Follow TV Tropes

Following

Characters / Smite Slavic Pantheon

Go To

This page is for the Slavic Pantheon deities that are playable in Smite. The entirety of any God's lore can be found on the official Smite website.

Main Page | Greek | Egyptian | Norse | Chinese | Roman | Mayan | Hindu | Japanese | Celtic | Slavic | Voodoo | Polynesian | Arthurian | Yoruba | Great Old Ones | Babylonian

    open/close all folders 

General Tropes

    Slavic Pantheon General Tropes 
https://static.tvtropes.org/pmwiki/pub/images/smite_slavic_banner.png
Slavic Pantheon banner artwork
https://static.tvtropes.org/pmwiki/pub/images/smite_slavic_trademark.png
Slavic Pantheon trademark icon
The deities and mythological characters of Eastern and Southern Europe which are playable in SMITE. The Slavic Mythology page deals with and can provide beneficent information about their real world counterparts.
  • Egocentric Team Naming: The symbol of the pantheon is the axe of Perun. True, Perun is the Top God and all Slavic people agreed his word is law, however having an entire pantheon centered after a single deity isn't considered a good thing especially when the Slavs already have plenty of other names and symbols that could have been used here instead. The addition of Baba Yaga doesn't even change that.
  • Hijacked by Jesus: Seeing as how few records of Slavic mythology have survived and all of them were written by Christian scholars, this trope is inevitable. The first god thus far is clearly modelled after a Christian version of a devil/demon, further enforcing the trope. However Baba Yaga doesn't have a Christian counterpart.

Warriors

The Slavic Pantheon has no Warriors so far.

Guardians

The Slavic Pantheon has no Guardians so far.

Mages

    Baba Yaga, Witch of the Woods 
https://static.tvtropes.org/pmwiki/pub/images/smite_babayaga_default_card.png
"Don't be scared. The forest won't bite. It is afraid I will bite back."

Voiced by: Linda Young (Original), Maura Vincent (The Elder Djinn)

Baba Yaga is a mystery wrapped in an enigma and encased in a shell of incomprehensibility, a being who is often approached by those who seek her aid, but this assistance rarely comes without a price, if at all.

In combat, Baba Yaga is a Mage goddess whose unpredictable nature extends to her fighting style. While her opponents find it near impossible to see what tricks she has up her sleeve, she always knows what's coming next.

  • Her passive, Creeping Cabin, sees her chicken legged cabin roam around the map in a semi-random fashion as it follows Baba Yaga around. As time passes, it accumulates essence from the environment and enemy gods that get too close, which Baba Yaga can use to collect stacks for items that can evolve, such as the Book Of Thoth and Charon's Coin, with the amount of essence needed for each stack being inversely proportional to the maximum stack count the item has. If she has no stacking items, essence is instead used to restore Baba Yaga's health.
  • Her first ability, Wild Witchcraft, has her launch a ball of magic that leaves a lingering field on the ground that inflicts a debuffnote  on enemies or a buffnote  for allies. The direction the ball travels and the chosen buff/debuff change each time the ability is cast, but Baba Yaga will always know both attributes before casting.
  • Baba's Brew, her second ability, sees her create a potion that damages enemies. The potion will be made using a set of ingredients that Baba Yaga randomly chooses upon casting the ability, with each ingredient either increasing the potion's damage, reducing the target's movement speed, or weakening their offensive stats. Baba Yaga is capable of storing a single potion in her consumable slots for later use.
  • Her third ability, Blast Off, has her jump into her mortar, giving her a boost of movement speed that decays over time before slowing to a halt. During this period, her mortar builds up energy that explodes when the boost ends, damaging enemies around her while launching Baba Yaga forward.
  • Her ultimate, Home Sweet Home, will have Baba Yaga's cabin crash down at her location, damaging enemies. Afterwards, she will enter her cabin, which she can then control. While piloting the cabin, Baba Yaga can launch up to four magic blasts that leave rings of fire that chases enemies and damages foes inside them. Baba Yaga can still be attacked while inside the cabin, although she does gain a shield after entering the cabin.

