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This is a Character Sheet for Fatal Frame II.


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Main Characters

    Mio Amakura 

Japanese: 天倉澪 Amakura Mio

Voiced by Akemi Kanda (Japanese), Kari Wahlgren (CB), Daphne Alexander (DCB)

https://static.tvtropes.org/pmwiki/pub/images/mioamakura.png

"I always thought... that day... if only I was there, holding your hand."

Mio Amakura follows her twin sister into the forest and they find the abandoned village of Minakami. When Mayu falls under the influence of the village's spirits and wanders off, Mio searches desperately for her. She wants to find her sister and leave with her, hoping they won't be forced to participate in the village's old ritual.

She returns as a non-playable character in "Fatal Frame III: The Tormented". After the events in Minakami village, Mio succumbed to her feelings of guilt and grief, getting lured into the Manor of Sleep and afflicted with the Tattooed Curse. Her uncle enters the manor and tries to rescue her.
  • Age Lift: Deep Crimson Butterfly aged her up from 15 to 17.
  • Angsty Surviving Twin: Becomes one at the end of the game, having killed Mayu as part of the ritual. Her appearance in the next game proves that she's still horrified of what she has done.
  • Little Sister Instinct: Battles an entire village full of ghosts and darkness to save her twin sister.
  • The Caretaker: Watches over Mayu and protects her from several different things, as once promised.
  • Creepy Doll: The Frozen Butterfly ending has Mayu treat her corpse as one, putting makeup on it.
  • Death Seeker: Becomes one in the next game, accepting her impending death from the Tattooed Curse because she believes that she'll be together with Mayu again. Not helped by said curse deliberately luring Mio in deeper with Mayu's spirit.
  • Declaration of Protection: Made several to her sister in the past, and during the course of the game proper.
  • Despair Event Horizon: Crosses it upon realizing that she has killed Mayu. What little is seen of her in the next game shows her struggling with survivor's guilt, enough for that game's curse to ensnare her.
  • Determinator: Endures the village's spirits and evil influence, to ensure that she and Mayu can leave safely.
  • Eye Scream: The Hellish Abyss ending has Mio accidentally peek into the Abyss, seeing the horrors within, and ends up permanently blinded.
  • Forced Transformation: The Frozen Butterfly ending has her turn into a crimson butterfly.
  • Heroic BSoD: Falls into one when it dawns on her that she killed her sister. She runs after Mayu's crimson butterfly right after, sobbing and begging for forgiveness.
  • Identical Twin ID Tag: Her fringe has a gap on the side and is swept aside.
  • Inelegant Blubbering: Understandably sobbing while chasing Mayu's crimson butterfly in the canon ending.
  • It's All My Fault: Blames herself for having rushed on ahead when the two sisters were out in the woods one day, leading to Mayu trying to catch up and fall down the cliff, resulting in her injuring her leg.
  • Killed Offscreen: The Frozen Butterfly ending cuts away as Mayu's hands approach Mio's neck. When the camera shows Mio again, her eyes are empty.
  • My God, What Have I Done?: After killing Mayu, she looks down at her hands in shock as the realization of what she did hits her.
  • Protectorate: Looks out for Mayu and tries to keep her from harm. The Hellish Abyss ending has Mayu becoming hers, after she gets blinded from looking down into the abyss itself.
  • Psychic Powers: Has a weaker sixth sense than her sister, which makes her less perceptive to ghosts, but also keeps her safe from possession. As she proceeds through the village, her powers grow stronger. Which is why she fell under the spirits' influence when reaching the Abyss.
  • Think Nothing of It: Has a more lenient attitude when dealing with Mayu, especially considering she can tell that her sister is being influenced by the village.
  • Together in Death: The Shadow Festival ending has her stay with Mayu as the Repetance occurs.
  • Trauma Conga Line: Type C. Already feeling guilty for having indirectly caused the knee injury Mayu sustained as children, Mio loses sight of her in Minakami village and searches for her, trying to keep her sister safe. She ends up being forced to kill her sister and spends the next game reliving the trauma.

