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Prehistory - The First

  • The intro has Pogo and Gori chase after a mammoth, only to be then chased by a huge stampede of them, which is trailed by a baby mammoth.
  • At the beginning, you can interact with the cavemen for some funny stuff. One can be shoved to the walls until he just farts into the air back into the middle, another one farts in front of Pogo causing him to faint, and another one tells Pogo to look behind him, only to literally vanish.
  • Beru needs to hide inside a haystack to reach Pogo's room. Funny on its own, but in the remake, she retains her haystack sprite on the pause menu and even loading screens.
  • At a certain point in the game, you can give items to Beru. If you give her certain items, she will flash Pogo, who immediately nosebleeds and collapses. The remake changes this to her pulling him into her haystack for a while.
  • The concept of Zaki and his fellow caveman somehow traveling throughout the land in what seems to be Flintstones-styled stone carts. You'd assume they use their feet to power it until Pogo sits in one out of curiosity and somehow manages to accidentally turn it on, causing him to crash into all of the Kuu tribesmen. How do they even work without an internal energy source to move them?
  • After the pitfall, Pogo jumps over the hole, then looks to Gori and expect him to do the same thing. Instead, he pulls a classic comedy trope by walking back the way the duo came from and then reappearing on the opposite side. Pogo makes no surprise or reaction to this, and this is done every time you jump over the same pit hole.
  • When resting at a cave, Gori lets out a big gas cloud. Pogo and Beru just watch it silently as it goes in a circle... and floats over their campfire. Explosion ensues.
  • After beating the T. Rex, Pogo takes Beru into his room and kicks Gori out. Moments later, the screen goes slightly pink and Pogo can be heard screaming: "Aieee!!!". One has to wonder what he was doing with Beru… Meanwhile, Gori gets pulled by his harem into the neighbouring room.
  • Later in the Golden Ending of the game, after we see Pogo return to his time period and sees his newborn child, Gori then sees the baby, smirks mischievously and calls in his harem of female gorillas whom reveal that he also had children with all of them, shocking Beru and Pogo while he laughs.
  • Zaki's weapon of choice is a lizard acting as a makeshift codpiece. There's even a smiley-face covering his nether regions in the remake!
  • In the remake, using Beru's Sing Heal results in her squawking in what could very generously be called a song - sounding more like an ATTEMPT at a horse whinny. But it heals those around her all the same.
    Beru: NEEEEEEEEEEE! NEEEEEEEEEEEEEEEEEEEE!!!
    • In contrast, her Sing Hurt actually sounds beautiful but hurts all enemies in its field of effect. in other words, in this time period, poor singing is art while beautiful singing is garbage. Even funnier if you unleash this on Odo so the only way to hurt the giant dinosaur embodiment of hatred is through what cavemen would consider atrocious.
  • The Cola Bottle counts as both this and CMOA. It's a ridiculously-busted battle item/accessory which launches a plethora of lizards at the target, often dealing 999 damage in one use. The official localisation even calls the move when using it in battle "Fast Fast Die".
  • When Beru gets kidnapped after the trio are exiled, Pogo gestures Gori to try to knock down the hidden passage since his weaker rams failed. Gori has a more trolly idea that still gets the job done: a Fastball Special.
  • After Odo's stomping causes the shrine to collapse, everyone freaks out as they fall into the chasm, only for Gori to float in mid-air and then falls down after a Beat. He even tries to break his fall afterwards by sky-swimming.
  • Pogo's dream after falling to the pit. It looks like the earlier dream of Pogo and Beru having a sweet moment in a field of flowers. Then Pogo encounters Beru again but she's facing away. Pogo walks closer to her and finally 'Beru' turns to him... revealing Gori with a wig, complete with Scare Chord. Pogo freaks out and the 'dream' ends.
  • This chapter's Watanabe scene, represented by two cavemen trying to cross the pitfall Pogo fell into at first by using one of them as a bridge, with the one acting as a bridge falling into the pitfall and presumably dying. While neither one is given a name, it's made clear they're supposed to be the Watanabe equivalent of this chapter by showing the surviving caveman running away and crying the same way the Watanabe kids do in each other encounter.

