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The Southlands

    Halbrand 
See his page here.

    Bronwyn 
https://static.tvtropes.org/pmwiki/pub/images/rings_of_power_bronwyn.jpg
Portrayed by: Nazanin Boniadi

"I know I'm not the king you have awaited. But if you choose to stand with me and fight, this tower will no longer be a reminder of our frailty, but a symbol of our strength. Who among you will stand with me? Who will stand and fight?"

A farmer and healer in Tirharad.
  • Action Survivor: When an orc breaks into her house and attacks her and Theo, Bronwyn is initially (and understandably) terrified but manages to steel herself, first attacking it with a vial of noxious powder and then, when Theo manages to snare it by the neck, she stabs at the orc with Arondir's sword before hacking off its head and presenting it to the gobsmacked townsfolk gathered in the tavern.
  • Big Damn Kiss: Bronwyn and Arondir share one after promising to build a life together if they survive the upcoming battle.
  • Brainy Brunette: As much a peasant woman can be. She is The Medic for her village, rallies her people behind her when the Orc threat becomes clear, and is proficient at coming up with battle strategies in defence of her village.
  • Blue Is Heroic: She wears a blue dress and becomes the leader of the Southlanders during the battle with the Orcs.
  • Blue Means Smart One: Among the Southlanders shown on the screen, Bronwyn is the smartest and most rational person. She is a healer with vast knowledge and wears a blue dress all the time. She is the only one who takes the threat of the Orcs seriously and in times of need, she proves to be a level-headed leader.
  • Conveniently Timed Attack from Behind: Bronwyn kills the giant Orc that was fighting Arondir by stabbing him in the neck. Had she not made it in time, Arondir would have almost certainly been killed.
  • Decapitation Presentation: Bronwyn proves the naysayers of her village wrong in their willful ignorance about her home town being attacked by slamming the freshly decapitated head of the digger orc onto the tavern bar.
  • Disney Death: After the Southland villagers successfully fend off the first wave of attacking Orcs, she lets her guard down and is shot in the shoulder by an arrow. Arondir administers Elven herbal remedies to her wounds, and Theo reluctantly cauterises them. Initially, it appears her blood loss is too great, and she seemingly dies from her wounds, going still and silent. However, Arondir and Theo's treatment works successfully and she's still badly wounded, but back from the brink.
  • In the Blood: In a moment of despair in the face of the Orc menace, Bronwyn's spirit buckles and she sadly suggests that the Southlanders should just bow down to the enemy, as her people, who sided with Morgoth in centuries past, are seemingly meant for darkness.
  • Interspecies Romance: Bronwyn and Arondir have feelings for each other, which is cause for idle gossip (and even malicious slander) within her community.
  • Mama Bear: She refuses to leave Theo when a rogue orc breaks into their house, even when he insists she should run for help, and despite ostensibly being a non-combatant, her maternal outrage kicks in and the orc is beheaded.
  • The Medic: She’s the nearest thing the village of Tirharad has to a doctor in her capacity as the local “cunning woman” or healer. In her home, she has a large dresser covered with various herbal preparations, and when a mysterious illness begins to affect the village’s livestock, she’s approached for help by a local farmer.
  • Official Couple: With Arondir; they update their relationship and promise to set up home together, right before the battle with the Orcs.
  • Sleeves Are for Wimps: Played with. Bronwyn exhibits exceptional willpower, with her strength of spirit substituting for physical strength. She wears a racerback dress that leaves her arms bare to the shoulder — likely so that she can perform her veterinary duties and clean off her arms more easily. When forced to flee her village she begins to wear a cloak.
  • Took a Level in Badass: Bronwyn begins her journey as a simple village healer, but after surviving an attack by an Orc scout — and managing to kill it in the process — she realises the magnitude of the threat her people face and becomes their de facto leader, orchestrating the defense of their village from the approaching Orc horde.
  • True Blue Femininity: Bronwyn wears a dress that's a brilliant royal blue.
  • You Are in Command Now: With the people of The Southlands lacking any discernible type of political organization or leadership, she rallies the people behind her, becoming their de facto leader.

