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    Fridge Brilliance 
  • Grado wasn't able to take over Frelia like they did Renais and Jehanna because Frelia's military was always well-equipped to handle Grado's forces. They have Pegasus Knights, which removes the air superiority that Grado usually has with their Wyvern Knights. Pegasi also have more RES than wyverns, which means that Grado's second distinctive unit, Dark Mages, are less effective against them (if they can even hit the Pegasi to begin with). If Hayden (a Ranger), Innes (a Sniper), and the Sacred Twin weapon Nidhogg (a bow) are any hint, Frelia may also have a significant archer division, which any sort of flying unit is weak against.
    • Jehanna was the most ill-suited for fighting Grado. While the desert sand usually would serve as a natural defense, both fliers and mages are uninhibited by the sand.
  • Lyon tells Selena that only two Dragonstones exist in the world because he's referring to Morva and Myrrh.
    • Creates a case of Fridge Logic in Artur and Cormag's A Support, where Genarog (Cormag's wyvern) gives Artur a wyvernstone, which are allegedly even rarer than Dragonstones... which means that Genarog gave Artur Magvel's only wyvernstone, yet Artur knows that it's a wyvernstone.
    • Fridge Brilliance: Lute probably told him! She most likely read it in a book.
  • After you've gone into Creature Campaign on a completed file, you can no longer view the epilogue... because the Creature Campaign specifically takes place after the epilogue. Therefore, Innes is already King of Frelia and Hayden is either retired or dead, which explains why he's the only recruitable post-game character that wasn't killed in the story.
  • While Seth is far from the first Jagen-type to be useful long-term (Marcus in FE7, Oifey in the second part of FE4), why are he and the other crutch characters so much better than the Trope Namer? Well of course - Jagen was an old man, as was Marcus in FE 6, and Arran was dying of an illness that affected his ability to fight. Seth, much like the more modern Jagens, is in the prime of his life. He's not that much older than the main characters.
    • In addition, Seth is wounded by Valter at the start of the game. Not only is he running through the early game without stopping to heal, he's essentially running around with a wound that has yet to heal. This perfectly explains why his stats, while high, are very Jagen like initially. Leveling up could be seen as him regaining his strength and slowly healing, which explains his absurdly good growths; he's already well trained but is trying to gain his strength back.
  • Ewan and Dozla's supports. When you actually pay attention to them, Ewan is thinking about ideas for two inventions we use in our universe. Because of the fact that all of the Fire Emblem games are set in separate, yet similar medieval-ish fantasy settings, Ewan is actually a genius thinking of bright new ideas. In the B support, Ewan was thinking about "coaches that could travel in the air" (some sort of a plane, perhaps?) and discussed using Pegasus Knights but realizing the problems. Then in the A support, Ewan talks about "people far away from each other talking" using magical devices (telephones?). Furthermore, the fact Ewan mentioned that he got in trouble for the fact that he thought about these "outlandish things".
  • In Dozla's supports with Garcia, Garcia mentions how in the old days, it was important to be trained in multiple disciplines, even if you end up specializing in one overall. The B and A supports then go to hilarious attempts where the two try archery and magic, only to fail miserably. The Fridge Brilliance, however, comes with the remakes of Marth's games, Shadow Dragon and Heroes of Light and Shadow. These were the very first Fire Emblem games, putting them in the 'old days' of the series. The new reclass system allows nearly every unit to change to a new class, where they can learn the use of a new weapon while keeping the weapon experience they had before while their stats and growths change in the process. And finally, except for some rare occasions like the fighter who can become a decent dark mage and the cleric succeeding as a Pegasus Knight, the unit would most likely have been better off in the class they started out in. Just as Garcia and Dozla found out in their supports.
  • Lyon's death quote in Ephraim's route ("Where... Where did I go wrong...") doesn't make much sense at first: Ephraim and his friends struck Lyon down, exactly as Lyon himself had planned. Except that that was never Lyon's plan; it was the Demon King's. Lyon is realizing, in his final moments, that he had never been as thoroughly in control as he had thought.
  • Knoll not being a great fighter makes a lot of sense when you think about it. He's a scholar who uses magic for foreseeing, not combat; he uses dark magic which is known for being powerful, but, as stated in other FE games, wrecks havoc on people; he is morbidly depressed and stressed out by the visions he's seen and the events he's been through; he looks like he hasn't had proper sleep or enough to eat for weeks, if not months; and he has a literal death wish. The fact that he was Born Unlucky is just the cherry on top of it all.
  • Seth is the Egyptian God of destruction. It's a truly fitting name considering how much of a Game-Breaker Seth is.
  • Eirika calling herself Erina sounds pretty dumb considering she doesn't even change her appearance. So how was Selena fooled by such an act? Probably no one actually knew how Eirika looked like at the moment (it's stated that she was sheltered before the events of the game).
  • Chapter 8, "It's a Trap;", reuses part of the map from Chapter 5x, "Unbroken Heart", with addition of one breakable section of wall that wasn't there earlier and which could have been used to skip almost all of "Unbroken Heart" if it were possible to break back then. Well, Ephraim's squad is deep within enemy territory and noted to be running very low on supplies, presumably including spare weapons - of course he'd be far more reluctant to use what he has left for breaking walls than Eirika, who is traveling with a large supply convoy and gets several opportunities to restock.
    • Alternatively, there's an enemy mage with Fire spell nearby during 5x, and the way Ephraim's group are likely to approach him, they would end up between him and the wall; later, in Chapter 8, the wall looks like it was damaged from that side. It could have been hit by a missed spell during Ephraim's assault, leaving it weakened enough for Eirika to break through it later on.

    Fridge Horror 
  • The Za'ha map, which contains Lute and Artur's home village, can be revisited as a training map. When you do, you find that both villages there have been destroyed.
  • In chapter 20, we learn from Myrrh that both of her true parents were killed in the first great war, and Morva adopted her. That same chapter, Morva ends up being turned into a Draco Zombie that the party must fight. In the first part of the next chapter, there are conveniently two more Draco Zombies sent to attack the party... which might just be Myrrh's parents. If this is the case, then Myrrh has to see all three of her parents be revived by the Demon King and kill them again in the span of two chapters.
  • The earthquake Lyon foresaw is revealed to have struck in the ending, ravaging Grado. Keep in mind that they were just embroiled in a massive war that depleted the nation's resources, shattered their relations with the other nations of Magvel (the playable characters may know it was the Demon King puppeting everything behind the scenes, but your average villager in Renais or Frelia wouldn't) and left a large chunk of the population, including the heir to the throne and several high-ranking officials, dead. Add a natural disaster to that, and it's likely going to be decades before Grado can get back on its feet - assuming someone doesn't take advantage of the power vacuum to seize control for themselves and make things even worse.

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