so forth. Less interested members of the GUAE simply deride this house as the 'miscellaneous bunch who sit around doing nothing really evil.' However, with Gray Mann's arrival to this section, he decided to "ramp the place up a bit."

This is complicated by the fact that members of this group are precisely comprised from the combination above. With Mr. Burns and Gray as the Headmasters to the group, and the rest are nothing more than the Specialists.

This branch does not have a central headquarters; rather, hundreds of scattered buildings in the northeast sector of the GUAE's extradimensional space with an empty space in the middle meant for the Headmasters' office building. Construction has stalled given that Mr. Burns and Gray Mann are still arguing over how it should be designed.

To fit the generalized nature of the Vile Specialists, the Chaos Gods serve as the divided leaders. The four represent the excesses and obsessions that so often categorize evil, though they themselves do have positive traits and have a chaotic morality instead of just being immoral. The leaders were the Headmasters, but Melkor grew tired of their constant fighting and consigned them to command of day-to-day operations.


Masters of Chaos And Corruption

Tzeentch, God of Planning (Changer of Ways, the Architect of Fate, the Weaver of Destiny, the Grand Schemer, the Great Conspirator, the Indecisive Mollusk)

  • Overdeity
  • Symbol: The Number 9. The Mark of Tzeentch
  • Alignment: Chaotic Something
  • Reason for joining: It's all part of the plan...
  • Loyalty to Melkor: More "alliance" than loyalty. He thinks he's manipulating Melkor. Melkor thinks he's manipulating Tzeentch. Everybody wins!
  • Threat level: Very high. Potentially, everyone's his follower.

Khorne, the Violent Red God (Blood God, Lord of Skulls, Brass Lord of Battles, Kharneth, Arkhar, the Axefather, the Wolf-Father, the Bloodwolf, the Hunter of Souls, the Paraplegic Sociopath)

  • Overdeity
  • Symbol: The Number 8. The Mark of Khorne
  • Alignment: Chaotic Evil
  • Reason for joining: Blood! Blood!! BLOOD!!!
  • Loyalty to Melkor: Say what you will about Melkor, but the dude knows how to massacre.
  • Threat level: Very high. Pure rage is deadly. Not only that, many of the more powerful heroes in the GUAG actually have a tendency for violence, which Khorne might use as a way to corrupt them to the GUAE's side.

Nurgle, God of Beneficial Diseases (Lord of Decay, Master of Plague and Pestilence, Lord of All, The Plaguefather Grandfather Nurgle, Papa Nurgle, the Supernatural Garbage Bag)

  • Symbol: The Number 7. The Mark of Nurgle
  • Alignment: Chaotic Evil (thinks he's Chaotic Good)
  • Reason for joining: He just whipped up a delightful new batch of poxes that he's sure the others will enjoy!
  • Loyalty to Melkor: Melkor promised to give him an array of designer diseases from his last war against the gods which were still in the laboratory when he was banished if Nurgle would help him out.
  • Threat level: Very high. All diseases obey him, so he could wipe out a huge part of the GUAG before they could even defend themselves. The GUAG Medical Division considers him the greatest threat in the GUAE.

Slaanesh, God/dess of Sensory Obsession (Dark Prince, Prince of Excess, She Who Thirsts, the Serpent, the Great Enemy, the Bright God, the One Who Never Went to Rehab)


The Headmasters

The two businessmen who originally started the Vile Specialists, they now occupy inconsequential admin roles in the branch.

Charles Montgomery Burns, God of Old Money (Mr. Burns)

  • Intermediate God
  • Symbol: Blinky, the three-eyed fish
  • Alignment: Chaotic Evil
  • Reason for joining: The promise of his own bajillion-dollar note.
  • Loyalty to Melkor: Dude, did you see how much Melkor paid Ungoliant last time? Burns wants a piece of that action. Though he remains in the House of Commerce most of the time since his building has yet to be completed.
  • Threat to Cosmos: Probably low, but hey, money makes the world go round.

