Follow TV Tropes

Following

Headscratchers / The Adventures of Super Mario Bros. 3

Go To

  • In the episode "Mush-Rumors", why would someone build a road leading into an imaginary world?
    • Maybe they were trying to reach Subcon?
  • The episode "Do the Koopa" reveals that there is apparently a warp pipe that goes directly from the Mushroom Kingdom to Dark Land. This makes one question why, whenever Bowser kidnaps the Princess, does Mario need to go through eight worlds when he can just take this particular pipe.
    • Because they need two warp whistles to get to the pipe.
    • And in the case of the game on which this show is based, she isn't kidnapped until after World 7 is finished.
  • At the end of "Dadzilla", the heroes decide to take Madzilla back with them so he can live in Giant Land. How they manage to fit a gigantic lizard back through the small warp pipe they came through?
  • Another one from "Dadzilla". The plot kicks off when Kootie Pie shoves all her clothes in her closet with predictable results. Kootie Pie, like the rest of her family, rarely wears clothes so why would she have so many things to wear?
  • In the episode "The Ugly Mermaid" the brothers discover a civilization of fish people who live at the bottom of the ocean. Despite the fact that they breathe with gills, these people live in an air-filled dome and have to wear water helmets to be able to breathe, and the big danger is that Koopa will break the dome and flood the city...huh?
  • On the subject of "The Ugly Mermaid", there is the question as to why they're called mermaids. Given the fact that their top half is fish-like instead, and they have legs, they really resemble Fish People far more than mermaids.
  • In "Oh, Brother!", Kooky creates a Weather-Control Machine that involves many pipes. However, when one of those pipes breaks, he doesn't know how to fix it because "he's not a plumber". So you're telling me this Gadgeteer Genius who built this complex pipe machine doesn't know how to fix one leaky pipe?
  • In "Super Koopa", Princess Toadstool is tied up on the Eiffel Tower. Her solution? Just pull a scroll with a message out of her pocket and throw it into the sewer, so that it will reach Toad in the Mushroom Kingdom. This scroll happens to contain very specific and situational instructions for Toad, even though the Princess didn't write anything on it (she could barely move her arm due to being tied up). On top of that, she managed to throw the scroll directly into an open manhole that connects to the very warp pipe in the Mushroom Kingdom that Toad just so happens to be sitting by.

Top