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Characters / Fire Emblem Gaiden - Alm and Celica

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Alm and Celica are the two protagonists of Fire Emblem Gaiden and its remake, Shadows of Valentia. All spoilers on this page are unmarked. You Have Been Warned.

To see the central character index for the entire Fire Emblem series, go here. For the other Gaiden characters, go here.

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    In General 

  • Back-to-Back Badasses: In the original, having Celica stand adjacent to Alm gave him a guaranteed Critical Hit. Even in the remake, positioning Celica next to Alm will increase his Critical Hit rate by 20%.
  • Badass Cape: Celica starts with one, while Alm gets one after his promotion.
  • Badass in Distress:
    • At one point, Alm's army is trapped and assaulted by Necrodragons.
    • In the Final Chapter, Celica is pretty much cornered into sacrificing her soul to cure Duma's madness and free Mila, and when she asks Jedah to keep his side of their bargain rather than just giving herself up, Jedah brainwashes her. As a result, the poor girl ends up being forced to fight Alm.
  • Birthmark of Destiny: Alm has the Brand of Duma on the back of his left hand, while Celica has the Brand of Mila on the palm of her right hand, marking them as the heroes of prophecy destined to save Valentia.
  • Childhood Friend Romance: Alm and Celica met as children, and for the brief time they were together, they figured they were special to each other because of their shared Brands, which had no other significance to them at the time.
  • The Chosen One: Alm and Celica are the two heroes of prophecy that were foretold to save Valentia.
  • Cool Sword: Both of them have sword unique to them that give them access to unique, powerful skills.
    • Alm has access to the Royal Sword, a blade that can only be wielded by those with royal blood, being light as a feather in his hands but a leaden weight that's impossible to carry to others. In-game, it boasts an impressive 7 might, making it almost as strong as a Silver Sword, without any downsides and a bonus to critical hit rate. In addition, it heals him for 10 HP every turn and gives him access to the Subdue skill (which prevents Alm from killing his foe, making it useful for grinding up lower-leveled units), Double Lion (a guaranteed double attack with bonus attack power, hit rate, and dodge rates), and Scendscale (A Spell Blade attack that has +2 range and deals massive damage). He also has access to Falchion, which swaps out Double Lion and Subdue for Deicide (making it the only weapon able to kill Duma) and Anti-Terror while trading some accuracy for having 10 Might, making it one of the strongest unforged weapons in the game.
    • Celica's sword is the upgraded form of her Golden Dagger, turning it into Beloved Zofia. It's slightly weaker than the Royal Sword at 6 Mt, but grants her access to the same Recovery and Subdue abilities Alm's swords have as well as access to Swap for getting out of hairy situations by switching places with an adjacent, healthier teammate. It also grants her access to Ragnarok Omega, Celica's counterpart to Alm's Scendscale. In addition, forging it one more time bumps up its Might to 10, making it as strong as Falchion.
  • Foil: On multiple levels.
    • While both Alm and Celica are fundamentally kind and initially naive to the ways of the world, Alm is the more militant of the two, eager to drive out Rigel by force, while Celica makes a point of seeking the route with the least violence possible. A rift is driven between them during the game over Alm's refusal to seek a peaceful resolution to the war with Rigel at Celica's behest. Alm as he's depicted in Awakening exacerbates it, with Alm being the Blood Knight who notes that Celica tells him that he should be more compassionate. Although it's shown that Celica's arguments for peace aren't perfect, either, as Rigel is unwilling to listen to Alm's attempted treaty early in Act 4; fittingly, the game seems to imply that a middle ground between the two would work best.
    • Their colors contrast one another, with Alm donning green hair and blue armor, and Celica donning red hair and white armor. The former two are the colors of Zofia; the latter two the colors of Rigel. It gets more ironic when we discover that the Zofian color-clad Alm is the long-lost crown prince of Rigel whereas Celica, wearing Rigel's colors, is the rightful princess of Zofia.
    • As noted in Rags to Royalty, how they handle their royal status differs: Celica had always known of her royal heritage and had kept it secret until the time came to rescue Mila; Alm was completely in the dark about his own until the fateful battle with Rudolf. Both of them show a degree of difficulty coping with their nobility, but for different reasons.
