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Nightmare Fuel / Five Nights at Treasure Island

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Even for a fan game of Five Nights at Freddy's, this game manages to be a tunnel of endless horror.

Spoilers Off applies to all Nightmare Fuel pages, so all spoilers are unmarked. You Have Been Warned!


  • The mere fact the suits can talk is enough to scare anyone.
  • The photo-negative Mickey that stalks you. Even if he can't see very well, he can easily find his way into your office and kill you. It doesn't help that the only surefire way to get him out of the office is to disable one of your cameras, which fortunately causes a loud noise to lure him away, but also leaves said camera unusable for a little while.
    • His photo-negative girlfriend Minnie also exists, and she has one hell of a Slasher Smile. And her jumpscare is even worse than his, as It's implied that she shoves your head inside her mouth (the last thing you see in her jumpscare is her teeth up close). She eventually got her colors restored and became named Impure Mouse, but the teeth remain.
    • We also have what seems to be Suicide Mouse. Heck, the Suicide Mouse theme even plays when he's on-screen.
      • Even worse, the TV in the Broadcasting Room will begin to play the original video once Suicide Mouse becomes active.
    • This game also has The Face, a Mickey with a very deformed face, no legs and human eyes (or at least they look human).
  • Donald's head, known officially as Disembodied, sometimes teleports into your office and will start making a lot of noise in an attempt to lure the others into to you. There is also a head of Daisy, who does the same but less loud and also prevents you from shutting off the power.
  • Goofy walks around... without his head. While he might be the least scary of the toons, he is not merciful, especially since he can still find and kill you despite missing his head, his name is Acephalous, meaning "no head", after all.
  • Oswald the Lucky Rabbit was never finished In-Universe, leaving him without hands and being colored black like most of the walls. He also seems to be begging God for mercy. Later versions got him his colors back but he still can hide easily.
  • The Undying is a red humanoid figure... and that's all we know about him. Was he supposed to be a villain? Does he have any emotions? Was he scrapped?
    • You later find out that the Undying was your father who was saved by Photo-Negative Mickey in an accident and was just hiding in the red suit because he didn't want to hurt you.
    • A similar figure comes in the form of a white figure known as Purity that can be found in the TBmHC minigame. Unlike the Undying, she has a visible face and even breasts, showing that she is indeed female. She - and the Undying - seem to appear in the trailer, apparently giving the suits life. She's also your mother who got turned into that by the same accident as the father.
    • There's also a scarecrow-like creature called the Slester who looks like a ghost that is made from rags. The face of it is just the start. He appears if you hide under the desk for too long without any suits in the office.
  • Pluto looks normal... aside from the small black void that exists where his eyes should be. It doesn't help that the creator said that he is linked to the Undying. He also works the same as Donald and emits loud noises while in the office.
  • The hiding mechanic is pretty much a gamble. It involves ducking down behind the desk to hide from the enemies, but it has only a 50% chance of working against any suit (except Goofy which is 100%) that's in the office. If it does work, you're fine. If it doesn't work, then you'll get a nasty surprise.
  • The game over screen shows that after a jumpscare, Photo-Negative Mickey tears off his own head, as he did in Abandoned By Disney. But according to Matthew Phoenix Rodriguez, the player dies because this also happened to their own head, as Photo-Negative Mickey would tear it off then attach it to his body. A photo-negative Mickey Mouse costume, walking around with a human head for a head.
  • A demo was released by the new developers of the game containing a remastered night 1. But, the true horror is the title screen. The title and options are there along with a screenshot of Photo-Negative Mickey looking down. However, if you stay on the title screen for too long, Mickey will look up and stare directly at the player, while the "New Game" and "Continue" buttons start to flash as if warning you to click right now. Stay even longer and human eyes appear in Mickey's eyes. Wait too long and Mickey will lean under the screen and, after a beat, jumpscare the player with Mickey's "eyes" staring into your soul before the night begins. Sweet dreams.
    • This got replaced by Photo-Negative Mickey standing idly in a forest, with him striking a different pose or other animatronics appears every now and then. But, again, if you wait too long, he will pick up his head and throw it at you!
  • Eventually, a finalized version of the game officially came out, and applied Art Evolution to all the suits. Photo-Negative Mickey, The Face, Oswald, Disembodied (who sprouts a set of spider legs), Acephalous, Impure Mouse (now named Impurity), and Suicide Mouse (now named Mortimer) all look darker, melted, and covered in a dark black substance. They seem more like creatures from Bendy and the Ink Machine than mascot suits at this point.
    • What's more is that Undying and Purity (now named MOTHER) now have new models which have drastically changed them. Undying is now a walking Mickey suit based on a Disney World mascot costume instead of a faceless red humanoid. MOTHER is now a ghostly Mickey silhouette instead of a female white figure.
    • The hiding mechanic was scrapped from this version of the game, as was shutting off the power to the entire facility. These have been replaced with two new mechanics, remaining completely still, and shutting the lights off. Staying completely still is now how Acephalous is warded off, as is Undying (who is still eyeless despite now having a face, albeit, because the suit eyes are torn out). Turning the lights off is how The Face is dealt with, given his stronger eyes meaning he can see you better than most suits. Don't do these mechanics, and the Jump Scare will come at you. Consequently, the power drain from the first Five Nights at Freddy's is finally implemented, and therefore if your power runs out, Photo-Negative Mickey will come after you in the darkness.
    • A scrapped character in older builds named Hourglass was finally implemented in a more terrifying fashion than before. Once a green crawling enemy, the game's equivalent to Mangle, they are now the game's version of Ennard, being a fused form of almost every enemy in the game, and the Final Boss. The only enemies not part of its body are The Face and Undying, and it roams the building using the strategies of everyone inside it. You will need to figure out what character its using the path of, and adapt accordingly, or a Jump Scare awaits. When he activates on Night 6, he also fills in for Photo-Negative Mickey's usual role of attacking when the power is out, and does one last defining thing Mangle was known for when the power goes out: Death from Above.
    • The jumpscare scream for the finalized game. It sounds less like a ghost's wail and more like a roar of an enraged demonic monster.

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