    Mayu Amakura 

Japanese: 天倉繭 Amakura Mayu

Voiced by Ayako Kawasumi (Japanese), Kim Mai Guest (CB), Patricia Gannon (DCB)

https://static.tvtropes.org/pmwiki/pub/images/mayuamakura.png

"Didn't we always promise each other... that we would always be together?"

Mayu Amakura followed a crimson butterfly through the forest and found herself at the outskirts of the abandoned Minakami village. She walks with a slight limp because of a knee injury she sustained as a child. Mayu falls under the influence of the village's spirits and wanders off, eventually getting possessed by Sae's spirit. Now she wants to complete Sae's failed ritual, with Mio as her partner.
  • Age Lift: Deep Crimson Butterfly aged her up from 15 to 17.
  • Apocalyptic Log: Her charm, a Magatama necklace she drops the first time she's led astray by the crimson butterflies. Mio can listen to Mayu's thoughts in the Spirit Stone Radio using it.
  • Break the Cutie: Chapter 8 of Deep Crimson Butterfly allows the player to trigger some scenes, as long as Mayu is following Mio around and isn't dropped off at the Old Tree. These scenes have Mayu reveal a startling fear of being alone, which she has been carrying around since childhood. Taking her along to the storehouse has Mayu recall finding Itsuki's dead body as Sae, and begins to cry uncontrollably.
  • Damsel in Distress: Gets separated from Mio four times throughout the game.
  • Escort Mission: Serves as the escort whenever she's with Mio, as she has no way to actually defend herself against ghosts. She cowers in fear when hostile spirits are around, and she does have a certain amount of invisible health, meaning she can be 'defeated' when sustaining too much damage.
  • I Will Only Slow You Down: Can be heard telling Mio to run away and leave without her, when entering the Kurosawa house or approaching the Hellish Abyss in the final chapter.
  • Identical Twin ID Tag: Her fringe is straight.
  • If I Can't Have You…: The Frozen Butterfly ending has her kill Mio, who refused to go through the ritual with her. Mayu rather had her sister die than bear the thought of Mio growing apart from her. The revelation that Mayu fell on purpose also demonstrates her separation anxiety, where she was willing to harm herself (which the creators have compared to suicide) if Mio wasn't with her, even though she never expected to fall off the hill.
  • Kill the Cutie: Sacrificed in the Crimson Sacrifice ritual.
  • Kubrick Stare: Will sometimes stare creepily at the camera. A particularly noticeable instance is when facing the True Final Boss, as Mayu takes on a very Sae-like expression before Mio approaches her. It's a vivid indication that Sae is in full control.
  • The Load: An unfortunate side-effect with her following Mio around. Mayu has no means of defending herself, and she's slower than Mio, so she'll often call out for the player to not run ahead too far. On the other hand, ghosts choosing to attack her gives the player ample opportunity for somewhat risk-free Fatal Frame shots.
  • Laughing Mad: In the Frozen Butterfly ending, when Mio refuses to go through with the ritual. Mayu breaks out in hysterical laughter, while also crying, which is revealed to be the same thing she did when she injured her leg.
  • Manipulative Bitch: She fell on purpose as a reaction to the thought of Mio leaving her, though she didn't expect to fall off the cliff. How manipulative Mayu is about this depends on which ending you receive in the game.
  • Meaningful Name: Her name uses the kanji for 'cocoon', tying into the butterfly theme.
  • More than Mind Control: It's unclear exactly how much of her creepy tendencies are her own doing or brought upon by Sae's possession. While it was originally thought to be mostly Sae's doing, Deep Crimson Butterfly made things more ambiguous, indicating that Mayu was like this before, and Sae simply amplified it.
  • Münchausen Syndrome: All but stated to be the case with her, since she deliberately fell on that fateful day to get Mio to always stay around and take care of her. How much of this was planned (since apparently she didn't count on spraining her ankle) depends on which ending you get.
  • One-Hit Kill: The True Final Boss starts as a possessed Mayu approaching Mio. The player needs to take a Fatal Frame shot of Mayu as she does it, to hurt Sae's spirit and start the battle proper before she touches Mio, which will cause an instant Game Over.
  • Psychic Powers: Has a stronger sixth sense than her sister's, which makes her susceptible to possession and influencing from the spirits in the village.
  • Together in Death: The Shadow Festival ending has Mayu waiting alongside Mio for the Repentance.
  • Video Game Caring Potential: Her entire purpose is to evoke this in the player. She's weaker than Mio and dependent on help, as well as the goal of the game being to keep Mayu safe and unharmed. The game also punishes the player for choosing to abandon Mayu.
  • Virgin Sacrifice: Mayu is chosen as the sacrifice to end the curse on Minakami Village.
  • Wounded Gazelle Gambit: Purposefully fell down the cliff and injured her knee, to force enough guilt onto Mio to never leave her.
  • Yandere: Mayu is heavily fixated on Mio, though the full extent of it is left for interpretation. The game keeps it ambiguous as to how much of Sae's possession had influence on Mayu's obsession towards Mio. She pleads to Mio to not leave her alone or run too far ahead, and shows her fear of being left alone in optional scenes. The Frozen Butterfly ending shows her possessive qualities best, as she kills Mio for rejecting her.