    Theo 
https://static.tvtropes.org/pmwiki/pub/images/rings_of_power_theo.jpg
Portrayed by: Tyroe Muhafidin

Bronwyn's teenage son.
  • Action Survivor: When an orc tunnels underneath Theo's home, smashes through the floorboards and threatens him and his mother, he’s initially paralysed with fear and hides in a cupboard. However, seeing an opening, Theo races up a ladder to a higher floor (the orc in hot pursuit) and manages to lasso a rope around the orc’s neck before leaping back down, using his weight to effectively lynch it.
  • Ambiguously Absent Parent: Theo's father vanished without a trace several years prior to the series, with malicious rumors saying it was out of disgust at his wife's attraction to Arondir. Theo doesn't take kindly to those rumors and flies into a rage.
  • The Corruptible: Theo tells Arondir that the hilt has an overwhelming sensation that nearly tempted him into evil. This information is what tips him off that Adar switched out the hilt with a plain axe before he was captured.
  • Disappeared Dad: Theo doesn't even know what happened to his father, only that he left him and his mother alone.
  • Grail in the Garbage: Whilst exploring a barn in Tirharad, Theo accesses a Loose Floorboard Hiding Spot and happens upon the broken hilt of a weapon, which incorporates the same ominous symbol of Sauron that Galadriel discovers in the far North. How the artefact came to be there is a mystery, though it is known that the village is populated by the descendants of people who supported Morgoth (Sauron's boss).
  • Idiot Ball: During the forbidden excursion with Rowan to find food in their (evacuated and now likely Orc occupied) village, they find gruesome remains of many slaughtered livestock. Rowan wants to leave as soon as they have a cart of food, but Theo ignores his warnings and enters a dark abandoned building because there *might* be food in there. Unsurprisingly he gets ambushed and attacked.
  • Instant Allegiance Artifact: Having discovered an ancient sword hilt under a barn, Theo begins to covet the weapon, and becomes worryingly fascinated by it, staring at it intently — especially when a trickle of his blood activates a burning emblem of Sauron and the sword begins to reforge itself in his hands. He carefully wraps it up and takes it with him when he and his mother leave Tirharad.
  • It's All My Fault: Theo blames himself for Orodruin's eruption because he told Adar where the sword-hilt was. Prior to the eruption, Arondir says that hardly anyone could hold out when a sword is at a loved one's neck. Afterwards, Galadriel reassures that Theo had no evil intent, putting the responsibility with those who did.
  • Parental Sexuality Squick: Theo is disgusted by the sight of his mother and Arondir being close and flies into a rage when one of the other villagers suggests they're in a relationship, though this has as much to do with Theo being prejudiced against elves as it does one of the accused being his mother. He eventually grows out of this and in "The Eye" he greets Arondir with a hug when they're reunited.
  • Relationship-Salvaging Disaster: The eruption of Mount Doom separates him from his injured mother, and when they are eventually reunited in the Numenorian camp, Theo gives Arondir a crushing hug, realising that it's likely down to him that his mother survived.

    Waldreg 

https://static.tvtropes.org/pmwiki/pub/images/a5ce9127_604d_4c77_8736_82186e2c5db5.png
Portrayed by: Geoff Morrell

