Sega Technical Institute was an American video game developer active during the '90s, founded by Mark Cerny. It was an off-shoot of Sega, but unlike its corporate parent, it was based in the U.S. Though it was a critically acclaimed studio, it was merged back into Sega of America following corporate shake-ups in the wake of the immensely Troubled Production of Sonic X-treme.
Here is a documentary about the short-lived studio, and an article about it.
Games developed by STI Note :
- Comix Zone
- Dick Tracy (Genesis)
- Die Hard Arcade (art, design and animation only; Sega AM1 programmed it. STI's final game)
- Kid Chameleon
- NFL '97 (with GameTek)
- The Ooze
- Sonic Spinball (Sega Genesis version; Game Gear version was by Sega Interactive)
- Sonic the Hedgehog 2 (with Sonic Team)
Cancelled:
- Kid Chameleon Sequel
- Jester
- Sonic X-treme
- Sonic-16 Note
- Sonic Mars Note
- Sonic Saturn Note
- Spinny & Spike
- Comix Zone Sequel
- untitled Chris Senn game Note
Tropes associated with STI:
- Nintendo Hard: Nearly all of its games are brutally difficult- especially Kid Chameleon and Comix Zone- the former for its large amount of levels and tricky platforming, and the latter for only giving you one life Note and hitting things slowly saps your life bar.