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Teenage Mutant Ninja Turtles (2003) characters:
The Turtles and Splinter | Allies | The Foot Clan (The Shredder) | Other Characters | The Battle Nexus | The Ninja Tribunal Arc | Fast Forward

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https://static.tvtropes.org/pmwiki/pub/images/foot_logo.jpg
An ancient order of shinobi, assassains and spies dating back to medieval Japan that was founded and commanded by Ch'rell under the alias of Oroku Saki aka The Shredder. In present day, the Foot Clan has branches across the world, one of which is located in New York in order for Ch'rell to hunt down his arch-enemies, the Utroms.
  • Ancient Conspiracy: The Foot Clan was founded by the Shredder during the times of Medieval Japan. Since then, the organization has accumulated massive resources, which it uses to achieve its goals.
  • Avenging the Villain: The Foot are honor-bound to avenge the death of the Shredder, but agree to void the blood debt if the Turtles assist in bringing order to the New York branch.
  • Breaking the Fellowship: Over the course of the series, many members begin to leave the Foot. At the end of Season 3, both Hun and Baxter Stockman leave the Foot and proceed to work with the Purple Dragons and Earth Protection Force respectively. After Season 5, it's also implied that Karai and Chaplin also leave the Foot as they are no longer present in Back to the Sewers and even fight against The Remnant forces of the Cyber Shredder. Subverted in Turtles Forever, where Karai and Hun rejoin the Foot when Ch'rell gets freed from his imprisonment. And then leave it again...
  • Conservation of Ninjutsu: Ridiculously prone to this.
  • Cyber Ninja: The Cyber Foot Ninjas from Back to the Sewers.
  • Faceless Mooks: The rank and file ninja have virtually no defining characteristics.
  • Leitmotif: A sinister melody played on Japanese instruments is generally used to cue their presence.
  • Ninja: They're generally ninjas, trained by Shredder.
  • Offscreen Villain Dark Matter: Seems to have accumulated massive resources over the years, using it to fund its various operations, genetic research and robotics research. As the Foot Clan is reduced to The Remnant in Back to the Sewers, it has lost its immense power, however.
  • The Remnant: Are seemingly reduced to this during the 7th season, as they display none of the massive resources they had in earlier seasons. During Seasons 1-5, the Foot frequently used vehicles, mecha and scientifically created mutants. In Back to the Sewer, all that remains are Khan, a bunch of Foot Ninja and a digital clone of the Shredder. To add insult to injury, even Karai and Chaplin turned their backs to the organization.
  • The Syndicate: The Foot Clan has a large influence on the New York criminal underworld, having many criminal operations and immense power over many criminals, to the irritation of other criminal organizations. As soon as the Foot gets weakened, a massive gang war is fought over the control of New York.
  • Sigil Spam: The Foot seems to really like putting its logo everywhere: on Shredder's headquarters, on the Foot Ninjas, in its illegal and legitimate operations. The logo usually serves as a Wham Shot, indicating that whatever is happening, the Foot is in some way involved.

Leaders

    The Shredder / Ch'rell / Oroku Saki 

The Shredder / Ch'rell / Oroku Saki

https://static.tvtropes.org/pmwiki/pub/images/shredder1.png
See his real appearance

Voiced by: Scottie Ray Foreign VAs

"You speak my name, but you do not know me! I am Ch'rell, Oroku Saki, Duke Acureds, the one TRUE Shredder! I am a destroyer of worlds, and I FEAR NO ONE!"

The leader of the Foot Clan, who works on various criminal operations. He's by and large the most personal and prominent nemesis of the heroes, and the most recurring one.


    The Cyber Shredder 

Cyber Shredder

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_03_14_135245.png

Voiced by: Scott Rayow (credited as Scottie Ray)

"I LIVE!"

A digital copy of the Utrom Shredder's memories that were stored away until Viral, another of the Turtles' villains, tried to absorb it. Instead, the digital engram absorbed her instead, and thus the Cyber Shredder was born. He becomes the new leader of the Foot Clan Remnant and wants to escape Cyberspace.


    Karai 

Karai

https://static.tvtropes.org/pmwiki/pub/images/karai.png
Click to see her as the new Shredder

Voiced by: Karen Neill Foreign VAs

"Now, I came here to discuss a matter with you. And discuss it we shall, with or without your leader. It is your choice."