    • This even extends to their families: Celica's father, Lima IV, was a nefarious womanizer with a harem of brides and many children he showed little love for, with Celica and Conrad being the only two remaining due to Desaix murdering the rest of the Royal Family. Alm, meanwhile, is Rudolf's only son, with no mother in sight, and he desired to lovingly raise him as a father would were it not for the growing influence of the Duma Faithful during the time of his birth.
  • Good Is Not Soft:
    • While Alm trained for about seven years with his grandfather in the way of swordsmanship, and is willing to fight to protect his homeland, or any person in danger, he doesn't like war, and in Echoes, tries to call a ceasefire with the Rigelian Empire after retaking the Zofia Watergate, which Rudolf refuses, forcing him to make the invasion into the Rigelian Empire.
    • Celica was raised from ten years old as a priestess of Mila, the Earth Mother. This doesn't stop her from wielding a sword and magic in-game to defend herself and her companions if talking to her enemies doesn't work.
  • Guys Smash, Girls Shoot: Downplayed Trope, since both of them can fight in melee, but Celica also combines swordplay with holy spells in combat whilst Alm is a Magically Inept Fighter.
  • Heroes Prefer Swords: Heroes Alm and Celica both have unique swords exclusive to them, and which serve as the keys to their Secret Arts.
  • HP to One: Alm's Royal Sword and Celica's Beloved Zofia can grant them the Subdue art. Subdue allows them to leave enemies at 1 HP left, even if the attack should kill them.
  • Kindhearted Cat Lover: In Echoes, both Alm and Celica pretty much fawn over every single kitty cat that shows up.
  • Naïve Newcomer: Both Alm and Celica had very sheltered upbringings, on account of Mycen wanting to keep them safe until they were old enough to fulfill their destinies. As a result, they initially know little about the world outside of Ram Village and, for Celica, the Novis Monastery.
  • Official Couple: Much like in the other Kaga-helmed games, the main Lords of Gaiden have a stone-set romantic relationship, and in this case, they're in love with each other. Alm and Celica marry and become the founding monarchs of a newly unified kingdom in the epilogue.
  • Rags to Royalty: In different ways:
    • Alm is a Sleeping Beauty type, a farm boy from the isolated Ram village who joins La Résistance and leads it, but doesn't find out that he is the son of the Rigelian King until late in the story. At the end, he takes over the throne of Rigel and marries the Princess of Zofia, aka his childhood friend Celica, uniting their realms.
    • Celica, on the other hand, is a Snow White type. She has always been aware that she's the missing Princess Anthiese of Zofia and, after the massacre of her family, hides her heritage for several years. At the end, she marries Alm, both her childhood friend and the Prince of Rigel, leading to the unification of their lands.
  • Royalty Superpower: A bit downplayed in that their royal blood doesn't seem to have any obvious powers they can use on a whim (like, say, the Dragon Veins from Fire Emblem Fates), but as Duma and Mila gave their blood to Alm and Celica's respective ancestors, it may play into some of their combat abilities (learning Alm and Celica's respective ultimate arts will get them the title "Duma Incarnate" and "Mila Incarnate") and makes the blood of the royal line special. Furthermore, there are various things encountered through the game that can only be used or accessed by those with royal blood, again likely due to said blood having a bit of Duma and Mila in it.
  • Secret Art:
    • The Royal Sword and the Falchion grant Alm the Scendscale skill, which boosts his Range by 2 and his Might by 14. Despite its name, it doesn't deal extra damage to dragon enemies.
    • Celica's ultimate art, tied to her exclusive weapon, Beloved Zofia, is Ragnarok Ω, a magic attack that boosts her Range by 1 and her Might by 24.
  • Shut Up, Hannibal!: Both of them call Jedah out for his atrocities, and tell him that what he believes is wrong.
  • Star-Crossed Lovers: Defied, actually. Alm and Celica are forced to part in the prologue due to circumstance, but the two vow to reunite someday, and the game details their adventure creating a peaceful world they can be together in.
  • Use Your Head: Their dash attack in dungeons is a sort of charging tackle. Running them into a wall shows that their heads make the first and strongest impact.
  • We Cannot Go On Without You: As with all other Fire Emblem protagonists, either of their deaths result in a game over. Unlike future games that force you to use your time manipulation powers, Alm and Celica cannot reverse time to undo their own deaths.