Major Ghosts

    Sae Kurosawa 

Japanese: 黑澤紗重 Kurosawa Sae

Voiced by Ayako Kawasumi (Japanese), Kim Mai Guest (CB), Patricia Gannon (DCB)

https://static.tvtropes.org/pmwiki/pub/images/sae17.png

"We promised we'd always be together... so we ran away... but everyone... died..."


The daughter of the village chief with her twin sister Yae. Both were chosen to perform the next Crimson Sacrifice ritual, where one twin chokes the other to appease the Hellish Abyss, but a Remaining named Itsuki and Yae herself protested the need for the ritual and goaded Sae to escape with them. While running, Sae fell behind and got separated from Yae, ending in her being captured by the villagers. With Yae missing, Sae was forced to go through the ritual on her own, resulting in its failure and releasing the Darkness of the abyss, followed by the Repentance, upon the village. Worst still, Sae's corrupted spirit itself led the Repentance with the Kusabi by her side, slaughtering the entire village and cackling maniacally as she did so.


  • All Love Is Unrequited: Sae had a crush on Itsuki, but since he was a Remaining (a surviving twin, revered by the village as a deity), she knew nothing would come of it.
  • Apocalyptic Log: The Butterfly Diary (shared with Yae until a certain point) and the Fluorite stones that can be played in the Spirit Stone Radio.
  • Astonishingly Appropriate Appearance: Her kimono is dressed right-over-left, which in Japan is only done for the deceased during a burial. Furthermore, the bloodstain on it resembles a butterfly wing.
  • Ax-Crazy: The Darkess of the Hellish Abyss corrupted her soul post-mortem and drove her sorrowful spirit to insanity. As a result, she led the Repentance with the Kusabi by her side and slaughtered the entire village, all while laughing in a deranged manner.
  • The Bad Guy Wins: Sae gets what she wants in the canon ending, having forced Yae to reenact the strangling ritual with Mio and Mayu as a proxy.
  • Big Bad: Of Fatal Frame II.
  • Big Bad Duumvirate: With the Kusabi, though Sae is the twisted mind that creates the Kusabi's path of destruction.
  • Break the Cutie: Was raised to potentially go through with the Crimson Butterfly ritual with Yae and even looked forward to it, but Itsuki convinced the two that they should flee the village instead. Her own escape failed when she purposefully fell behind and was captured, believing that Yae would come back for her and be made to perform the ritual, but Yae didn't return and Sae was forced to complete the ritual on her own, leading to its failure.
  • Bright Is Not Good: Unlike Kirie, whose white kimono was muted and dirty, Sae's is far brighter and more vivid, with even the blood spatter on it accentuated by the contrasting tones. And yet she's a psychotic spirit bent on revenge and death.
  • Contrasting Sequel Antagonist: Kirie was a fearsome presence in the original game, but she was a quiet ghost that preferred to let her curse claim the lives of those who wandered into her mansion. Sae, meanwhile, is a laughing psychopath that actively hunts down wanderers to sic the Kusabi onto.
  • Death Glare: With a Slasher Smile adding to it.
  • Demonic Possession: Never outright stated, but it's hinted she's doing this with Mayu. Besides her remembering things only Sae could know about and repeating her lamentations towards Itsuki, Mayu always seems to escape confinement easily and guide Mio towards places Sae is often spotted at, culminating at Mio watching Sae corner her at the Tachibana House, only for Mayu to enter the door instead. Finally, if you reach the boss battle with Sae at the Hellish Abyss, it's Mayu who attacks first before Sae's image overpowers hers.
  • Dying Alone: Hanged by the Hellish Abyss gate in an attempt to complete the ritual without Yae.
  • Dual Boss: The final mission in Mission Mode has her being fought with the Kusabi in its invincible state.
  • Ethereal White Dress: Always dressed in a white kimono. Her hostile form has it stained with blood.
  • Evil Brit: Has a British accent in Deep Crimson Butterfly.