The Shredder's adopted daughter and a high-ranking member of the Foot Clan. Unlike her father, she fights with a code of honor and even grows to respect the Turtles (specifically Leo). After Ch'rell's defeat and exile in the third season finale, she takes up the mantle of the Shredder and vows to take revenge on the Turtles.


  • Adaptational Villainy: Karai in the source material never truly became an enemy to the Ninja Turtles and never really engaged them in battle either. In the 2003 series, even as a Token Good Teammate to the Foot, she's fought the Turtles a few times and by the time of the fourth season, is actively trying to hunt and kill them.
  • Affably Evil: For the majority of the series, she is this. She is genuinely polite, honorable, and frequently allies herself with the turtles to stop a common threat. She does briefly lose this in Season 4 where she Took a Level in Jerkass, but she goes back to being affable, honorable, and polite from Season 5 onward.
  • Ambiguously Evil: Until Season 4. She goes back to this in Season 5 onward however.
  • Anti-Villain: Rarely holds any enmity towards the Turtles, fighting them on Shredder's orders.
  • Avenging the Villain: Her motivation for fighting the Turtles after they defeated Shredder.
  • The Bad Guy Wins: "Scion of the Shredder" has Karai seemingly killing Master Splinter and all but one of the Turtles (Leo), as well as destroying their lair. By the next episode it's revealed that they all survived, however.
  • Benevolent Boss: When she takes over the Foot Clan, she treats them, especially Chaplain, quite well. This in contrast to her father whose leadership mostly consisted of harsh words and threats.
    • Bad Boss: While a Benevolent Boss to the rest of the Foot Clan, she treated the Foot Mystics more along the lines of weapons and constantly ignored their opinions, saying that since she had the Heart of Tengu, they would do whatever she pleased. It didn't work that well in the long run, since this led the Mystics to turn on her to bring their true master Back from the Dead.
  • Broken Bird: In Seasons 4 and 5.
  • Cain and Abel: She and Hun are basically adoptive siblings but Hun hates her and often tries to sabotage her in order to make her look bad in front of their "father", the Shredder.
  • Co-Dragons: After her introduction, she shares the role of The Dragon with Hun.
  • Composite Character: Karai was a member of the Foot Clan who appears after Shredder's death, in this version, she also appears as Shredder's adopted daughter, inspired by Pimiko, Shredder's daughter in the Image comics.
  • Contrasting Sequel Antagonist: In Season 4, after taking the role of the Shredder, she's much more active in hunting down and murdering the Turtles, to the point that she destroys their lair and most of their vehicles in the process, rather than being as passive as Ch'rell. However, she lacks Ch'rell's cunning and her hotheaded tactics cause the Foot Mystics to respect her less than her predecessor.
  • Corrupt Corporate Executive: Once she takes over her father's enterprise.
  • Daddy's Little Villain: She is the Shredder's foster daughter.
  • Dark Action Girl: Can usually take any one of the turtles head to head, though not all four like Shredder frequently can.
  • Demoted to Dragon: Originally in the comic, Karai was a Foot Clan commander on the same level as the Shredder, sent by their mutual commanders in Japan to clean up his messes.
  • Demoted to Extra: She was a prominent supporting character from her introduction in the second season onwards. But come Fast Forward, she only appears once as part of a made up story to teach the Turtles a moral lesson on knowing too much about their own futures. And in Back to the Sewers, she only appeared in the final episode without any lines. It wouldn't be until Turtles Forever that she would come back to any kind of prominence.
  • Dragon Ascendant: In Season 4. After Shredder's defeat, she takes the mantle for her own.
    • She re-assumes her role as co-dragon in Turtles Forever.
  • Dude Magnet: She's won the hearts of many for her beauty and fierce fighting skills, the nerdy Abhorrent Admirer Dr. Chaplin, and the conventionally stoic Agent Bishop, who can't help but send lecherous comments her way when they interact. Even Casey Jones comments on her good looks in the City At War trilogy, despite trying to kick her butt earlier.
  • Enigmatic Minion: Her loyalties before Season 4 were one of the most confusing and complex threads in the entire series.
  • Evil Counterpart: To Leonardo. Both have strong senses of honor and are their master’s most loyal and skilled disciple. Her Cain and Abel realtionship with Hun, who happens to be Raph's Evil Counterpart also reflects this.
  • Freudian Excuse Is No Excuse: In "Mission of Gravity", when Leo asked Karai to stop serving the Shredder, she refused, and justified this by asking him and his brothers if they could abandon their father Splinter, if they knew he was evil. A few episodes later, Mike teamed up with a team of alternate universe versions of himself and his brothers who were fighting against an Evil version of their father, Splinter. This shows that Karai has no excuse for following the Shredder, knowing he is evil.
  • Good Colors, Evil Colors: A very subtle one occurs in Season 4. Normally she wears pink lipstick, but for "Prodigal Son" she wears red lipstick, symbolizing her crossover into evil when she believed she's killed the Turtles. After Leo defeats her, the next time we see her, she's gone back to the pink lipstick, showing she's not so evil and such a threat anymore, although she still holds a grudge against the Turtles and has a surveillance van parked outside April's home in order to attack the Turtles if they try to contact her. And when she attacked the Turtles and Splinter, she still had pink lipstick.