The innkeeper of Tirharad.
  • Arbitrary Skepticism: Waldreg scoffs at Bronwyn’s warning that something bad is occurring in their region. He tells her he won’t believe her until she brings him a clear evidence that Tirharad's residents are in danger — which may well all be a bluff, as he later admits to Theo to being enthused by Sauron’s return.
  • Ancestral Weapon: It turns out that he is the real owner of the broken Hungry Weapon Theo found in a Loose Floorboard Hiding Spot under his barn. Said weapon is actually an Artifact of Doom and the key to unlocking a cataclysmic chain of events, ultimately activating what will become known as "Mount Doom" itself.
  • Black Shirt: Waldreg eagerly awaited Sauron's return to power and made no secret of how he disliked the Elves' presence in Tirharad. When offered the opportunity to join the Orcs he immediately accepts it. He even starts wearing an actual black shirt after allying himself to Adar.
  • Chekhov's Gunman: He's introduced as a simple village tavern owner, yet midway through the series, it's revealed that Waldreg is the owner of the ominous broken weapon that Theo finds, and Adar is searching for. In episode 6, the once seemingly innocuous innkeeper uses the weapon to unlock an ancient mechanism that triggers the destruction of a series of dams, which sends a vast torrent of water streaming down into the Southlands via the channels the Orcs have dug, and ultimately deep into Mount Orodruin itself. The volume of water causes a pressure cooker effect, activating the mountain's volcanic core and sending a huge blast of ash, fire and rock cascading down into the valley below. Yes, Waldreg created Mount Doom.
  • Hate Sink: Waldreg has no principles whatsoever. He'll sell out his own people for Sauron, then when he finds out that the orc leader he met up with was neither Sauron nor allied with Sauron, Waldreg defers to his side without batting an eye. Then he gets ahold of the hilt and uses it to terraform the Southlands, suffering no consequence whatsoever.
  • Les Collaborateurs: He might dislike the Elves, but Waldreg is one of the few Southlanders who treats Arondir courteously while the Elven occupiers are in charge. When the Elves leave, he switches sides to Adar, whom he initially mistakes for Sauron.
  • My Master, Right or Wrong: Waldreg unflinchingly obeys whatever order he receives from Adar. This includes decimating his own village while it's still occupied and killing Rowan.
  • The Quisling: In chilling tones, Waldreg admits to Theo that he is very much looking forward to Sauron's return. After learning that the Orcs have offered survival in exchange for swearing fealty, Waldreg convinces half the townsfolk to join him in taking the offer. On arriving at the camp he immediately, and eagerly, pledges himself "to Sauron". When Adar reacts negatively to the name, Waldreg quickly amends to promising to serve him instead. Since his first impression was that he would defect at a moment's notice, you can't blame Adar for demanding he kill one his comrades as proof that his committment wouldn't be so easily dropped again.
  • Small Role, Big Impact: His ancient ancestral weapon is the key to activating what will become Mount Doom, and he's the one who actually uses it to do so.
  • Uncleanliness Is Next to Ungodliness: Waldreg - who secretly worships Morgoth and Sauron - was introduced covered in filth and the blood from some sheep he was dismembering. He is conscious of his status and joins the Orcs because he hopes their master Sauron will lift the Southlanders from filth and muck. In comparison with him, Bronwyn - a more heroic Southlander - always wears pristine and neat clothing.
  • Where I Was Born and Razed: All of his life Waldreg hoped that Sauron would return, and he kept hidden an Artifact of Doom belonging to him in the hopes of using it one day. When the occasion comes in the form of Adar, he joins forces with him and is secretly charged with carrying on Adar's plan of provoking Orodruin's eruption. Waldreg obeys without question and awakens the volcano with said artifact, destroying his own home in the process.
  • Would Hurt a Child: It happens off-screen, but when Adar demands that Waldreg slit Rowan's throat as proof of fealty, it's apparent that he complied.

    Rowan 

https://static.tvtropes.org/pmwiki/pub/images/06a1c260_de6e_4606_8060_9ed4343a0ab5.jpeg
Portrayed by: Ian Blackburn

Theo's friend.
  • Ain't Too Proud to Beg: Rowan pleads with Waldreg not to kill him when Adar gets hold of him and tells Waldreg to shed blood to prove his loyalty.
  • Killed Offscreen: After Adar demands that Waldreg kill Rowan to prove his fealty, that latter's death isn't shown, but he makes no further appearances after this scene, so it can be inferred Waldreg went through with it.
  • Rewarded as a Traitor Deserves: He joins Waldreg in selling out the Southlands to Sauron, only to allow Waldreg to speak on their group's behalf when they decide to work for Adar instead with no sign of protest. At Adar's behest, Waldreg kills Rowan as proof of his loyalty.
  • Screw This, I'm Outta Here: At the sight of dead animals and hearing scary sounds in Tirharad, Rowan gets scared and abandons Theo to his fate in the village.

Númenor

    Numenor in General 
https://static.tvtropes.org/pmwiki/pub/images/numenorians_5.jpg