Imperial China - The Successor

  • Since the introduction of voice-acting into the game, Lei Kugo in general is an absolute riot, rivaled only by Pogo or Mad Dog. The only disciple to start off arrogant and abrasive, this makes her lines when something doesn’t go her way all the more memorable. The second time Shifu defeats her, she falls face-first onto the floor out of exhaustion and yells her annoyance while still facedown, implying that she’s screaming into the floor in frustration.
    Lei Kugo: Ugh! Not again!
  • If Lei ends up missing one of her attacks, she gets pissed. This is especially hilarious if it’s Shifu who dodges her attack and makes a little remark about it, causing her to snap.
    Lei Kugo: WHAT WAS THAT?!
  • After Shifu first arrives in Wong, he sees a commotion from the restaurant at the top, where a very rotund young man (Hong Hakka) is dine-dashing while the angry restaurant owner is chasing after him. The kicker is that Hong is effortlessly dodging the owner's strikes, albeit still crashing into things on the way while still eating his unpaid meal.
  • During your first encounter with Lei, she mocks the Shifu by noting he should know better than to walk in the woods alone. She says this even if you've already recruited Hong and/or Yun, who make no comment on being either ignored or missed.
  • Some of the bowl-shaped items can be wielded as weapons or worn on your head.
  • After saving a bunch of waitresses from Sun Tzu Wang's gang, he can speak to them to get items. One pulls him aside to the restaurant where she's obscured, and Shifu's shocked by her showing him "a beautiful peach". Turns out she was making him a peach bun, which he was praising the craftmanship of.
  • This chapter's Watanabe scene, which you get if Hong is your successor. Wan Tan Na Bei assaults the Indomitable Fist School to avenge his father. He powers up to unleash his ultimate technique, which makes the ground shake and actually intimidates the Indomitable Fist students...and then he blows himself up, leaving a crater where he stands. The poor kid runs off crying.
  • This chapter in chronological order marks the first appearance of "object enemies", types of "enemies" which purely exist to do nothing but take up space on the battlefield and force you and the enemy to move around them, for instance being a giant table which takes up nearly the entire field and takes as much damage to "kill" as one of the actual enemies in the same battle.

Twilight of Edo Japan - The Infiltrator

  • A running gag regarding the password system: When you first learn about it, one of the retainers blurts out "Potato!", which outs him as an intruder. You can then use this to definitely initiate fights if you're gunning for a non-pacifist route, except for a ninja who's bewildered by this, asking why you're saying his favorite food, mountain potatoes. You have to give one of the other wrong passwords.
  • You can encounter a Dirty Old Man who's spinning a geisha around. Oboromaru can also spin her around too, much to her delight.
    Man of a Thousand Spins: What fun it is, to spin and spin and spin!
    • Later on, Oboromaru learns this spin as a combat technique. It lets him spin an enemy around, which can cause the Vertigo status ailment that forces them to spin on the spot, messing up their directional inputs.
      Demented Spin: Set an enemy whirling and whirling without end, with the technique of a lecherous magistrate.
  • For some reason, there are two goofy European aristocrat guys locked in the prison. It's never stated why they're here. If you talk to them they'll start a fight... that consists in him doing "attacks" attempting to make friends with you, which cause no damage.
  • If you hadn't killed any innocent women not counting Yodogimi who Oboromaru even subtracts from his kill count once it's revealed she was Dead All Along, a geisha stops you from facing off against Ode Iou briefly to thank you for sparing her, by giving you a Maid's Sash. If you stand still and wait for 10 seconds after this, she'll return in a panic and apologize for giving you the wrong thing, then gives you the leagues-better Lacquered Medicine Box.
  • As you infiltrate the castle, you end up running on the roofs and, as you reach a huge gap between two buildings, Oboromaru makes an impressive leap across said gap. If you come back to this place later after having freed the prisoner, Oboromaru will still leap. How does said prisoner, who doesn't have the ninja's training, cross the gap? He simply goes down a ladder, walk over some other roof, leaps over a far shorter gap and then climbs up another ladder, showing us that there's actually a much more practical way to go. This has the effect of making it look like Oboromaru was showing off.
  • If you decide to trust Puppetmaster Gennai that he disabled the trapdoor and sit down on the trapped tile, you'll get some rather humorous dialogue, where he mocks you for trusting him as Oboromaru falls into the prisons.
  • The final battle takes place on the highest roof on the castle. Oboromaru has no problem jumping on it, but if the prisoner is with you, he will barely manage to grip the roof's edge, flail his legs comically for a few seconds, before finally managing to pull himself up.