  • Heel–Face Turn: Though it doesn't happens until Season 5.
  • Holding Hands: Karai does this to Chaplin at the end of Season 5.
  • Hooked Up Afterwards: Impied but never confirmed after the Season 5 finale hand-holding.
  • Interspecies Adoption: Is a human raised by an Utrom (in a human suit).
  • Kimono Is Traditional: In the Back to the Sewer finale, she wears a kimono to Casey and April's wedding.
  • Leitmotif: A serious and low-key theme played on Japanese instruments.
  • Legacy Character: She becomes the Shredder after Ch'rell is written out, though he later comes back and reclaims the title.
  • Maybe Ever After: The end of the fifth season sees her take Chaplin's hand as they walk off together. The next time we see them, they're attending Casey and April's wedding, and after that Karai appears alone in Turtles Forever, leaving it ambiguous as to what exactly is going on for them.
  • My Master, Right or Wrong: This is the struggle that Karai faces in the second and third seasons with her loyalty to her adoptive father, the Shredder, clashes with her more noble instincts. One of the forms this clash takes is in her reluctance to kill the Turtles, who had agreed to help her restore the New York Foot in exchange for ending the syndicate's vendetta against the Turtles. While the agreement was made under false pretenses — it was made under the assumption that the Shredder was dead and that Karai would be leading the Foot, which Karai knew was not the case — she still felt compelled to keep it, despite her father's wishes.
  • No, You: Karai's not very good at trash-talking. She does this several times to the Tengu Shredder.
  • The Not-Love Interest: She shares a lot of screen time with Leonardo. They fight. They talk things out. Karai helps Leonardo and the Turtles out on several occasions and is reluctant to kill him when she has the chance. Leo gushes over how Karai is such a noble and honorable person. They go back-and-forth, with Leo trying to convince her to stop following the Shredder. Everything about their relationship plays out almost exactly like a Dating Catwoman romance story, except it doesn't get romantic and Karai eventually is implied to become an Official Couple with Dr. Chaplin.
    • This is lampshaded in Rogue in the House Part 2. Leo insists that Karai is honorable, unlike the Shredder, but she not only betrays the turtles, she is asked to personally execute them. When she arrives, Raph taunts Leo, but instead of the standard "Hey Leo, it's your girlfriend" remark, he says "Hey Leo, it's your buddy", indicating their platonic relationship.
  • Red Eyes, Take Warning: When she's wearing the Shredder's helmet.
  • I Reject Your Reality: She was raised to think all Utroms other than Ch'rell were vile and wrongly treated him. Seeing his crimes from before coming to Earth on a screen and that he murdered Splinter's master Yoshi doesn't at all make her see she was lied to her whole life and she still sees him as her father even after he went as far as to knock her out when she refused to let him kill the Turtles. It takes him willing to destroy the entire multiverse if it means killing the Turtles for her to stop denying the truth.
  • Related in the Adaptation: She was unrelated to the Shredder in the original comics, but is his adopted daughter in this series.
  • Secret-Keeper: Is the only one of the Foot Clan who knows the Shredder’s true identity.
  • Shoulders of Doom: As Shredder.
  • Spikes of Doom: As Shredder.
  • Tin Tyrant: When she takes over the Shredder's mantle.
  • Token Good Teammate: Unlike most of Shredder's minions, she is shown to possess a code of honor and shows an aversion to Shredder's sadistic tendencies. She even develops mutual respect with Leonardo and was reluctant to fight him in the "Rogue in the House" arc.
  • Took a Level in Jerkass: In Season 4, after the exile of Ch'rell. She gets better in Season 5 and only antagonizes the Turtles again when the Utrom Shredder returns in Turtles Forever. After he goes absolutely insane and tries to destroy The Multiverse in his vendetta against all Teenage Mutant Ninja Turtles, she makes a permanent Heel–Face Turn and tries to stop him.
  • Tyke-Bomb: An orphan found and adopted by the Shredder at an early age, he turned her into one of his most loyal and capable lieutenants. The Shredder, surprisingly enough, turns out to be a rather good parent (at least from her account) and the ensuing loyalty she feels to him is at the core of her character arc.
  • Undying Loyalty: This is what prevents her from making a Heel–Face Turn for most of the series. She genuinely respects the Turtles, almost has a friendship with Leonardo and knows to some extent that the Shredder's motives aren't exactly pure, but due to the role he played in her life, she feels like she owes him, and stays by his side no matter what. Even when he actually is defeated, she ends up blaming the Turtles for it and going on a Roaring Rampage of Revenge against them. Eventually, it takes the Shredder trying to destroy The Multiverse (him and her included) to make her leave him once and for all.
  • Unwitting Instigator of Doom: Her poor treatment of the Foot Mystics eventually results in them betraying her, which not only ends up inconvenient for her, but also results in the Tengu Shredder being resurrected.
  • Villain with Good Publicity: Much like her father, she's seen as a savior of New York after the Triceraton invasion, though she's much, much more heroic than him.
  • Wild Card: Due to her sense of honor clashing with her allegiance to her father, she has worked with the Turtles as much as she has fought against them.
  • Worthy Opponent: To the Turtles in general, but typically to Leo.