    Alm (Arum) 

Alm (Arum)

https://static.tvtropes.org/pmwiki/pub/images/almfee.png
Click here to see Alm in Fire Emblem Heroes
Hero of Prophecy

A youth raised in Ram village by the legendary Zofian general Mycen alongside Celica. After Desaix kills the King of Zofia, Alm ends up joining the Deliverance resistance group in Mycen's place and eventually becomes their leader, leading them against Desaix and later the army of Rigel.

Class: Fighter (Gaiden), Dread Fighter (Awakening DLC)
Age: 17
Voiced by: Natsuki Hanae (Japanese), Kyle McCarley (English)

  • 11th-Hour Superpower: Just in time for the Final Boss, Alm gets his hands on the god-slaying Falchion.
  • Adaptation Personality Change: Alm in Gaiden is generally an All-Loving Hero who only wants to defend his country from Rigel, who he sees as invaders. Awakening interprets him as an aggressive Blood Knight and comes across as blunt. Shadows of Valentia mostly stays completely true to Gaiden, but adds some sterner moments, such as blaming Clive for the events at the southern fortress, though this is before he learns the full story of what's going on, and being willing to execute Berkut because he's a dangerous foe after their second battle.
  • Always Save the Girl: He can get sidetracked on several occasions to save various girls, including Silque, Delthea, and of course Celica, but these end up being the best possible choices he could make in the end with the hand he's dealt.
  • Aristocrats Are Evil: Under this impression early in the game, since in his eyes the current Zofian monarchy do more harm than good for their kingdom and Rigel is, well, The Empire.
  • Badass Boast: "Warriors! It's time! Time to defeat Emperor Rudolf, and bring this bloody war to an end! Now then, who will defend Zofia?!"
  • Badass Cape: His promotion gives him a cape alongside a shield.
  • Blue Is Heroic: Has deep blue armor in Echoes, and is genuinely kind and brave to the point of recklessness.
  • Boomerang Bigot: After he mortally wounds Rudolf, he reveals that he is his son, thus Alm finds out the hard way that he is one of the royals he held a prejudiced viewpoint against.
  • Bow and Sword in Accord: On promotion, Alm gets to use a bow in addition to his sword.
  • Broken Aesop: Of the "anyone can achieve anything, but our main character was special all along" variety. Alm spends a good deal of his journey facing classism between nobles and commoners. While this works for his friends who prove themselves to be capable soldiers despite being low-born, even Gray notes that Alm is especially special early on. Alm is eventually revealed to be the true heir of emperor Rudolf, making him the highest-born character of all, save for Celica. He also bears a Brand that marks him as a chosen child of Duma, again only matched by Celica's Mila Brand. This is even reflected in Berkut's Villainous Breakdown. It starts when he can't explain to himself why he keeps losing to a commoner like Alm, but he really goes over the deep end when he finds out his own life was a lie and Alm was meant to be his superior all along.
  • Character Development: In Echoes, he grows from a boy from a tiny village who knows nothing about the outside world, to the capable and trusted leader of the Deliverance, and finally to the founding king of the new Kingdom of Valentia.
  • Chick Magnet: With the addition of Faye in Echoes, Alm has three ladies smitten with him, but his heart only belongs to Celica.
  • Child of Two Worlds: Born Rigelian royalty, raised Zofian commoner.
  • Choice of Two Weapons: Alm has two unique swords: the Royal Sword that Desaix stole from Zofia Castle, and in true Fire Emblem tradition, the Falchion. The latter is the only weapon that can harm Duma after a certain point, and both swords bestow his ultimate Combat Art, Scendscale.
  • Curtains Match the Window: Has green hair and eyes.
  • Daddy Had a Good Reason for Abandoning You: Rudolf left him in Mycen's care as a baby in order to protect him from the Duma Faithful.
  • Deadpan Snarker: He can be prone to making snide comments.
    Alm: It's alright. The peasant — whose name is Alm — will get over it.