Wild West - The Wanderer

  • Everyone in the Crystal Saloon is having a pretty good time... then Sundown walks in, causing the chatter and music to suddenly stop dead as they all turn to look at him. One of the three mariachi doesn't get the message and begins to shake his maracas and sing, prompting the other two to grab him and drag him to their table.
  • After entering the Crystal Saloon for the first time, one of the first things you can do is walk into Annie's room while she's changing. This was changed in the remake to her simply sitting at her desk fully dressed, though she still berates you for barging into her room.
  • Pike, a member of the Crazy Bunch, makes a scene at the bar before mocking Sundown by ordering him a glass of milk. He furthers the mocking when Sundown refuses it, insinuating that he only drinks mother's milk. Sundown's response via dialogue choice? "...Your mother's, maybe." Pike's subsequent angry breakdown, followed by a battle that Sundown can win with one attack, are really just the cherry on top.
  • You are warned by Annie not to go into her dresser. You can only do so when she's out setting a trap you gave her. The item found in the dresser in the original is Annie's Nighties. When she comes back, you can give her the nighties you found in her dresser... which prompts her to slap the cowboy. In the remake, it's her diary (which can still be equipped as armor), and upon seeing it she angrily exclaims that "this isn't a library".
  • One of the traps is a sexy pinup poster belonging to the barman. If deployed, one of the Crazy Bunch members falls off his horse after looking at it, then continues to crawl closer.
  • O. Dio's Gatling Barrage was one of the most infamous attacks in the Super Famicom original, being the only enemy technique likely to hit the damage cap; the tradeoff is that he can only fire it at diagonals, leaving him a sitting duck if Sundown and Mad Dog corner him at his sides. The remake, in one of its few mechanical changes, lets Gatling Barrage target cardinal directions too, seemingly just to trip up veterans. Needless to say, many stories have cropped up of fans of the original playing the remake and attempting their old strategy, only to see Sundown/Mad Dog get instantly turned into swiss cheese.
  • Some of Mad Dog's quips during the battle are quite chuckle-worthy:
    Mad Dog (upon chucking Bottled Fire or Dynamite at an enemy): Hey bud, catch~
    Mad Dog (after dodging an attack): Any slower and you'd be standing still.
  • After defeating Dio, it's revealed that he was actually a horse possessed by malevolence this entire time. Mad Dog's reaction sells it.
    Mad Dog: As I live and breathe...did he just turn into a horse?!