Associates

    Hun 

Hun

https://static.tvtropes.org/pmwiki/pub/images/hun.png

Voiced by: Greg Carey (Seasons 1-4, Back to the Sewer), David Zen Mansley (Season 5, Fast Forward) Foreign VAs

Hun: Oh crud!

A tough, hulking gangster who acts as the leader of the Purple Dragons and an ally of the Shredder. He deeply despises freaks, especially the Turtles. Hun had extreme loyalty to the Shredder, which was broken when he discovered that Shredder himself is an alien freak. After this, he left the Foot and decided to transform the Purple Dragons into a powerful criminal syndicate. Due to this, he's no longer affiliated with the Foot and his page can be found here.

    Master Khan 

Master Khan

https://static.tvtropes.org/pmwiki/pub/images/screenshot_2021_03_14_141145.png
Master Khan with several Cyber Ninjas

Voiced by: Sean Schemmel

A highly skilled Foot Ninja who tries to bring the Clan back to its former glory in Season 7, and who becomes Cyber Shredder's agent in the real world.


  • Ambiguous Situation: Many believe that Khan is a former Foot Elite. Aside from having the same voice, being just as fast, and theme music as them, there's very little evidence to support this theory, given his different skin tone, more frail physique, lack of red eyes, and quasi-mystic teleportation techniques.
  • Animal Motif: The dragon—fitting, since he's also The Dragon.
  • Arch-Enemy: Becomes a secondary one to Casey. Though Hun is always the more prominent example, Casey has a lasting grudge towards Khan over being an Evil Mentor, which makes their encounters more personal than they would've been otherwise.
  • Convenient Replacement Character: Essentially only introduced in Back to the Sewers to replace Karai as the acting leader of the Foot, since it's heavily implied that she left with Chaplin after the Season 5 finale
  • Diminishing Villain Threat: In his introduction, he's a seemingly supernaturally strong and fast foe who's too much for the Turtles and took credit in the Bad Future for killing them. As the season went on, however, he became steadily less threatening, with Michelangelo and Donatello being able to fight him off in "Identity Crisis" and Raphael defeating him in one blow during "City Under Siege".
  • The Dragon: To Cyber Shredder.
  • Evil Mentor: He is first seen running a martial arts school, whose students include Casey.
  • Evil Redhead: He has nice long mane of red hair, and is a deadly Foot assassin.
    • Though his hair is most likely dyed, considering how rare it is for Japanese to have red hair.
  • Flat Character: He doesn't serve much purpose besides being the Cyber Shredder's right-hand man, with his only motivation being to restore the Foot to its former glory.
  • Hero Killer: In the Bad Future where the three Shredders wage war with each other, Khan takes credit for killing the Turtles. They're not happy to meet him for real once back in their true time period.
  • Large Ham: Almost always speaks with a bombastic tone of voice and pretty much yells most of his dialogue.
  • Lean and Mean: He is very frail and violent.
  • Mysterious Past: Virtually nothing is known about Khan and how he came to be with the Foot.
  • Stronger Than They Look: Incredibly frail he may be, it doesn't stop him from putting up a good fight.
  • Suspiciously Similar Substitute: Some have found him to be one to Tatsu, Shredder's right-hand man in the 1990s films.