  • Depending on the Artist: Before Shadows of Valentia updated and solidified his character design, nobody could decide if Alm had blue or green hair, or if he wore a Martial Arts Headband or not.note  His appearance in Awakening tried to take a third option, with primarily green hair and blue tips, and got rid of the headband entirely. His combat/dungeon model also has brown eyes, rather than the green used in all of his official art and cutscene appearances.
  • Dork Knight: Beneath the circumstances forcing him to lead his army, Alm's still a young man and has his fair share of quirky moments out of battle. And being a Pungeon Master.
  • Four-Philosophy Ensemble: Alm is the Optimist amongst the Ram villagers, valuing justice and selflessness, and paying no heed to his more cautious allies.
  • Generation Xerox: Exploited by the Deliverance. They came to Ram hoping to recruit Mycen as their leader. When Mycen turns them down, they bank on his grandson and apprentice Alm having learned from him and hopefully growing into an equally-inspiring success story.
  • Hair Color Dissonance: His hair has been depicted as either blue or green depending on the game or the artwork. His DLC art for Awakening compromised by giving him green hair with blue tips before Echoes finally settled on green.
  • Humble Hero: The reason he joined the Deliverance is not because of fame or wealth, but to protect innocent lives and Zofia from Rigelian atrocities. This is also one of the reasons why Clive decided to make him the next leader for the Deliverance. He's also quick to accept his own flaws and improve himself as a character.
  • I Am Who?: He's actually Albein Alm Rudolf, crown prince of Rigel.
  • I Will Find You: He promises to find Celica when he's older and stronger at the end of the prologue of Echoes, when Celica leaves Ram. Ironically, seven years later it's Celica who finds him, nearly by coincidence.
  • Insistent Terminology: It's "Alm", not "farmboy".
  • Irony: Alm consistently believes that the station of one's birth does not matter, struggling with denial over the fact that he is not a commoner and even his adoptive grandfather Mycen was a man of nobility once before being disgraced. He received leadership of the Deliverance and becomes seen fit to be king of Zofia in part because he's believed to be Mycen's grandchild, and is later revealed to be a child of royalty destined for greatness, a fact he tries to deny due to his humble nature. In the end, while he sought to make a land where station doesn't matter, the unified Valentia is still one that strongly favors a class divide between nobility and commoners.
  • Jumped at the Call: Alm always resented Mycen for sheltering him at the village, and was eager to make a difference for his country when Lukas came that fateful day.
  • Kid Hero: A 17-year old fighter who leads the Deliverance to liberate Zofia from Rigelians.
  • The Lancer: For most of Act I, he's the Lancer to Lukas as the next best fighter on Ram Village's Deliverance Crew. A blue-clad Red Oni to Lukas' red-clad Blue Oni. For his aptitude and heritage, he is promoted to The Leader of the entire Deliverance at the end of the first act.
  • Laser Blade: When using Scendscale, his sword turns into a giant, flaming, blue blade of light.
  • Late-Arrival Spoiler: His royal heritage is a major twist, but Fire Emblem: Awakening doesn't even attempt to hide it. Echoes is also far heavier on the Foreshadowing than Gaiden was, lessening the twist for those who played Echoes first.
  • Left-Handed Mirror: Alm is a contrasting and complementary opposite to Celica in his fighting style, initial worldview, royal lineage, and, of course, handedness. Ironically for this trope, although lefty Alm would be the first between them to jump into a fight, his story is ultimately more heroic than Celica's, and he is the one better remembered in the world's history.
  • Lightning Bruiser: Alm starts and ends the game as a powerful frontline fighter who is just as strong and fast as he is tanky. His only weakness, however, is his extremely low Resistance, meaning enemy mages can deal a lot of damage to him.
  • Luckily, My Shield Will Protect Me: Gains a shield on his right arm after promoting.