  • Adaptational Heroism: Their nastier imperialistic tendencies in the latter part of the Second Age are absent and the people are portrayed as more isolationist and vaguely resentful of the Elves. However, this imperialism is alluded to when Pharazôn states his reasons for supporting the decision to assist the people of Middle-earth (such as tribute).
  • Adaptational Wimp: In the source material, the Numenorians are much larger, stronger, and more intelligent than normal humans, due to a boon bestowed upon them by the Valar as a reward for their part in the final war against Morgoth as well as due to their ruling family being descended from half-elves. In the show the Numenorians seem to be ordinary humans, with their advantages over the people of Middle-Earth being purely due to their more advanced civilization and technology.
  • Born Under the Sail: Their entire culture revolves around being a maritime power. For Numenoreans, it is a great honor to become a sailor, they organize Sea Trials for apprentices, and are in the possession of their own equivalent of the Spanish Armada. This also impacts the words they use even on land - Pharazon doesn’t use the word “sedition” or “treason” to describe rabble-rousing against the crowd, but instead “mutiny.”
  • Color-Coded Patrician: Most of the Numenorian aristocracy wear blue or red-coloured clothing.
  • Crystal Spires and Togas: Armenelos is so breathtaking that even the stubborn Galadriel is left open-mouthed by its grandiosity. A City of Canals, with its buildings of white marble with blue mosaic and gilded domes, its architecture takes inspiration from Roman and Hellenistic cultures. The Men of Numenor are dressed in clothing resembling togas, peplos, paludamentum, with the aristocracy leaning toward the Byzantine style and colors. Halbrand immediately notices the superior civilization of Numenorians and cannot believe that actual humans could build such a place. Galadriel informs him that the island was a gift from the Valar to Numenorians for joining forces with the elves and fighting against Morgoth.
  • Decade Dissonance: Halbrand notices there is a huge technological and cultural difference between the advanced Numenor and the race of the Men in Middle-earth, who now go through The Dark Ages, have no large cities, and live in dirty villages built of wood only.
  • Doomed by Canon: Obviously, the nation is not going to last into the Third Age.
  • Fantasy Counterpart Culture: Numenor incorporates many cultural elements from different civilisations across the Mediterranean. Tolkien based Numenor on Plato's legends about Atlantis, what with them both being island-based, superior civilizations. The city-state has Greco-Roman aesthetics, like paved roads, stuccoed buildings painted with blue accents, mosaics and gilded domes. Them being a maritime power suggests the Phoenicians, who were amongst the first people to master sailing.
  • Fantastic Racism: Galadriel and Halbrand encounter an uglier side to Numenor when it becomes clear that many Numenoreans despise the elves and hold other mortal men in contempt as “low men.”
  • Hidden Elf Village: Galadriel points out that for some obscure reasons, Numenor adopted isolationist politics and cut ties with the elves.
  • Landmark of Lore: The Hall of Lore, a castle situated on an isolated promontory, that contains an ancient library of tomes and scrolls.
  • Line in the Sand: They recruit volunteers to form an expeditionary force to Middle-earth instead of sending a permanent professional army.
  • Portal Statue Pairs: The entrance to the city is via a bridge whose pillars are formed of two gigantic statues.
  • Proud Scholar Race: Numenorians used to trade gifts and knowledge with the elves, hinting at their interest in science and art.
  • Shining City: The Numenorian capital, with its incredibly elaborate architecture and gigantic carved statues, is staggeringly advanced when compared to The Dung Ages simplicity of the Southlands' human culture.

    Elendil 
https://static.tvtropes.org/pmwiki/pub/images/elendilrop.jpg
"The past is dead. We either move forward or we die with it."
Portrayed by: Lloyd Owen

Dubbed by: Adrien Antoine (European French)

"Most of my life, I've looked east to see the sun rise over the sea, and west to see it set over the land. We're sailing into the dawn and yet, to me, it feels like the coming of night."

Father of Isildur, Anárion and Eärien, a Númenorean captain from a noble lineage.
  • Be Careful What You Wish For: Despite claiming the alternate meaning of his name in public, Elendil does privately consider himself to be an elf-friend. By the end of the first season he bitterly regrets ever meeting Galadriel because of what happens to the expedition, his queen, and most of all the apparent death of his son. Though he does seem to accept that he did everything he did because he thought it was the right thing to do, even if the ultimate cost was much higher than he expected.
  • The Captain: Elendil is an esteemed and seasoned captain of Númenor's Sea-Guard.
  • Doomed by Canon: Elendil will fall in battle with Sauron during the War of the Last Alliance. His lineage will also fade into obscurity for much of the Third Age.
  • Family Man: Elendil's children are everything to him, even if he struggles to keep up with them.
  • Fantasy-Forbidding Father: He is very opposed to Isildur's dreams of returning to his family's old holdings in the western shores, where the Faithful Númenoreans have been traditionally known to convene.
  • Founder of the Kingdom: Elendil will establish the Númenorean Realms-in-Exile of Arnor and Gondor alongside his sons.
  • Good Parents: Elendil raised his three children alone and has a close relationship with all of them. He is stern, yet fair, and will readily admonish his children when he needs to.
  • Horrible Judge of Character: Downplayed. Elendil blames Galadriel for the disappearance of his son despite such matters being unforeseen even by herself. He doesn't seem to bear any such grudge against Halbrand, who will one day destroy his home, take his life and indirectly cause misfortune to his lineage starting with Isildur.
  • The Lost Lenore: Elendil's wife drowned. It also makes tragically ironic him working for an organization whose motto is "the sea is always right".
  • Meaningful Name: As Míriel points out in a suspicious, accusatory tone, Elendil means "Elf-friend", though he tries to pass it of as an alternate meaning, a "Lover of Stars". Funnily enough, both interpretations apply to his descendant Aragorn.
  • Modest Royalty: Miriel points out that the lowly status of Elendil (a mere captain) and his family is at odds with his noble stock. He's a direct descendant of Elros Tar-Minyatur through Silmariën the daughter of Tar-Elendil, the fourth king of Númenor and his father is Amandil, Lord of Andúnië.
  • My Country, Right or Wrong: Elendil doesn't seem to agree with the current policies of Númenor but still faithfully serves the crown. When Miriel asks him if he's "an Elf-friend", as his name states, he simply avoids the question by reiterating he's loyal to Númenor.
  • Only Sane Man: Elendil's one of the few people, Man or Elf, with any sort of institutional power or authority on the show who's not overly proud, corrupt, naive, casually racist, incompetent, easily mislead, prone to poor decision-making, or secretly the devil.