  • Undying Loyalty: Even after the Foot essentially dissolved after Season 5, he still trained ninjas to prepare for the return of the Shredder.

    Baxter Stockman 

Baxter Stockman

https://static.tvtropes.org/pmwiki/pub/images/stockman.png

Voiced by: Scott Williams Foreign VAs

Stockman: Ah, Miss O'Neil. So brilliant, yet so naïve.

An amoral but brilliant scientist, who worked for the Foot Clan. Due to his multiple failed attempts to betray the Shredder, he was constantly mutilated, losing his body in the process. He eventually betrayed the Foot successfully and later joined Bishop's Earth Protection Force. Due to this, he's no longer affiliated with the Foot and his page can be found here.

    Dr. Chaplin 

Dr. Chaplin

https://static.tvtropes.org/pmwiki/pub/images/chaplin_1.png

Voiced by: Zachary Mastoon Foreign VAs

A young scientist who becomes the head of the Foot's science department in Season 3.


  • Always Someone Better: Is this to Stockman. Stockman spends multiple episodes designing ways to kill the Turtles, Chaplin nearly succeeds in his debut with his Nigh-Invulnerable Mecha-Mooks, which were only stopped thanks to sabotage by Stockman.
  • Amazon Chaser: A look at his Amazonian Blade Bots makes it clear that a large part of his crush on Karai rests on her ability to kick ass.
  • Ascended Fanboy: He is positively ecstatic to be working with his personal hero, Stockman.
  • The Bus Came Back: After being absent in Season 4, he returns in Season 5 as Karai's lieutenant.
  • Chuck Cunningham Syndrome: Though he and Karai left the Foot together and he was still by her side in Season 7, he is entirely absent in Turtles Forever when Karai goes back to serving Ch'rell.
  • The Dragon: Karai's lieutenant in Season 5.
  • Fantastically Indifferent: What's his reaction to finding out his boss is an alien? He thinks it's "wicked cool".
  • Foil: To Stockman. While Stockman is sarcastic and his plans fail all the time, Chaplin is very friendly and his creations (the Amazonian Blade bots) were nearly victorious with eliminating the Turtles. The only reason they failed was because Stockman sabotaged them.
  • Improbable Age: Although the art style makes it somewhat hard to determine just how old he is, the various comments made about it suggest that he is either a teen or barely in his twenties when he debuts, which makes him rather young for a doctor and way too young for a department head.
  • Maybe Ever After: He leaves Season 5 holding Karai's hand but we only see one more voiceless cameo from him in the Grand Finale that doesn't really provide any clarity as to whether or not they got together.
  • Mythology Gag: He looks like the 1987 human Baxter Stockman, sharing the same wardrobe, with the only difference being his hair color being red, which is derived from the 1987 toyline version of his fly form (with his hair remaining blonde in the show itself).note 
  • Nice Guy: Despite working for the Shredder, he's extremely friendly and enthusiastic.
  • Older and Wiser: By Season 5 he's still pretty dorky but he's generally much more mellow and comes across as much more experienced.
  • Punch-Clock Villain: He's not evil at all, just on the wrong side and loyal to Karai.
  • Sarcasm-Blind: He never picks up on Stockman's insults.
  • Took a Level in Badass: In Season 3, he's your typical geeky scientist who rarely goes out in the field and needs support when he does. In Season 5, he's muscled up and personally leads the mooks against a horde of demons.