  • Evil Laugh: Her signature. There are multiple instances in the game where you'll hear her cackling manically in the background, either while another character's Spirit Stone echo is playing out, or as you explore certain areas of the village, or anytime you meet her in person. And indeed, the possible boss fight with her has her do this at every opportunity.
  • Giggling Villain: If she's not outright cackling in psychotic glee.
  • Hell Is That Noise: A Scare Chord and percussion instruments whenever she appears as a hostile encounter, rare as it is. She punctuates it with her own lamentations coupled with Mayu's and, of course, her deranged laughter.
  • Hopeless Boss Fight: In Chapter 7, where she'll have her one and only chase sequence at the Tachibana House until Mio opens the door to the Heaven Bridge.
  • Identical Twin ID Tag: Has a small break in her bangs, unlike Yae. As a spirit, there's also the obvious blood spatter on her kimono.
  • In-Series Nickname:
    • "Bloody Kimono" for her hostile form.
    • "White Kimono" for her pre-ritual form.
  • Interface Screw: Much like Kirie, her presence turns the whole screen monochromatic and slightly distorted (but also adds in static), and her boss fight happens while the Hellish Abyss is shaking the arena, making aiming at her with the camera more difficult.
  • Laughing Mad: Constantly giggling and laughing due to the corruption that took her spirit and drove her insane.
  • Lightning Bruiser: Tends to teleport around a lot when fought, has a shield to cause the Camera Obscura to become ineffective temporarily, and moves much faster than Kirie. And if she grabs you, it will hurt.
  • Luckily, My Shield Will Protect Me: Her boss fight has Sae be surrounded by a blood-red mist that prevents the Camera Obscura from working on her at first. It's only when she makes at least three attempts to grab Mio that she'll stop and cause the mist to vanish, allowing for a Shutter Chance or Fatal Frame shot.
  • Manipulative Bitch: Fell behind on purpose in an attempt to force Yae to stop running and help her up, hoping to get both of them captured and forced to perform the ritual. Her plan backfired horribly, though.
  • Names to Run Away from Really Fast: Bloody Kimono.
  • One-Hit Kill: Zig-zagged for her appearances and the game's version:
    • When pursuing Mio in Chapter 7, getting touched by her is an instant Game Over;
    • Averted in her final battle for the PS2 and Xbox versions, where her attack caused a lot of damage, but wasn't an instant kill. But because she's only fought in the two hardest difficulty settings, it certainly seemed like she could kill in one hit;
    • Played straight for her final battle in Deep Crimson Butterfly, regardless of difficulty.
  • Perpetual Smiler: Always has a creepy smile on her face.
  • Put the "Laughter" in "Slaughter": The sound of her demented laughter was one of the many heard in the village during the Repentance.
  • Sadist: Her corrupted spirit laughed her way through the Kurosawa House and the village itself as the Kusabi tore apart anyone in the way. Even during the game proper, the Sae-possessed Mayu mixes in comments about both Yae and Mio leaving them, and uses quotes from Mayu during her battle for no discernible reason besides torturing Mio psychologically (or Yae, since her spirit is also there and briefly takes over Mio in the canon ending).
  • She Will Come for Me: Thought this about Yae until she died.
  • Slasher Smile: Her default expression.
  • Together in Death: With Yae in the Promise Ending, finishing the ritual together.
  • True Final Boss: Fought as the real final boss on higher difficulties in the original versions. Deep Crimson Butterfly changed this into requiring certain conditions to have been met.
  • Turns Red: Deep Crimson Butterfly allows her to enter Dark Return mode.
  • Virgin Sacrifice: Was sacrificed by hanging in an impromptu Crimson Butterfly ritual because Yae wasn't around. The ritual failed and the Repentance was unleashed.
  • White and Red and Eerie All Over: An utterly murderous, Stringy-Haired Ghost Girl-like spirit whose white kimono is stained with blood, with a red sash tied to her left side.
  • Yandere: Was obsessed with performing the ritual with her sister, and was terrified that not doing it would lead to her and Yae growing apart.