  • Confusion Fu: Between the random pattern and effect of Wild Witchcraft and random effects of Baba's Brew depending of its ingredients.
  • Deadpan Snarker: Shows traces of this in the Grim Omens event lore.
    Baba Yaga: (To Mulan) You smell like a hero. Are you hero, child?
    Mulan: Some have called me that.
    Baba Yaga: But you do not think of yourself that way?
    Mulan: No.
    Baba Yaga: So modest. (To Guan Yu and Persephone) Are you sure she's one of you?
  • Eye of Newt: Literally the name of one of her potion ingredients.
  • Flying Broomstick: Instead of a broom she uses the pestle of her mortar.
  • Gingerbread House: Her chicken-legged cabin becomes this in her Gingerdread skin, where she is basically the witch from Hansel and Gretel.
  • Magic Cauldron: Her mortar basically acts as one. In the Grim Omens event lore, she uses it to conjure a vision of an impending world threat for Mulan, Guan Yu and Persephone.
  • Magic Potion: Her Baba's Brew ability allows her to create three types of these which have differing effects.
  • Mechanically Unusual Fighter: In multiple ways, befitting the old Witch of the Woods:
    • She is the only god to have an alternative means of stacking items, that being through her passive Creeping Cabin.
    • She is the only god with truly random effects on her abilities: the direction and buff/debuff on Wild Witchcraft and the ingredients used for Baba's Brew. These random effects are at least highlighted in her passive meter, allowing her to plan their use accordingly.
    • Cancelling Baba's Brew allows her to store the potion in one of her consumable item slots, which can be activated in order to regain the potion. She is the only god with an ability that interacts with consumable item slots in this way.
  • Never Mess with Granny: She's the only character in the roster that could fit being called 'an old hag' (and with a good justification: She's not a primordial being like Terra or Nox). She's still capable of bringing serious, harmful magecraft into the field regardless.
  • Seers: In the Grim Omens event lore, Mulan, Guan Yu and Persephone seek Baba Yaga out for knowledge about a coming threat to the world. After testing them, Baba Yaga conjures a vision of a sea rising to swallow everything, even the topmost branches of the World Tree Yggdrasil. While at first this vision seems to be indicative of Cthulhu, Baba later reveals in the Talons of Tyranny event lore that the sea actually reflects the greater threat that is Tiamat. Cthulhu ended up being consumed by the sea that seemed to represent him.
  • Solitary Sorceress: Usually lives by herself in her mobile cabin, with skulls containing deceased souls for company.
  • Witch Classic: She's more this than Wicked Witch depending on what's convenient to her.

Assassins

The Slavic Pantheon has no Assassins so far.

Hunters

    Chernobog, Lord of Darkness 
https://static.tvtropes.org/pmwiki/pub/images/450px_skinart_chernobog_default_1.jpg
"The eve of your demise brings everlasting night!"

Voiced by: Doug Cockle
Galactic Void Skin Voiced by: Jonathan David Bullock
Archangel Skin Voiced by: Jonathan David Bullock
Raven King Skin Voiced by: Jordan Dash Cruz
Biohacker Skin Voiced by: Marc Swint
Shadow Tech Skin Voiced by: Steven Kelly

Chernobog is a Hunter god whose kit provides both burst damage and unique movement options.

  • His passive, Heart of Cold, embeds a crystal in an enemy for a brief period every time Chernobog hits the enemy with a basic attack. On three stacks the crystals explode, dealing additional damage around the target.
  • His first ability, Crystallized Curses, conjures and throws a large crystal, dealing damage when it lands. After several seconds, the crystal will explode, dealing additional damage and rooting all enemies hit.
  • His second ability, Vicious Barrage, throws a damaging shard that pierces through all enemies it hits. The shard is treated as a basic attack, applies a stack of Heart of Cold to all enemies hit, and will prematurely detonate crystals from Cystallized Curses. Additionally, Chernobog has a short attack speed buff after using Vicious Barrage.
  • His third ability, Into Darkness, is ordinarily a simple dash that damages and slows any enemy he passes through. However, if he collides with a wall he transforms into a shadow, becoming untargetable and immune to damage. Chernobog also gains a second dash from his position; he has a couple of seconds to use it at will before it is used automatically.
  • His ultimate, Living Nightmare, lets him soar into the sky, summoning Shadows at every enemy god on the map. The Shadows deal no damage, but apply a stacking slow and reveal all enemy gods to Chernobog and his team. While in the air, Chernobog can select any of his Shadows and travel to it, replacing the Shadow in the process. When he lands, all of his cooldowns are refreshed, and for a brief period he gains increased damage mitigations and movement speed. If Chernobog doesn't select a target, then he will simply return to his original position.

