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Characters for Grim Helm's roleplay, Welcome to Beacon!.

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Antagonists

     Creatures of Grimm 
Note: Do not add Grimm that have already been seen in canon RWBY. Add sheets for original Grimm only, specifically ones that have appeared or have been mentioned in the RP proper, as that implies their actual existence beyond the discussion page.

Enigmatic beasts who have antagonized humanity since their inception. With the power of Dust, humanity was able to fight back and contain the Grimm. They are still dangerous, but are no longer a threat to the entire human race... at least for now.


Associated Tropes:

Server 1

Beacon Academy

Team BRIL

    Johnny Bowker 

Played by: Eachiunn


Associated Tropes:

  • Book Dumb: Johnny can't read, but is capable enough to captain his own ship
  • Sword and Gun: Though Pistol Sword and Axe Pistol might be a more accurate way of describing it.

    Ayers Wulfen 

Played by: Taco
A country boy with a heart of gold and nerves of steel, Ayers became a Hunter after losing his arms to an Ursa, then constructing his prosthetics into weapons: Hrunt and Naeg, both of which can be used by the other arm as a longsword.


Associated Tropes:

  • Absurdly Sharp Blade: Naeg's crystals and contouring warps Ayers' Aura around it, creating an extremely sharp edge.
  • Character Tic: Ayers shrugs, slurs or combines his words together, and frequently just uses Y'all as a pronoun, regardless of who he's actually speaking to.
  • Clothing Damage: Just on his hat, getting corroded by the Mizukage.
  • Colossus Climb: All of Ayers's Grimm kills have been completed by engaging them in grapple-based melee attacks.
  • Color-Coded Characters: Orange, Brown, and derivatives—Ayers dresses in it, has appropriate eyes, and is partially named after Ayers Rock, an orange/brown rock in Australia.
  • Country Mouse: Ayers is somewhat naive about morality and honesty, but his occasional extreme and sudden bouts of violence show that he isn't entirely ignorant.
  • Crouching Moron, Hidden Badass: While he does ask his team about whether or not it'd work ahead of time, Ayers demonstrates a fair amount of competence in managing his team, both on and off the battlefield.
  • Cruel and Unusual Death: Kills the Mizukage by overloading its central nervous system with a shock to the spine.
  • Dissonant Serenity: Ayers violently electrocutes Gaston with a smile on his face.
  • Fairytale Motifs: To Beowulf—his name, his fighting style, and his weapons are all based on the guy.
  • Fashionable Asymmetry: Naeg, which works with Ayers' Aura, is much more sleek and simple than Hrunt's mechanical, bulky design.
  • Foil: Inverted with Davros; they act more like a country bumpkin echo chamber than a traditional comic duo.
  • Four-Temperament Ensemble: Rational.
  • Good Scars, Evil Scars: The stumps where Ayers' arms used to be are notably scarred and fucked up, though because they were removed at the shoulders the shoulders healed relatively clean and have no gross vestigial appendages. Not that he cares, though he has noticed that other people seem to put a lot more emphasis on significantly worse injuries.
  • Handicapped Badass: Ayers lost both his arms to an Ursa and uses his prosthetics as weapons.
  • Heroic Red Ring of Death: Blows out the crystals and circuitry on Hrunt after delivering a defensive Spam Attack to the Mizukage.
  • Karma Houdini: In part due to his unstoppable cheer, Ayers has never actually suffered a punishment for any shenanigans perpetrated yet. The shit-shoveling early in the morning was something he missed, and in the Family Bonding he didn't need to deal with anyone he hated, despite it also being intended to be some kind of punishment for all the in-fighting lately.
  • The Leader: Of Team BLAD
  • Mighty Glacier: The arms' tremendous weight gives them the strength of industrial construction equipment, but they are also incredibly heavy.
  • Required Secondary Powers: Ayers is immune to his own electricity—useful when you're, say, using it underwater.
  • Shock and Awe: Hrunt possesses the same electrical shocks that Ayers' Aura has, though on an independent engine.
  • Shout-Out:
    • Ayers's t-shirts are universally band tees based on Rooster Teeth shows. His actual fighting style is similar to the main character of Asura's Wrath.
    • When the electromagnets in the wrists that give his Rip And Tear strategy so much strength activate, they make the same CHUMIIIII~ sound as Tusk Act 4 in Jojos Bizarre Adventure.
  • Unskilled, but Strong: Ayers has little-to-no combat training, but gets by on his unmatched strength and a dangerous Aura.