  • Luke, I Am Your Father: Turns out Rudolf is Alm's father. Alm finds this out right after killing him with his own two hands, and is not pleased at the reveal.
  • Martial Arts Headband: In Gaiden, Alm wears a headband, although in-game in the NES version and Echoes, it looks more like a circlet.
  • Missing Mom: While it's later revealed that Emperor Rudolf is his father, we never learn who his mother was. The drama CD has a character called the Holy Mother who has formed a convent to take in children abandoned by Rigel for their frailty. Her reaction to hearing Alm's name and another character pointing out a resemblance between the two heavily imply that she is his mother.
  • My God, What Have I Done?: He doesn't take it well when he finds out that Emperor Rudolf is actually his father, after fatally wounding him.
  • Nice Guy: Despite his prejudices towards Rigel, he is described as a kind young man who is willing to protect others and has a strong sense of justice.
  • Only the Chosen May Wield: Whereas others cannot so much as lift it, due to his royal blood, Alm can effortlessly wield his weapon, the Royal Sword.
  • The Paragon: Ultimately grows into this at the end, and is implied to be one as part of his style of leadership as a king. With the gods and their blessings gone, Alm takes it upon himself to teach Valentia how to live by the work of their own hands. His upbringing as a common farmboy especially helps in that regard.
  • Patricide: Alm fatally wounds Emperor Rudolf in battle, only to learn that Rudolf was his father. He doesn't take the reveal well.
  • Patrick Stewart Speech: Delivers a Rousing Speech to the Deliverance to follow him in fighting Duma. Arguing that even if a world without gods is an uncertain one, Alm believes mankind deserves to make their own destinies, even if they will make mistakes along the way.
  • Pre-Mortem One-Liner:
    "This is how it's done!"
    "Alright."
    "This ends here!"
    "Take this!"
  • Pungeon Master: Makes his fair share of puns throughout the game, and sometimes cracks himself up. For example...
    (upon interacting with a basket of fish) "What do you call a pirate who hates fish? ...A veget-YAR-ian! Aaaah ha ha!"
  • Really Royalty Reveal: Upon his defeat, King Rudolf tells Alm that he's actually the lost prince of Rigel, Albein Alm Rudolf, and that he was birthed and sent away to Mycen in secret so that Jedah and the Duma Faithful, who would learn he was The Chosen One thanks to his Brand, wouldn't find out about him and kill him.
  • Rookie Red Ranger: His passion and skill rapidly elevate him into being the face of the Deliverance. Alm quickly takes over as commanding leader despite his newbie status, which upsets some veterans of the group.
  • Single-Target Sexuality: Although Alm has a few girls interested in him, he only has eyes for Celica.
  • Spell Blade: Alm's signature move, Scendscale, has him slash his enemy with a massive spectral blade formed from his sword.
  • Take Over the World: It wasn't his goal setting out, but one thing led to another and this is actually how the game ends. Alm becomes the first emperor of the newly united Valentia. After first securing control of the Zofian army and the remnants of the Rigelian army, and the love of the Zofian princess, he uses his resources to unite the monarchies, stopping any succession crises. The old borders are gone, and he (well he, and his queen, Celica) is the leader of the entire continent, in line with the goal of the Big Bad from the beginning.
  • Tomato in the Mirror: After defeating Emperor Rudolf, Alm finds out that he is actually the long-lost prince of Rigel and thus, the next in line. This discovery shocks Alm to the core as not only does he find out that he's of noble blood after thinking he was a commoner his whole life, but he's also killed his own father.
  • Well-Trained, but Inexperienced: At the beginning of the game, he knows "as much about war as any man who has never seen one can" thanks to Mycen's training. Naturally, he drops the "inexperienced" part pretty quickly.
  • You Monster!: While he doesn't say these exact words, he nevertheless calls out on Berkut for sacrificing Rinea to Duma.