    Yin and Yang 

Yin and Yang

https://static.tvtropes.org/pmwiki/pub/images/yin_and_yang.png

Two Foot Ninja who act as the bodyguards and personal assistans of Karai.


  • Ambiguously Evil: Since they're part of the Foot Clan, they are enemies and their skills make them quite dangerous, but never antagonize the turtles after the City At War arc, not even when Karai takes control of Shredder's legacy.
  • All There in the Manual: Sort of. Their names are never revealed in the series and in any official external media, though Peter Laird has suggested calling them Yin and Yang.
  • Bald of Evil: It's uncertain how evil the short one is, but he's certainly bald.
  • Big Guy, Little Guy: Self-explanatory. They differ in size, but both are quite intelligent.
  • Bodyguarding a Badass: They are the bodyguards of Karai, who, in "City at War, Part 2", is shown to be capable of kicking both the Turtles' and Casey's butts.
  • Purple Is Powerful: They are more capable than the standard Foot Ninjas and their outfits are purple.
  • Use Your Head: The shorter bodyguard defeats Casey with a head-butt.
  • What Happened to the Mouse?: After their appearance in "Enter the Dragons, Part 1", they are never seen again.
  • The Worf Effect: They're out of the turtles and Casey's league when they first appear, though not necessarily a curb stomp, but are weirdly easily dealt with by the Foot Guard, that the turtles are able to take down.

Foot Divisions

    Foot Ninjas 

Foot Ninjas

https://static.tvtropes.org/pmwiki/pub/images/foot_ninjas.png

The standard ninjas of the Foot Clan. They are pretty weak when fought alone, but can quickly overwhelm their opponent when they attack them as a group.


  • Conservation of Ninjutsu: As the series went on and they became less of a threat, this inevitably took into effect.
  • Dark Is Evil: They are clad in black clothing.
  • Highly-Visible Ninja: Averted, as they behave like actual ninjas, utilizing stealth to their advantage.
  • Mook: They are the standard mooks of the Foot Clan.
  • Ninja: Obviously.
  • Took a Level in Badass: Inverted. In the first episode, they nearly managed to defeat the Turtles, which forced the heroes to retreat. But as the series went on, they became less of a threat. By "The Way of Invinsibily", the eighth episode of the series, the Shredder has already begun to look for different methods in taking out the Turtles, which led to Stockman "creating" the Tech Ninjas.
    • Played straight in Season 4, where Karai becomes the new Shredder and reorganizes the entire Foot Clan. They become a much bigger threat than they were before and give the Turtles a run for their money. Raph comes out of a fight with just three of them exhausted and falling to his knees.
    • Also played straight in Turtles Forever where most of the Foot Ninja are mutated into an entire army of humanoid animals, including Tokka and Rahzar and other mutants, who end up attacking New York city and the Turtles have to get special anti-Technodrome gear from the 1987 universe in order to take them down.

    Foot Tech Ninja 

Foot Tech Ninja

https://static.tvtropes.org/pmwiki/pub/images/foot_tech_ninjas.png

Foot Ninjas who are equipped with special cybernetic suits. Their suits not only enhance their abilities, but also grant them invisibility.


  • Ambiguously Human: In "The Way of Invinsibility", Stockman talks about creating them but he could just be talking about their suits. Raph and Casey also say that they are not human. Also, some are seen with bandages or appear to show human emotions across the same episode and others.
  • Clothes Make the Superman: Their suits enhance their physical abilities and allow them to be invisible.
  • Combat Pragmatist: They would do anything in order to achieve victory. One of them even piloted a vehicle against the Turtles.
  • Cool Mask: With almost bug-like eyes.
  • Establishing Character Moment: In "The Way of Invisibility", Stockman introduces them to the Shredder, explaining their abilities and strengths.
  • Invisibility Cloak: Their suits allow them to be invisible. This is also what makes them more challenging than the regular Foot Ninjas.
    Casey: Cloaking device? What are they, Klingons?
  • Turned Against Their Masters: A variation, as Stockman is implied to have created just their suits. At the end of "The Way of Invisibility", two Foot Tech Ninjas drag Stockman off to get "punished" on Shredder's orders

    Foot Elite Guard 

Foot Elite Guard

https://static.tvtropes.org/pmwiki/pub/images/foot_elites_with_cool_hats_6.png

A specialized division of the Foot. They are the elite ninjas of the Foot and the Shredder's personal body guards and lieutenants.