    Davros Avarensis 

Played by: Nman

A peasant and son of a fisherman from Mistral who somehow managed to get into Beacon. He is a Narwhal Faunus who uses a mortar-launching pogo stick and is on team BLAD with Belle, Lumen, and his partner Ayers.


Associated Tropes:

  • Badass Longcoat: He wears a black-and-red longcoat. Though he doesn't really do anything badass with it, mainly utilizing its big pockets to store his lunch.
  • Bayonet Ya: The footholds have knives that can pop out, but are a last-resort and rarely used.
  • Beast Man: Davros is a faunus. In particular, he is part narwhal.
  • BFG: Is a mortar, compared to the usual small-arms.
  • Blown Across the Room: Self-inflicted, as Davros has fired off shells in mid-air in order to propel Chelsea in the opposite direction of the blast.
  • Boisterous Bruiser: Spends most of the time yelling and joking around, and doesn't let his words flow any slower in the middle of a fight.
  • Book Dumb: Having grown up in a peasant village, spending his days being a fisherman, his formal education is shaky. He doesn't make up for it by being Street Smart, either, given that he's from an entirely different country and doesn't quite understand every aspect of city life.
  • Catchphrase: Tends to shout "The excellence!" when things go well.
  • Cloudcuckoolander: As a result of being from a completely different place and having a different way of thinking, he tends to come off as... odd.
  • Cool Bike: Cool enough to have been owned by Xiong's gang in the first place, not only is it a bike, it hovers.
  • Crouching Moron, Hidden Badass: Normally he's a strange, quirky, uneducated foreigner, but when fighting, he's a strange, quirky, uneducated foreigner with a mortar.
  • Didn't Think This Through: Davros tries to stop Pius from interrupting Ieria and Medus' kissing by firing a mortar at him while still inside Dorm Rose. This gets everyone in additional trouble with Glynda and destroys the staircase with other parts of the dorm. Worst of all, Davros has no idea of the trouble he's caused everyone.
  • Drunken Master: Played with. His actual actions get worse as he drinks, making this trope not apply to physical combat, but his mastery of language increases, allowing him to talk much more smoothly. So smooth, in fact, that he almost sounds fluent in the language of Vale.
  • Fee Fi Faux Pas: The first thing he does after arriving at Beacon is visiting the gardens, where he proceeds to scoop a fish out of the koi pond for his lunch. Fortunately for the koi, a few of the other students point out that maybe the fish are decorative, and he puts it back.
  • Fish out of Water: Technically a fisher out of water, he has on several occasions expressed unfamiliarity with all sorts of common concepts and items taken for granted by the other members of the cast.
    • He nearly succeeded in stealing a koi from its pond in the gardens and eating it for lunch.
    • On his first night at Beacon, he believed that the sleeping bags they were given were actually convenient anti-theft devices, and used his to store his clothing while he slept on top of it to prevent anyone from stealing his things while he slept.
    • He sleeps and swims naked.
    • After being assigned to a dorm, he thought the bed was a table, having never seen one before, and laughed when Lumen said they were for sleeping, thinking it was a joke of some sort. Preferring to sleep on the floor, he wound up putting his bed in Belle's workshop, since she thought she could at least use it as a place to crash if she gets tired while working.
    • He thinks that the scrolls which everyone uses to communicate with are pocket televisions.
  • Foreign Exchange Student: He's a student from Mistral, studying at Beacon.
  • Funny Foreigner: Davros hails from a remote fishing village in Southern Mistral, which gives him a blend of Greek, Italian, and Eastern-European-influenced traits that contrasts with the more traditional students of Beacon.
  • Give a Man a Fish...: Parodied. The version Davros knows is "If you give a man a fish, and he doesn't accept it, you still have a fish
  • Goggles Do Nothing: He has some decent-enough sunglasses, but they do pretty much nothing so instead of being Cool Shades, they're merely... there.
