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Emotion Eater / Video Games

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  • Arknights has Amiya as one; more notably, she's the Doctor's partner. Despite having this power, which may come from her being the next in line as the Sarkaz' "Lord of Fiends", she's quite hopeful and optimistic, yet not naïve. Her power is best seen in Chapter 4, when she helps Jessica recover from paralyzing fear brought on by facing FrostNova.
  • The Big Bad of BlazBlue, Yuuki Terumi, sustains himself through other people's despair and hatred of him. Which is especially problematic for those trying to end him, as he is very, very good at doing horribly hateworthy things to people For the Evulz.
  • In some Castlevania games, it is stated that Dracula can come back just by absorbing the negative emotions of humans.
  • Obscure Game Boy Advance game CIMA: The Enemy uses this trope. The eponymous villains are said to feed off of the emotion of hope. To do this they drag humans into an extra-dimensional dungeon where the thought of escape gives them hope.
  • Cupid: The titular character Cupid, played by Guilleme, is a dark being that feeds on love. According to the game's lore, there are all sorts of ways to extract this from people, including straight up seduction, gaining the admiration of a small town, caring for orphaned children, and even in the epilogues, starting a Twitter fanbase. Another character with the same affliction, feeds on the memory of her dead Mother. The game claims that different kinds of "love" have different "tastes", similar to that of normal human food. Guilleme, also one of the game's big bad is addicted to the seductive kind of love like a drug, and can't stop from consuming it, even though it has destroyed many lives.
  • The Darkside Detective: A Fumble in the Dark: There is a variety of vampire that drains emotions from people (and a corresponding reverse-vampire that projects its own emotions onto people around it).
  • Spirits and Demons in Dragon Age: Origins fit this to a tee. All Spirits seek to feed off of and spread one chosen emotion or concept to better understand the mortal world. Most Spirits stick to positive or neutral emotions and seek to aid mortals to passively feed off their feelings in a mutually beneficial process. Demons, Spirits of negative emotions, actively drain mortals and happily spread misery and destruction to gain more sustenance. Desire demons in particular seem to relish the chance to experience mortal life.
  • Dragon Quest:
  • Edge of Eternity has pilitches, the setting's equivalent to chickens, who only lay eggs in response to sorrow.
  • Fate/Grand Order: Originally hailing from the parallel world of Tsukihime, the entity known as "Primate Murder", but also called Fou, or alternatively Beast IV, embodies the trait of "Comparison"; it consumes envy, as well as negative feelings of competition directed towards it. As such, there is almost nothing that exists on the planet that can best it in combat, as Primate Murder will simply adapt to its enemy, and grow even more powerful. Not even Angra Mainyu, the supposed "All the World's Evils", can catch up to it in speed when it comes to slaughtering people en masse. Oh, and the Spider too.
  • Kingdom Hearts: Birth by Sleep has the Unversed, monsters powered by negative emotions, though it's largely an Informed Attribute. Kingdom Hearts III makes this more apparent by putting the Unversed in the world of Monsters, Inc., where they can feed on and grow stronger from the scream power at the facilities there. Vanitas, the Monster Progenitor for the Unversed, is able to come back from the dead by reconstructing himself out of negativity gathered at Monsters, Inc.
  • League of Legends: Two champions, Evelynn and Tahm Kench, feed off physical and emotional pain respectively.
  • The Legend of Zelda: Twilight Princess: In one of the last cutscenes of the game, Ganondorf states that he restored his power by drawing upon the hatred of the Twili. It is implied that he bonded himself to his Unwitting Pawn Zant, himself one of the most hateful Twili, to give himself a font of hatred from which he could become more powerful. Later games in the franchise expand on this idea by establishing that Ganon himself is considered "Hatred and Malice Incarnate".
  • In Metal Gear Solid V: The Phantom Pain, Psycho Mantis is revealed to have become one of these as a child. He was sent to the same research lab as the comatose Colonel Volgin, and Volgin's residual hatred for Big Boss influenced Mantis to reanimate him as the "Man on Fire" to feed on his rage. The two were then recruited by Skull Face, with Mantis following his orders for the chance to feed on his lust for revenge against Cipher.
  • Investigation of the notes in The Park reveals that Atlantic Island Park itself is one of these. Basically, Nathaniel Winter found out that Solomon Island possesses a vast reservoir of dark power hidden deep beneath its soil; believing that this power source would be able to imbue him with magical abilities and make him immortal, he found that the power could only be unlocked through an influx of emotional energy - ideally positive ones. So, he built an amusement park on Solomon Island, augmenting it with siphoning machines to draw off the joy and happiness of any guests: as a result, people who visit the place end up walking away feeling scared... unless of course you're already experiencing depression or other emotional problems, in which case the park might just drive you insane, hence the massive amounts of murders and suicides that plagued Atlantic Island Park during its time in the spotlight. Main character Lorraine Maillard begins to suffer this particular side-effect herself as the game continues.
    • Later on in The Secret World proper, it's revealed that as a result of unlocking the power he desired, Winter's been transformed into the Bogeyman - and now feeds directly on human fear.
  • An NPC named Unfulfilled-Desire in Planescape: Torment feeds off of desire, and will literally drain you of whatever wants you describe to her. It's apparently quite a disturbing experience, but you can use it to help someone overcome his alcoholism if you know about her beforehand.