Gray Mann, CEO of Money Spiders

  • Intermediate God
  • Symbol: His Australium-powered life-extender machine
  • Alignment: Lawful Evil
  • Reason for joining: Simple. The total annihilation of Mann Co. and every single rich company in the world in order to use the funds for weapon productions.
  • Loyalty to Melkor: Like most financial evil-doers here, should Melkor supply the money to him, he will do as he please.
  • Threat to Cosmos: He is barely even useful if you face him personally. On the other hand, his robotic mooks will tell you otherwise. So HIGH.

The Specialists

Looten Plunder, God of Corporate Corruption

  • Lesser God
  • Symbol: A fake $1,000,000 bill with his face on it
  • Alignment: Lawful Evil
  • Reason for joining: The destruction of Captain Planet.
  • Loyalty to Melkor: As long as Melkor keeps the money flowing, he'll stay on board.
  • Threat to Cosmos: Low. With Captain Planet on his side, his capacity to pollute doesn't have much of an effect.

Wario, God of Greed

  • Intermediate God
  • Symbol: His distinctive mustache and big nose
  • Alignment: Chaotic Neutral
  • Reason for joining: Complete control of the video game market beyond Diamond City
  • Loyalty to Melkor: Wario knows which way the money-scented wind is blowing... for now.
  • Threat level: Medium/Low. His motive is money, and not destruction.

I-No, Goddess of Musical Assassination

  • Intermediate Goddess
  • Symbol: A flashing red "WARNING" sign
  • Alignment: Chaotic Evil
  • Reason for joining: That Man wanted her to, and also so she can use her time travel powers to troll the universe.
  • Loyalty to Melkor: Moderate, given that "That Man" may be a manifestation of Melkor.
  • Threat to Cosmos: Moderate, depending on whether or not she's being controlled by someone.

Sae Kashiwagi, Goddess of Crocodile Tears

  • Quasideity
  • Symbol: A Peach Girl manga with Momo's face scribbled out
  • Alignment: Lawful Evil
  • Reason for joining: To prove that she's better and more popular than Momo. Really, it's all she's got.
  • Loyalty to Melkor: None. She's not all that interested in serving a higher power.
  • Threat to Cosmos: None. She COULD have caused trouble by pulling that shtick on some of the more impressionable members of the GUAG, but Kenshiro sees right through her.

Ghetsis Harmonia, God of Abusive Parents

  • Intermediate God
  • Symbol: A Hydreigon
  • Alignment: Neutral Evil
  • Reason for joining: Promised to rule over Unova and every Pokemons under his command.
  • Loyalty to Melkor: Low.
  • Threat to Cosmos: Moderately high, even without his signature Hydreigon. Just ask N.

Dr. Drakken, God of Harmless Villainy

  • Lesser God
  • Symbol: A flag with his face on it
  • Alignment: Chaotic Stupid
  • Reason for joining: Everybody else was doing it.
  • Loyalty to Melkor: Pretty low, actually. Drakken's a cartoon villain, and Melkor is...friggin' Melkor.
  • Threat to Cosmos: Low. He's a villain on a Disney Channel series.

Mandy, Goddess of Children From Hell

  • Greater Goddess
  • Symbol: Her hair shaped like yellow devil's horns
  • Alignment: True Neutral, sometimes slips into Lawful Evil
  • Reason for joining: She already control a Grim Reaper, so she's looking for more "infernal" beings to control.
  • Loyalty to Melkor: Looking for a back-stab opportunity
  • Threat level: Moderate. She's "friends" with a Grim Reaper.

Xellos, God of Lovable Traitors (The Mysterious Priest, The Trickster Priest, The Dragon Slayer)

  • Intermediate God
  • Symbol: His staff
  • Alignment: Always Chaotic Evil
  • Reason for joining: That is a secret.
  • Loyalty to Melkor: Also a secret.
  • Threat Level: ...guess.

Eric Raymond, God of Smugness

  • Intermediate God
  • Symbol: The Misfits logo
  • Alignment: Neutral Evil
  • Reason for joining: Money.
  • Loyalty to Melkor: Melkor is paying him.
  • Threat Level: Low.