  • I Call It "Vera": Is technically called the "Pneumatically-Induced Mortar Pogo", which Davros has no idea about. When he tries to come up with a name the first time, he called it "Davros's Special Cane He Uses For Fishing And Fighting And Going Across Village", but eventually settled on calling her Chelsea.
  • Idiot Ball: Davros tries to stop Pius from interrupting Ieria and Medus' kissing by firing a mortar at him while still inside Dorm Rose. This gets everyone in additional trouble with Glynda and destroys the staircase with other parts of the dorm. Worst of all, Davros has no idea of the trouble he's caused everyone.
  • Improbable Weapon User: In a world of swords and guns, Davros uses... a pogo stick. It's a pogo stick that has a mortar built into the body, but a pogo stick nonetheless.
  • Lethal Joke Character: An uneducated hunter-in-training, his semblance is one of the most useless out of all the characters, and his weapon, a pogo stick mortar, is extremely inaccurate against moving targets. However, he has some of the greatest mobility out of the entire cast, which allows him to serve as an effective distraction for the others. He has also chauffeured around other characters, which by having him take over the responsibilities of moving around and dodging attacks, allows them to focus on using their weapons against targets.
  • Lethal Joke Item: It's a pogo stick. A pogo stick mortar launcher.
  • Line-of-Sight Name: Originally unnamed, when Chelsea Violet demanded that Davros give her a name, he named her after the closest thing he saw - Chelsea.
  • Little Bit Beastly: Like most faunus, he almost looks completely human. In his case, he has a tusk jutting out of his forehead, giving him a non-human visual trait.
  • Morph Weapon: Has two forms: A pogo stick mortar for combat, and a cane for easy carrying.
  • The Nicknamer: To the point where he calls only a few people by their actual name. Those that he does, he usually tacks on some sort of strange title. In some cases, he is making nicknames without even realizing it, such as how he calls Urujauni "Umoni" (along with whatever prefixes he uses), as he thinks the nickname everyone else calls her by, "U-Money", is her actual name.
  • Poirot Speak: He has several linguistic quirks that cause his speech, while still rather easily intelligible, to be clearly wrong. There are numerous habits he tends to fall into, including but not limited to:
    • Frequent abuse of the present participle.
    • Improper subject-verb agreement.
    • Adding unnecessary articles to phrases. "I am doing the waiting!"
    • Words with the letter "y" in them are sometimes flattened. This is what causes him to call the "pyrosaurs" by the name "pirosaurs". He hasn't had trouble with Ayers's name, though.
    • Third-person phrases sprinkled into otherwise first-person speech.
    • Using the wrong quantifiers or determiners, such as replacing "many" with "much".
  • Recoil Boost: The action of firing a mortar is commonly used not to damage a target, but to use the enormous force of the recoil to compress the pogo stick's spring mechanism, and cause it to jump extremely high.
  • Rocket Jump: Often used (directly or indirectly) to propel Davros with explosive force.
  • Shout-Out: "Gypsy Danger" is a reference to the main Jaeger of Pacific Rim.
  • Splash Damage: Because Chelsea is a mortar, its primary means of inflicting damage at range is by exploding a mortar shell near a target and trying to damage them with shrapnel or the pressure wave. It has very rarely actually hit something directly, such as when an enormous Grimm with an open mouth happened to be an easy target.
  • Taught by Experience: One of the few characters who wasn't trained at a prestigious combat school or raised by a world-renowned hunter family, pretty much all of his combat ability is him re-purposing the skills he learned as a peasant and fisher.
  • That Came Out Wrong: His quirks with speaking common sometimes cause him to say double entendres without meaning to.
  • Throw Down the Bomblet: One of the few users of explosives, rather than bullets or blades.

