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From right to left: Vato Falman, Kain Fuery, Black Hayate, Riza Hawkeye, Roy Mustang, Jean Havoc and Heymans Breda

This is a short summary page for Colonel Roy Mustang, the Tritagonist of the series, his team, his allies, and the people affiliated with him in the Fullmetal Alchemist manga series and its anime adaptation Fullmetal Alchemist: Brotherhood. Note: For the page about the characters from the 2003 anime, see here.

Warning: Spoilers are below.


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Mustang's Team

    The Team in General 

Roy's team of subordinates whom he personally chosen to help and support him as he rises in ranks. Their loyalty to Mustang is unquestionable, and in return, Roy is protective of them.


    Roy Mustang 

Roy Mustang

Voiced by: Shin-ichiro Miki (JP), Travis Willingham (EN, Funimation), Matt Bailey (EN, Animax)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/roy_mustang_57.png
Affiliation: Amestris Military
Rank: Colonel
Specialty: Flame Alchemy/Military Tactics/Alchemy Without an Array
"If you believe the possibility exists, then you should do whatever it takes."

A colonel in the military, he serves as the Supporting Leader for Elric brothers' journey. He is stationed in East City at the start of the story but later gets assigned to Central City. Known as the Flame Alchemist, he seeks to become the Führer so he can fix the country and spread his ideals to the people.