    Isildur 
https://static.tvtropes.org/pmwiki/pub/images/rings_of_power_isildur.jpg
Portrayed by: Maxim Baldry

A sailor and Elendil's son, brother of Anárion and Eärien.
  • Adaptational Early Appearance: In the books, Isildur was born in the year 3209 of the Second Age, more than 1500 years after the Rings of Power were forged.
  • Affectionate Nickname: He is called 'Isil' by his family and close friends.
  • The Apprentice: He served in the sailing guild with his two closest friends prior to joining the expedition to Middle-earth.
  • Cultural Rebel: Númenor is deeply isolationist, but Isildur wants to explore the world.
  • Fatal Flaw: Isildur is stubborn and shortsighted, not heeding the advice of those with greater wisdom and discipline than himself. This foolishness almost gets him killed in Tirharad and separated from the rest of the crew. He's also fated to fall for the temptations of Sauron's greatest treasure which will lead to his death.
  • Hearing Voices: He hears a feminine voice calling his name everytime he is out on the open sea.
  • I Just Want to Be Badass: Isildur is self-conscious about the fact that he's not as naturally talented as his contemporaries, relying on his father's position to get ahead in life. His desperate need to prove himself gives the other sailors plenty of grief.
  • It's All About Me: Isildur's need to prove he's as good as Elendil is quite misguided given he's trying to become a soldier, a duty that demands all sense of individuality be put aside for a greater purpose.
  • The Knights Who Say "Squee!": Isildur is obviously a huge fan of Galadriel. In the third episode he seems astonished that Elendil has been the presence of “THE Galadriel” who he refers to with glee as “the scourge of the orcs”. Then, in the next episode, unlike the rest of his countrymen, he seems utterly delighted that she’s managed to escape her prison cell, and in the sixth episode he is very bashful and nervous talking to her at first, much like someone who is meeting their hero for the first time.
  • Load-Bearing Hero: Isildur seemingly dies after the wooden ceiling he was holding in order to save the trapped villagers collapses over him.
  • Moody Mount: Berek is a very stubborn horse, and Isildur has trouble bonding with the animal. Elendil tells his son that the horse is not troubled, but his rider is.
  • Nepotism: Isildur gets himself and his two friends Valandil and Ontamo kicked out of the Sail Master's ship for being neglectful. Valandil is rightfully angry at Isildur, because unlike his friend, he does not have noble blood nor a father who is the Captain of Sea Guard with ties everywhere. He accuses Isildur of taking everything for granted especially when he never had to work hard for something a day in his life.
  • Ocean Awe: While at sea, Isildur dreams of the far-off horizons and shores beyond Númenor.
  • Saved by Canon: When last he appeared in Series 1, Isildur was seemingly killed during the decimation of Tirharad. Tolkien's and Peter Jackson's Isildur survives the Second Age, famously cutting the One Ring from Sauron's hand at the end of the period, only to fall to the Ring's temptations and later die in an Orc ambush at the beginning of the Third Age, giving Isildur's Bane its namesake.
  • Uncertain Doom: Isildur is last seen moments before a burning house collapses on his head in the penultimate episode of season 1. Queen Míriel and Isildur's friend are right next to him when it happens and when they next see his father, their expressions are very grim. Given his historical future significance, the likelihood of Isildur being dead are slim.
  • The World Is Just Awesome: He is extremely impressed with seeing Middle-Earth for the first time as the Numenorian ships approach its coastline and woke up early just to see its beauty at sunrise.