  • Pokémon:
    • The flavor text in the Pokédex paints Shuppet as feeding off of grudges and deceit, in the sense that they remove those emotions. "Victims" of a Shuppet's feeding tend to experience much more pleasant moods for a time afterwards.
    • Misdreavus feed off of fear, as well, which explains why they like to startle people and scream at them.
    • From the Pokémon Mystery Dungeon series, the Bittercold, the Big Bad in Gates to Infinity feeds on the negative emotions of all the Pokémon in the world.
    • The Impidimp line introduced in Sword and Shield feeds off feelings of irritation — and it's quite willing to induce those feelings however it can. During the 24-hour prerelease wildlife livestream, most of which was (realistically) uneventful footage of an empty forest clearing, one walked up to the camera and breathed directly on it, deliberately blurrying what would have been the first clear shot of Galarian Ponyta. Given how many people were watching this stream, it's likely the resulting annoyance kept it happy for days.
    • From the same game comes Indeedee, a butler/maid-based species of Pokémon that feeds off of gratitude. This is also why they're a Servant Race; as long as they help humans, they get more gratitude to feed on.
  • Ludmila, one of the bachelorettes from Rune Factory 5, is a succubus, who, in this universe, typically feed off the life force of people through their dreams. However, she doesn't do this, preferring to sustain herself on the ambient happiness of people around her. She describes this as like having a second stomach in her heart that thrives on feelings, and that to starve her of others' emotions would have the same effect on her as regular starvation. As such, despite her concerns of being rejected by the rest of the townsfolk on the grounds of being a succubus, she strives to keep a positive feedback loop of good feelings with others by doing things like occasionally handing out free flowers from her florist shop and cleaning up litter from the main street every morning.
  • The Big Bad in Sam & Max: Freelance Police Season One is an emotion feeder, and he specifically establishes a Church of Happyology to supply himself with blissful emotions.
  • Demons in Shin Megami Tensei fit this to a certain extent; it's not the emotions themselves that feed them, but the power that they create, called Magatsuhi, or in some games, Magnetite. Angels and other lawful demons tend to feed on the Magatsuhi/Magnetite created by adulation and faith, while devils and other chaotic demons tend to feed on the Magatsuhi/Magnetite created by terror and anguish. Make no mistake, however - neither side is particularly positive.
    • Nyarlathotep from the Persona series also feeds on every single negative emotion of humanity, being the representation of humanity's negative emotions. His rival Philemon, in contrast, represents humanity's positive emotions.
  • In Sonic Unleashed, Dark Gaia gets power from the negative emotions of everyone on Earth. Even though he's basically just a mass of anger and hate, though, he somehow oozes green blood.
  • The Pkunk of Star Control II are an interesting inversion. Being a very psychic race, they designed their ships to use psychic energy as a power source. In a fight, they continually insult and trash-talk their opponents, working themselves into a frenzy of psychic rage that feeds their weapons systems. In other words, they have literally weaponized hate.
  • Midnight's Favour from Sunless Skies is a sentient plant that eats regret. The dried leaves of the plant apparently makes for an amazing tea, as the tea drinks your pain and regret as you drink the tea.
  • The Ruina from Super Robot Wars Destiny feeds on negative emotions like despair, hatred, etc. Thus they do everything to ensure the world is in a dark state thus the negative emotions of these humans would be fed on them. And their leader, Perfectio, is... practically immortal.
  • Hopes frequently comments on the taste of the emotions of various X-Cross members during Vault scenes in Super Robot Wars X. Unlike many examples of the trope, he doesn't actually drain the emotions he eats, but he does rely on their presence for sustenance.
    • Unlike Hopes, Ende doesn't actually rely on human emotions for sustenance, but likes the taste of them anyway. Also unlike Hopes, he's gluttonous enough to suck them out and leave the victim a soulless husk, and even when he doesn't do that, his favorite emotions are hate, fear, and anguish.
  • Touhou Project:
  • The Guardian Lords in the Wild ARMs series are a cross between this and Gods Need Prayer Badly. One of the themes is that since the world is dying, Love, Courage and especially Hope are disappearing and therefore the Guardians of those emotions are doing badly and can't help to fight back. Until our plucky heroes inspire them of course. Desire is doing perfectly fine in the dying world though.
    • The spinoff Turn-Based Strategy game introduces the opposite of a Guardian, specifically an entity that both feeds off and promotes fear, fitting the trope a bit better.
  • In The Witcher 3: Wild Hunt, a quest involves saving a nobleman from a monster known as a "hym," which is a demon that feeds off feelings of deep guilt and remorse. In this case, the man in question murdered his brother, and the deep guilt from that drew the hym in and caused it to latch onto his soul and generate "visions" while he slept that he interpreted as the will of unspecified gods. Geralt can either draw the hym out to fight it directly, or trick it into leaving its host to find a new victim to latch onto, with the latter involving a companion fooling Geralt into thinking he murdered a child, then revealing it didn't happen at all, leaving the hym hostless and banishing it.
  • World of Warcraft has the Sha, who feed on whatever negative emotion they (and their offspring) represent. The most powerful Sha, however, doesn't need the emotion to be a negative one. After all, Pride can sometimes be good, and Pride is the most powerful of all seven Sha.

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