  • The Ace: Easily the best State Alchemist in terms of combat power, made Colonel before he was 30, has a loyal team, manages to assemble powerful allies to help him, and he has the highest homunculus body count.
  • Achilles' Heel: His spark-cloth gloves. Either remove, destroy or wet them, and he can't create the necessary spark for his Flame Alchemy. However, it's imperative to finish him off in this weakened state, before he can find other ignition sources. Unfortunately for his enemies, this no longer applies after the Promised Day, when his portal-visitation leaves him able to perform the "clapping alchemy" — no circle, no gloves... no weakness.
  • Adaptational Comic Relief: Inverted; Brotherhood removes some of Roy's sillier moments from the Manga and the Fullmetal Alchemist (2003) note , making him come off as comparatively more serious.
  • The Atoner: His main motive for becoming Führer is to ensure that nothing like Ishval ever happens again. According to Riza, his ultimate goal would most likely lead to him getting tried and quite possibly put in jail for what he did in Ishval — and he's just fine with that.
  • Back-to-Back Badasses: With Riza under the Fifth Laboratory and in the most official artworks drawn by Hiromu Arakawa.
  • Badass Boast: To Lust: "You said it takes more than that to kill you, right? Then I'll just keep killing you until you die!" The English Dub version of this is just as awesome.
    Mustang: You told me I couldn't kill you... but I'd like to try and prove you wrong. So let's see... how many times is it gonna take?!
  • Badass Bookworm: In the same vein as Ed. Probably the most powerful of all the State Alchemists. Incinerated Lust and curb-stomped Envy with no effort, and he actually had to be injured twice and blinded in the final battle against Father to preserve the drama.
  • Badass Fingersnap: One of the most famous examples in fiction and provider of the trope image; when he snaps the friction he creates between his fingers provides the ignition for his flame alchemy.
  • Badass in a Nice Suit: He always wears a uniform with a dress shirt underneath and when he switches to his civilian clothes he prefers a very dapper look.
  • Badass Longcoat: Wears a long black coat on his uniform. He wears a white long coat during his time in Ishval.
  • Battle Couple: With fellow soldier Riza, unofficially, due to the military's anti-fraternization rules.
  • Be All My Sins Remembered: He wants to become Führer so that he can make sure the war criminals from the Ishval genocide face justice for what they have done. This includes himself.
  • Beard of Sorrow: While grieving Hughes' death, he lets himself go.
  • Beauty Is Never Tarnished: Mustang only loses his sight after meeting Truth, rather than his actual eyes. However, he was truly forced to perform human transmutation (specifically, Pride used energy from his own Philosopher's Stone while using the Gold-Toothed Doctor's knowledge to more-or-less force Roy through the Gate). Him just losing his sight did teach him something valuable, but he didn't commit the hubris of transmutation to warrant losing his eyes; in a side story, there was an alchemist who lost his eyes trying to bring his friends' daughter back, reinforcing this notion.
  • Beneath the Mask: When we are introduced to him, one can understand why Edward hates his guts: he is a glory hound, kissing up his higher-ups' asses, ridiculously arrogant and a shameless womanizer. On top of all that, he has no qualms about burning someone in cold blood. Turns out, he has to keep a pretense to hide his more ambitious goals in the military. Comes in all fronts: he is very much Obfuscating Stupidity in his use of alchemy, his arrogance is a charade to bury down his self-loathing and his fame with women is a long tale of Urban Legend Love Life (which is a long story in itself as stated below). He seems to have perfected his persona so much so that almost everyone underestimates him.
  • Berserk Button:
    • He doesn't take kindly to being reminded that he's useless when wet.
    • Harming either Riza or Hughes will get you barbecued. Envy and Lust did both. Ask them how that went.
  • Beware the Silly Ones: Since his introduction, he's portrayed as an obnoxious, arrogant, little goofball whose biggest weakness is getting wet. Then he kills the shit out of Lust and the audience is reminded that there is a reason why he made Colonel at such a young age.
  • Big Damn Heroes: Pulls one on Ed and his team, while the latter are engaging a horde of immortal mooks and are slowly but surely losing. Mustang pops in, asks if they're in need of help, and proceeds to set every single one of the mooks ablaze, clearing the whole room in under two seconds.
  • Big Good: While Hohenheim is the only one that can match the Big Bad's sheer power, Mustang's efforts coordinating the Amestris military can't be ignored.
  • Blood Knight: An unusual example in that Roy doesn't exactly like fighting, but freely admits after his battle with Lust that he actually enjoys fighting a homunculus because it makes him feel human again.
  • Broken Ace: Ishval did a number on him, and he never forgave himself for it. Being lauded as a war hero likely made him feel worse.
  • Byronic Hero: Actually a subversion. Mustang is certainly saddled with a lot of angst and guilt from Ishval, and although he is set up to be an Anti-Hero when he stages Maria Ross' murder, he remains one of the most idealistic characters in the entire series. To the point where he is able to refuse to perform Human Transmutation when an opportunity presented itself twice.
  • Can't Kill You, Still Need You: The Homunculi are not allowed to kill Mustang, or really engage him in battle because he was deemed a candidate to be a sacrifice for Father's plans. To get around this, they try to strip him of his closest allies to drive him to a corner. The fact that Lust was willing to do so ends up nearly screwing them over, if not for Mustang being that much of a badass.
  • The Chains of Commanding: Protecting your subordinates and being an effective military officer already carry a lot of responsibility. When your superiors are plotting against you, it's even worse.
  • The Chessmaster: Sometimes successfully (the Maria Ross incident), sometimes not so much ("Scar feeding cats, King Bradley is a homunculus...") Somewhat subverted on the whole, as most of his enemies and his allies figure out quickly that he's planning a coup, but consider his actions inconsequential to their plans, and they tend to ignore him because he's right where they want him to be. It should be noted that his coup would have failed spectacularly if not for major outside interference by others, and one of his allies swooped in at the last moment and took his prize from him anyway.
  • Chess Motif: Refers to his five closest subordinates using the names of chess pieces; he himself is the king.
  • Clark Kent Outfit: Mustang's uniform hides the amazing six-pack he has. Take a look.
  • Code Name: The Flame Alchemist.
  • Cold-Blooded Torture: Puts Envy through this near the end of the series after discovering they were the one who killed Maes Hughes. Upon learning this, Mustang flies into an Unstoppable Rage and burns Envy alive again and again, going so far as to boil the fluid in their eyes and burn out their tongue repeatedly. He even lets Envy regenerate themselves each time before torching them again, outright stating that by the time he's done, Envy will have died a thousand deaths.
  • Colonel Badass: He's even the page image for the trope. He BURNS HIS OWN WOUNDS SHUT and by the end of the series, he manages to personally take down two of the seven Homunculi, which is REALLY impressive in that universe. He also plays several of the defining bits of the trope incredibly straight — he's only thirty years old, rose through the ranks incredibly fast (partly due to being a State Alchemist, which automatically starts you off at the rank of Major), he's extremely high-minded and has tremendous ideals for the country, and he will throw himself into danger in a heartbeat rather than risk losing one of his comrades, particularly his five dearest and most loyal subordinates.
  • Combat Pragmatist:
    • Envy found out very painfully that talking ISN'T a free action, pretending to be allies doesn't work (although Envy should have picked someone who was alive), and Mustang goes for the EYES.
    • Subversion: the one thing he lets Envy get away with is Transformation Is a Free Action. Doubly subverted when he boils their eyes immediately afterwards, remarking how stupid it was to make his target bigger for him.
    • Another subversion: Mustang declares that he's going to let them regenerate each time before he resumes the torching, instead of getting it over with as fast as possible. He does this explicitly to make them suffer over and over again for Hughes' death.
  • Crazy Jealous Guy: When he first sees Barry the Chopper put his hands on Riza (who clearly doesn't like it), Roy responds by pulling on his ignition gloves and telling her to stand aside because "there's going to be a fire tonight." It's noteworthy that the font of his speech bubbles changes for this scene, and he's shown to be literally growling.
  • Crippling Overspecialization:
    • His Flame Alchemy. While he's a talented alchemist, he is so focused on said flame alchemy he's rarely seen using any other type of alchemy — you can count on the fingers of one hand the number of times he does on the show — and he's treated by most of the characters as severely weakened or nigh useless if he's wet and therefore denied his flame alchemy — despite the fact that by all rights all that should do is make him even to any other alchemist that doesn't possess flame alchemy.
    • Zig-zagged during his preparation for faking Maria Ross's death, where he sends Breda on a shopping trip for "the ingredients for one charred corpse". Unlike the formula used by the Elrics, Roy intends on making his cadaver mostly out of pork meat and bones, which are roughly analogous to that of humans. Roy justifies his corner-cutting by explaining to Breda that his dummy doesn't need to be functional and will be burnt through and through when he's done with it. Though this isn't quite the case as the doctor who examines it immediately knows it's fake, but he agrees to keep it a secret because he owes Roy a favor. The look on his face when this is brought up shows Roy knew he dodged a bullet.
  • Curb-Stomp Battle: Completely crushes Envy in what is unquestionably the single most one-sided battle against a homunculus in the entire series. It's so bad that Mustang's own allies have to jump in to stop him from crossing the Moral Event Horizon.
    • The Brotherhood anime version of the "fight" is... Mustang snapping his fingers repeatedly at Envy, releasing blast after blast until Envy evaporates into dust. Envy can't even get in an insult before the flames start flying, and there's a good minute at least where Envy isn't even visible from the force of the explosions.
    • Roy vs. the half-dead Wrath, which ends in five seconds. That is, Roy gets floored by Wrath despite the latter's massive handicap.
  • Cursed with Awesome: By the end of the series, he lost his eyesight as toll for the Gate. On the other hand, he gained the ability to perform circleless Alchemy, which also expands his repertoire beyond just Flame Alchemy. And thanks to Doctor Marcoh, he might be getting his sight back anyway.
    Mustang: Hmm... This IS convenient.
  • The Dark Arts: His style of flame alchemy is unique to him. It's implied he learned it from reading Hawkeye’s back scars. They haven't shared this knowledge and for good reason. Just watch what he does to Envy when he loses all self-control.
  • Determinator: Stabbing him through the abdomen won't stop him. Being forced to cauterize his own wounds won't stop him. Destroying his gloves won't stop him. Not even losing his eyesight will stop him for long. He will fight, and he will win.
  • Discard and Draw: Loses his eyesight as a result of being forced through the Gate, which means he's not as in control of his Flame Alchemy and needs Riza's help to aim. However, like the Elric Brothers, he can now perform alchemy without the need of a circle, which comes in handy when erecting defensive barriers.
  • The Dreaded: In combat. Otherwise, he’s a legitimately good guy.
  • Dude Where Is My Respect: Inverted. After the Ishvalan war, he is praised for his involvement and commonly considered to be a war hero, but he would much rather get punished for it.
  • 11th-Hour Superpower: Thanks to being forced through the Gate of Truth by Pride, Roy gains the ability to transmute without a circle near the tail end of the story.
  • Everyone Can See It: When Edward "Oblivious to Love" Elric picks up on how much two people care about each other, it's pretty obvious.
    Ed: And don't go worrying the Lieutenant.
  • Eye Scream:
    • Inflicts this on Envy during his Roaring Rampage of Revenge, by flash-boiling the water in Envy's eyeballs. Twice.
    • This is subverted when he lost his own sight after being forced into performing Human Transmutation. Though he's blind, his actual eyes are undamaged and this enables Marcoh to restore his sight with the Philosopher's stone.
  • Famed In-Story: For his efforts in the Civil War, he earned the moniker of "The Hero of Ishval", though he's probably not very happy about it...
  • A Father to His Men: Part of the reason he's even functional despite his crippling guilt from Ishval is that at the war's end, his men made a point of saying that, however, he feels about the outcome of the war, they are all extremely grateful he kept them all safe. He carries this into the story proper, with the safety of the troops under his command a top priority. Riza even chews him out for it at one point; they had carried out an elaborate plan so Roy couldn't be connected to an operation against the Homunculi and then Roy wasted it all by charging to the rescue when he heard she and Fuery were in danger.
  • The Fettered: He refuses to back down even after his plan is temporarily foiled by Wrath, and his goal involves getting himself tried for the war crimes he committed in Ishval. He won't sacrifice a life if he can help it, including enemies' lives, and refuses to do Human Transmutation even when Hawkeye gets her throat slit.
  • Force and Finesse: One-man variant, and how he manages to deliver such a brutal beatdown on Envy. He performs pinpoint attacks with his right hand (which results in Envy's eyeballs getting broiled), followed by large-scale explosions with his left hand. Envy never stood a chance.
  • Four-Star Badass: At the very end of the manga, he reaches the rank of general.
  • Genre Savvy: Tells Hughes not to talk about his loved ones in Ishval because in novels and movies, "those characters always get shot in the next battle."
  • "Get Out of Jail Free" Card: Subverted when it is revealed that he feels immensely guilty for his actions in Ishval; being considered a war hero for committing mass murder sickens him and he actually wishes he was in jail for it.
  • Good Eyes, Evil Eyes: If it wasn't apparent that Envy had just angered Mustang big time, then his eyes narrowing to a slit makes it terrifyingly so. He's stopped right before he really goes off the deep end, though, then returns to normal.
  • Good Scars, Evil Scars: He has a scar on the back of his hand from when he had to cut a transmutation circle into it to kill Lust. Presumably, he also gained one on his right side from the same battle, although it's never confirmed because we never see him with his shirt open again.
  • Guile Hero: As impressive as his flame alchemy is, his ability to out-think his opponents is even moreso. Successfully managing to stage a coup in the name of an enemy you just staged an assassination attempt on is awfully impressive, especially when you plan it right under his nose when he knows that is exactly what you are trying to do.
  • Handicapped Badass: Loses his eyesight as a toll for going through the Gate (or rather, being forced through it, hence why he only lost his sight rather than his eyes). He gets his sight back thanks to a Philosopher's Stone in Marcoh's possession.
  • Happily Adopted: Implied. He was raised by his paternal aunt, and they are obviously very fond of one another.
  • Having a Blast: His alchemy revolves around changing air densities to allow the air to combust and lead the flames to the target. He can even make the air so dense around the target that he essentially creates bombs out of pure oxygen that will explode spectacularly once the flames reach it. Overlaps with Playing with Fire.
  • Heal It With Fire: He's skilled enough to cauterize severe wounds with his alchemy, and puts it to good use saving himself and Havoc. Of course, he admits that he almost passed out from the pain of doing so.
  • Heroic BSoD: He has a brief one in the Brotherhood anime when Bradley plays the Love Is a Weakness card and announces that he's making Riza his own personal assistant, essentially holding her hostage for Roy's good behavior. The poor guy's face turns gray.
  • Hero Killer: Inverted. He's the only character whose mere presence is enough to constitute a deadly threat to the Homunculi, thus making him a Hero Killer Killer.
  • Heterosexual Life-Partners: With Hughes, ever since the Ishvalan War. Needless to say, he does not take his friend's death very well.
  • Hero with Bad Publicity: He becomes one after the Maria Ross incident because he made everyone think he brutally burned her when he actually saved her.
  • He Who Fights Monsters: He's aware of this possibility happening on his quest to reform the military, namely that he may become as bad as the current regime, so he makes Hawkeye promise to shoot him if he ever goes off the deep end. Good thing that he's thought of this. When he encounters Envy, who killed his best friend Hughes, he becomes so ruthless that he nearly loses himself, making all of his friends and comrades present fear for him. See If You Kill Him, You Will Be Just Like Him! for more information.
  • Hidden Heart of Gold: He gives the impression that he's a selfish, womanizing, ladder climber when he's actually The Atoner. He uses the womanizing as a cover story for when Riza goes undercover.
  • Hoist by His Own Petard: He hightails it out of there when Lust severs a pipe and douses him and his ignition gloves. However, as he explains to Havoc, this wasn't because he was trying to flee...
    Mustang: This is actually a boon. Where there's water, there's ample supply of hydrogen. I can transmute as much flammable gas as I want. And in that sealed-off room...
    [cut to Havoc winding up for a Reusable Lighter Toss, and...]
    [BOOM!]
  • Horrifying the Horror: His brutal beatdown on Envy near the end of the series. He actively tortures them to the point that by the end, they're begging for mercy.
  • How Dare You Die on Me!: He says something like this to Hughes's grave after his funeral, and then later says it almost word-for-word to Riza when her throat is cut. It's even close to an exact quote in the Brotherhood anime.
    Roy: Don't you dare die! Stay with me, Lieutenant!
  • I Am a Monster: Invokes this trope to explain why he's eager to fight Homunculi: he only feels completely human when fighting true monsters.
  • I Can Still Fight!: He needs Hawkeye to help him aim after he loses his eyesight, but his flames are as hot as ever. Not to mention, he can now summon defensive barriers from the ground without drawing alchemic circles.
  • If I Do Not Return: Played With in one scene, when he says this to Riza and she refuses to leave if he doesn't come back. To his amusement, he can only get her to agree as long as he promises to return.
  • If You Kill Him, You Will Be Just Like Him!: Subverted. While Ed, Hawkeye, and Scar all step in to stop him from killing Envy, they do so to prevent him from losing himself in his hatred; all of them agree that Envy deserve to die, it just can't be Roy who kills them.
  • Improbable Aiming Skills: With a snap of his fingers, he makes Envy's eyeballs explode, leaving the rest of the face relatively intact.
  • Inappropriately Close Comrades: With his fellow subordinate Riza Hawkeye. Arakawa's implied the only reason he and Riza aren't married is due to an anti-fraternization law in the military that would prevent them from getting what they wanted done due to its inconvenient restrictions (in an answer that suspiciously avoided other potential possibilities).
  • Insistent Terminology: Despite his close relationships with them, he tends to refer to Riza as just "Lieutenant" and Ed as "Fullmetal."