    Anárion 
A son of Elendil, brother to Isildur & Eärien.
  • Cultural Rebel: A comment by Elendil implies that he is one of the Faithful, to an even greater extent than his father.
  • Doomed by Canon: Becomes one of the leaders of the Last Alliance of Elves and Men in the war to defeat Sauron, and is crushed by a stone flung from Barad-dûr during the siege.
  • The Ghost: Only mentioned so far and has yet to appear on screen.

    Eärien 
https://static.tvtropes.org/pmwiki/pub/images/earienrop.jpg
Portrayed by: Ema Horvath

Dubbed by: Rebecca Benhamour (European French)

Isildur's and Anárion's younger sister.


  • Canon Foreigner: She does not appear in any of Tolkien's works and was created for the show. She and Isildur mention their brother Anárion, indicating that she hasn't replaced his character.note 
  • Crash-Into Hello: She bumps into Kemen and spills a jug of washing water over him by mistake. Kemen takes advantage of the situation and asks her on a date.
  • Daddy's Girl: She and her father have a very sweet relationship that seems more stable than his with Isildur's.
  • Meaningful Name: She's an original character created for the series and Eärien means "Daughter of the Sea" in Quenya — an apt name for a woman hailing from a maritime power.

    Queen Regent Míriel 
https://static.tvtropes.org/pmwiki/pub/images/mirielrop.jpg
"My father once told me that the way of the Faithful is commiting to pay the price... Even if the cost cannot be known. And trusting that, in the end, it will be worth it."

The Queen of Númenor.
  • Beauty Is Never Tarnished: Míriel's blinded by flying cinders, but her eyes and face bear no signs of burn injuries. (Otherwise, Elendil might have suspected something was wrong before she made an incongruous remark about "smoke.")
  • Bling of War: Míriel wears elaborate golden armour and a helmet with rich details in the shape of the sun for the battle in Tirharad. Justified, as she does not fight but oversees the battle as commander and a rallying point for her men.
  • The Chains of Commanding: It is very difficult for Míriel to balance what she knows is right with what her subjects insist is right.
  • Composite Character: As a Númenorean ruler who sails to the aid of the Elves to fight Sauron, Míriel takes on the role of her ancestor Tar-Minastir in the Legendarium.
  • Crown of Horns: She sports a crown made up of two bunches of twisting golden horns.
  • Disabled in the Adaptation: Míriel never goes blind in the books.
  • Double Speak: Míriel seems to have a habit of speaking in double-meaning ways that can be read as either affable and diplomatic or as a veiled threat. Calling Galadriel "an esteemed guest" when she's more accurately a prisoner is a prominent example.
  • Dreaming of Things to Come: Míriel has terrifying visions of Númenor being destroyed by a huge wall of water and swallowed up by the Sundering Seas.
  • Eye Scream: She is blinded by Mount Doom's eruption, but this just leaves her all the more determined to help Galadriel fight the coming darkness.
  • Foreseeing My Death: Miriel doesn't seem to be aware that every time she dreams of Numenor being destroyed by a huge wave, she dreams of her own future death too, as in the books, she dies being swept away by the Great Wave from the steep side of Meneltarma.
  • Iron Lady: Míriel isn't afraid to stare down Galadriel when the latter starts acting like she knows better than an entire race of people after being in their homeland for only a day.
  • Neutral No Longer: She decides Númenor (and subsequently, Míriel herself) can no longer afford to stand by as Sauron runs rampant in Middle-earth.
  • Plagued by Nightmares: She has dreamed of the Fall more than once. She has also seen it in the palantír. Many of her decisions are based on trying somehow to prevent it without having any other information than that it could happen.
  • Princesses Rule: She uses the title 'Queen' as opposed to 'Princess' (which would be more usual in real-world monarchies where the actual monarch still lives) but all else fits, as she rules the Kingdom as Regent on behalf of her father, the King, who is seemingly locked away in a tower, unable (or not allowed, as Elendil tells it) to rule personally.
  • Race Lift: In the books, she is a classic Tolkien-esque example of a Raven Hair, Ivory Skin beauty. In the show, she is played by biracial Cynthia Addai-Robinson, born to a black Ghanaian mother and a white American father.
  • Symbol Motif Clothing: Míriel wears clothing with applications resembling fish scales and fishnets, which are references to Númenor being a maritime power.
  • Tough Leader Façade: Míriel's distraught to have lost her sight after Orodruin's eruption, but still manages to project an aura of strength to her people, to the point of chiding Elendil for offering supportive words when they're alone at one point during the voyage back to Númenor.

