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Drinking Game / Animated Inanimate Battle

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Get ready your alcoholic beverages (and non-alcoholic if you're underage), 'cause it's time to play the drinking game!


  • Take a drink when any kind of sound effect is played.Warning
    • Double drink if the sound effect is animal noises and triple drink if it's stock screams.
  • Double sip for every time the theme tune is used in-universe.
  • Drink every time Team 6 argues onscreen.
  • Take a sip when someone gets injured.
    • Double sip if it results in one's death. Triple if it's Chip Bag's.
  • Down one full shot-glass if a javelin is thrown.note 
  • Take a sip if Alef is being a jerk.
    • Double sip if it is because of Nabla.
  • Take a sip when Glassy hurts someone.
  • Take a sip when Roe wanders off when Pill is not looking.
  • Take a sip when everyone except Mitten shows annoyance by Cinnamon Bun being present.

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