The Fantasy Pantheon of Guild Wars.
The Five Gods
The five gods who are worshipped by Tyrians.
Balthazar is the god of war and fire. He is the patron god of Warriors, Fire Elementalists, Protection and Smiting Monks, and Command Paragons. He is associated with honor and valor, and with griffons, wolves, and hounds. He is greatly revered and celebrated in the Zaishen Order on the Battle Isles.
- BFS: He is often depicted with a greatsword in his hands.
- The Blacksmith: As the god of fire, Balthazar is also the patron god of blacksmiths.
- Cain and Abel: With his half-brother, Menzies.
- Playing with Fire
- Warrior Heaven / Hell Is War: Is the Fissue of Woe, his domain, eternal paradise or eternal punishment? Depends on how much you like fighting for all eternity to repel the armies of Menzies.
- War God: Well, duh.
- You Mean X Mas: For 2010, Balthazar has joined forces with Grenth in the annual Wintersday battle with Dwayna (and now Melandru).
Grenth is the god of death and ice. He is the patron god of Assassins, Water Elementalists, Necromancers, and Ritualists. He is greatly revered and celebrated during the Wintersday Festivals. Grenth allows the existence of the undead and resurrection, whereas Dhuum, his predecessor, did not.
- An Ice Person
- Bonus Level of Hell: Though, his Underworld is decidedly not Fire and Brimstone Hell.
- Casting a Shadow
- Dark Is Not Evil: He is the god of Death, but isn't malevolent.
- Death Is Cheap: Apparently, his predecessor did not believe in this idea, while Grenth allows it.
- Everybody Hates Hades
- The Grim Reaper: Horse's skull and black cloak, frequently depicted with a Sinister Scythe.
- Our Ghosts Are Different: Many people are types 1, 2, 3 and/or 4. The smoke phantoms in Grenth's employ are most likely type 14. The Envoys are definitely type 12.
Dwayna is the goddess of life and air. She is the patron goddess of Wind Prayers Dervishes, Air Elementalists, Healing Prayers Monks, and Leadership and Motivation Paragons. Dwayna was the first of the true gods to appear to the human race and present her blessings. She is greatly revered and celebrated during the Wintersday Festivities.
- Blow You Away: Air is part of her domain.
- Healing Hands: She grants healing powers to her followers.
- Light 'em Up
- Our Angels Are Different: Her avatar is an angelic woman.
- The Medic: One of her main domains is that of healing.
- Shock and Awe: As Air Magic is part of her magic, Lightning is included, as far as Elementalist powers are concerned.
- You Mean X Mas: She and Grenth battle it out (in a mostly friendly way) over Wintersday and whether to usher in Spring or extend Winter
Lyssa is the twin goddess of beauty and illusion. She is the patron goddess of assassins and mesmers. She is also associated with energy, chaos and the attributes of Energy Storage and Mysticism. She is greatly revered and celebrated in the Elonian region of Vabbi.
- Love Goddess
- Mind Manipulation
- Multiple Head Case: Ultimately averted. Though she is frequently depicted as a pair of twin women, we only ever interact with a glowing orb avatar that only exhibits one personality.
- Pure Energy / Power of the Void: The chaos damage dealt by mesmer weapons.
- True Beauty Is on the Inside: Her dual nature as the Goddess of beauty and illusion.
Melandru is the goddess of earth and nature. She is the patron goddess of Earth Prayers Dervishes, Earth Elementalists and Rangers. She is greatly revered and celebrated by the druids in the Maguuma Jungle, and is honored by the Zaishen Menagerie.
- The Beast Master
- Dishing Out Dirt
- Friend to All Living Things
- Green Thumb
- Mother Nature
- Nature Hero
- Nature Spirit
- Plant Person
- You Mean X Mas: For the 2010 Wintersday celebrations, she's allied with Dwayna in the annual battle with Grenth (who is now assisted by Balthazar).
Fallen Gods
Gods who became a threat to the mortal world or even to the other gods.
Abaddon, God of Secrets and Water, was once known as one of the six Gods of Tyria. He was the god who is said to have distributed the gift of magic; however, he gave it out too freely and wars between the races soon began. Because of the wars the other five gods limited the use of magic through the creation of the bloodstones, but Abaddon disagreed. Angered, Abaddon used his Margonite army to start a war against the other five gods and attacked the place known as Gates of Heaven. Although he was able to overpower two gods on his own, he was defeated at the place now known as the Mouth of Torment and was imprisoned in the Realm of Torment, chained and weakened. It was because of this war that the gods left Tyria.
- Big Bad: Becomes this after players defeat Varesh Ossa and enter his kingdom in Nightfall.