  • Intergenerational Friendship: With Grumman. They play chess on their time off.
  • Internal Reformist: Of the "working the system" variety.
  • Irony: When the Big Bad gives a Breaking Speech about what all the alchemists who have committed human transmutation have lost, he notes that Mustang, who had such a grand vision for reforming the military, had lost his eyesight.
  • Jerkass Façade:
    • He acts much more self-interested and lecherous than he actually is so people will underestimate him.
    • After Ross is framed for Hughes' murder, Roy pretends to kill her then sends her into hiding in Xing to save her from execution. In order to better sell the deception, he doesn't inform the Elrics or Armstrong of his plan beforehand, meaning he briefly has to act like a cold-blooded murderer in front of them.
  • Jerk with a Heart of Gold: He's snarky, blunt, and loves jerking people around, especially Ed, but he's a highly principled individual with a good heart.
  • Karma Houdini Warranty: Invoking this is a big part of his motivation. As a soldier in the Ishval Civil War, he committed numerous atrocities, but as he was on the winning side, he was commended and treated as a war hero. His goal throughout the series is to become the Führer of Amestris, so he can make sure this is rectified. When Hawkeye points out that this means Mustang himself will most likely be tried as a war criminal and sent to prison, Mustang informs her that that's exactly what he wants. Word of God confirms that Mustang does indeed see his day in court for his crimes in the war, and is found guilty, but pardoned for his role in saving everyone.
  • Kill It with Fire: Naturally, thanks to his use of Flame Alchemy. Lust and Envy find out the hard way.
  • Large and in Charge: Averted; Mustang is shorter than his direct subordinates Havoc and Falman.
  • Large Ham: When distracting some officers over the radio in episode 18, he really gets into it.
  • The Leader: He's charismatic enough to get everyone underneath his command (and several people who outrank him) to conspire on what is essentially a military coup.
  • Living Emotional Crutch: For Riza, who emphatically asserts that she has no interest in living in a world without him. This is due to their deep and complicated backstory that resulted in their intense loyalty to one another.
  • Logical Weakness:
    • The fact that he's useless when it's raining is a bit of a Running Gag. This is because, well, he uses fire, and rain is going to put a bit of a damper on his ability to get a flame going.
    • His greater weakness is his gloves; they can't produce a spark if they're wet, and he can't use alchemy if the circle on them is damaged. But if he creates another circle elsewhere he can use alchemy again, and if the gloves are still intact he can transmute water into hydrogen gas. Combine either with a alternate source of flame, and...
  • Mangst: He was a idealistic young soldier who learned flame alchemy to better protect his countrymen. Then he was brought into a genocidal war where he personally burned alive more of his own (ethnically and religiously different) countrymen than most people ever speak to. He's since become determined to change the country by becoming the Führer and putting himself on war trials to save his subordinates. This has to be pointed out to the audience.
  • Manly Tears: Happens almost twice. He lets the tears fall during Maes Hughes' funeral. The almost second time is when he's forced to watch Riza bleed to death, although this time he covers it with a lot of shouting.
  • Maybe Ever After: Although he and Riza have an incredibly close relationship based on their shared history and future goals, and are strongly implied on many occasions to have more than platonic feelings for each other underneath their professional masks, we are given no indication of whether or not they get together after the series ends. The Chronicles book further confirms that they remain together for the rest of their lives, but are unable to marry because of military regulations.
  • Meaningful Name:
    • Roy is old French for "King", creating an interesting parallel to Bradley, whose first name actually is "King".
    • The P-51 Mustang was considered the best fighter plane in WWII. It's carried further back, as the Colonel, like the fighter plane, was most likely named for the "wild, untamed horse" who bucks the master's (in this case, Bradley's) commands.
    • "Mustang" is also a slang term in the US military for commissioned officers who began their careers as enlisted soldiers.
  • The Men First: After their battle with Lust, he insists on Havoc being treated before him despite his own intense injuries. In Brotherhood he repeats this near the end; he asks Dr. Marcoh to use the Philosopher's Stone to heal Havoc's paralysis first before he heals Roy's own blindness.
  • Mercy Kill Arrangement: He asks his trusted subordinate Riza Hawkeye to kill him if he ever "goes too far", as he fears that his ambitions might lead him to do too many unsavory things.
  • Milky White Eyes: As a visual effect when he goes blind.
  • Mook Horror Show: Played straight in Mustang's "fight" against Envy. It was less of a fight and more of a hunt. Just like a classic slasher film, Envy is shown frantically scrambling for his life, desperately trying ANYTHING to so much as phase Mustang. While Mustang calmly hunts him, his stride never breaking faster than a slow deliberate walk (yet he is always JUST behind Envy), all of Envy's attempts to attack him just managing to piss him off even more. Within minutes, Envy's expression when Mustang so much as gets him in the line of sight is utter horror and fear. When Mustang finally cornered Envy, it was only Hawkeye begging Mustang to stop that prevented him from brutally murdering Envy (if only just).
  • Mr. Fanservice: So very, very much. About the only way his Fanservice factor could be increased would be if he got as many shirtless scenes as Ed.
  • Named After Somebody Famous: Keeping with Arakawa's tendency to name military characters after real-world war machinery, Roy was named after the P-51 Mustang, which gained fame in World War II for its ability to lead raids from the front, handle high altitudes, and stay flying for long periods thanks to its full capacity — all of which are referenced in Roy's character. It also was responsible for shooting down more Axis aircraft than any other Allied fighter, which is alluded to in how Roy ends up killing the homunculi more than any of the other heroes, both for good and in general terms of depleting their philosopher's stones.
  • Names to Run Away from Really Fast:
    • To the point that whenever his allies hear the Flame Alchemist is about to take the stage, they have a collective Oh, Crap! moment and promptly clear the field.
    • Mustang garners this reputation amongst the Homunculi as well after he kills Lust.
  • No Badass to His Valet: Yes, he's the powerful Flame Alchemist and even some of his allies are afraid of him, but his "precious subordinate" Riza has no qualms about sassing or even bullying him if the need arises. He wouldn't dream of retaliating; the only time he's ever seen acting even remotely annoyed with her, it's because she almost died.
  • No-Holds-Barred Beatdown: Delivers this to Envy after admitting that he killed Maes Hughes. It involves burning him repeatedly, non-lethally, to inflict the maximum pain without allowing Envy to counteract.
  • No Sympathy: Roy's response when Havoc says he can't transfer to Central because he just got a new girlfriend? "Dump her." Unfortunately, this creates an opening for Havoc to be seduced by "Solaris," aka Lust.
  • Not So Above It All: Normally he's very strategic, professional, and pretty guarded, playing Straight Man to semi-comedic subordinates like Hughes. However, there are also a good few instances of him goofing around. He seems to enjoy acting like an obnoxious bro over the phone just a little too much. He even admits to this when he's screwing with the military radio to throw them off Scar's trail in Episode 21.
    Mustang: Attention! This is Sector 3 Patrol! We're under attack from Scar! Request immediate backup. What? No! No! NOOOOO! AUUUGH! *disconnects the radio* Alright. On to Sector 17. Ohohoho! This is pretty fun!
    • Continued in the tenth anniversary comic, where after talking about how long it's been, he starts pestering Riza to tell him if he's developing a bald spot.
      Mustang: Were you looking at the top of my head just now?
      Riza: No.
      Mustang: How's my hair-
      Riza: I wasn't looking.
  • Obfuscating Stupidity: Though more like obfuscating perversion; the truth is those "mistresses" are actually his spies. He also cultivates an image as a careerist suck-up so nobody considers him a threat.
  • Odd Friendship: With Hughes. His constant pestering for Roy to find a wife and outgoing personality is a constant annoyance to Roy, but in the end, the two are as close as close friends could be.
  • One-Man Army: With his flame alchemy he can wipe out entire cities with a snap. Think what he can do to soldiers in formation.
  • Out-of-Character Alert: His completely out-of-place remark about the chicks in the East to Armstrong when he's pretending he charred Maria Ross. It's how Armstrong knew that Maria Ross was there.
  • Overranked Soldier: While there is an in-universe justification, Roy is seen as this in the eyes of several of his contemporaries.
    • Until Edward Elric passed exam at 12, Roy was the youngest State Alchemist in the country's history, which made him a Major in the military at the ripe old age of 20. And because he actively pursued promotion, the result was that by the time he turned 30 he had already become a Colonel Badass. Many older commanding officers resent and/or dislike Roy for a number of different reasons, with this being one of them.
    • The epilogue shows he becomes a full general before the age of 40.
  • Papa Wolf:
    • He doesn't take kindly to anyone hurting the Elric brothers. When Scar attacked them, Roy demanded that Scar fight him, despite it being a rainy day and knowing he's likely to get killed.
    • He also doesn't take kindly to anyone harming his team. See A Father to His Men above.
  • Parental Abandonment: One of the guidebooks reveals that both of his parents died when he was young, leaving his aunt to care for him.
  • Parental Substitute: To the Elric brothers. Since their mom is dead and the father is long gone, (at first) he generally fills in the mentor role of being a parent, if not exactly the 'nurturing' part. Though this is more evident with Ed because of their shared status as State Alchemists (Roy having been the youngest in state history before Ed came along.) One scene even has Hughes pestering Roy about the two brothers and how they are too young to endure the hard reality of military life, and Roy just sighs and says he's their commanding officer, not their father. Riza, of all people, is better at the 'nurture' part, although she mainly confined to showing the more caring part of her personality to animals (in a firm but fair way) and children.
  • Pay Evil unto Evil: Deconstructed with his assault of Envy; when he finds out that Envy killed Maes Hughes, he goes on a Roaring Rampage of Revenge, repeatedly flash-frying them until Envy is literally begging for mercy. Envy is a psychopath with a long list of crimes who deserves to be painfully punished. Mustang's incineration of them goes well beyond what was needed, but it's still hard to not feel some satisfaction. However, Ed and Riza still step in and stop it because if Roy gives into his rage and goes through with the murder, he’ll no longer be the man who can lead Amestris to a better future. This shows Roy and the audience how easy it is to fall off a slippery slope and how justice can devolve into vengeance.
  • Person of Mass Destruction: Destroys city blocks by snapping his fingers.
  • Pietà Plagiarism: With the dying Riza.
  • Playing with Fire: His FLAME alchemy.
  • Post-Victory Collapse: After defeating Lust, he collapses due to the pain of his injuries and the Heal It With Fire method that caused more pain.
  • Pre-Asskicking One-Liner: In the Brotherhood anime, Riza puts up a decent fight against Envy but is clearly losing. Mustang enters by setting the whole corridor ablaze.
    Mustang: What do you think you're doing to my irreplaceable subordinate?
  • Protectorate: To Riza. The whole reason she's in the military, as she explains to young Winry in a flashback, is because "there is someone [Roy] she needs to protect".
  • Rank Scales with Asskicking: By far the most badass member of his unit, as well as the resistance he organized. He effortlessly dominates Envy in a one-on-one duel so one-sided it's effectively a torture session.
  • Rank Up: Rises to Brigadier General in the epilogue.
  • Red Baron:
    • The Flame Alchemist. Also doubles as Roy's Code Name.
    • The Strongest State Alchemist.
    • Pride also calls him "The Most Troublesome State Alchemist".
  • Roaring Rampage of Revenge: After finding out Envy was the one who killed Hughes, he goes on one of these. Man, does he ever. It's pretty furious in the manga, but the anime takes it up to eleven: at one point, he loses it completely and just keeps on firing ceaselessly until Envy turns to dust. And even then, the only thing keeping him from crushing its true form under his foot is the thought of harming Riza.
  • Sand In My Eyes: "It's raining."
  • Smart People Play Chess: He plays often with General Grumman.
  • Son of a Whore: His father's sister raised him after both his biological parents died, and she is the 'madam' of a whore house, and he gets the bulk of his information from the girls that work for her.
  • Spam Attack: He kills Lust by repeatedly blowing her up until she dies.
  • Stock Shōnen Rival: Downplayed, but Roy has black hair, fire powers, and is more anti-heroic than the Elric Brothers. The bonus chapter "Fullmetal vs Flame" even showcases him squaring off with Ed in an alchemy sparring match; Roy emerges the victor. note 
  • Storybreaker Power: His flame alchemy is absurdly powerful, even when half dead he can take down a Homunculus with apparent ease. You can count the number of characters who can withstand it on one hand and have fingers to spare. Naturally, circumstances prevent him from being present or using his alchemy a lot.
  • Stuff Blowing Up: Again, part and parcel of being the Flame Alchemist.
  • Supporting Leader: He's not The Hero, but he is the heroes' direct superior and he's the one to lead the resistance against the Big Bad. This is why he can be seen as a Big Good.
  • Tall, Dark, and Handsome: Amusingly enough, Arakawa mentions in the third guidebook that she never intended him to be this way, despite the widespread fandom reaction. She states that he really isn't all that tall and although he's not bad looking, he isn't ravishingly handsome either. Most fandom estimates using Ed (the only canonical height ever given) as a baseline put him around or just under six feet.
  • Team Dad: To his subordinates, especially Ed and Al, with Riza acting as the Team Mom.
  • There Is No Kill Like Overkill: After Envy confesses to be Hughes' killer, Mustang slips into this mindset, intent on sending Envy straight to hell with death as painful as possible. He succeeds in completely obliterating the homunculus' vessel, preparing to go through with a merciless finish on his now helpless opponent. Riza and Scar stop him, noting that such a brutal finish would latch onto his leadership capacity as well.
  • Thou Shalt Not Kill: Takes great pains to control his flames so that they only incapacitate soldiers during his section of the military coup.
  • Took a Level in Badass: Not that he needed to take one, but, while he temporarily loses his eyesight, he also gains the ability to transmute without a circle. It can be assumed that, although he's recovered his sight, he retained this skill.
  • To the Pain: He tauntingly describes every body part he's just incinerated once he starts turning Envy into a bonfire, though he soon abandons it for just burning him.
    Mustang: (coldly) It's kind of interesting how quickly the tongue can be rendered to a bubbling grease. It's surprising how easy it burns, isn't it?
  • Tricked-Out Gloves: The transmutation circles on his gloves help him with his alchemy.
  • Unresolved Sexual Tension: With Riza. Arakawa's comments verify that the only reason they aren't married by the end of the series is the anti-fraternization law. She has also confirmed that Roy eventually achieves his goal of becoming Führer, which would allow for a change in their relationship.
  • Unstoppable Rage: After Envy proceeds to reveal that he was Hughes' murderer and gloats about it to Roy's face, Roy proceeds to burn his body all the way down to ash and is about to step on the little bastard when they talk him out of it.
  • Urban Legend Love Life: He uses his persona as a womanizer and ruthless careerist to fool almost everyone around him, so they won't take him seriously. But his comrades know him better than that; his visits to a house of ill repute are actually to get information from the girls and say hi to his foster mother, who runs the place. He is known to call girls from his desk at work, but the "girls" are actually trusted members of his personal staff answering to aliases, all but one of whom is male; in one issue of the manga, he even uses this system to coordinate a covert op. He has a journal in which he records all the details of his love life, which is actually his encrypted alchemy research notes. Word of God implies that the only reason he hadn't married his second-in-command, Riza, was because the Amestrian military anti-fraternization regs would make things inconvenient for their work as colonel and lieutenant.
  • Vitriolic Best Buds: Despite the antagonism and ribbing he likes to give the Elric brothers (especially Ed) and vice versa, it's shown many times that they do greatly care about and trust each other, such as when he talks down Roy from crossing the line and killing Envy out of sheer hatred and vengeance and symbolically holds Roy to high standards (by refusing to pay back the change he lent him earlier) upon learning of his goals to become Führer and ensuring he doesn't intend to end up "walking towards his own death" since he knows that he would likely be considered a war criminal with the reforms that he'd be planning on instituting. Roy, in turn, can even be seen acting as a surrogate father of sorts towards them, generally making a big deal out of ensuring their safety.
    Ed: The Colonel may be a bastard, but he's a trustworthy bastard.
  • Weaksauce Weakness: Repeatedly said to be totally ineffective if under rain or if wet. It's not entirely accurate; he just can't use his alchemy if his gloves get wet, as they're made of a special ignition cloth to create the necessary spark. However, if he has another source of fire available (not even fire, all he needs for his alchemy is the appropriate circle and a spark — such as from a lighter), pray for deliverance. We're looking at (what's left of) you, Lust.
  • When All You Have Is a Hammer…: In contrast to his other behavior, his fighting style is simple: Kill It with Fire. If that doesn't work, kill it with more!
  • Wide-Eyed Idealist: Surprisingly, he has elements of this. He became a State Alchemist thinking it would be for the sake of protecting the people. Even after the horrors of the Ishbal extermination campaign, he still believes that commanding officers should protect their subordinates, who in turn protect those who are lower-ranking and weaker than they are.
  • World's Best Warrior: The absolute best combat alchemist among the heroes, excluding Hohenheim, who prefers to transmute non-lethal traps.
  • You Can Barely Stand: His final confrontation with Lust.
    Roy: I almost passed out a few times.
  • You Killed My Father: What he asks of several people suspected of killing Hughes, his best friend, though when he finally finds the real person (Envy) he skips straight to the incinerating.
  • Zero-Approval Gambit: He enacted a plan to make it appear that he burned Maria Ross to death (it was actually a fake cadaver, and Ross was being sneaked out of the country). Ross was under arrest for the murder of Maes Hughes and was to be executed, so Mustang saved her life while making it appear to the higher-ups that his desire for vengeance was quenched. All the while, Ross's friends and family continue to think she's dead, making Mustang a bloodthirsty murderer in their eyes (at least until they learn the truth).