Present Day - The Strongest

Near Future - The Outsider

  • Most of the loading screen tips are written through Akira's perspective so there's a lot of First-Person Smartass involved.
  • Around the start of the chapter, you can help Matsu at the park taiyaki stand. Most of the time you’re selling food to different customers at cheap to ridiculously expensive prices, which Matsu may reward you for with free food. Makes sense why the battle cursor for this chapter is a taiyaki… Additionally, just the mental image of a big burly biker who's willingly managing the park's taiyaki stand.
  • When Akira first returns to Bright Sparks orphanage, the kids are watching a no-holds-barred wrestling match on the television. Akira can interact with the television to watch a round... and another round... and another round. If he watches enough times for the round counter to hit 100, the announcer will suddenly describe some especially intense manuevers, followed by an abrupt shampoo commercial break after Misawa clocks his opponent with a can of paint.
  • There's a bit of perverse humor centered around Taeko in the original fan translation. First, whenever Akira goes to the can, Watanabe comes in to give him a certain item, but keeps screwing up. First it was his own pair of boxers. Then Taeko's Jeans, then stockings... then Taeko's Punch, which she personally delivers when she finds out what Akira's been doing (and Akira shares the reward to Watanabe for screwing up). You can equip Taeko's Punch as Akira/Matsu's best weapon in the chapter. Going into the bathroom one more time allows Watanabe to give you the desired item; Taeko's Panties. You can wear Taeko's Panties on your head (as well as all the other underpants you've got, including the orphanage matron's clothes that can optionally be grabbed from the washing machine or clotheslines).
    • This was Bowdlerized in the remake, where instead Akira and Watanabe plan to steal Taeko's Secret Stash of pocket money. However, Watanabe's mistakes are as equally, if not even funnier than the original, including giving Akira his own literal pocket lint, Taeko's Pouch, Taeko's Picture, and Taeko's Furious Fist. The description says it all. It's even the best weapon for Akira and Matsu!
    "The concentrated rage of a teacher who's sick of your shit."
    • In the remake, Taroimo is seen in the background staring at a basket of laundry with a goofy expression, all while Taeko busts Akira and Watanabe for trying to steal her money.
    • In a retroactive case of Black Comedy, providing that Akira hadn't used it in Doc Tobei's refining process, he actually ends up saving Taeko's money from getting destroyed after the Crusaders torch the orphanage.
  • Whenever fighting Crusaders, Akira makes use of Teleport, which is like Fleeing but sometimes sending him back to the Orphanage. At one point he either ends up in the kitchen sink or the bath tub. In the original version, one instance might even have him appear in the tub while Taeko is washing herself naked.
  • Doc Tobei sends Akira through a ludicrously long ritual to activate the way to Steel Titan's cockpit. Akira naturally reacts with bafflement to the amount of things he needs to poke at, especially when he goes downstairs to say a prayer to Steel Titan:
    Akira: Oh, Steel Titan! King robot of all... robots! Praise be to your, uh, mechanicalness!
  • After going through the whole process of activating the secret elevator to Steel Titan, you can pull the five levers in the cockpit. From left-to-right, the first one throws a kettle at Akira's head, the second one turns the lights off, the third one spins Akira around in the driver's seat, the fourth one causes an explosion to go off in Akira's face (he barely dodges it in the remake), and the fifth one just makes a Ding-Dong! noise.
  • After hearing that the Crusaders kidnapped Kazu, Matsu immediately speeds off, quite literally leaving Akira in the dust despite his pleas to come with. Quite conveniently, a random person just happens to pass by the orphanage at that moment on a leisurely motorcycle ride. Akira promptly hijacks his ride, sits there for a few seconds, then turns to Taroimo and berates him to get on too, leading to the quite rotund robot having to squeeze onto the motorcycle with Akira.
  • Doc Tobei mentions that one of the options they have to activate the Steel Titan is to use a liquifacted being, like they did with Taorimo. Kazu quips "We're gonna need a lot of turtles".
  • When the Steel Titan rises from its holding place, it does so by emerging from a lake. The first time it's successfully activated is just as a man proposes to his girlfriend. Just as she's accepting, the Steel Titan emerges and she runs away in a panic, breaking the man's heart.