  • Avenging the Villain: After the Shredder's apparent death at the hands of the Turtles, the remaining Elites swear a vendetta against both them, the factions of the Foot and other gangs now fighting for control over New York.
  • A Day in the Limelight: They got a little more focus in the "City at War" arc as they try to regain control of the city for themselves.
  • All Asians Wear Conical Straw Hats: They all wear conical hats.
  • Conservation of Ninjutsu: There are only four of them and they are by far the strongest of the Foot Ninjas. In their first appearance, they completely beat up Leo and in a later episode, it took the combined efforts of all of the Turtles in order to take them out.
  • Diminishing Villain Threat: In the first season, they're deadly fighters who destroy Leo in a fight and are possibly second only to the Shredder in threat level. From the second season onwards, they're still capable fighters but never inflict another defeat on the Turtles again and sometimes they receive an Elite Mook equivalent of The Worf Effect against people like Bishop or the Tengu Shredder to emphasize how skilled or dangerous the later enemies are. The only notable exception to the Elite getting Worfed by newer villains occurred during the "City At War" three-parter where they beat down Karai's elite soldiers from Japan who were good enough that they were able to defeat the Turtles when they initially appeared.
  • Dragon Ascendant: With Hun leaving for the Purple Dragons, the Foot Elite are left as the highest ranking commanders of the Foot Clan after the Shredder's apparent death in "Secret Origins".
  • The Dreaded: Becomes this to Leonardo after the savage beatdown he receives at their hands. They are not present in the comic book version of the storyline.
  • Elite Mook: They serve as the absolute best fighters of the Foot, second only to Shredder himself.
  • Enemy Civil War: They strike at all parties involved in the war over the New York underworld, including the Japanese Foot.
  • Establishing Character Moment: In the very same episode they're introduced, they savagely beat down Leo to the point he's nearly dead. Also, they later completely ransack April's antique store. All of this establishes them as formidable foes and The Dreaded to the Turtles, especially to Leo.
  • Flat Character: None of them really have any character traits beyond their blind loyalty to the Shredder. In the cartoon, each Elite has a unique weapon, but that's about it.
  • Knight of Cerebus: Much like the Shredder himself. Whenever they appear, the Turtles treat them as serious opponents who are definitely capable of killing them. Or at least that was the case in Season 1, after which the Turtles became better at fighting them.
  • No-Holds-Barred Beatdown: Savagely beat up Leo, leaving him nearly dead.
  • Red Eyes, Take Warning: All of them have red eyes.
  • Spared by the Adaptation: Barring the uncertain question of whether or not they eventually got killed by the Tengu Shredder, the Foot Elite in this series don't die at the hands of the Turtles during the City at War story, unlike their Mirage counterparts, and go on to become recurring villains until the fifth season.
  • Uncertain Doom: In the fifth season, they're taken down by the Tengu Shredder and are never seen again, not even during Fast Forward or Back to the Sewers. Whether they died or not is never adequately answered.
  • Undying Loyalty: They are blindly loyal to the Shredder. This is exaggerated, as after his apparent death, they fight against everyone, including Karai, who came in order to stabilize the Foot and become its new leader before Shredder's resurrection. They only became loyal to her after she kicked their asses in a fight.

    Foot Technicians 

Foot Technicians

https://static.tvtropes.org/pmwiki/pub/images/foot_technicians.png

The scientists and technicians of the Foot Clan. They are responsible for the advanced technology of the Clan, but they are rarely seen in combat.


