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Funny / Bedknobs and Broomsticks

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  • Miss Price's attempts to ride her broom sidesaddle like the instructions say, but gives up and straddles it instead. Cosmic Creepers the cat gives her a significant look.
    Miss Price: I know it's not ladylike!
  • The Running Gag of turning characters into rabbits, though Miss Price comes to use it to her advantage.
  • When Miss Price and the children first meet Mr. Browne, he tries to pack up his suitcase and walk off. Miss Price quickly gets her spellbook out and tells the children "Don't let him get away!" - they are almost giddy with excitement when Charles says "Righto!" and they sprint after him!
  • Mr. Browne getting extremely flustered by the two young ladies who slide up to him on Portobello Road.
    "Lovely to see you, goodbye!"
  • Charlie jumps on a couch in Portobello Road, breaks through the seat, then walks away whistling.
  • "Can't you READ READING? No peopling allowed!"
  • The soccer match on the Isle of Naboombu is easily one of the wackiest ever made in animation.
    • When we first see King Leonidas' team, appropriately named the Dirty Yellows, they're raring to go. When we see the opposing team, the True Blues, they're shaking in terror with Oh, Crap! expressions on their faces. They've clearly been through what is apparently a Curb-Stomp Battle multiple times before, and know what to expect.
    • Poor Mr. Browne is the referee, and he gets trampled by the two animal teams several times, getting multiple Oh, Crap! moments as the teams run back and forth in his direction. It's no wonder they couldn't find a willing volunteer to be a referee and didn't tell him what he should expect...
    • The blue team is booed throughout the match by the public... except when they trample Browne. The public cheers when it happens.
    • The heartbroken look on the faces of the vulture medics whenever Browne turns out to be alright (or, more precisely, because the King says so every time).
    • The Hyena on the Dirty Yellows gets his comeuppance when, after laughing at the True Blue's ostrich for getting the ball stuck on his head, the ball hits him as well. He immediately starts blubbering like a baby.
    • The King shouts loudly enough to create a wind storm that sends everyone flying, including the heavy animals. Then he sees the deflating ball fall just in front of the adversary team's goal, and wins the match by having it land in it with a small puff.
  • The Deadpan Snarker tendencies of the children.
    • Paul, after witnessing Miss Price losing control of her broom:
      "She don't fly good, does she?"
    • Charles has plenty to say about the football game on Naboombu. At one point, when a huge scrum for the ball breaks out, this exchange occurs:
      Charles: REF, ARE YOU BLIND?!
      Miss Price: Be quiet, Charles! Don't forget who the referee is!
  • The scene where everyone's clothes come to life and are suddenly out of control. Miss Price's stockings kicked Paul in the face. Her nightgown assaults the vicar.
    • Mr Brown's fight with a pair of gloves.
    • A minor detail with Vicar, when his hat returns, he gives it a bewildered look and rides off - he's in such a hurry that he forgot to put the kickstand back up.
  • To cheer Miss Price up after her spell goes awry, Mr Brown entertains her and the children to some apple juggling, only to accidentally step on Cosmic Creepers' tail. In the resulting chaos, he drops the apples into a bowl of soup that splashes all over him. Everyone struggles to suppress their laughter, only for it to build up to hysterical giggles. Miss Price holds on better than the others until Mr Brown gives her a deadpan comment.
    Mr Brown: I don't usually juggle with cats under my feet.
  • "Would you like to be turned into a nice white rabbit?" It's actually a very real threat!
  • The reaction on Mr. Browne's face after he realizes he successfully cast the spell on himself. His ears begin to wiggle, his nose begins twitching uncontrollably, and then the big, goofy grin envelopes his face, as does the magic.
    • This is followed immediately by the Nazis breaking into the room, and their shock and disbelief when instead of a man they find a cute, fluffy, little white rabbit. If Mr. Browne could at the moment, he'd probably be giving them something of a 1930's variation of troll face.
    • This too is followed by Awesome Music, as a triumphant fanfare plays as Mr. Browne goes off to save Miss Price and the children. Yes, it's a kick-ass moment, but it's just hilarious, and frankly precious, that it's accompanying an adorable bunny.
    • One of the Nazis almost gives away the operation by trying to shoot rabbit Mr. Browne. Because he wanted Hasenpfeffer (German rabbit stew). His companion has to tell him to stop and basically calls him an idiot.
  • The army of Animated Armors uses the wackiest Living Clothes shenanigans while fighting Those Wacky Nazis. A recurring visual gag is the suits removing limbs or helmets to shake out accumulated bullets.
    • The German soldier guarding the door outside of the museum hears the war trumpets and opens the door, only to receive a punch in the face from a metal gauntlet that KOs him.
    • Colonel Heller looks at the incoming army with his binoculars and sees flags floating in the air, then shakes the binoculars in disbelief as if something was wrong with them.
    • Just prior to the battle, the entire army stops dead in its tracks when they hear the Scottish bagpipers happily playing on the cliffs. Cue a Viking lord, a Cavalier and a 18th-century redcoat officer turning around and giving each other "Um...they're with us, right?" looks. After all, they're all English (and Scandinavian), so what are Scots doing here?
    • Highlights include one suit of armor taking off his leg, shaking the bullets out of it, then hopping over on one leg and beating a German soldier over the head with it, and a lance-wielding armor literally kicking another soldier's ass while goosestepping. Repeatedly so, and with cymbal sounds for good measure.
    • One of the medieval armors raises the visor on its helmet to "spit" the spent bullets out, with them dinging off of a soldier's helmet.
    • One of the mounted knight armors is blow to pieces by a grenade (and the German soldier who threw the grenade has a look of victory on his face)... only to reassemble with parts in the wrong place (greaves on its head and helmet in the place of its gauntlets). Then the German soldier is pinned on a tree with arrows shot by the Norman mail archer armors.
    • One armor whacks a soldier on the helmet with his mace with a comedic Anvil on Head sound effect after said soldier tried to unsuccessfully attack it with his bayonet.
    • Another suit smacking the fleeing soldiers on the behind with the flat of its blade.
    • One of the Germans somehow ends up seated in a walking pair of legs, shouting all the while to be released/helped.
      • Really sold by the reaction of another soldier that sees it. It's like the guy decides that is the point he's done with the mission.
    • The look on Colonel Heller's face when the executioner armor comes for him with a big battleaxe when he's still angrily telling his fleeing soldiers to hold the line. Then he runs for dear life as well.
    • At the start, Colonel Heller - despite the obvious animated armor army and the lady flying overhead on a broomstick - insists that there's no such thing as witches. After his people have been soundly defeated and are ready to run, Miss Price flies in close enough to shout down to him. NOW he acknowledges her as a witch - and his subordinate is quick to remark "I thought there were no such things as witches."

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