- The Corrupter
- Easter Egg: Type /dance while standing near him. He'll dance with you for a few seconds before wiping the whole party and saying "You got served!"
- Evil Is Petty: His whole reason for all the atrocities he's committed is basically just him being mad at the other gods for imprisoning him and wanted to destroy everything they have built
- Evil Plan: Directed the actions of the villains of all three campaigns in order to weaken his prison in the Realm of Torment.
- Fallen Angel: Fallen god, actually.
- Fighting a Shadow: The Fortune Teller is his Avatar.
- Giant Hands of Doom: He's not fought in his full form, in fact he's only a disembodied head and a pair of giant hands when you fight him.
- Greater-Scope Villain: To the Lich, Shiro and Varesh Ossa, the villains of the first three Guild Wars campaigns. It turns out he was responsible for Shiro's fall and Vizier Khilbron's fall, which led to Khilbron being possessed by Razakel and Shiro coming back and unleashing the Afflicted plague upon Cantha. And Varesh is his puppet in the human world who's tasked to free him from the Realm of Torment.
- Omnicidal Maniac: The Nightfall he plans to cause in Nightfall will either turn Tyria into a hellish place of torment, or destroy it entirely, with Abaddon not being too particular about which.
- Satanic Archetype: He's the closest thing to Satan in the Guild Wars universe, as he's basically the God of Evil and is currently incarcerated in the Realm Of Torment
- Someone Has to Do It: When a god is killed, a new one must take its place. Kormir ascends to godhood by absorbing all of the released knowledge and power upon Abaddon's defeat.
- These Are Things Man Was Not Meant to Know: It's his role to know these things.
- The Voiceless: Only his Avatar speaks.
Dhuum is the cruel and unjust god who once ruled the Underworld as the god of death. During his reign, his tower and throne were situated in the region now known as the Chaos Planes. Dhuum tolerated neither resurrections nor the existence of the undead, and he hunted down all those who cheated death, having promised "death undeniable." Eventually, Grenth overthrew Dhuum and took the mantle as the new god of death. Grenth, however, could not slay Dhuum, and so imprisoned him instead within the Hall of Judgment, behind enchanted doors and layers of divine magic.
Though asleep, Dhuum's dark power increases every time a creature in the Underworld dies, strengthening him so he may eventually free himself.
He does, however, serve a vital role-namely, as Arena Net's Ban Hammer.
- Almighty Idiot: Despite being a god, he's rather stupid and childish.
- Doomy Dooms of Doom
- Fighting a Shadow: In Nightfall the skeletal Necromancer Torment Creature boss called Emissary of Dhuum is infact the Avatar of Dhuum (unlike the more fleshy Dervish and Warrior Emissaries of Dhuum which are merely his Torment Creature servants).
- Hopeless Boss Fight: How Trolls as of a recent update get Laser-Guided Karma. They are immobilized, Dhuum teleports in, and then insta-kills them, as their former victims laugh uproariously.
- Immortal Immaturity: He speaks childish words such as "DHUUM LAUGHS AT YOUR PATHETIC ATTEMPTS TO HARM HIM, HA HA!" and "YOU STILL BELIEVE YOU CAN DEFEAT DHUUM? HOW SAD FOR YOU!" during the fight.
- Physical God: Like Abaddon before him, you actually face his physical form(seperate from his Avatar the Emissary of Dhuum) and seal him away again.
- Sealed Evil in a Can: Because he can't actually be killed. He will, however, be allowed out to kill Trolls
- Sinister Scythe
- The Grim Reaper: Even moreso than Grenth.
- The Problem with Fighting Death: Was especially fervent in hunting down those who sought to cheat death.
- Third-Person Person
"Menzies the Mad", also known as the Lord of Destruction, is the evil half-brother of Balthazar. Though never seen, he commands the Shadow Army and other shadow related creatures such as the Darknesses. He seeks to usurp Balthazar in order to gain Balthazar's powers and take control of the Fissure of Woe.
- Cain and Abel: With Balthazar
- The Unseen / The Unfought
Other Gods
The Goddess of Truth, also known as Kormir, the former Spearmarshal of the Order of the Sunspears, is the Goddess of Truth and Knowledge.
To put an end to Nightfall, Kormir aided in the death of Abaddon in the Realm of Torment. However, Abaddon's death made his powers go rampant and threatened to destroy the area. To prevent this, Kormir jumped into the center of the power and absorbed it, becoming the new God of Knowledge in the process.
- Ascended to a Higher Plane of Existence: Was once the human Kormir, who took the place of the deposed God of Secrets, Abaddon.
- Blind Seer: Clearly meant to resemble traditional depictions of Justice.
- The Soulsaver: Not necessarily part of her mandate, but a side-effect of her goal to reform the Realm of Torment into a more suitable realm.