    Riza Hawkeye 

Riza Hawkeye

Voiced by: Fumiko Orikasa (JP), Colleen Clinkenbeard (EN, Funimation), Muriel Hofmann (EN, Animax)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/riza_hawkeye_4.png
Affiliation: Amestris Military
Rank: 1st Lieutenant
Specialty: Marksmanship

Roy's oldest friend, trusted aide, and devoted bodyguard, Lt. Hawkeye's calm, collected demeanor and remarkable sharpshooting skills earn her the respect of her fellow officers.


  • Abusive Parents: What little we see of their relationship indicates that Berthold neglected Riza in favor of his alchemy research and he used her as the Human Notepad for his research on flame alchemy when she was younger than eighteen. Given Riza is okay with Roy permanently disfiguring her back to hide the tattoo, it's doubtful she was all that willing a participant. She also tells Roy in a flashback that her father was "a terrifying man" when consumed by his research. For his part, Berthold acknowledges this; his dying words are an apology for not taking better care of her and pleading with Roy to look after her in his stead.
  • Action Girl: She pretty much defines this status. She is easily the most consistently competent and the least goofy of the Military Men, and let's not forget the "You're useless in the rain" scene. She's an expert sniper, having saved both Hughes and Mustang's life during the Ishval Rebellion/massacre. She may not be a Homunculus killer, but that doesn't make her any less useful and competent.
  • Amazonian Beauty:
    • Downplayed. Arakawa stated in an omake that Hawkeye's military training has given her a slightly more muscular build than normal, specifically with regards to her broad shoulders. Played for Laughs immediately beforehand in the same omake, when all of Arakawa's assistants try to ask her what Hawkeye's measurements are, leading to a ludicrously heated argument about fanservice that culminates in Hawkeye shooting all of them.
      Arakawa: ...sorry.
    • Barry the Chopper is also attracted to her.
  • Animal Motifs: Arakawa said she based her design around a hawk; her bangs emulate a wing and the rest of her hair is pulled up to look like a tail.
  • The Atoner: For the same reason as Roy. She discusses this when recounting her experience at Ishval, saying that both alchemists and sharpshooters bear an especially heavy sin (and burden if they try to atone) since they know that every time they snap their fingers or pull the trigger, they are responsible for taking someone's life, as opposed to average soldiers who are unaware of how much blood they themselves spilled.
  • Badass Normal: No alchemy, but her guns still leave their mark on alchemists and homunculi alike.
  • Battle Couple: Her and Roy, complete with code names and Back-to-Back Badasses. Though the couple part is only implied in-series.
  • Behind Every Great Man: Roy wouldn't be the man he is as Flame Alchemist without her. She's the one who entrusts the secrets of Flame Alchemy to him, thus making him the World's Best Warrior and sticks by his side for every step of his way until he reaches his goals. Roy is perfectly aware of this, and wants to do his best for her too; in case of going off the deep end and losing the sight of his dreams, he asks her to kill him. She's definitely his Living Emotional Crutch and Morality Chain, to the point this gets used against Roy over and over again throughout the series. It's still thanks to her efforts that he doesn't fall for those traps too.
  • Berserker Tears: After she is led to believe that Lust killed Mustang.
  • Bluff the Imposter: When Envy tries to trick her by disguising himself as Mustang, she calls his bluff by claiming that the two are on a First-Name Basis when alone; it's a lie, but Envy still falls for the trap.
  • Bodyguard Crush: To Roy, of course. Reciprocated.
  • Bodyguarding a Badass: It's a hard job but someone's got to do it.
  • Break the Cutie:
    • Short version of her backstory.
    • She also becomes absolutely heartbroken when she thinks Roy was killed by Lust. She would not even defend herself and try to tell Alphonse to save himself (while he was shielding her from Lust.)
  • Chess Motifs: She is the queen in Mustang's chess-themed unit. The queen is the most powerful piece, the one who stands closest to the king, and the one who can do the most damage. It's also noted that Mustang, when playing chess, will never sacrifice his queen if he can help it.
  • Child Soldier: Not quite, but the narrative treats her involvement in Ishval in this fashion. Riza was already at least in her late teens, but she was pulled out of the military academy early and drafted in as sniper for the war because her aiming skills were that good. Roy laments that she never should have been put in a position to become a killer in such a brutal war before she was ready.
  • Clark Kenting: She disguises herself by letting her hair down, putting on glasses and wearing civilian clothing. Bradley isn't fooled for a moment.
  • Clingy Jealous Girl: Heavily downplayed. She usually takes Roy's womanizing very much in stride, presumably because she's aware of its real purpose, but this is hinted at in one of the novels. When the men of the unit are observing the preparations Roy is making for his date, Fuery notices that Riza seems very peevish and goes off to the practice range to do a lot of shooting.
  • Code Name: Elizabeth. Only shown being used once in a work setting (when she's watching over Falman and Barry the Chopper), but referenced in the manga after Bradley removes her from Roy's unit. Roy visits his foster mother/aunt, who asks about "Elizabeth," and he laments that "Another man took Elizabeth away from me." The ensuing commentary from the women in the bar indicate that they all believe "Elizabeth" is his girlfriend; his aunt's expression indicates that despite his playful demeanor, she knows just how very serious this is.
  • Cold Sniper: Subverted. The Stoic, yes, but while not overly affectionate, she's far from cold. Mustang refers to her as being "sweeter than she seems" and having "a gentle heart."
  • The Comically Serious: Especially in the manga omake/4-koma theater, such as when she measures Ed's height against his will, bests the "Undefeatable Elric Brothers" with a magnet, and draws whiskers on Roy's face after he muses that he may need to grow some facial hair before trying to attract women - all with a face straighter than an arrow.
  • Cool Big Sis: She becomes one of sorts to Winry, best seen when a young Winry was talking to her when she and Roy came to inform her and Pinako about the Rockbell's deaths. It inspired Winry to get her ears pierced. It also influenced Riza to grow her hair out.
  • The Consigliere: To Roy. Part of her explicitly-stated job description is to make sure he achieves his goals only through upright means - and to shoot him in the back if he goes Jumping Off the Slippery Slope.
  • Corner of Woe: Kimblee put her in one in the flashback to Ishval (and pissed off Roy at the same time) by suggesting that she actually really enjoys killing.
  • Crippling Overspecialization: Riza is an absolute master with just any type of firearm, but that's pretty much her only combat skill. This is a severe limitation when she goes into battle against homunculus opponents, since they are virtually immune to bullets.
  • Curb-Stomp Battle: Delivers one to Barry the Chopper when he tries to stalk her while she's walking Black Hayate at night. Not that Barry was helping his case by outright telling her that he is "A TERRIBLE SERIAL KILLER FEARED BY ALL".
  • Dark Secret: Has the formula for one of the most over powered forms of alchemy etched in her back.
  • Deadpan Snarker: Particularly evident in her interactions with Rebecca and Roy. She snarks with the same expression she wears when she shoots people, which is a blank and focused one.
  • Death by Origin Story: Not her, but her father is only seen in the flashback leading up to his death.
  • Death Seeker: While Riza doesn't outright want to die, the guilt she feels for her role in Ishval made her seriously depressed to the point where, if things got to their lowest, she'd be willing to let herself die or commit suicide. She herself even admits it when trying to calm down Mustang when he has Envy nearly killed that if he did try to kill Envy and/or hurt Edward to do it, she'd shoot him and then kill herself out of guilt afterwards.
  • Defrosting Ice Queen: Downplayed. Riza has a good heart from the start, but she is given more sweet moments as the series goes on.
  • Embarrassing Tattoo: A definite non-comical example. Spiced up with some burn scarring.
  • Establishing Character Moment: The side story in which Fuery finds a puppy out in the rain in East City. Riza tells him he has to find the dog an owner by the end of the day. When Fuery is unable to find anyone to take the pup, Riza adopts him herself. The story shows that she's strict, fair, and has a softer side. The side-story was released long before she had become more than a fleeting side-character in the main story. It's also worth nothing that she never directly said that she'd put the dog back out in the rain; it's just what everyone assumed because of her strict nature.
  • Expository Hairstyle Change: Her hair was kept boyishly short prior to the start of the series. She grows it out after seeing Winry, whose long hair gave her the idea. This is done to draw parallels between the two characters.
  • Fragile Speedster: She's quite agile, but can't fight otherwise and can't take hits very easily - usually one knock is enough to bring her down, as seen with Envy.
  • Friend to All Children: Some of her more tender moments are revealed around Winry and the Elric brothers, particularly Edward. This aspect of her personality is shown in an especially bleak light at the end of the war flashback, when she's shown making a grave for an abandoned Ishvalan child.
  • Get A Hold Of Yourself Man: She, Scar, and Ed all talk Roy down from his Roaring Rampage of Revenge against Envy.
  • Glasses-and-Ponytail Coverup: Riza Hawkeye puts on a pair of glasses and lets her hair down for her civilian disguise as "Elizabeth."
  • Good Eyes, Evil Eyes: When shown in earlier chapters at her father's time of death and his funeral, her eyes are noticeably softer and rounder. Ishval did a number on her, though, and while they softened up a bit after, they still remained noticeably sharp.
  • Good Scars, Evil Scars: Portions of her back have been burned by Mustang to cover parts of her Embarrassing Tattoo.
  • Guns Are Useless: Lampshades this when fighting the mannequin soldiers at episode 53.
    Ed: It's useless, Lieutenant! Bullets aren't enough to bring them down!
    Riza: That again?! Why does this always happen?
  • The Gunslinger: When she's not using a rifle she switches to this. Also goes Guns Akimbo in the first opening for Brotherhood, not to mention whenever emptying shot after shot after useless shot into a homunculus.
  • Heroes Love Dogs: She adopted the small dog, Hayate.
  • Heroic BSoD: After her brief Roaring Rampage of Revenge against Lust for seemingly killing Mustang, she completely breaks down and loses her will to live.
  • Hostage Situation: Twice, both times used against Roy, once played straight and once subverted. First, Bradley makes her his own personal assistant, so Roy can't (visibly) work against him without putting her in danger. Later, in the subversion, her throat is slashed to provide Roy with sufficient motivation to perform human transmutation, but she uses eye signals to persuade him not to do it.
  • Human Notepad: Her father's research is tattooed all over her back, though whether it's a proper tattoo or whether it's carved into her skin like a scar is unknown.
  • Hypercompetent Sidekick: Played with: while she is an extremely capable adjutant and keeps the unit running like clockwork, she mostly has this reputation because Roy is Obfuscating Stupidity (or at least, obfuscating being a womanising slacker).
  • I Gave My Word: "I am proud of my pigheadedness, sir."
  • Improbable Aiming Skills: Hawkeye. While she is certainly the best in canon, she's not perfect, is shown practicing hard, and stays within the bounds of reality with her skill.
  • Inappropriately Close Comrades: As stated in Roy's entry, the two of them play this trope straight due to antifraternization laws.
  • Knight in Sour Armor: She's seen (and participated in) the horrors of war, but she still believes the world can be repaired.
  • Letting Her Hair Down: She's normally seen with an efficient, no-nonsense clipped flip-up, but generally lets her hair down when she's seen off-duty.
  • Light Feminine and Dark Feminine: Light to Lust's and Olivier's dark.
  • Living Emotional Crutch: For Roy. He admits as much: "I can't afford to lose you."
  • Mad Scientist's Beautiful Daughter: Her father Berthold was a famous alchemist, rather neglectful (if not downright abusive) to her, and definitely crazy enough to have her as a Human Notepad.
  • Maybe Ever After: See Roy's entry above.
  • Meaningful Name:
    • See Improbable Aiming Skills. Also, Hawkeye gets additional meaning when Roy is blinded and she literally has to be his eyes.
    • Also, the name "Riza" has some connections with the Latin word for "root" (rhizoma). Now, considering her significance and promise to Roy...
    • In Hungarian, Riza means "guardian." Makes sense, since she's Roy's bodyguard and also the physical guardian of her father's research.
  • Missing Mom: She was raised by her widowed father; she tells Roy in a flashback that her mother died when she was very young.
  • Morality Chain: To Roy. It's the realization that he's causing her pain again (and she plans to commit suicide over it) that really snaps him out of his Roaring Rampage of Revenge against Envy.
  • Not So Stoic: "YOU BIIIIIIIITCH!!"
    • She also looks visibly concerned when Mustang almost loses it trying to kill Envy.
    • And is visibly shaken when Envy has their subsequent breakdown into a childlike tantrum and tears.
  • Number Two: Mustang's second in command, both officially and otherwise.
  • O.O.C. Is Serious Business: When she thinks Lust killed Mustang, she goes into a Roaring Rampage of Revenge to no avail, then breaks down in tears and loses the will to live. Fortunately, Mustang soon appears and reveals he was able to seal his wound, and while he's far from recovered, he's also far from dead.
    • As a funnier example of this trope, during the final battle between Ed and Father for the fate of the entire country, among the crowd supporting the former is Riza shouting, "Kick his ass, Ed!"
  • Overshadowed by Awesome: While she has a huge body count and is by all means a Badass Normal, she relies on guns which barely faze the Homunculi meaning she isn't a threat to them unlike most of the other characters.
  • Paper-Thin Disguise: Downplayed. All she did was don a cardigan, let her hair down and put on glasses, but this being anime, she was easily seen by the audience due to the large tuft of hair over her left eye. It took Ed and Al all of two seconds to see through it. King Bradley, only half a second. However, had she brushed her hair back, she'd be in a much better disguise. On top of that, had that been in real life, it'd take a closer look to see that it's really her, Bradley just has sharp enough senses that he could tell it was her.
  • Parental Neglect: Berthold's treatment of her could also be seen as abusive; she does mention to Roy in a flashback that her father was "a terrifying man," and Roy mentions that Berthold was "living in squalor," implying their home was in poor condition.
  • Pet the Dog: Her taking in of Black Hayate was this. She also shows a good deal of kindness towards Winry and the Elric brothers, as well as to the men of her unit. Oh, yeah, and she's kind of fond of her boss.
  • Power of Trust:
    • Zigzagged, with Mustang. She trusts him enough and believes in his vision of the future enough to reveal to him the secrets of her father's research, despite her discomfort of its location. However, when he betrays her trust by going against that vision in Ishval, she is absolutely distraught at his actions and lets him know very plainly how she feels.
      Riza: I believed in you... I trusted you with my father's research...
    • On the other hand, she never betrays Roy's trust, even going so far as to point her gun to his back when he finally strays from the righteous path like he asked, with every intent to kill. She also does clarify that she still believes in him, in spite of everything. In the end, it's their mutual trust that makes them work so well together.
  • Precious Puppies: Black Hayate, her beloved dog. The end of the final chapter reveals that Hayate himself had Precious Puppies as well.
  • The Reliable One: She keeps Roy on track at the office and in the field.
  • Roaring Rampage of Revenge: Briefly and almost literally after hearing Roy was killed. She unloads every bullet she has into his supposed killer while screaming her heart out. However, when this proves ineffective she collapses into a sobbing mess and seems content to wait for death.
  • Sassy Secretary: Or rather Sassy Adjutant, as Roy's administrative assistant Riza is a Servile Snarker on top of her bodyguarding role. Without her around, the paperwork tends to pile up in the office.
  • Satellite Character: Not that that is a bad thing in her case. Riza's character revolves a lot around Mustang, but not only is it mutual, it makes her more endearing of a character. She serves as one of the few people capable of ringing him in, and acts as a pillar of moral support to him when he needs it. It wouldn't be a stretch to say that she is the main thing keeping him going.
  • Servile Snarker:
    Roy: What do you make of this, Lieutenant?
    Riza: It seems to be a case of incorrect information, sir.
  • Shipper on Deck: For Edward and Winry, although she doesn't encourage it so much as she says it flat out.
  • Shrinking Violet: It appears she was like this in her teens, and during the war flashback, to an extent.
  • Spell My Name With An S: Riza, Risa, Liza, Lisa...you name it. It wasn't until the Perfect Guidebook 2 came out that it was confirmed as Riza, and people still seem to be confused.
  • The Squadette: The only woman in Mustang's group (though far from the only woman in the military).
  • The Stoic: Normally, her voice is flat. Even in battle, it's flat.
  • Subordinate Excuse: With Roy. There's a rule against fraternization, as revealed in the third art book.
  • Sugar-and-Ice Personality: Her relationship with Roy works like this, alternating between her usual stoic demeanor and occasional subtle indications of affection. Justified, as they have to appear professional and detached at all times in order to keep working together.
  • Team Mom: To Mustang's subordinates, especially Ed and Al, counterbalancing Roy's Team Dad status. Ed even recalls her teasing him about Winry in the way a typical doting parent would
  • This Is for Emphasis, Bitch!: When Lust tells her that she killed Mustang, she lets loose with one.
  • Throwaway Guns: She tends to cary several handguns on her person and has a tendency to simply drop one that runs out of bullets and draws the next one rather than spend time reloading. She does however collect them back up and reload them whenever there's a break in the combat.
  • Tomboy and Girly Girl: A downplayed version with Rebecca, who is much more cheerful and into shopping and fashion than she is.
  • Tomboy with a Girly Streak: Riza is a stoic soldier on the surface, but she prefers to wear long skirts while off-duty - though fitting with the trope, she still wears boots.
  • Toplessness from the Back: Played for Drama in a panel at the end of manga volume 14, where the focus is less on Hawkeye just getting out of the shower and more about the tattoo all over her back that looks suspiciously like the symbol used in flame alchemy.
  • Undying Loyalty: To Roy. Lampshaded constantly.
    Roy: I'm going after the senior staff. Are you with me, Lieutenant?
    Riza: Do you even have to ask?
  • Unresolved Sexual Tension: With Roy and it's used to her advantage. Arakawa made a comment that implied that the only reason they aren't married by the end of the series is that it would be inconvenient for their work as colonel and lieutenant due to the restrictions it would cause, but suspiciously avoided discussing any other possibilities outside the realm of legal paperwork.
  • Used to Be a Sweet Kid: A lot more innocent and sweet in flashbacks before joining the military. She hasn’t lost her moral code, but is a lot more stoic.
  • Vehicular Theme Naming: Riza's named after the E-2 Hawkeye, which is known for its surveillance tech and ability to watch over the rest of its fleet during operations. Her role in Ishval and during Roy's "fishing" escapades, which have her at the top of a tower keeping an eye on her comrades through a scope, reflect this.
  • Vicariously Ambitious: All of Mustang's hand-picked personnel are this for Mustang; but aside from Hughes, Riza is the one who is most enthusiastically and wholeheartedly behind pushing Roy to the top.
  • Violently Protective Girlfriend: She has no qualms about delivering a royal asskicking to defend Roy. She's not technically his girlfriend, but...
  • Visual Development: See Good Eyes, Evil Eyes and Expository Hairstyle Change.
  • Vocal Evolution: Her English actress, Colleen Clinkenbeard, started off using her normal speaking voice for Riza. As the series progressed, she deepened it over time, likely to both signify her character's growing maturity and to offset her from the higher-pitched Rose, who Colleen also voices.
  • Walking Armory: Riza usually carries multiple firearms on her, often more than two, even when she's off-duty.
  • What the Hell, Hero?:
    • When it turns out that Roy still hasn't told the Elric brothers about Hughes' death upon their return to Central, Roy self-deprecatingly describes himself as "soft." Riza disagrees, and sternly calls his keeping them in the dark "cruel."
    • After Roy nearly loses himself in seeking vengeance on Envy, Riza says that if he loses himself, she'll kill him, then commit suicide after the battle. Roy immediately comes to his senses.
  • You Are Worth Hell: She vows to follow Roy wherever he leads, even "into hell itself, if you so desire." She does.

