Guardians: (A through Z) | Mages: (A through Z) | Rangers: (A through Z) | Sages: (A through Z) | Warriors: (A through Z) | Others | Bosses
Main story bosses
Knave of Hearts
The boss of chapter 1. A powerful warrior corrupted by the Dreamless.
- Ain't Too Proud to Beg: His imposing appearance, the CGI, his hammy dialogue, and being surrounded by the flames of all the destruction he and his men caused, all of this presents the Knave of Hearts as a badass who should be feared by his enemies. But all of that fall aparts as soon as he gets defeated by the Dreamer and company, with the Knave reduced to begging him to spare his life, and fleeing with his tail between his legs when Aurora furiously demands him to leave the town.
- Back for the Dead: He returns in chapter 3 for a rematch, but gets killed by his own queen.
- Blood Knight: He's really looking forward to to duel the Dreamer and kill them on his own.
- Glowing Eyes of Doom: His eyes glow through his helm.
- Large Ham: Boy, does he love to speak by screaming his lungs out.
- Red and Black and Evil All Over: He's a Tin Tyrant wearing an armor fully covered in red and black.
Elder Dragon
The boss of chapter 5. A massive elder dragon that has succumbed to the corruption of the Dreamless armed with a devastating flame attack. Immune to stun, knockback and silence effects.
- Boss-Only Level: He is fought alone in the last wave of 5-15.
Nightmare Hydra
The boss of chapter 8. Hydra is highly resilient and immune to stun and silence. Every 20 attacks, it will become enraged.
Wendigo
The midboss of chapter 10. A powerful beast that can silence heroes with its howl, freezes targets with its breath, and regenerates its wounds over time. Immune to stun, and knockback.
Kyo Mirage
The boss of chapter 12. An Illusion of Kyo. Has high evasion with lifesteal and can inflict a variety of debuffs with his attacks
- Evil Knockoff: Of Kyo, who is already evil, mind.
Event bosses
Dreamless Galleon
The boss of the event Treasure Hunt. A haunted ship possessed by the Dreamless. Will periodically fire an area barrage at the farthest target. Immune to stun, silence, and knockback.
- Demonic Possession: It used to be The Jolly Roger, Hook's ship.
- Sentient Vehicle: A massive living boat with legs.
Elemental Spire bosses
Suzaku
The Guardian of the Fire Spire. A Legendary fire bird with the power to apply Burn and shoot flaming whirlwinds. Recovers HP slowly over time.
Genbu
The Guardian of the water spire. The mighty tortoise of the north is immune to Stun, Knockback, and Silence. It can apply Knockup and Execute units below 10% HP. It also hides in its shell to heal.
Byakko
The Guardian of the Light Spire is immune to Stun, Knockback, Silence. It can leap and stun enemies while shredding Physical Resist.
Seiryuu
The Guardian of the Wind Spire. The Legendary dragon of the woods is immune to Stun, Knockback, Silence. It can deal devastating damage to random targets and shield itself.