Team NIMF

    Pius Ashen-Nobel 

Played by: Insano

The first adopted child of the Nobels, owners of Gold Dust Company, the largest subsidiary of Schnee Dust. He was a regular kid until he and his parents were caught up in a Grimm-caused car crash when he was seven, killing both his parents and leaving him with a burn scar on his left side. Swearing extermination on the Grimm to avenge his parents' death, Pius has been preparing ever since to become a Huntsman.

He was partnered with Urujauni Ukungu and leader of Team JUMP. But with Urujauni's departure and Dex's entrance as her replacement, he became Dex's partner and leader of Team MIND. Then with Dex's expulsion and February's entrance as his replacement, Pius is once again paired up with a female who has a tense relationship with him. He is now leader of Team NIMF.


Associated Tropes:

     Remus Cerulean 

Played by: Solus Lupus

The leader of Team DRKR. An easygoing person raised by wolf faunus from infancy after his birth parents died in an attack by a Nevermore. He possesses a strong belief in peaceful coexistence between human and faunus and looks forward to the day when that happens.

His partner is Tara.


Associated Tropes:

  • Birds of a Feather: With Chelsea which allows them to become friends quite easily.
  • Fairytale Motifs: Inspired by the story of the founders of Rome, Romulus and Remus.
  • Happily Adopted: He has stated that he would like to meet his birth parents, but that if he was to go through his entire life worrying about that he would never be happy, and loves his adoptive family dearly.

     Jack Reisetoter 

Played by:


Associated Tropes:

  • Ax-Crazy: He seems to enjoy battle, a bit too much.
  • Book Dumb: Sucks at Math, however, he is able to set up traps and improve quite well in battle.
  • Defeat Means Respect: Or, at least, more respect. He already accepted Remus as his leader before the brawl, now he respects him even more.
  • Dual Wielding: Splits into the twin bowie Knives Ymir And Surt
  • Glass Cannon: Extremely powerful, but seems to take the most injuries
  • The Goggles Do Nothing: So far, all his shades really seem to do is get broken.
  • Theme Naming: Both weapons are named after Norse Giants, Ymir started the world, and Ragnarok and Surt ended it.

Team COGS

     Chelsea Violet 

Played By: Grim Helm

The leader of Team COGS. A dark-haired young lady with violet eyes, a short stature and cat ears. Chelsea is a cat Faunus adopted by the noble Violet family after her birth parents (who were vassals to the Violets) died when she was only a toddler. She wants to be a Huntress to uphold her adopted family's ideals of Faunus equality. She has yet to learn that her naive idealism alone will not bring any lasting change to Remnant...

She loves weapons, often acting excitedly in the presence of "cool" ones. She is obsessed with proper politeness and will often berate Seth on his rudeness. Her partner is Gaston.


Associated Tropes:

     Gaston Scarlett 

Played by: Grim Helm


Associated Tropes:

Antagonists

     Creatures of Grimm 
Note: Do not add Grimm that have already been seen in canon RWBY. Add sheets for original Grimm only from the first version of the roleplay, specifically ones that have appeared or have been mentioned in the RP proper, as that implies their actual existence beyond the discussion page. If a Grimm appears in more than one version of the roleplay, then its folder should be moved to the Omnipresent page.

Mizukage

An amphibious Grimm based off of Otachi from Pacific Rim. It becomes the Dual Boss of Initiation for Team BLAD along with the Morder.


Morder

A crocodilian Grimm based off of Raiju from Pacific Rim. It becomes the Dual Boss of Initiation for Team BLAD along with the Mizukage.


Arachnophobia

A giant spider-like Grimm. It attacks Raqib and Rufous, and becomes the final enemy of Initiation for Team CRGS.


Albahlok

A dragon-like Grimm based off of the Dov. It attacks Lucas and Jack, and becomes the final enemy of Initiation for Team DRKR.


Kaijin

A 30-foot-tall Grimm based off the Armored Titan. It attacks Urujauni and Pius, and becomes the final enemy of Initiation for Team JUMP.


Kurira

A massive Grimm based off of Godzilla. He was defeated and thought dead by ancient Hunters long ago, but was actually sleeping under the temple where the Initiates retrieved their relics and fought for their lives. Due to the chaos caused by the Initiate's victory against the Grimm there, Kurira's slumber was disturbed and he woke up. He is the Hopeless Boss Fight for the characters at Initiation, and the only option against him is to Run or Die.