    Jean Havoc 

Second Lieutenant Jean Havoc

Voiced by: Yuji Ueda (JP), Mike McFarland (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/jean_havoc.png
Affiliation: Amestris Military
Rank: 2nd Lieutenant
Specialty: Marksmanship/Weapons Expert

One of Mustang's closest subordinates; he's third-in-command of the unit after Mustang and Hawkeye. Before joining the army he was just your typical country boy. His family owns a general store.


  • Back for the Finale: He all but disappears when he's recovering from his injuries, but he comes back towards the end triumphantly. See Crouching Moron, Hidden Badass.
  • Badass Normal: He has no alchemy, he's nowhere near Hawkeye's level of firearms skill but he's still able to kick some ass against normal opponents and helps deal some damage to Lust. Olivier even specifically singles out Hawkeye and Havoc as being good soliders.
  • Butt-Monkey: When it comes to relationships, anyway. Poor guy just cannot keep a girlfriend; fairly early on, he has to break up a relationship he just started due to Mustang's plans moving him around, and then Solaris, the next girlfriend the audience hears of, turns out to be Lust.
  • Chess Motifs: He is the knight in Mustang's chess-themed unit. Knights can jump into play faster than any other piece, are strongest when the opponent has more pieces, and perform well in the endgame if they can threaten pieces from a safe place. Knights are also unable to deal with attackers at point-blank range, and sacrificing a knight to take the opponent's rook is called "winning the exchange" — both of which we see during his fight with Lust, the hard-hitting support member of the homunculi.
  • Chivalrous Pervert: An otherwise upstanding military man, Havoc admits that he's a sucker for large breasts. He's once disappointed that Breda brings him weights instead of a girlie magazine while he's in the hospital.
  • Code Name: During the only mission shown where he uses one, he's called Jacqueline. It Makes Sense in Context.
  • Crouching Moron, Hidden Badass: He self-describes himself as being none too bright, but he's as loyal as they come and a very good marksman; even Olivier Armstrong notes his value and says it would be a shame for the military to lose him. Later in the story, he uses his family's business to smuggle in foreign arms for his pals in the revolution—even Mustang, who knows his true worth, was shocked by that one!
  • Dating Catwoman: Subverted in that he isn't doing it knowingly. Lust poses as an ordinary woman named Solaris and goes on dates with him so she can get information out of him, but luckily for Havoc, he keeps his work life separate.
  • Don't You Dare Pity Me!: More in the "you have more important things to worry about" way than a wounded pride way; But after his paralysis, when Roy promises not to toss him aside and that he's going to try and help him, he actually fully snaps at Roy, even grabbing his collar and Riza having to restrain him.
    Havoc: Look. Don't say you can use a pawn that can't move. And don't you look at me like that...! (Grabs his collar) Forget about me...move on already! You don't have time to worry about me! You need to think about the promise you made to General Hughes instead of pitying me!!
  • Dumb Muscle: Downplayed. He's not an idiot, but he is a lot less intellectual than Roy's other subordinates and Havoc's combat prowess is mainly what he brings to the table. This makes his paralysis all the more crippling. Without said combat prowess, he feels he has nothing left to offer.
  • Friendly Sniper: He's social and wholly amicable, though not overly so.
  • Handicapped Badass: When Lust paralyzes him, he gets discharged and sent home, where he uses his family's business to import supplies for the coup in Central. He runs the whole smuggling operation from his wheelchair. At the end, however, he is shown to be in physical therapy, slowly regaining use of his legs after being healed with a Philosopher's Stone.
  • Heroic Build: Very muscular, and the most buff on team Mustang. However, his lower body is somewhat less shapely than his upper body. Justified in that his specialty is marksmanship and sniping, and he doesn't seem to be running around much. It's also potentially foreshadowing .
  • In the Back: Lust stabs Havoc in the back after having pretended to be his sweet and loving girlfriend.
  • Innocent Blue Eyes: Fits well with his otherwise heroic traits, as well as his naivety and loyalty.
  • Maybe Ever After: It's implied that he and Rebecca Catalina eventually get together in the epilogue.
  • Perpetual Smiler: Always seen smirking.
  • Repeating So the Audience Can Hear: The conversation Breda has with him in the last episode is quite indicative of this.
    Havoc: Hey, Breda. What's up? Do what? Come to Central? You'll explain when I get there? This had better be worth it.
  • Smoking Is Cool: He's almost always seen with a cigarette in his mouth if he's not indoors and always carries a lighter.
  • Unlucky Every Dude: He gets crippled by Lust's attack on him and ends up pretty shaken-up by it.
  • Was It All a Lie?: "Solaris" is probably type #1, but that doesn't stop her from taunting Havoc with a good, old-fashion "I thought we had something," before she attacks.

    Vato Falman 

Vato Falman

Voiced by: Kenji Hamada (JP), Kyle Hebert (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/vato_falman.png
Affiliation: Amestris Military
Rank: Warrant Officer
Specialty: Intelligence

The oldest member of the group, and resident Butt-Monkey at times.


  • Babies Ever After: In the Brotherhood anime; he's shown at the end of the series with two kids, whom the animators confirm are supposed to be his. (Their mother is not identified.)
  • The Bus Came Back: After Bradley has all of Mustang's subordinates split up and sent all over the country, Falman comes back into the story when the Elric brothers visit his outpost.
  • Butt-Monkey: He's this for a while (Havoc, in particular, considers him an amateur), but he improves as he gets more field experience. Being forced to babysit Barry the Chopper and nearly getting into trouble with Olivier due to knowing the Elrics are also two good examples of Falman's Butt Monkey status.
  • Chess Motifs: Falman is the bishop. Bishops gain in strength towards the end of a chess game, usually because they're able to move unhindered. His transfer to Briggs allows him to facilitate the cooperation between Mustang and Major General Armstrong, and before that, his knowledge of Amestris' wars allowed the heroes to figure out the national transmutation circle away from Central Command.
  • Code Name: During missions and Roy and Riza's encrypted conversations, Falman is Vanessa (their codenames all share the same first letter as their respective first names).
  • Eyes Always Shut: He never opens his eyes. Buccaneer even calls him "squinty" at one point.
  • Greek Chorus: On occasion with Fuery and Breda.
  • Kicked Upstairs: After the Führer splits up the group, Falman is promoted to Second Lieutenant, but transferred to Fort Briggs in the middle of nowhere and put to work scraping icicles off the plumbing pipes. Lampshaded by the Elrics, who point out that despite the promotion he's clearly hit a dead end in his career.
  • Mauve Shirt: Not quite. He, Fuery, and Breda serve a greater role in the story than most shirts, but they're hardly players in the game.
  • Non-Action Guy: At the beginning, he's not much of a combatant. Being reassigned to Briggs toughens him up.
  • Rank Up: By the end of the series, he's made Captain, according to the insignia on his uniform.
  • Reassigned to Antarctica: It doesn't work.
  • Spock Speak: He reads the dictionary for fun.
  • Tears of Fear: He's clearly terrified and weeps when facing down Wrath, but refuses to surrender or step aside.
  • Took a Level in Badass: When he's transferred to Briggs. Also when he and the team are ready to go once the revolution kicks off, of course.