Distant Future - The Mechanical Heart

  • You can find a mint-condition Steel Titan toy in Kato's room in the remake, heavily implying that Doc Tobei managed to merchandise the giant mecha. Given that he had the Steel Titan theme on file, one can imagine he had an anime made about the chapter's events.
  • When waking up your crewmates from cryosleep, Huey accidentally slams against the wall in shock upon seeing Cube for the first time. He then calls Kirk a "dingus" (bear in mind that he's normally the most eloquent crew member) for making Cube startle him.
  • Kato teaches Cube how to use the coffee machine. Upon a fresh cup being dispensed, Cube's little wings open up into tiny hands which puts the cup on their head so they can roll around and serve it to someone.
  • The entirety of the Captain Square game, which is full of retro cheesy voice-acting in the remake and uses the original theme wholesale. Sure enough like most games at the time of release, you just get an A Winner Is You ending if you manage to beat it.
  • While definitely not funny when it nearly happens during the story, Cube being able to get sucked out the airlock by pressing buttons they shouldn't can serve as a good bit of Black Comedy. Many players trigger this by complete accident, or while trying to find OD-10's vulnerable system.
  • Getting into the captain's room and seeing that the remake gave him an odd love for horses is an unexpected source of brevity for such a bleak chapter, especially since you've just discovered he was murdered. He even keeps a saddle among his belongings, which is so unexpected that Cube needs to search their databanks for a definition of it.
  • While OD-10 is arguably the scariest version of Odio you'll find in the main story, it's still kind of funny that the Captain Square logo remains in the battlefield when you fight him.

Middle Ages - The Lord of Dark

  • Oersted and Streibough start the chapter in a combat tournament. After you defeat your opponent, Streibough faces his… Watt of Nabe. The name should tell you how this turns out.
  • When leaving to go save the princess, the villagers greet you in a massive crowd where you can get free items. One gives you some of the clothes he was wearing (which gets animated in the remake as well), then talking to someone next to him gives you a strange item called "This Thing", (an inedible "Trifle" in the remake) which you can get an unlimited amount of and acts as your sole Accessory in this chapter which you can also throw at enemies to debuff them. Talking to the woodsman's wife has her not want to take up your time, only to spend several dialogue boxes doing so.
  • In the remake, despite Oersted's Silent Protagonist status, he has a fittingly flowery voice for a medieval fantasy RPG protagonist in battle.
    Oersted: [when afflicted with a status effect] What trickery is this?!
  • Uranus' basic attack is Voice of God, which is animated as him shouting… and true to the time period, he doesn't have the best teeth.

