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Nightmare Fuel / Castlevania: Harmony of Dissonance

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  • After defeating the Golem, you find a tall shaft that you can't go up. No problem, there's a switch. You hit it with your whip, hear an ear-splitting shriek, and the room starts filling up with pink liquid. You stay on this rising platform, avoiding spiked platforms, and eventually make it to the top. You look to your left, and see a giant green monster arm crushed under a spiked platform. That pink liquid? It's the monster's blood. You drain a monster's blood to get up a shaft. The arm is disconnected and you never see who it belonged to. note 
    • Then there's how you get the Guardian armor pieces. In Clock Tower A, there's a Living Armor, like the one you fought in The Wailing Way A. It has a giant shield, and is invincible to any form of damage. There are two gears embedded in the wall behind it. How do you kill it? Hit it repeatedly until it falls into the gears. It gets ground up, spitting out the armor pieces. What with all the extremely varied and nasty ways things die in this game, it's hard not to wonder if IGA was getting inspiration from Conker's Bad Fur Day.
  • Dracula's final form looks like an amalgamation of body parts.
  • There are two Legions in this game. The first one is the kind we are used to, a "ball" of corpses that we crack open, piece by piece, to hurt its core, and he is named "Legion (Saint)". Much later, we meet up with what "was once his body", the "Legion (Corpse)", which oozes a blue blood and screeches whenever it is hit, before opening the middle section to reveal a corpse that twitches whenever you hit it! And that single corpse in the middle is the core. Ah, he drops some slithering brains too. Have fun.
  • The circumstances that lead to the game even happening in the first place could be considered as nightmarish to some degree. Maxim, for all his training and will, couldn't save himself from being turned into a tool to be manipulated by the powers manifesting from the various Relics of Vlad. Thankfully, Juste Belmont, as per family tradition, proves able to stand resolute, even when having all six pieces of Vlad in his possession, which is an absolute requirement for even getting to the point where the game can be beaten.

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