    Pharazôn 
https://static.tvtropes.org/pmwiki/pub/images/ezgifcom_gif_maker_7.jpg
Portrayed by: Trystan Gravelle
Dubbed by: Bruno Choël (European French)

The Chancellor of Númenor and Queen Míriel's cousin.


  • Beard of Evil: Pharazôn is an Evil Chancellor with a bushy beard, making him stand out among the main male characters who sport the Perma-Stubble.
  • The Consigliere: Advises the Queen in all regards, although his advice may have ulterior motives.
  • Dark Messiah: Up to no good, looks like Moses and has the charisma and eloquence to drive the masses towards his postulates.
  • Deadpan Snarker: He seems to have a decent sense of wit.
  • Evil Chancellor: Pharazón harbors plans of his own beyond his Queen's designs, such as his stoking of anti-Elvish sentiment in Númenor.
  • Evil Nephew: Pharazôn is the nephew of Tar-Palantír, King of Númenor, and cousin to Tar-Palantír's daughter, Queen Regent Míriel. As for the evil part, he is a manipulative man who wants to take control over Numenor.
  • Manipulative Bastard: Sees a crowd speaking about Elves and instantly decides to play them like a fiddle. He's also heavily implied to be good friends with the blacksmith who got the crowd riled up, and likely planned for him to do so just so he could step in and calm them down, increasing his own prestige.
  • Not in This for Your Revolution: Pharazôn supports saving the Men of the Southlands from Sauron... because in doing so the Númenoreans will establish a human vassal state in Middle-earth, which will have all sorts of future benefits. He is also quick to reconsider his support the moment victory starts seeming less certain.
  • Royal Blood: As the childless Queen Regent Míriel's first cousin, he is directly in line to the throne should anything happen to her...
  • Staged Populist Uprising: Is implied that Pharazôn is preparing one by stoking of anti-Elvish sentiment in Númenor, using Tamar as an Agent Provocateur among the citizens and stir up a mutiny against Queen Míriel to gain popularity for himself. They are seen talking to each other on the day Galadriel and Halbrand arrived in Númenor, and later, when Tamar is agitating the people against the queen, Pharazôn strategically makes his presence and calms down the spirits.
  • Unusual Eyebrows: Of the kinked type.
  • Villainous Valor: He's fully prepared to throw down with Galadriel even after watching her demolish his guards and knowing he stands no chance until Halbrand gets his ear and offers him a way out of his predicament.
  • Villain with Good Publicity: He makes a point of being seen walking amongst the common people of the city, and seems to know a number of them by name, giving him a strong, "man of the people" vibe.
  • Visionary Villain: If nothing else, Pharazôn is apparently loyal to Númenor and has broad ambitions for the kingdom to expand its influence and power to the point where their power rivals that of the Elves themselves.
  • War for Fun and Profit: When Kemen questions his sudden support for Miriel's decision to fight Galadriel's war, Pharazôn makes it clear what his true goal is for aligning with an Elf that he should hate. He wants to exploit the resources of Middle-earth. He explains to his son that if Numenor helps the low men of Middle-earth and lifts them up, then their king will become their vassal and be forever indebted to them.
  • Wicked Cultured: Befitting his status as an Evil Chancellor, Pharazôn is well educated, sardonic and very charismatic. He is well-versed in the history of Middle-earth, uses his oratorical skills to turn the people against Miriel and occasionally enjoys a good glass of red wine. He possibly even owns a vineyard in the vicinity of Meneltarma.

    Kemen 

https://static.tvtropes.org/pmwiki/pub/images/5147a18f_93e5_4943_bc3a_221b0aa9e0db.jpeg
Portrayed by: Leon Wadham

The son of chancellor Ar-Pharazôn.
  • Canon Foreigner: Ar-Pharazôn had no known children in canon.
  • Deadpan Snarker: He gets a date with Eärien by charming her with his wits.
    Eärien: I'm not in the habit of going off with strange young men.
    Kemen: Very wise, if I see any, you'll be the first to know.
  • Fiery Cover Up: Kemen tries to sabotage the Numenorean expedition to Middle-earth by leaking flammable liquid from the casks stored below decks. Isildur, hiding on one of the ships, catches Kemen and tries to stop him. They fight and accidentally set on fire the ship, the explosion destroying a second one in the process. Isildur saves his life and lies to his father that Kemen was on a fishing boat and was simply caught up in the explosion and he had to save his life. Isildur theorizes that it was all an accident provoked by one of the casks. Elendil takes everything at face value.