  • Advancing Boss of Doom: When Kurira moves, the characters have to move away or get crushed.
  • Always a Bigger Fish: Kurira is a little over twice the height of the next tallest Grimm in the roleplay, and he is vastly more powerful.
  • Attack of the 50-Foot Whatever: Fifty-meter whatever, actually. This colossal height makes Kurira the largest Grimm encountered in the roleplay by far.
  • Bad Vibrations: How his presence first manifested before emerging from the lake.
  • Breath Weapon: It's basically a Wave-Motion Gun that Kurira can shoot from his mouth.
  • The Dreaded: Everyone, even Glynda Goodwitch and Headmaster Ozpin, is afraid of this Grimm, and for good reason.
  • Covered in Scars: From its battles with mankind long ago.
  • Evil Is Bigger: A hell of a lot bigger.
  • He Was Right There All Along: Under the bottom of the lake, just laying there sleeping, until a bunch of initiates caused too much of a ruckus over it...
  • I'm a Humanitarian: Perfectly willing to eat other Grimm to rejuvenate itself after awakening. He ate the Morder as the first thing he did when he emerged from the water.
  • The Juggernaut: Nothing stops Kurira. Even concentrated effort by the initiates only seems to annoy him long enough to fire his thermo-breath at them.
  • Kaiju: Stands at the same 50-meter/164-ft height that Godzilla was first portrayed as.
  • Knight of Cerebus: Before he appeared, the roleplay activity up until then was a battle royale between the initiates and the Grimm that the initiates were going to win. Then he shows up, and ending Initiation becomes a matter of the initiates running for their lives against a living force that they can barely even scratch, let alone harm. Kurira reminds the characters that the struggle against the Grimm is a war that cannot always be won with battle, but with simply surviving until the next day.
  • Never Found the Body: Ozpin even says outright that he isn't dead when he's sent falling down a ravine.
  • Only Mostly Dead: How the ancient hunters left him long ago. He appeared to be dead to the extent that mankind even built a temple over his body to celebrate his death.
  • Sealed Evil in a Can: Until the initiates woke him up.

     The Weapon Girls 
A group of girls, taken and experimented on by Dr. Francisco Steiner. They were sent out to attack the Lover's Day parade, and later the Noble council. They are Luna's greatest weapons.

Tropes Associated with all three

Alice Goldflame (Alpha-One)

First seen during the attack at the Lover's Day festival. She appears to be the most mature of the group. Her ability appears to be telekinesis. Attacks MIND in the New Weapon plot.
  • Determinator: She will protect her sisters at all costs.
  • Mama Bear: Hurt the other girls — especially Beth — and you get force-choked by her. Lucas learned that the hard way...
  • The Three Faces of Eve: Most closely matches the wife aspect, seeing as she's the closest to a mother figure the girls have.

Beth Silvertongue (Beta-Two)/Beth Jade

First seen during the attack at the Lover's Day festival. She appears to be the youngest of the girls. Attacks team JWCK during the New Weapon plot. She was later taken in and adopted by Francesca Jade.

Carol Bronzearm (Gamma-Three)

First seen in the attack at the Noble Meeting. Her ability is to copy anyone's Semblances and Weapons. Attacks team DRKR. She has a strange fixation on Lucas...

    Urujauni Ukungu 

Played by Eventua

A young warrior from the Third Court of Atlas, sent by her father as a symbol of their people's strength, on a quest to become 'the best huntress in the world'. She's skilled and experienced, having trained since her early years, but is extremely arrogant and appears to have been woefully misinformed - among other things, she wasn't told there would be partnerships or teams.

On Lover's Day, after having only been a student for one week, she leaves after being confronted over her behavior. Her fate remains unknown, but she may one day return...

Formerly partnered with Pius Ashen-Nobel, and originally the second in command to team JUMP.


Associated Tropes:

