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Finally, a studio that makes Westworld games...oh wait.

Westwood Studios was an American video game developer based in Las Vegas. It was founded by Brett Sperry and Louis Castle in 1985 as Westwood Associates and was renamed Westwood Studios when it merged with Virgin Interactive in 1992.

After some years working successfully for other companies, Westwood expanded into designing its own games in-house, mainly role-playing, strategy and adventure games. In 1992, Westwood created the Trope Codifier for Real-Time Strategy with Dune II. The greatest hit and commercial success came in 1995 with the release of Command & Conquer, which set sales records and spawned a successful saga. It was followed by Monopoly CD-ROM, which was the first commercial game with Internet support and by the awarded Blade Runner, a very expansive adaptation of the film.

Westwood had around 6% of the PC game market in August 1998 when it was acquired by Electronic Arts for $122.5 million in cash. In response to EA's buyout, many long-time Westwood employees quit and left Westwood Studios. Because of this and the subsequent EA's heavy Executive Meddling, games being developed by Westwood Studios at the time were rushed and left unfinished upon their release, namely Command & Conquer: Tiberian Sun. All succeeding games developed by Westwood were also heavily subjected to increased control by Electronic Arts, with some of them being cancelled.

Once an equal rival of Blizzard Entertainment, Westwood was liquidated by EA after Command & Conquer: Renegade failed to meet sales expectations, with all willing staff being assimilated into EA Los Angeles. The last former Westwood employee quit working for Electronic Arts after the release of Command & Conquer: Generals in 2003. Some of them formed Petroglyph Games in April 2003, and Jet Set Games development studio in 2008, also based in Las Vegas.


Games developed by Westwood Studios:

Associated tropes:


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