  • Bald of Evil: All of them are bald
  • Eyeless Face: Their eyes are obscured by their visors.
  • Omnidisciplinary Scientist: They are responsible for the technology of the Foot Clan, but they are also specialized in genetic engineering, as seen in "Notes from the Underground, Part 1".
  • One-Way Visor: Their visors conceal their eyes.
  • Took a Level in Badass: Throughout most of the series, they are largely useless in combat and are protected by the Foot Ninjas. When Karai reorganizes the entire Foot Clan in Season 4, various Foot Technicians are seen piloting mini mechs.
  • Uncertain Doom: The two Foot Technicians from "Darkness on the Edge of Town" are taken by Hun at the end of the episode. It's unknown if they were killed, simply detained or mutilated like Stockman.
  • You All Look Familiar: All of the Foot Technicians, with the exception of the one from "Notes from the Underground Part 1", look identical.

    Foot Mechs 

Foot Mechs

https://static.tvtropes.org/pmwiki/pub/images/foot_mechs.png

Robotic soldiers and duplicates who are specialized in combat. They were created by Baxter Stockman.


  • Arm Cannon: One of them has a laser cannon.
  • Canon Immigrant: A Foot Mech first appeared in the TMNT 2003 game as a boss called "Foot Gunner" before making a proper debut in the actual series.
  • Cyber Cyclops: All of them have one eye. The duplicates, however, have two.
  • Evil Knockoff: Several of the Foot Mechs were designed to resemble various influential figures like the US president and the prime minister of England. There was also a robotic copy of Splinter, who was created to infiltrate the Turtles and take them out.
  • Handicapped Badass: Several of the Foot Mechs are incomplete but fight anyway with ones without a head and with only one complete arm still putting up good fights.
  • Katanas Are Just Better: One of them uses a katana.
  • Mecha-Mooks: Obviously. They are robotic soldiers and robotic duplicates of people (like the mayor and the president).
  • Shock and Awe: The headless Foot Mech can deliver electric shocks to anyone it touches.
  • Uncertain Doom: The Foot Mechs are all apparently destroyed in "Rogue in the House, Part 2", but do make two reappearances in the show (both were dream sequences but one was Dreaming of Things to Come), making it possible that some were salvaged from the wreckage of the ship, such as the headless one which just fell into the water and the one with the laser cannon (he was ripped in half, but this was a fate another Foot Mech had remained functioning after earlier).

    Amazonian Blade Bots / Karai Bots 

Amazonian Blade Bots / Karai Bots

https://static.tvtropes.org/pmwiki/pub/images/amazonian_blade_bots.png

Robots who are specialized in combat and were made in the likeness of Karai. They were created by Dr. Chaplin in Karai's likeness and were used in a plan to take out the Turtles.


  • Amazon Brigade: They are a group of robots, who are based on Karai.
  • Establishing Character Moment: At the beginning of "New Blood", they are tested in a fight against Karai. Then they proceed to kick her butt.
  • Fembot: All of them are based on Karai.
  • Hero Killer: In "Same As It Never Was", they overwhelm and slay Future Mikey.
  • Mecha-Mooks: They are robots made to resemble Karai. Needless to say, they are far tougher and more powerful than the Foot's previous Foot Mechs.
  • Naginatas Are Feminine: One of them carries a naginata, though Donatello later picks it up since his bo staff got broken in half earlier by a chainsaw.
  • Nigh-Invulnerable: They survive explosions, being flooded, falling in the water, strikes from the Turtles and they just keep coming.
  • Near-Villain Victory: They were nearly victorious in killing the Turtles. The only reason they failed was because Stockman sabotaged them.
  • Robot Me: Chaplin deliberately designed them to resemble Karai.

    Shredder Mutants 

Shredder Mutants

https://static.tvtropes.org/pmwiki/pub/images/shredder_mutants.png
Click to see them out of the shadows

Hideously mutated clones of the Shredder, dressed in modified Shredder armor and trained to work as elite Foot soldiers.


    Foot Mystics 

Foot Mystics

https://static.tvtropes.org/pmwiki/pub/images/foot_heralds_before.png

Voiced by: Sean Schemmel (Earth, Fire, and Metal Mystics) and Brian Maillard (Wind and Water Mystics)

Powerful beings who possess mystical powers. After Ch'rell's defeat, they are infuriated at Karai who disrespects and mistreats them. They eventually leave the Foot in order to resurrect their real master - the Tengu Shredder. Due to this, they are no longer affiliated with the Foot and so their page can be found here.


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