Final Chapter - The Dominion of Hate

  • Should you have Cube or Sundown be your starting character, Masaru immediately joins in instead of fighting them. Why's that? Cause he refuses to fight Sundown because since he's a cowboy, he obviously has a gun and refuses to lay a finger on Cube because the little robot is just too cute to be fought.
  • If you have Lei as your starting character, Pogo will not fight you because he is… obsessed with Lei. Then after defeating the Lord of Dark and returning to his world, he quickly puts Lei behind him and gets into love with Beru again.
  • It's changed in the English version of the remake, but Pogo literally reacting to anything with "love" in the final chapter is pretty hilarious. It can even happen in the Never End after the protagonists kill Oersted!
  • Sundown's version of the intro in the original begins with him bidding farewell to Success Town as he rides off into the sunset, only for Odio to talk to him and then throw him into the past, leaving his horse behind as it still gallops away.
  • Masaru's version has him suddenly vanish out of nowhere in front of his first challenger, making you wonder what's going on in his mind. Black Comedy can ensue in one of the bad endings where Masaru becomes trapped in Lucrece and can never return home, so his first challenger won the World's Best Warrior title without doing anything.
  • Akira's version of the intro has him suddenly vanish in the middle of making taiyaki.
  • If you leveled up your party high enough, you can encounter an enemy called Darkwall (a souped-up version of the LH Combat Unit W1 from Akira’s chapter), which has a chance to drop Taeko’s Secret Stash for some reason.
  • To recruit Cube, you have to give him a special item which got lost in the mountain. Depending on who you chose as the main lead, everyone reacts to and names it differently. Pogo understandably is completely clueless what it is, so it’s "?????" in the inventory. The Sundown Kid, Earthen Heart Master, and Oboromaru bluntly call it a "Metal Box". Masaru, not having the highest IQ stat calls it "Parts", so this leaves Akira the only one from a close-enough time period to Masaru and more common sense to know what this mysterious object is: A battery.
  • Your lead character is the one that reads the post signs still on the road… except, again, Pogo. Understandable, since he's from a time without speech, let alone written language, but it's still funny watching him staring at the sign in obvious confusion.
  • A Black Comedy example regarding the map in the remake for the seven heroes. It's presumably the same one that Oersted was given or a copy, except that it's slightly damaged and has the location names changed on it, implying that he vandalised it out of spite.
  • As scary as the Death Prophet is, even he has his weakness. Attacking him from the back on a diagonal will cause him to freak out and let out a Big "NO!" as he uses a counter called "Not the Tail". Not only does it barely do any damage, it somehow mortally wounds the Death Prophet, a Superboss, in the process capped off with a very pathetic "pop" noise.
    • You can add proverbial insult to injury if you had Oboromaru learned Demented Spin from the Magistrate in his chapter and use it on Death Prophet, Demented Spin also deals damage after the enemy is spun around.
  • Jaggedy Jack has a rather creepy entrance in the Dungeon of Time, appearing from nowhere and surrounding the party, gleefully talking about how they'll devour the party. The funny part comes in when you start winning the fight against them, as that sing song speech carries over to their cries of pain as they say things like "The pain-y pain!" and "I'm dead-y dead!".
  • Fighting the Headhunter can be kinda funny depending on who you're asking, especially because the game never gives any hint as to how to encounter it; you basically have to do what Lucretius asks you not to do and read a strategy guide. So how do you do it? Well, you climb to the top of the Archon's Roost, meet Odio in all his glory, and when he invites the party to come talk to him… you turn tail and run. In the remake, it's even given a small Beat by Odio, who is at a loss for words for a good few seconds before settling on mocking the futility of the action. From a player perspective, this makes sense, because the player knows they're running just to trigger the Headhunter encounter. From the perspective of Odio, however, it would look like the heroes he summoned banded together, fought tooth and nail through his sanctuary, and made it all the way to him… before being scared off by some spooky lights and a black cloak.
  • Lucretius, the fish and symbol of divinity in Lucrece, has quite a bit of humor to him;
    • Meeting him for the first time causes him to demand a golden topknot to get anything out of him. Up until now, the player has likely not run into any friendly faces save for the protagonists in the Dominion of Hate (besides the Watanabe pair), so the expectation may be that giving Lucretius what he wants will lead to some answers. Instead, Lucretius flops out of the water and presents himself like a vain fish at a zoo, and is insulted when this apparently isn't enough to satiate the hero.
    • Lucretius has a very silly, over-the-top voice that flips between annoyed condescension, self-aggrandizing glee, and bored impatience at the drop of the hat.
    • Talking to Lucretius for some information after his fight has him tell you about the several Trials that are in Lucrece, but refuses to tell you exactly where they are since that would eschew any effort in finding them. He then tells you that if you're really struggling after searching on your own, you can go read a strategy guide.
    • Of the trials themselves, Lucretius voices each with flowery reverence… except for one, which he doesn't understand.
      Lucretius: "Lucrece is home to many trials, you know. Of power, wisdom, skill. Of time and heart. Of keys as well. A curious one, that."
    • You can also ask Lucretius a question of "Who am I?". One would expect a deep, philosophical discussion of people's role in the universe, but Lucretius responds not too unlike how an average man would react to such a bewildering question.
      Lucretius: You jest, most surely! Or if not, oh dear...
  • Upon obtaining Brion, in the remake, the current main protagonist will do a dramatic Stab the Sky in front of the Archon's Roost like Hasshe did. However, it's presumably too heavy for Cube to hold for a prolonged amount of time, so he just quickly puts it on his head. And Pogo waves the blade up and down like some ritual stick!

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