    Kain Fuery 

Kain Fuery

Voiced by: Tetsuya Kakihara (JP), Kevin M. Connolly (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/kain_fuery.png
Affiliation: Amestris Military
Rank: Master Sergeant
Specialty: Communications

The youngest, and their communications expert. Has a friendly relationship with the Elrics.


  • Badass Adorable: Small, shy, nerdy... and by the end of the series, significantly toughened up.
  • Chess Motifs: Fuery is the pawn. Pawns are better suited for defense than offense but are capable of causing considerable damage if they're given the chance. During Ed and Mustang's "fishing expedition," Fuery's communication equipment proves to be vital in keeping the military police out of the picture. His background in radio is implied to be responsible for Radio Capital's participation in the final battle.
  • Code Name: During missions and Roy and Riza's encrypted conversation, Fuery is Kate (their codenames all share the same first letter as their respective first names).
  • Communications Officer: His specialty is communications.
  • Cowardly Lion: He’s easily terrified, but he’s with Team Mustang for a damn good reason.
  • Expy: Fuery is strikingly similar to Corporal "Radar" O'Reilly of M*A*S*H in almost every way: meek, quiet, loves animals, low on the totem pole rank-wise, and he's even the communications officer. He also takes a huge level in badass by the end of the series!
  • Friend to All Living Things: Implied by the fact that Hayate seems to like him a lot.
  • Greek Chorus: On occasion with Breda and Falman.
  • Heroes Love Dogs: If his fondness for Hayate is any sign.
  • Mauve Shirt: Not quite. He, Falman, and Breda serve a greater role in the story than most shirts, but they're hardly players in the game.
  • Name of Cain: Inverted. His name is Kain, but he's unassuming and non-threatening.
  • Nice Guy: Fuery is generally polite and friendly.
  • Pet the Dog: Rather literally. As shown in a side story, he was the one to find Riza's beloved Canine Companion, Black Hayate, as a puppy and bring him in out of the rain; he couldn't keep the dog himself because he lived in the barracks at the time, but he remains very attached to Hayate even after Riza adopts him.
  • Reassigned to Antarctica: Along with the rest of Mustang's squad. Fuery is sent to a trench battle with a rival border nation (ala World War 1, with all the hell that comes with it).
  • The Short Guy with Glasses: A downplayed example. He's the shortest of Mustang's subordinates, wears glasses, and is at least moderately intelligent.
  • The Smart Guy: Fuery would be this if it weren't for the fact that both Breda and Falman are easily his equal in intelligence, if not smarter. Still, he is the resident communications expert.
  • Took a Level in Badass: When he's thrown into combat in the South. Also when he and the team are ready to go once the revolution kicks off, of course.

    Heymans Breda 

Second Lieutenant Heymans Breda

Voiced by: Biichi Satou (JP), Jeremy Inman (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/heymans_breda_9.png
Affiliation: Amestris Military
Rank: 2nd Lieutenant
Specialty: Military Tactics/Intelligence

The big guy in Mustang's crew. Mustang drafts him for his tactical abilities.


  • Brilliant, but Lazy: Hinted at, considering his skill at strategy games, and the fact that he graduated top of his class at the academy. He's the strategist of Mustang's unit.
  • Chess Motifs: Breda is the rook. The rook is the "heavy hitter" of the board, the most powerful piece after the queen, and able to perform a particularly effective move with the king. Rooks excel at supporting friendly pawns as they advance, and during the Promised Day, the shipment of Xingese arms and ammunition is implied to be his handiwork.
  • Code Name: Played for laughs in an omake of Volume 10, where Riza gives him the code name "Braidykins". If this is canon, it's clearly an in-group joke; Breda is out of the country for most of the sting.
  • Face of a Thug: Because of his looks, mannerisms, and big eating, people tend to think that Breda is a brawny idiot. Breda proves them wrong with shogi.
  • Framing the Guilty Party: Takes the lead during the public radio broadcast to help make it look like Mustang's forces are trying to prevent a coup being thrown by the Senior Military Staff rather than being the ones throwing it.
  • Genius Bruiser: Physically strong and a decent fighter and is a tactical genius.
  • Greek Chorus: On occasion with Fuery and Falman.
  • Insistent Terminology: He only ever refers to Edward Elric as "big guy." Considering Ed's Berserk Button... that's pretty logical of Breda.
  • Mauve Shirt: Not quite. He, Fuery, and Falman serve a greater role in the story than most shirts, but they're hardly players in the game.
  • Smarter Than You Look: He looks rather unkempt and has a Face of a Thug, but is The Smart Guy in Mustang's group.
  • Smart People Play Chess: Or shogi, in his case.
  • Stout Strength: Is possibly the strongest physically of Mustang's men. Is also as big around as he is tall.
  • Took a Level in Badass: When he starts organizing illegal border crossings. Also when he and the team are ready to go once the revolution kicks off, of course.
  • Why Did It Have to Be Snakes?: Breda is afraid of dogs.

Mustang's Allies

    Maes Hughes 

Maes Hughes

Voiced by: Keiji Fujiwara (JP, series), Kenjiro Tsuda (JP, FMA Mobile), Sonny Strait (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/maes_hughes_2.png
Affiliation: Amestris Military
Rank: Lieutenant Colonel
Specialty: Knives/Intelligence

A rather quirky officer working in Military Intelligence who is best friends with Roy Mustang. He assists both Mustang and the Elric brothers in their respective missions. Contrary to his appearance, he is not a man to trifle with.


  • Action Dad: Being a loving father and husband is as integral to his character (if not his actual sanity) as his badassary is.
  • Attentive Shade Lowering: He has a tendency to look over his glasses at Roy Mustang when he's saying something to suggest that he knows more than he's letting on. As he's Mustang's best friend and The Confidant, he's very much in the loop about what Mustang is really planning most of the time.
  • Badass Bureaucrat: As an intelligence officer, most of his job is combing through old files for names and dates. It may not seem as glorious as, say, snapping your fingers to engulf an enemy in flames, but Hughes is actually one of the most significant supporting characters early in the story. He uses his investigative abilities to find leads, solve mysteries and even save lives, and often does so off the record or on his own time. He doesn't hesitate to dig through classified intel or snoop through nationwide conspiracies to help Roy and the Elric brothers, risking his career and even his own life more than once.
  • Badass Normal: Justified. While he isn't an alchemist like many of his peers, he is still a trained and capable soldier with years of experience under his belt. In fact, he is able to use his knives to defeat both Envy and Lust — too bad they're nigh-immortal. This trope is actually why Mustang is skeptical when Envy claims to have bested him.
  • Bad Boss: Played for laughs with Sheska, piling mountains of papers on her each day once she works for him. It's clear that he cares for Sheska, as he fires her after discovering the conspiracy to ensure she won't be targeted.
  • Beware the Silly Ones: He's a goofy Doting Parent who almost constantly gushes over his wife and daughter, teases Roy about finding a wife, and even takes up work time and military lines to do so. However, he's also shown to be more than capable in combat situations.
  • Boyfriend-Blocking Dad: His daughter is only three years old, yet is being fought over by boys just as young. Hughes' response is pulling out a gun and warning the boys to not try anything funny with his daughter.
  • Bunny-Ears Lawyer: A quirky man who dotes on his wife and daughter; still a formidable soldier. Though it has been suggested that his goofy behavior is just his way of coping with the grim and sometimes depressing elements of his job.
  • The Confidant: Hughes was the first character in the series that Edward openly relied on for help, and he also plays this role for Winry. Ed would end up suffering some major Survivor Guilt over Hughes dying, and Winry gets pretty shaken up over it, too.
  • Crouching Moron, Hidden Badass: No one would have expected the comically Doting Parent and Plucky Comic Relief character to take on Lust and Envy with paper cutters. And had those two not been nigh-unkillable, he would have won.
  • Disconnected by Death: He was repeatedly trying to get through to Mustang on the phone when Envy killed him.
  • Doting Parent: His coworkers are sick of him using office phone calls to brag about his wife and daughter.
  • Dull Eyes of Unhappiness: For whatever reason, his eyes rarely ever reflect light in them. This just makes his Perpetual Smiler status all the more concerning.
  • Establishing Character Moment: In Brotherhood, his first appearance is bursting into Mustang's office to make sure the Elric brothers have a place to stay and takes them home to have a homecooked meal. And to show off photos of his daughter Elysia and squee over her.
  • Fatal Family Photo: Discussed. Roy advises him not to show pictures of his then-girlfriend around the battlefield in Ishval, as this usually leads to tragedy. Years later, a family photo plays an important part in his murder.
  • The Friend Nobody Likes: He's actually quite well-liked, and deservedly so, but it seems everyone in Central is absolutely sick of the man going on and on about his family. From his subordinates to his best friend to his own wife, everyone's patience with his exuberance has worn thin by the time the series gets into full swing. It's so bad that during an alchemical duel between Ed and Roy note , Hughes unveils an enormous portrait of his daughter to show the spectators, who erupt into outraged heckling and pelt him with debris.
  • Genius Bruiser: What you get when you combine Obfuscating Stupidity, Badass Normal, and He Knows Too Much. Based on his resources in the military's intelligence department and the Elric's knowledge of alchemy, he puts two and two together about Big Bad's plan much faster than everyone else in the series.
  • Good Is Not Soft: Mainly shown with Lust/Envy. He might be a kind, fatherly man, but he is willing to stab an enemy in the head.
  • Hair Antennae: Just a little, to show his quirkiness.
  • Happily Married: He gushes about his wife but it's not obvious because he always gushing about his daughter.
  • He Knows Too Much: To put it mildly/simply, this is the guy that practically had the whole damned plot nearly figured out...at not even a quarter of the way into the series.
  • Heterosexual Life-Partners: He and Mustang are best friends. To the point where Mustang is partially driven by revenge as he tries to find Hughes's killer, and is completely driven by revenge when he confronts Hughes's killer.
  • Hidden Depths: He may be a Happily Married Doting Parent and borderline Cloud Cuckoolander, but he's sharp as a tack and damn good at his job. He's the resident Nice Guy, but doesn't hesitate to kill when he's cornered, and though he seems like a happy, easygoing guy, he saw combat in the horrific Ishvalan war. Flashbacks show him looking as disturbed and exhausted with the slaughter as Roy, Armstrong and Riza.
  • Innocent Innuendo:
    Hughes: Yo, Ed, my boy! Is it true you brought a pretty blonde girl into your room to service you?
    Ed: She's my automail mechanic! That's all, nothing more!
    Hughes: Oh, I see. You've seduced your mechanic, have you?
  • Irony: A rather sad example. He wants to support Mustang as a subordinate while Mustang climbs the ranks to Führer, but after Hughes is killed by Envy, Hughes is promoted to Brigadier General, and outranks Mustang.
  • Named After Somebody Famous: He's named after the USS Hughes, a World War II destroyer which provided backup and rescue for carriers in the Pacific Theater, which is alluded to in Hughes' supportive nature. The USS Hughes was sunk after being used in an atomic test after the war ended, which foreshadows how Hughes dies at the hands of the homunculi controlling his own military.
  • Nice Guy: He is very kind and very helpful, and is even a quasi-fatherly figure for the younger cast.
  • Non-Action Guy: Zigzagged. He's an easygoing intelligence officer who doesn't know alchemy or carry any firearms, so he isn't usually rushing into the fray. His skills are best suited to analysis and investigation. But just because he's a family man with a desk job doesn't mean he can't hold his own, as some trainjackers and even homunculi learned the hard way. Don't forget he's a veteran of the Ishvalan War, and a high-ranking officer in an extremely militaristic state.
  • Over-Enthusiastic Parents: Saying he loves his daughter is an understatement for the ages.
  • Perma-Stubble: Yup: guy has an informal relationship with a razor for a soldier...
  • Rank Up: He's promoted two ranks to Brigadier General posthumously.
  • Sacrificial Lion: An important and likeable character who seems to have a major role to play in events, and then is killed by the bad guys to show the audience that they mean business.
  • Scary Shiny Glasses: When confronting the three-year-old boys who are fighting over who will get to play with his daughter.
  • Shipper on Deck:
    • For Edward and Winry, to great effect.
    • Non-specifically for Mustang, whom he tells to "Get yourself a wife!" The exact manga panel where Hughes says that to Mustang features Hawkeye prominently in the foreground telling him to be quieter on the phone in a rather wife-like way.
  • Stepford Smiler:
    • His eyes rarely reflect light, but he's always smiling, to the point that it's highly disconcerting when he drops it (the most important times are when Envy disguises themselves as Gracia before killing him, and in the OVA right before shooting Heathcliffe dead).
    • His eyes are almost always lit up when he's around his family, so it's likely that those are the few times when his smiles are genuine.
    • His Stepford Smiler status is likely due to what happened in Ishval; in a tent, he tells Mustang that he'll "swallow up every horrible thing [he's] done here," and smile when he's around Gracia even though he's broken and miserable because of the deaths he caused in Ishval.
  • Sickeningly Sweethearts: With his wife, whom he showers with affection.
  • The Soft-Hearted Warrior: Maes Hughes is an amicable man with a big heart and immense love for his family and strangers alike. He's almost always seen showing off pictures of his beloved wife and daughter—but he's also a decorated veteran of the Ishvalan war, a high-ranking member of the military, and spends his days at work investigating his fellow soldiers with an unwavering loyalty to bettering Amestris.
  • Vicariously Ambitious: He is this for Mustang, the most out of Mustang's various followers. In fact, as soon as Mustang announced his intention to rise to the top of the military and reform it, Hughes said that he would be the guy working under Mustang who would make it all possible.
  • Vitriolic Best Buds: He and Roy Mustang served in the Ishvalan rebellion together, are best friends and continue to support each other in the vicious world of military politics, but that doesn't mean they're always friendly to each other. Hughes loves to push Mustang's buttons, especially by criticizing his bachelor lifestyle, and Mustang frequently storms out or hangs up on Hughes after telling him to shut up about his wife and daughter.