    Tar-Palantír 
https://static.tvtropes.org/pmwiki/pub/images/3d4d33b0_8310_47b8_9aa0_8f61ef8caf0b.jpeg
Portrayed by: Ken Blackburn

The actual king of Númenor, whose rule is all but symbolic at this point.
  • Authority in Name Only: He's the King, but his authority is entirely symbolic as his daughter rules in his stead.
  • Collector of the Strange: The old king owns a secret Trophy Room where he stored legendary objects like: a sword similar in design to the Narsil from Peter Jackson's films, a Palantír, a painting on the wall of Lúthien and Beren holding a Silmaril, the Swanshield and the great axe Dramborleg, and the dragon-helm of Dor-lómin, among others.
  • Delirious Misidentification: The old King mistakes Eärien for his daughter in his dying moments. He leads her to his secret chamber where she discovers the palantír.
  • Dying for Symbolism: His death at the end of season 1 marks the end of the Noble Era for Numenor, and the start of Pharazôn ascending to power as a tyrant and ultimately, Numenor's self-destruction.
  • Gilded Cage: He's called "an exile in his own kingdom", isolated to his tower due to political pressure despite his status as (nominal) sovereign.
  • Good Old Ways: Elendil mentions to Galadriel that he wanted to seek the friendship of the Elves like in the old days, but this was politically problematic and Míriel was made ruler in his stead.
  • The Ghost: An in-universe example. Has not been seen in person in public for quite some time.
  • King on His Deathbed: The King's bedridden, seemingly delirious, and very clearly on his way out of this world. Míriel keeps his situation under wraps to avoid the kind of cutthroat royal bickering that occurs in these situations.
  • My Skull Runneth Over: He states to Earien that he used the Palantíri too much to the point his mind was overwhelmed and shattered by the information. As he puts it, he can no longer tell "what is from what was, and what was from what will be".
  • No Name Given: His name has not been mentioned out loud. The book readers know him to be Tar-Palantír, the last Faithful sovereign of Númenor; his Adûnaic name, Inziladûn ('Flower of the West'), however is used.
  • Plot-Triggering Death: Tar-Palantir's death at the end of the first season frees the way to power for the power-hungry Pharazon, and Numenor's path for self-destruction.
  • Secretly Dying: The other reason he's hidden from the public: his health is failing and Míriel is keeping his condition a secret to avoid further disrupting the political situation in Númenor. He eventually passes away offscreen during "Alloyed", with Míriel and Elendil returning to find mourning banners hanging in the harbour.
  • Seers: Much like in the books, Tar-Palantír gets visions of the future and he often confuses the reality for his visions.
  • We Hardly Knew Ye: Passes away in the Season 1 finale after appearing in just a bunch of scenes and already very ill.
  • Wizard Beard: He's not a literal wizard, but his white beard is certainly fit for one, and he seems to possess the subtle precognitive abilities of his book counterpart.

    Tamar 
https://static.tvtropes.org/pmwiki/pub/images/tamar___the_rings_of_power.png
Portrayed by: Jason Hood

Tamar is a Man of Númenor and a citizen of Armenelos with a special dislike for outsiders.
  • Agent Provocateur: Is implied he secretly works for Pharazôn as a Rabble Rouser, trying to stir up a mutiny against Queen Miriel and calls her Elf-lover.
  • The Blacksmith: He owns a blacksmith guild crest which is a hint about the nature of his occupation.
  • Bullying a Dragon: He constantly insults Halbrand and calls him slurs like "low-man", and later tries to beat up Halbrand for stealing his guild crest. Halbrand begs him to not hit him, and when he doesn't listen, he and his Gang of Bullies get their asses handed to them. In his defense, Tamar had no idea he goes against a Physical God disguised as a human, when not even Galadriel knew.
  • Canon Foreigner: He was solely created for the show and has no canonical link to the books.
  • Cultural Posturing: He holds the Men of Numenor superior to the "low-men" of the Southlands and thinks of himself being of a "better breeding" for a She-Elf than a southlander, as can be seen from the exchange between him and Halbrand.
  • Gang of Bullies: He is a grown-ass man that acts like a high-school bully, tormenting the newcomers. He is also the leader of his small group of friends.
  • Smarter Than You Look: On the surface, he comes across as the stereotypical dumb bully who taunts the main characters just because, but he has enough Hidden Depths to prove he is fairly smart. He is charismatic enough to make the people listen to his speech against Miriel and act as an Agent Provocateur for Pharazôn, and when Halbrand suddenly offers drinks for everyone, he notices is all an act for Halbrand to steal his guild crest.

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