Freddy Krueger, Avatar of Nightmares

  • Lesser God
  • Symbol: A glove with very sharp fingernails.
  • Alignment: Chaotic Evil
  • Reason for joining: Mostly For the Evulz. His other goal is to finally kill and destroy The Angry Video Game Nerd in revenge for what he did to him in the past.
  • Loyalty to Melkor: None. He plans to kill off Melkor when the war ends.
  • Threat level: High. Able to kill someone in dreams.

The Riddler, God of Riddles (Edward Nigma)

  • Lesser God
  • Symbol: A question mark.
  • Alignment: Neutral Evil
  • Reason for joining: A chance to prove he's smarter than Batman.
  • Loyalty to Melkor: If Melkor gives him challenges well suited for his intellect, he'll be quite content as a strategist.

Kurogiri, God of Villainous Teleporters (Black Mist)

  • Intermediate God
  • Symbol: A dark, swirling portal
  • Alignment: Lawful Evil
  • Reason for Joining: Melkor was largely responsible for his ascension. He was offered a position in the Pantheon in exchange for his service to the GUAE.
  • Loyalty to Melkor: High. Melkor did make him a god, after all.
  • Threat Level to Cosmos: HIGH. Kurogiri is capable of teleporting MASSIVE numbers of his villainous allies at once and teleporting them away from a situation gone awry just as quickly.

Hexxus, God of Pollution

  • Intermediate God
  • Symbol: A pitch-black skull
  • Alignment: Chaotic Evil
  • Reason for joining: To spread his pollution across all universes.
  • Loyalty to Melkor: Mild.
  • Threat level: Medium.

Penelope Mouse, Goddess of Evil Former Friends (Black Baron, Black Knight)

  • Demigoddess
  • Symbol: A mouse icon with a bandana
  • Alignment: Neutral Evil
  • Reason for joining: She wants to make billions of dollars in weapon dealings, take over her world, and get revenge on her former friends.
  • Loyalty to Melkor: As long as he's paying her to build weapons, Mild. Otherwise, Low.
  • Threat Level: Low. Penelope's mechanics have been pointed out to be "sloppy", and are prone to malfunction and be hacked. She dismisses them as "prototypes", and is working on better versions to sell and use against other factions. She's good in the RC development, but believes putting full focus on that will get her nowhere.

Prince Hans Westergard, God of Love Interest Traitors (13th Prince of the Southern Isles, Sköll)

  • Demigod (Greater God as Sköll)
  • Symbol: A winter cloak or a frozen sword
  • Alignment: Lawful Evil
  • Reason for joining: He desires his own kingdom to spite his father and older brothers, and also desires war on Arendelle and Northuldra out of revenge.
  • Loyalty to Melkor: None. Hans' failures in Arendelle has him tied with Penelope at last place on the GUAE's rankings, with Melkor treating him like a mere servant.
  • Threat Level: None, since his family has ordered him to spend the remainder of his life scooping up manure in various stables. But as Sköll, it's Very High, since he desires destroying all light in the universe.

Orson Callan Krennic, God of Orchestrating Your Own Downfall (Director Krennic)

  • Lesser God
  • Symbol: His Imperial badge and cape
  • Alignment: Lawful Evil
  • Reason for joining: To retake control of what is rightfully his, the Death Star. Right now he's languishing in the Imperial Special Weapons Group.
  • Loyalty to Melkor: Moderate, but diminishing with his lowering influence in the Empire.
  • Threat Level: Low. He's proven to be so ineffectual due to his constant efforts to Rank Up that only Rogue One (Jyn especially) pays him any mind.

Umbrella Security Service Delta TeamMembers , Deities of Equal-Opportunity Evil (The Wolfpack | Lupo: Karena LesProux | Four Eyes: Christine Yamata | Beltway: Hector Hivers | Bertha: Michaela Schneider | Spectre: Vladimir Bodrovski)

  • Lesser Deities (Intermediate as a team)
  • Symbol: The U.S.S. logo
  • Alignment: Chaotic Evil
  • Reason for Joining:
  • Loyalty to Melkor:
  • Threat Level:

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