    Celica (Cellica) 

Celica (Cellica)

https://static.tvtropes.org/pmwiki/pub/images/celicafee.png
Click here to see Celica in Fire Emblem Heroes
Caring Princess

The last living member of the Royal Family of Zofia that went into hiding after a failed assassination attempt — her real name is Anthiese. Celica initially lives in Ram Village with Mycen alongside Alm, though circumstances force her to move to the Novis Monastery to live under the watchful eye of Nomah. After King Lima IV of Zofia is killed, Celica sets off on a journey to meet with the strangely inactive Earth Mother Mila, in order to stop the ongoing famine and hopefully end the war.

Class: Priest (Gaiden), Sage (Awakening DLC)
Age: 17
Voiced by: Nao Tōyama (Japanese), Erica Lindbeck (English)

  • Action Girl: A strong, capable leading lady who leads her own army into battle with both her sword and magic.
  • Affectionate Nickname: Even when she's grown up, Celica still likes to call Mycen her "Grandpapa".
  • All-Loving Hero: Believes Zofia and Rigel can live in peace, and that Emperor Rudolf is not a bad person despite the war he caused.
  • Anxiety Dreams: Early in Echoes, Celica has a dream where she watches as Alm duels Emperor Rudolf in a fit of rage over Rudolf taking away "everything that [he] ever loved", including Celica, and in the end, is himself fatally impaled by Rudolf. Her fear of it coming true greatly fuels her being against Alm and the Deliverance warring against Rigel.
  • Artifact Alias: Even after she returns to being Princess Anthiese, Celica allows those who knew her as Celica to continue using that name, and likewise with those who knew her as Anthiese, such as her long-lost brother Conrad. Overlaps with Friendly Address Privileges.
  • Back from the Dead: After being stabbed by Alm, she is resurrected by Mila (whose soul was in Falchion) using the last of her powers to undo her Demonic Possession by Duma and bringing her back to life.
  • Badass Preacher: Aside from being a princess, Celica is also a faithful worshiper of Zofia's Goddess, Mila. She was trained in warrior combat by Mycen, and taught the way of the magical priestess by Nomah.
  • Beware the Nice Ones: Celica has a kind heart, but the pirates have to find out the hard way what happens if they try to hurt others in her presence.
  • Breast Plate: Celica wears one for protection in every artwork. While it covers her entire chest in Gaiden and The Complete Artbook, in Echoes, it only covers her breasts.
  • Child by Rape: King Lima IV had her mother kidnapped and forced into his harem.
  • Dark and Troubled Past: As a child, Celica grew up dealing with her father's poor rule of the kingdom. Later, she lost her family, had her home attacked and burned down, and then had to go into hiding so that she wouldn't be hunted down and killed as the last living member of Zofian royalty. Alm's friends note the mystery of Celica's "dark past" in the prologue.
  • Demonic Possession: In Echoes, after losing her soul, she's made to fight Alm to keep him from claiming the Falchion.
  • Fatal Flaw:
    • Celica tends to put everyone else's needs and her duty before her own requirements and feelings. That bites her in the butt later, when she comes to believe that sacrificing her own soul will be the key to freeing Mila and curing Duma's madness: she's so desperate to save everyone that she gets ready to give up her whole self, and her duty-bound selflessness is not portrayed as a good thing but as something that genuinely hurts her and others.
    • While having a strong religious faith is not inherently bad, Celica puts too much faith into what the gods are capable of and not what the people can do. A big part of her actions was to reach Mila and have her solve the crisis by herself, ignoring how they had all worked hard and dealt with numerous threats themselves just to reach her. It wasn't done solely without the aid of the gods since Mila's Servant bestows blessings for gifts and Mila's Turnwheel, but nothing they did would have been accomplished without their own power, a fact Celica had ignored despite all the accomplishments she achieved through her journey. The fact that Jedah is also a strongly religious man despite his attitude and appearance is part of why she listens to him.
    • Another one, that gets more detailed in her appearance in Fire Emblem Warriors, is her aversion to violence. While Celica is willing to fight when provoked and will defend those that need it, she disagrees with causing conflict herself for any reason. As Xander points out in Warriors, she would rather let the people of Zofia suffer under the tyranny of Desaix than reveal herself because she was afraid of the potential conflict that could arise from her revealing herself, as the people would fight for her. This causes her to argue with Alm at the end of Chapter 2 because she thinks Alm is becoming power driven when he makes it known he will be taking the fight to Rigel to defend Zofia. This flaw is something Celica is somewhat aware of however, as Saber at one point calls her out on it.
  • Fighting from the Inside: Somehow, even as a Witch, Celica manages to tell Alm to kill her before she kills him first.
  • Finger-Snap Lighter: Celica summons the ball of fire she uses for dungeon crawling by snapping her fingers.
  • Forced to Watch: As part of Jedah's plans for her suffering, Celica is trapped in Duma Tower and forced to watch as Alm fights his way to Rigel Castle, up to the point where Alm kills his father. The pain she sees Alm go through at the revelation gets to her as well.
