Since it's a Zombie Apocalypse and you're all alone in the overrun streets of the sizzling hot deserts of Arizona, then you better bring your brown pants because you're gonna be scared SHITLESS.
Main Game
- For starters, the game itself. You're completely on your own and the only company you have is the hordes of the undead that want to take every piece of you off, and they WILL NOT STOP coming after you until you're basically left as a pile of Ludicrous Gibs.
- Imagine, when you come into the ticket office and kill off a small number, doesn't seem bad right? But when you finally gain the car key and unlock it, you see a winch in it along with a lot of ammunition. But when you grab it, the car alarm goes off.. That's when you hear how badly you fucked up.Protagonist: [panicked as the tour car's alarm blares, attracting loads of zombies] Oh.. SHIT! Turn it off, turn it off-FUCK! HERE THEY COME!
- Hear this, you managed to unlock the gate to follow the red convenient power line and you manage to restore power to the entrance. But that isn't the scary part, the scary part is that when you begin to open the gates, the megaphones start playing some very loud music, attracting another horde of Freddies. But when they start to come down, AN ENTIRE BUS GETS TRAMPLED DOWN THE CANYON, showing us just how fucking big this one is gonna be.
- The Mines: They're completely pitch black tunnels with no source of light, only a flashlight you found. The soundtrack doesn't really make things better as they add to the tension, including echoes upon echoes of snarls and moans from the living dead. What makes this worse? Instead of one horde, like the Bridge and Canyon levels, there's TWO.
- In the Trains level, when you go get a new gun that's left on a crate, but when you turn around too late? Brace yourself for a sudden group of zombies attacking you out of nowhere.
- The Train Tunnel Horde: Unless you manage to find the grenade launcher, you're left with just some guns that could quickly deplete your ammunition. When you run out of ammo, You better kneel down and pray to Jimmy right frickin' now, because you're not making it out of that alive.
- The Refinery: You finally made it to what seems to be the radio signal you've been following the entire time, and you're excited to finally find survivors, only to find it has been taken over by zombies and everyone inside is either dead or disappeared, with only luggage left as a sign that people were there.
- What's worse is how the protagonist reacts to this since throughout the game so far, he's been calm about everything that's happened. This also doubles as a Tear Jerker given that he's just a man in desperate need of somebody and that he's gone this far just for all of his effotts to be All for Nothing:
Protagonist: [seething] This ain't no military camp... cause this camp's gone to HELL! There ain't nobody fuckin' here! I've been following a dead-end track the whole time!Protagonist: ...I've been surviving this hellhole all by myself for God knows how long, you idiots have a whole MILITARY CAMP inside a walled-off REFINERY, you can't defend?! You must be pretty damn stupid! - While this also dubs as an Awesome moment, it's kinda scary with how violent the MC's anger can really be when he has a BFG in his hands. Imagine what would happen if he was angered by his own kind?
- Sunshine: The final level of the game. A desolate town that's littered with cars, zombies, and an abandoned festival, with no explanation of what happened whatsoever. What makes this worse is that in the Dead Man DLC, this very festival was mentioned during the first days of the apocalypse when it was advertised on radio. Well, look how THAT turned out now.
- What's even more worse? When you make it to the radio station, you're filled with hope that after everything you came up against, fighting horde after horde, would be all Worth It in the end... Right? Heh heh heh WRONG!! The entire station was apparently All for Nothing when the protagonist finds out that everyone inside is dead and the broadcast you've been following the whole game was just on repeat. This is when the MC finally hits his Rage Breaking Point:
Protagonist: [after seeing the station completely deserted and littered with corpses] What the..?[...][The protagonist suddenly begins to growl in anger.]Protagonist: What the fuck?! No way.. No FUCKING way! FUCK FUCK!! ARE YOU FUCKING KIDDING ME?! FUCK THIS!! UN-BELIEVABLE! DON'T EVEN FUCKING TELL ME!!! - The Final Horde: It's.. you guessed it, a final horde of the game. But this horde? It's ENDLESS. That's right... ENDLESS. While you wait for your rescue escort, you have to fight off upon Fred after Fred for what seems like FOREVER until they finally come to save you. If you run out of ammo, then you're fucked. You're just fucked. Luckily, the developers were kind enough to lend you POUNDS of ammo to fight off this last battle between living and dead.
- The soundtrack only adds to the tense atmosphere and reminds you that the clock is ticking between your rescue, despite it also being an Awesome moment.
Dead Man DLC
- Unlike the main game, this takes place near the VERY BEGINNING of the outbreak, and from the nuke being the last option to stop the zombies, you'll just have to worry about how little hope everyone has left to survive this...
- When you enter the elevator after finding the key to unlock it, brace yourself because LOOK OUT, HERE COMES A HORDE! What makes this worse is that you can't fight ALL of them off, unlike the MC from the main campaign.
- The entire silo itself: It's ridden with zombies and there's barely any sort of light to guide your way... at least for a bit until it gets better but still.
- The time-limited escape after you launch the missile, it's a heart-pounding and anxiety-inducing number where you have to shoot Fred after Fred to get them out of your way before you get turned into charred remains. The time itself gives you more than enough time to leave but that doesn't save this moment from being TERRIFYING.
- And once you escape, you're in hopes that your military comrade is waiting for you to give you a ride home... but NOPE! Let's give you a crashed truck on fire with the corpse of the military soldier, that way you'll know you are so boned.
- The ending: You make your way to the refinery, while suffering some symptoms of the disease. Once you make it after avoiding a horde? Might as well forget living, because YOU BECOME ONE OF THEM, much to the horror of Commander Emily. They have no choice but to shoot you to prevent any more people from getting infected.