  • Accidental Misnaming: Happens a lot due to the fact that most people can't pronounce her name, up to and including many members of staff. This applies out of universe, too, even though her name is just spelled out.
  • Achilles in His Tent: After one too many moments of feeling unwanted, useless, or surrounded by people who are stifling her potential she decides to just... go. She doesn't say another word, and leaves.
  • Affectionate Nickname: U-Money, originally used out of universe by the GM before being adopted in universe by Ayers, who uses it so much that Davros has given her a new nickname based on the assumption that U-Money is her actual name. Ultimately inverted, in that the only students where there's something resembling a two-way friendship with her don't use a nickname, and instead just call her Urujauni, or occasionally Uru.
  • Badass Boast: Seems to be fond of making these. Unfortunately for her, they have a tendency to get ignored and/or be followed by her failing miserably.
  • Badass in Distress: Has happened a couple of times, just in Initiation. Hopefully, it's just temporary until she learns to work with her team.
  • Boring, but Practical: Relatively, considering the setting. Yes, it has no ranged capability and basically switches between 'shield mode' and 'stabby-smacky mode', but she's slain countless Grimm with it and it provides enough durability and power in melee to give her time and room to use her Semblance.
  • Cast from Hit Points: While a person using their Semblance can physically and mentally wear out a person, Urujauni's extreme reliance on her Semblance means that she frequently pushes herself to the breaking point in order to achieve victory.
  • Deadly Lunge: A favorite tactic of hers is to suddenly close the distance to her target, A Modest Death extended to its full effect - with it, she can even then latch on and use her Semblance to truly deadly effect.
  • Fantastic Racism: Seems to have suffered varying degrees of this on her way to Beacon, prior to the roleplay, due to her heritage as someone of Atlas. Considering that most of the population of Vale are light-skinned and most Atlatians are dark-skinned, though, it puts just how 'fantastic' it really is into question.
  • Foreign Exchange Student: From the Third Court of Atlas, specifically.
  • Glacier Waif: Is the shortest of the main cast and hardly looks like a bruiser, but her weapon allows her to effectively outlast attacks that would crush most foes (so long as she actually manages to block said attacks, of course).
  • Glory Seeker: By far her most defining trait. That said, the degree to which she's willing to go for it borders almost on that of a Glory Hound.
  • Jerk with a Heart of Gold: She may have been generally unpleasant to everyone around her, but when Jack was bleeding on the floor she didn't hesitate to try and help. Her reaction to being saved from the Kaijin Grimm and her actions later on throughout Initiation also shows this.
  • Loners Are Freaks: Probably the biggest example in the RP so far. She had a nervous breakdown upon learning that they would be sorted into partners and teams, and nearly killed herself trying to exploit a perceived loophole in the rules, just so she might have been able to get away without serving on a team.
  • Mighty Glacier: Her overall fighting style is very much about shrugging off hits via her shield and sheer pig-headed determination, and then either using her Semblance at a distance or rapidly closing the gap to fight in melee.
  • Noble Fugitive: After she leaves, she finds herself pursued by the police - who even go so far as to open fire on her. Admittedly, she did resist arrest and left an officer to wander home through the Emerald Forest on his own with a broken leg.
  • Proud Warrior Race Guy: Brags endlessly about her achievements? Check. Obsessed with fighting Grimm? Check. Not so much from a 'race' of proud warriors, but, eh, close enough. To give some idea, she arrived at Beacon by riding in on a Nevermore she killed, followed by giving a loud proclamation of how awesome she was.
  • Psychic Nosebleed: Suffers these due to overusing her Semblance, and it reaches the point where she starts bleeding from her ears and eyes, too.
  • Screw This, I'm Outta Here: Chooses to leave Beacon and Vale on Lovers' Day, without even saying goodbye.
  • Shield Surf: Done at least once, though it didn't work very well.
  • Spin Attack: A method of attack that she seems quite fond of, using her own momentum along with her weapon to strike things with incredible, razor sharp force.
  • To Be a Master: Specifically, to be 'the best Huntress in the world' - her likelihood of success is probably about as likely as most examples of the trope, though, considering how absurd, meaningless and unverifiable said goal is.
  • Wolverine Claws: Its main combat function, outside of defense, is its three retractable spear blades, which function a lot like a giant, one handed version of this.

     Dex "Stinger" Serqet 

Played by: Dreigonix


Associated tropes:

  • Ancestral Weapon: Used to belong to Dex's father before he died.
  • Attack! Attack! Attack!: His favorite battle strategy.
  • Berserk Button: Dust help you if you insult Pius or any of Dex's other teammates in front of him.
  • Beware My Stinger Tail: As a scorpion Faunus, natch.
  • Blow You Away: He is able to use his Semblance to create tornadoes.
  • Catchphrase: His battle cry "<insert quip here>, STINGEEEEEEEEEEEERRR!"
  • The Determinator: Dex just does not give up. Not even after getting Force Choked several times in a row by Alice, or getting a blunt metal pole impaled through his arm. The reason for his nigh-inhuman determination is because his parents' final wish for him was to never, ever give up on becoming the hero he longed to be. Dex took that way farther than his parents likely meant.
    • His Semblance, which allows him to impart rotational momentum to objects.
    • His weapon's blade-spinning mechanism, as well as the gatling gun mode.
  • Helicopter Blender: A handheld version thereof, MADE OF CHAINSAWS.
  • I Call It "Vera": It is named after the Egyptian god of evil, Set. Fun fact: It is also a Shout-Out to the final level of Luxor 3, one of Dreigonix's favorite games as a kid.
  • Meaningful Name: His last name is a corruption of Serket, the Egyptian scorpion goddess.
  • My God, What Have I Done?: After brutally executing Priam by chainsawing his head in half, and realizing that he enjoyed killing him.
  • Wave-Motion Gun: The result of Dex using his Semblance to increase the barrel spin of the gatling gun to Mach speeds is a solid, devastating beam of Dust. However, this tires him out very quickly, so he tends to only use it to guarantee a victory when nothing else will.