    Alex Louis Armstrong 

Alex Louis Armstrong

Voiced by: Kenji Utsumi (JP, series), Jiro Saito (JP, FMA Mobile), Christopher Sabat (EN, Funimation), Mike Brooks (EN, Animax)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/439_4397787_transparent_full_metal_alchemist_png_alex_louis_armstrong_removebg_preview.png
Affiliation: Amestris Military
Rank: Major
Specialty: Boxing/Combat Alchemy

The Strongarm Alchemist, and a close ally of both Roy Mustang and the Elric brothers. He's a big lovable guy of many artistic talents that have been passed down the Armstrong family for generations, and is prone to overacting on a regular basis.


  • Ambiguously Gay: Though his sexuality hasn't been confirmed in any way, he certainly looks and acts very Macho Camp with his Bara Genre-esque character design combined with Bishie Sparkle. There's also his full-body Something Else Also Rises moment when Sig turns up to fight Sloth with him, and their earlier flex-off scene.
  • The Atoner: In a different way than the other Ishvalan War veterans. Whereas they are atoning for the atrocities they were ordered to commit, he is atoning for his failure to protest such atrocities—when asked to kill a child, he essentially had a nervous breakdown and had to be sent home. This causes him to vow to never back down again when faced with evil causing him to instantly side with Roy when he learns Führer Bradley is a homunculus.
  • Author Appeal: Arakawa refers to him in a Gaiden as "the easiest one to draw." Since she has a liking for muscular men, it's likely that he's more the one she enjoys drawing the most. It would also explain why his shirt tends to vanish without any particular reason.
  • Badass Adorable: The childish sincerity of this big teddy-bear really makes you wanna give him a big hug. Unless you're Ed, in which case you're getting glomped and begging him to "Stop rubbing your chest on me!"
  • Bald Head of Toughness: He's known in-universe as the "Strong Arm Alchemist" because of his specialization in a form of earth-based alchemy that relies on his immense physical strength. He easily possesses the greatest physical strength in the Amestrian military, and his muscles are proof of that. He's also the only bald (save for one curl) member of the army after Basque Grand's death.
  • Battle Strip: The first thing he loses in a battle is all of his clothing on his upper half, so that he can show the opponent his impressive physique.
  • Beware the Nice Ones: He's a big guy with an equally big heart. However. do not mess with the man's friends or family, lest you find yourself in the opposite end of his big fists.
  • Beware the Silly Ones: Aside from the above, Armstrong is also a big goof with a penchant for bodybuilding poses and bishie sparkles because he's that kind of guy. Again, you do not want to mess with this guy or bring harm to his friends and family.
  • Bicep-Polishing Gesture: He will take any excuse/opportunity/reason to rip off his shirt and flex.
  • The Big Guy: For Mustang's group. He's head and shoulders above everyone else in the military.
  • Big Little Brother: While he is her younger brother, Armstrong is still a good head taller than Olivier. Of course, that doesn't make her any less intimidating.
  • Big Sister Worship: Just about anytime he's with Olivier, he shows all of his devotion towards his older sister. While at times she acts like dry ice, she does have a soft spot for her only brother.
  • Bishie Sparkle: Inverted (and possibly Played for Laughs). He certainly is pretty, but not a Pretty Boy.
  • Boisterous Bruiser: They don't make em' much larger or much hammier.
  • Boxing Battler: His fighting style involves mostly punching people and his method of transmutation also involves punching his medium. His style has been passed down the Armstrong line for generations, after all.
  • Bruiser with a Soft Center: This guy gushes (both in joy and sadness) at the drop of a hat, and isn't embarrassed to show it. As hammily as possible.
  • Bunny-Ears Lawyer: This is not a man who showcases his awesome physique at every opportunity to get people to underestimate him. This is a man who showcases his awesome physique at every opportunity because he really is that kind of guy. That doesn't mean he's not one of the most dangerous people you will ever face if you deserve it.
  • Character Catchphrase: This (insert noun or adjective) has been passed down the Armstrong line for generations!
  • Chekhov's Gunman: In the manga, his face can be seen on a file Roy goes through while trying to find a biological alchemist the Elrics can talk to.
  • Cool and Unusual Punishment: His subordinates are afraid of him taking off his shirt and yelling at them.
  • Crouching Moron, Hidden Badass: It's very clear when Armstrong goes from being "wacky, shirtless Ham Alex" to "badass, shirtless Ham Alex." The key difference between the two is the presence of someone or something that needs a righteous beatdown.
  • Cuddle Bug: The Major loves to hug people a lot, contrary to his huge size.
  • Destructive Saviour: A more justified case as his specialty/preferred medium in Alchemy is stone/earth so it's kind of inevitable that he'll cause a lot of damage to the battlefield whenever he fights.
    Armstrong: Destruction and creation are TWO SIDES OF THE SAME COIN!
  • Dishing Out Dirt: Seems to specialise in manipulating the earth's crust.
  • Emotional Bruiser: He spends his time kicking ass and giving hugs.
  • Establishing Character Moment: His Big Damn Heroes moment against Scar. He takes his shirt off for no reason and gives a bombastic speech about the principles of alchemy, showing his hammy personality but he's also the first person present to identify that Scar is using alchemy himself, showing that he also has keen insight. He fights evenly with Scar, who had previously defeated both Elrics without much trouble and who remarks on how fast Alex is despite his large frame. When the fight ends and Scar escapes, Alex demurs praise and says that it was all he could do not to be killed, showing his surprisingly low self-esteem.
  • Eyes Always Shut: A variation in Brotherhood in that his mouth rarely opens; when he is talking it's indicated only by the movement of his mustache unless things are extremely serious.
  • Face of a Thug: He looks intimidating, but is a big teddy bear.
  • Full-Contact Magic: Since he prefers using rocks and the ground in general in alchemy, whenever he wants to attack from a distance, he tosses his medium in the air and punches them, turning the rocks into spikes or cannonballs.
  • Genius Bruiser:
    • The application process for the position of state alchemist is akin to presenting and defending a scientific research dissertation, and his alchemy happens to be more physical than most. You can even tell through his alchemy how much of a genius he is: all alchemical creations have slight cracks/lines on them that reveal their crafted nature. Major Armstrong's creations are ALWAYS blemish-free and expertly crafted, seemingly sculpted by hand rather than synthesized on the fly. The man could sculpt Michelangelo's David with his fists if he wanted to.
    • Then there are his spikes, which before transmuting into spikes very briefly resemble his face. The man be an artist.
  • Gentle Giant: Get past his hammy tendencies, and you'll find one of the nicest guys in the whole damn series.
  • Hair of Gold, Heart of Gold: Parodied in a dream sequence from one anime episode, where he is clad in a blue dress and a long blonde wig.
  • Ham-to-Ham Combat:
    • Whenever he and his sister are in a room together it becomes an escalating war of Feed Me lines. His battle with Isaac McDougal is another example.
    • His first meeting with Sig Curtis immediately devolves into a shirt exploding flex-off. Moments later, the two men shake hands without exchanging a single word, in what observers can only describe as "a friendship forged entirely by muscle." In fact, it's enough hamminess that you only need some bread to make a burger.
  • Heroic BSoD: During the Ishval war. Oliver considers him a spineless coward because of it.
  • Heroic Build: And FLAUNTING IT!!
  • Hidden Depths:
    • His intense sentimentality is a source of plenty of humor, but beneath the hammy, poetic speeches and Bishie Sparkles, that big heart is no joke. His empathy, gentleness and compassion are treated as weaknesses by his stern, conservative family and the military he serves, and a source of shame and regret for himself as a soldier, but many characters recognize these traits as his greatest strengths.
    • Despite his bombastic personality, his self-esteem is rather low. He's been quietly dealing with self-loathing ever since his failure to do something about the Ishvallan massacres. Subtly, his Character Catchphrase attributing ever skill he exhibits as having been passed down by the Armstrong line implicitly means they aren't skills he can take pride in, since he just inherited them. A small but important moment of growth comes when he seems like he's going to use the catchphrase regarding the combat skills he used to fight Sloth, only to instead say that those skills are excellent and elegant. Now that he's fighting for a cause he believes in, he's taking pride in himself again.
  • Hot-Blooded: Goes hand-in-hand with his hammy nature. Armstrong is overly-enthusiastic about everything.
  • Idiot Hair: His only hair, as it turns out.
  • Incoming Ham:
    • "Stand BACK and prepare for a display of ARMSTRONG ALCHEMY!!"
    • "Greetings Edward Elric, when I heard you were in the hospital... I DASHED RIGHT OVER!
    • "Impressive! You managed to dodge my alchemy so easily!"
  • It Runs in the Family: The fringe, the sparkles, the portrait skills, the Artistic Alchemy, the immense strength, and the hamminess has been passed down the Armstrong line for generations!
  • Large Ham: Over the top acting and larger than life presence that has been passed down for generations.
  • Let's Get Dangerous!: Alex hardly ever gets fully serious in a fight, but when he does, he truly is a beast! He was more or less responsible for defeating Sloth, and is the first state alchemist to not get utterly curb-stomped by Scar
  • Lightning Bruiser:
    • Scar is surprised that someone so large can move so fast and be so coordinated. It's what made him the first State Alchemist to walk away from a fight with Scar still in fighting shape.
    • He outsped Sloth, the fastest homunculus at one point.
  • Macho Camp: Comes across as this. He's a big, strong muscular man, but his personality and behavior are as Campy as it gets.
  • Made of Iron: He should be dead many times over considering the amount of punishment his body takes, especially against Sloth.
  • Majorly Awesome: He's a rank major who gets plenty of badass moments, despite his silliness.
  • Manchild: When in Large Ham/Manly Tears mode.
  • Manly Facial Hair: One of the most manly characters in the series, a trait which is complemented by his handlebar moustache.
  • Manly Tears: Mostly Played for Laughs to ease up serious moments like learning about Ed and Al's backstory or finding out what the Philosopher's Stone is really made of.
  • Massive Numbered Siblings: He's the fourth-born of the five Armstrong siblings and the only son.
  • Military Brat: The Armstrongs are a military family.
  • Muscles Are Meaningful: He has a bodybuilder's physique and not even remotely shy about flaunting them. His muscles aren't just for show, however, as he's one of the few characters whose primary offense relies on being physically strong and also gives him added durability.
  • My Greatest Failure: Zigzagged. He got discharged after breaking down during the Ishvalan War. After that, it's generally assumed he's ashamed of his weakness in having to be sent home. Alex himself is actually ashamed that even though he knew what the military was doing was wrong, he let them send him away rather than fighting to stop them.
  • Named After Someone Famous: Outright named after Louis Armstrong.
  • Nice Guy: The man is a giant living teddy bear who becomes easily sentimental towards others and shows a great amount of empathy toward the less fortunate, which gets him into trouble with his superiors.
  • No Historical Figures Were Harmed: For famous heavyweight prizefighter John L. Sullivan
  • Obfuscating Stupidity: Armstrong will at times hide behind a persona of being a quiet meat head. Bishie, pec-flexing, ham, but nonetheless awesome Armstrong? No, that's just his normal personality.
  • Officer and a Gentleman: He lives this trope, especially compared to the behavior of most of the other officers in the Amestrian Army, who range from sexist pigs, shameless flirts, Badass Briggs soldiers and pencil-necked stiffs, with the occasional psychopath thrown into the mix.
  • Old Shame: An In-Universe example. During the Ishvalian war, he suffered a breakdown at what he was forced to do. The shame he felt for not standing up against what he saw as evil haunted him for the whole series.
  • O.O.C. Is Serious Business: One of the few times he's ever outright angry is when he fights Scar and realizes his Loophole Abuse:
    "There are three steps to alchemy: analysis, destruction, and recreation. You're stopping at step two, taking things apart. It's a loophole, like killing for a religious cause. But murder is murder and you're still an alchemist!"
  • Pec Flex: Will pose without any provocation.
  • Person of Mass Destruction: Par for the course with State Alchemists. Armstrong can essentially rearrange the ground under your feet.
  • Pietà Plagiarism: Cradled a killed child in a flashback to Ishval in this manner.
  • Plucky Comic Relief: Most of his scenes are comic relief to ease the tension of a dark moment and he often takes off his shirt. But he's still a huge badass.
  • Power Fist: His hands in battle are encased in metal gauntlets, which have his transmutation circles etched into them. To transmute things, he punches them.
  • Real Men Wear Pink: When you're as muscled, boisterous, powerful and aggressive as this guy is, then generating pinkie sparkles only makes you more manly.
  • Renaissance Man: A comedic example. Besides being a veteran soldier and master alchemist, he's also an expert pugilist, sculpted bodybuilder, gifted artist, masterful woodsplitter and tireless cross-country runner, just to list a few of his many, many skills. He boasts that each of these proficiencies have been "passed down through the Armstrong line for generations!" One begins to wonder if there's any field the Armstrongs haven't mastered. Any one of these could essentially be a full-time career, but Alex finds time to excel in all of them.
  • Red Oni, Blue Oni: The red to Olivier's blue because he is so much more boisterous and expressive.
  • Shell-Shocked Veteran: While not as obvious as some of the others, Armstrong carries considerable emotional trauma after his role in the Ishval Massacre. He had a mental breakdown during the campaign and was shipped home.
  • Shirtless Scene: So much so that it seems strange to see him fully dressed.
  • Sibling Team: He and Olivier make a pretty effective team against Sloth.
  • Sibling Yin-Yang: With his General Ripper Chessmaster of a sister Olivier. It's humorously subverted as the series goes on, and the many similarities between the two become more and more apparent.
  • Small Parent, Huge Child: He's bigger than both his parents in different ways: his mother is tall with a very thin frame, while his father is short and stocky. Alex inherited his mother's height and his father's muscle.
  • Tender Tears: Alex sheds sensitive tears over things like the deaths of Isvallan children and the Elric brothers' backstory.
  • Tired of Running: When he took part in the Ishval Massacre years before the start of the story, the meaningless genocide didn't sit right with his conscience. He was gradually overwhelmed to the point that he got himself dropped out before it was complete by showing mercy to two innocent women who survived his death trap. This became his greatest failure over the years, feeling he should've stood and fought and turned against the injustice (like the many disgusted soldiers who up and killed their CO's), and earned much constant scolding as a "coward" from his more stalwart sister. When Mustang lays out the truth for him about the Ouroboros conspiracy and suggests he get out while he can, he vows not to back out of the fight this time, then later refuses a chance to escape when he and his sister are given a clearing during their battle with Sloth, which ultimately leads to him and Sig Curtis teaming up to kill the large homunculus. This is the main source of fairly impressive character development in a character mainly there for the laughs.
  • White Sheep: The Armstrong family is by no means evil, but they have a proud, venerable history as longtime enlisters and supporters of the Amestrian military and frown upon gentleness and pacifism. If his sister's distaste for him is anything to go by, Alex deeply shamed his family name by having an emotional breakdown in Ishval, and continued to disgust them with his excessively kind and passive nature. He was later able to earn Olivier's respect and cement himself as a true Armstrong by proving that if the war fit his conscience, he could fight it to the end.