  • Friendly Address Privileges: Even after accepting her royal heritage, rather than "Princess Anthiese," she prefers for her friends to simply continue calling her Celica.
  • Gameplay and Story Integration: In Echoes, once she promotes to the Princess class, her story portraits all change to reflect her promotion.
  • Gold and White Are Divine: Her Echoes redesign gives her white and gold armor (with red accents) befitting of both priestesses and royalty.
  • Go Out with a Smile: When Alm is forced to impale her as a Witch, she dies in his arms with a smile on her face, grateful to him for stopping her. Thankfully, she gets better.
  • The High Queen: After the war, she marries Alm and becomes queen of the newly-formed Valentia. Her kindness and wisdom make her beloved by her subjects and and greatly help her husband in his reign.
  • Horrible Judge of Character: She takes Jedah at his word.
  • Jack of All Stats: Of all the mages in the game, Celica is the most overall balanced in terms of combat, and compared to Alm is also more balanced in terms of her stats. She has a good variety of offensive spells, including both regular Ragnarok and a unique variation, but does miss out on a few spells like Aura, Sagittae, and Nosferatu, she can heal with Recover and, once promoted, can passively heal those around her at the start of each turn, but has no other healing skills beyond those two, and she has good stats to engage in physical combat, but she is more fragile than Alm and thus is weaker than other physical fighters like Saber. The only thing she has going for her over Alm in terms of stats is her superior Resistance.
  • Keep the Reward: She's too modest to accept compensation for killing Barth in Act 2. Saber, on the other hand, requests directions to the local pub.
  • Lady of Black Magic: She learns some powerful spells via-level up, and is graceful and intelligent.
  • Lady of War: Wise, gentle, a princess, and an excellent swordfighter. Her appearance in Echoes definitely radiates this.
  • Light 'em Up: She naturally learns Seraphim, and will likely be the first member of her party to do so.
  • Loophole Abuse: How she coerces Saber into helping her defeat a pirate king. His job is only to bodyguard her... so she says she will lead the charge, and Saber can guard her along the way.
  • Magic Knight: She wields both swords and magic in combat with equal deadliness.
  • Nice Girl: Celica has a kind and caring personality, which is why she is well-loved in Zofia.
  • Only Mostly Dead: After becoming a Witch, Alm is forced to kill Celica at her request, but Mila's magic revives her.
  • Playing with Fire: Fitting with her fiery red hair, she is heavily associated with fire magic in various illustrations. Ragnarok is the final spell she learns naturally, and her Signature Move is even a beefed-up version of said spell.
  • Plucky Girl: Despite daunting hardship, she never wavers in her endeavor to bring peace to Valentia.
  • Pre-Mortem One-Liner:
    "My apologies."
    "I'm not about to stop here!"
    "It's over!"
    "Grant me strength!"
  • Princess Curls: When she promotes to Princess, her side bangs get noticeably curlier, and she's literally the crown princess of Zofia.
  • Sacred Flames: Celica's signature move Ragnarok Omega is a powerful fire based spell that was originally granted to Zofia I, first ruler of the kingdom Zofia, by the Earth Mother Mila herself.
  • Secretly Selfish: While her desire to save Zofia is very real, her most personal and important goal in ending the war nonviolently is so that Alm no longer has a reason to fight and can live in peace. In the Japanese version of Echoes, she admits this selfishness to Alm in Chapter 5, right before she sacrifices her soul to Duma to cure Duma's growing madness and have Jedah free Mila.
  • Senseless Sacrifice: Celica comes to believe that handing over her soul will be enough to cure Duma's madness and have Jedah free Mila from her sealed state in the Falchion. She discovers too late that Jedah lied about it all, has her soul forcibly stolen when she attempts to question him, and her soul only serves to add to Duma's strength.
  • Strong Family Resemblance:
  • Stuff Blowing Up: Ragnarok Ω, her exclusive skill, is a giant explosion.
  • Suicide by Cop: As a Witch, she asks Alm to kill her, since there's no other way for Alm to stop her from killing him.
  • The Ugly Guy's Hot Daughter: In Echoes, her Disappeared Dad Lima IV was seen in a flashback and while he wasn't a 100% gonk, he looked scarily slim and had Creepy Shadowed Undereyes. It's a good thing Celica (and in Echoes, Conrad) got only their hair color from him, physically speaking.
  • Voice of the Legion: Her voice reverberates while she's under the influence of Duma.
  • Warrior Princess: Celica is a capable fighter and mage who fights on the field with her army. She's also Princess Anthiese of Zofia who disappeared seven years before the events of the games.
  • The Wise Princess: Her personal history and her experiences regarding the declining Zofian court, particularly her father, have given her a heavy sense of responsibility and duty as Zofian royalty.
  • Weapon Jr.: In the prologue of Echoes, ten-year-old Celica already has the Golden Dagger, which is the base form of her exclusive weapon, Beloved Zofia. Given that the dagger upgrades to her unique weapon, it can be inferred it was a family heirloom of sorts.
  • You Don't Look Like You: Unlike Alm's, Celica's redesign in Echoes does not resemble her Gaiden design much at all.

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