     Raqib Grenitch 

Played by: Evii Paladin


Associated Tropes:

  • Bare-Fisted Monk: While not completely, Raqib is essentially as dangerous without his weapons as he is with them.
  • Blood Knight: When Raqib's in a fight, he enjoys it to the fullest. Especially if he doesn't like his opponent.
  • The Casanova: When not fighting, Raqib enjoys flirting and has a history of success with it, even if the PC ladies ain't biting.
  • Confusion Fu: While powerful in his own right, Raqib's fighting style lends himself to being unpredictable, due to moving along with his music more than anything else.
  • Dance Battler: Raqib fights primarily in the capoeira style, always listening to music to provide a beat.
  • The Nicknamer: If Raqib doesn't like you, you get a derogatory nickname! Odds are it'll end with Boy or Girl.
  • Verbal Tic: Has a tendency of calling people "my dear" or "my friend".

    Lumen Silverdine 

Played by: Teh Stanman
A young aspiring Hunter from Vale. Aggressive and hasty, yet almost always with a cheerful disposition, Lumen goes around picking fights 25/8. Was partnered with Belle during the Initiation and is now a part of Team BLAD.


Associated Tropes:

  • Attack! Attack! Attack!: How he claims to have beaten Seth, which is true enough, since he did charge straight into pistol fire.
  • Blood Knight: Picks fights with just about everybody, and is actually upset if the fight gets cancelled. Heck, he gets excited just by the idea of watching a fight.
  • Blow You Away: It can spray Dust through the blades to trigger an explosive whirlwind.
  • Boisterous Bruiser: Prone to hurling insults, both in and out of fights.
  • Catchphrase: Tends to let out an excited "WOO!" whenever something goes his way.
  • Gravity Master: His Semblance is the ability to shift the effects of gravity on himself. Useful in all sorts of ways such as climbing walls, accelerating in a certain direction, or jumping extremely high.
  • Hot-Blooded: Very passionate about fighting.
  • Perpetual Smiler: Almost always has a smile on his face. Unless he gets really angry. Which does not happen often.
  • The Nicknamer: Rarely calls people by their actual names.
    • Belle: Grease monkey, although he has moved on to call her by her actual name.
    • Seth: Cat-boy.
    • Gaston: Gasbag.
  • Swiss-Army Weapon: It's an exploding chakram on a wire that can transform into a Gatling-style rotary cannon... and also a yo-yo.
  • Trash Talk: Constitutes a good 50% of his dialogue.

Server 2

Beacon Academy

Team C_AW

    Charisse Scylatta 

Played by: amporiousrex


Associated Tropes:

Team MASK

    Ghatz Mienne 

Played by: Ignis Futurus


Associated Tropes:

  • Acrofatic: In a sense. He has a husky build, but it doesn't really affect his physical abilities much.
  • Allofthe Other Reindeer: Was shunned in his hometown, but seems to have dealt with it well.
  • Ambiguous Disorder: He has something wrong with him, considering some mood swings and lack of social grace.
  • Berserk Button: Among them:
    • People doubting his fighting prowess.
    • People forgetting about him.
    • Being forced into things, like talking to people.
    • Being called fat.
  • Big Ego, Hidden Depths: He acts tough, but is really scared and worried about failure at Beacon.
  • Blood Knight: He often rushes into a fight, just so he can kick some ass. It usually results in him getting hurt.
  • Brilliant, but Lazy: Having grown up in a scholarly town, his lack of ambition is part of the reason he was usually left alone.


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