    Lt. General Grumman 

Lieutenant General Grumman

Voiced by: Rokurō Naya (JP), Bill Flynn (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/grumman.png
Affiliation: Amestris Military
Rank: Lieutenant General
Specialty: Military Tactics/Intelligence

Head of the East Army and military mentor to Colonel Mustang, he is a major ally to Mustang. Sort of.


  • Anti-Hero: He is incredibly ruthless and cutthroat when he decides to play for keeps, being the first character in the series to legitimately come close to offing Bradley with his assassination attempt. Despite his methods, he's firmly on the side of good.
  • Big Good: Played with. After Bradley's death, he becomes the new Führer. Though it's implied that he had helped Roy only to seize power for himself, he's never shown doing anything villainous, and does seem to have the country's best interest at heart.
  • The Chessmaster: Figuratively, but also literally. In well over one hundred games, Roy has beaten him once.
  • Cool Old Guy: He's well past retirement age, but his mind hasn't dulled one bit. In one scene before the climax, he realizes that he can put Wrath on the receiving end of a Xanatos Gambit, and when Wrath chooses his "best" option and returns to Central, Grumman bombs the hell out of his train on the way there. While Wrath ultimately survives the blast, this still put him out of commission for quite some time, which is a pretty impressive accomplishment.
  • Dirty Old Man: Whereas Mustang does an elaborate Urban Legend Love Life (with good intentions), Grumman prefers simply sexually harassing female subordinates.
  • Intergenerational Friendship: With Roy, who's of an age with his granddaughter.
  • Manipulative Bastard: Not only does he attract being called "that old fox" by colleagues who have had (the misfortune) to work with him, but his machinations within the series itself cement his reputation as one.
  • Master of Disguise: Including as a woman, much to Roy's chagrin.
  • Named After Somebody Famous: He's named after the Grumman corporation, a long-lived American manufacturer known for manufacturing a high-quality series of aircraft named after cats. This is seen in Grumman's age and his wily, calculating nature. The Grumman corporation also manufactured the E-2 Hawkeye, foreshadowing who his granddaughter is.
  • Obfuscating Stupidity: Looks like an harmless old soldier with a perverted side, still he taught some of his tricks to Mustang.
  • Opaque Lenses: When he's being goofy, you'll see these.
  • Reasonable Authority Figure: At the end of the series, he seems to be an effective Führer who fully supports the efforts of his subordinates to make Amestris a better place.
  • Scary Shiny Glasses: His glasses turn transparent and shiny when things get serious.
  • Shipper on Deck: He tells Roy (in the manga only) that "what would really make this old man happy would be if you took my granddaughter as your First Lady." Said granddaughter is revealed in the second guidebook to be Hawkeye.
  • Smart People Play Chess: He plays with Roy often and usually kicks his ass.
  • Spell My Name With An S: His name is alternately transliterated as "Graman".
  • Uriah Gambit: Non-villainous version. Despite being supportive of Mustang's rebellion, Grumman intentionally positions himself as working behind the shadows, as he'd rather let Mustang and Olivier Armstrong take the brunt of any potential backlash of being "traitors."
  • Wholesome Crossdresser: So much so that Mustang was pretty shocked when he realized he wasn't talking to some random sweet old lady.
  • You Are in Command Now: With Bradley dead, the senior military staff arrested, and Mustang and General Armstrong busy with other affairs, Grumman finally gets to become the Führer.

    Rebecca Catalina 

Rebecca Catalina

Voiced by: Naomi Shindo (JP), Jamie Marchi (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/rebecca_catalina_0.png
Affiliation: Amestris Military
Rank: 2nd Lieutenant
Specialty: Weapons Expertise

One of Grumman's subordinates and a friend to Hawkeye.


  • Big Damn Heroes: Along with Maria Ross, she arrives at the battle at Central with a truckful of ammo just as it's running low.
  • Friendly Sniper: Implied to be this (in contrast to Hawkeye, who seems more like a Cold Sniper at first glance). She's seen at the sharpshooting range a couple of times and has an upbeat and friendly personality.
  • Genki Girl: A slightly downplayed, older example, but she's far more energetic and openly-friendly than Hawkeye is.
  • Tomboy and Girly Girl: Her dynamic with Riza is a downplayed version of this. While both of them are in the military (not generally a 'girly' job), Rebecca is more cheerful, fashionable, and romantic than the more unflappable Hawkeye.

    Dr. Knox 

Dr. Knox

Voiced by: Kinryū Arimoto (JP), R. Bruce Elliott (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/dr_knox.png
Affiliation: Amestris Military (former)
Rank: None
Specialty: Surgery

A coroner who served as a medic in Ishval. After the war he went through a major BSOD, drove off his family, and ended up working the morgue in Central Hospital.


  • The Alcoholic: He's often seen drinking, implying that's because of his familial situation.
  • Amicable Exes: He's separated from his wife and son, but they still love him, calling him 'dear' and 'father' respectively. The reason for their separation is not so much irreconcilable differences but rather Dr. Knox having PTSD so severe that when it flares up he becomes dangerous to his family.
  • The Atoner: He wants to make up for the atrocities he was part of in the Ishval war.
  • The Cynic: He is a broken man, especially toward his profession. Doesn't stop him from doing the right thing.
  • Deadly Doctor: Invoked this trope to stop May Chang and Lan Fan from killing each other.
    Knox: Ho, there could be an unknown pathogen in the doctor's house that could get out, and kill everyone in it.
  • Deadpan Snarker: He's got his moments of this, particularly towards Lan Fan and Mei Chang.
  • Dr. Jerk: "WHAT THE HELL ARE YOU DOING?!?! PATIENTS SHOULD STAY IN BED!!!!" Justified as the patients in question were trying to kill each other...
  • Grumpy Old Man: Due to the traumas of war, he is not a happy man.
  • Hidden Depths: Despite acting aloof and indifferent about how the trauma of war ultimately caused him to leave his family, he quietly asks Lan Fan and May Chang to not attempt to kill each other.
    Dr. Knox: No father wants to see children kill one another.
  • Hidden Heart of Gold: Despite all of his grumpiness, complaining about being dragged into the problems of the heroes he still cares for his patients and takes care of them without hesitation.
  • Knight in Sour Armour: Emphasizing the "sour", but after all the horrors he saw in Ishval, it's to be somewhat expected.
  • Meaningful Name:
    • His name might be a reference to the French play Knock and the Triumph of Medicine, where Doctor Knock prescribes treatments to his (perfectly healthy) patients to squeeze money out of them. As Knox puts it, in Ishval "Roy burned people, and [he] examined their corpses".
    • His name is likely a reference to Robert Knox, a surgeon involved with the Burke and Hare murders.
  • Perma-Stubble: All of that scruffy half-shave stuff doubles as a Beard of Sorrow.
  • "The Reason You Suck" Speech: Although he didn't intend it as one (or if he did, was aiming it sorely at himself), he delivers a powerful one to Dr. Marcoh, which serves as the final nail of Marcoh's Heel Realization.
    Knox: Have you heard? They say there's a couple of Amestrian doctors continuing to treat Ishvalans in the Kanda district.
    Marcoh: What? How foolish... that's suicidal!
    Knox: Foolish, huh? That's what you'd say from a safety zone. On one hand, there are us doctors killing people to flatter authority. On the other, doctors who stick to the unfortunate and continue to let people live. Doctor Marcoh, why am I killing people when I'm a doctor?
  • Shell-Shocked Veteran: "We're not war buddies. We're accomplices." It's what led to him separating from his family; during a bad episode, he thought his wife was an enemy. They parted soon after, but she apparently never stopped loving him.
  • Spell My Name With An S: His name is alternately spelled "Knocs," "Knochs," or "Nocks".
  • Tender Tears: When his estranged wife and son show up and show that they still care about him, he sheds a few tears in private.
    Knox: (internally) If there's such a thing as God... Surely someone like me can have a cup of coffee with my own family...?
  • These Hands Have Killed: During the Ishvalan Civil War, Knox was assigned to conduct human experimentation on captured Ishvalans. After the war he became a full-time pathologist as he felt unworthy of treating the living.
  • You Are Better Than You Think You Are: When Fu thanks him for saving Lan Fan's life, Knox is clearly bewildered that someone thinks he deserves gratitude.

    Madame Christmas 

Madame Christmas

Voiced by: Youko Matsuoka (JP), Pam Dougherty (EN)Other Languages

https://static.tvtropes.org/pmwiki/pub/images/madame_christmas.jpg
Affiliation: Roy Mustang
Rank: None
Specialty: Information gathering

The proprietor of a hostess bar which Mustang visits often.


  • Cool Aunt: She's Chris Mustang, Roy's paternal aunt who's been raising him ever since his parents' death.
  • Knowledge Broker: Her girls are more than just mere escorts; they also gather and pass on information to Mustang, keeping him up to date with events. She's also the one who confirmed that Selim isn't human, with photos of Selim as a young boy dating decades back.
  • Miss Kitty: She's the proprietor of a hostess bar and possibly a brothel. The fact that Mustang frequently visits her place of business enforces the image that he's a shameless womanizer.
  • Nephewism: After losing her brother and sister-in-law, she becomes Roy's legal guardian.
  • Screw This, I'm Outta Here: With Roy's blessing, she abandons Amestris to head for Xing before the Big Bad's plan come to fruition.


Alternative Title(s): Fullmetal Alchemist Roy Mustang

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