  • Anthropomorphic Personification: Word of God states that he’s the incarnation of the inevitable evils and misfortunes of the world: cold, famine, poverty, and illness.
  • Casting a Shadow: He’s heavily associated with darkness and shadows, melding into shadow to become untargetable if he dashes into a wall for a brief period with his third ability, and conjuring shadows that slow enemy gods before he flies to one’s location with his ultimate.
  • Celestial Paragons and Archangels: His Archangel skin transforms him into his direct opposite: an angelic being with feathery wings committed to fighting against all things evil.
  • Dark Is Evil: The second after Ah Puch. He rules over evil and has a lot of darkness-themed attacks. Not surprising given how his name literally means “Black God.”
  • Dynamic Entry: His ultimate sees Chernabog take to the sky and propel himself rapidly downward at the location of a chosen enemy god, refreshing his cooldowns and buffing him for a short time.
  • Evil Sounds Deep: Has a very coarse and deep voice, as befitting the ruler of evil.
  • Exactly What It Says on the Tin: “Black God” is, unsurprisingly, an evil god of darkness and suffering.
  • Gemstone Assault: He attacks by flinging glowing red crystals, similar to the ones jutting out of his body, at enemies. Crystallized Curses flings a large crystal that explodes in an area, and Vicious Barrage flings a crystalline shard. According to Word of God, the crystals signify the cold and persistent evil he represents.
  • Glass Cannon: Like other Hunters, he’s fragile and will die quickly if caught, but can deal huge amounts of damage once he’s got his physical power and attack speed items.
  • God of Evil: Explicitly stated to be the ruler of all that is evil in mankind.
  • Hopeless Suitor: He actually hits on Nox who similarly ruled over darkness. Unfortunately, judging from his kill quote on her, she rejected him.
    "A pity. With you by my side, we would have been unstoppable."
  • Horned Humanoid: He’s got two curved red horns, giving him a malevolent demonic look.
  • Long-Haired Pretty Boy: Devil horns and wings aside, he sports long white hair and is quite pretty for an evil God.
  • Monster Modesty: Despite being a God of Evil covered in black scales, with leathery bat wings and glowing red claws on his hands and feet, he still wears a tattered-looking loincloth to preserve modesty.
  • Necessarily Evil: He rules evil domains, but sees it as a necessity. Wherever there is good, evil must always exist to balance it out.
  • Noble Demon: Persistent and cruel, yet develops his own standards and believes himself to be a necessity in the world. Hi-Rez has stated that his design is chiefly meant to invoke "Feared, but respected."
  • Oni: One of his skins lets him take on the likeness of one.
  • Pointy Ears: Has these, probably meant to make him look more demonic and tie him back to the Satanic Archetype he’s modeled after.
  • Red and Black and Evil All Over: Most of his body is black, with glowing red crystals, claws, horns and eyes, and he’s a staunchly evil god.
  • Red Eyes, Take Warning: He’a got glowing red eyes, as appropriate for a god ruling over dark and malevolent domains.
  • Satanic Archetype: He rules the aspects of evil and basically looks quite similar to depictions of Satan/Lucifer whenever he's being a pretty boy, just without taking Christianity elements. Fridge Brilliance when you realize that the only historical records mentioning him were written by a Christian monk visiting Slavic tribes, and that he might’ve been created from the Christianization of Slavic religion.
  • Videogame Dashing: Casting his third ability lets him dash a moderate distance in the targeted direction; if he dashes into a wall, he transforms into a shadow and hides within it for a brief time before dashing out on command or after the duration expires.
  • Walking Shirtless Scene: He’s fairly well-built and wears nothing on his chest or torso. Despite his demonic traits, he’s still humanoid enough to be a Pretty Boy.
  • White Hair, Black Heart: He’s got long, pure white hair, and is a cold-hearted god of evil and darkness.
  • Winged Humanoid: Sports two massive demonic, batlike wings.


Top