    Itsuki Tachibana 

Japanese: 立花樹月 Tachibana Itsuki

Voiced By: Soichiro Hoshi (Japanese), Sam Saletta (English, FFII), Cameron Stewart (English, DCB)

https://static.tvtropes.org/pmwiki/pub/images/itsuki.png

"The ritual cannot be the only way... there must be another way to save the village."

A white-haired boy who is imprisoned in the village storehouse. Mio encounters him while exploring the village and looking for Mayu. Itsuki tries to think of ways to help Mio and Mayu escape the village, though his words tend to confuse players.

Naturally, he's actually a ghost. Itsuki is a Remaining, a twin who performed the Crimson Sacrifice ritual as the choker, and thus revered as a higher being by the Minakami villagers. Outraged by the ritual and harboring feelings for Sae, the next sacrifice, he tried to help her and Yae escape, but ended up caught and imprisoned for his help in their plan. Grief-stricken, he hanged himself in the warehouse.
  • Angsty Surviving Twin: He feels dreadful over having killed his brother. And, since their ritual was a failure, it means that Mutsuki died for nothing.
  • Apocalyptic Log: The Bound Diaries and a Crystal Ore, which was labelled as Quartz Stone in the remake.
  • Dead All Along: Unsurprisingly, Itsuki is nothing but a ghost. It still doesn't change the Player Punch you feel when that the last you'll ever see of him is his corpse hanging from the ceiling of the Storehouse.
  • Driven to Suicide: After having killed his brother in a ritual that failed, being imprisoned for trying to prevent Yae and Sae's ritual and feeling like he failed everyone, Itsuki hung himself.
  • Heroic Self-Deprecation: He's not the hero of the story, but Itsuki still suffered from this in the end.
  • In-Series Nickname: "Imprisoned Boy" in his Vanishing Ghost photos.
  • Locked into Strangeness: His hair turned white after he killed his brother, which is a common trait for a Remaining.
  • Mr. Exposition: Talking to him has Itsuki explain things on what to do next.
  • My Greatest Failure: Having failed the ritual and unnecessarily killing his brother. Then there was the fiasco of Yae and Sae's escape, which was the last straw for him.
  • Nice Job Breaking It, Hero: His determination to prevent the ritual from happening again led to the destruction of his village.
  • Prematurely Grey-Haired: He’s a teenager whose dark hair turned white after performing the ritual with his brother.
  • Redemption Equals Death: His last diary entry has Itsuki wonder if trying to help Yae and Sae, as well as his suicide, would count as being forgiven by his brother's spirit.
  • Selective Obliviousness: He always refers to Mio and Mayu as Yae and Sae, respectively. A telltale sign he's a ghost stuck in the past.
  • Virgin Sacrifice: As an Altar Twin, except the sacrifice was his brother Mitsuki.

    Seijiro Makabe/The Kusabi 

Japanese: 真壁清次郎 Makabe Seijiro

Voiced By: Jun Hazumi (Japanese), Michael Bell (English), Nigel Carrington (English, DCB)

https://static.tvtropes.org/pmwiki/pub/images/kusabi.png

"Why am I trapped here? A ritual to sacrifice outsiders... could it be?"

A folklorist who happened to visit Minakami Village at a rather unfortunate time. Joined by his assistant, Ryozo Munakata, the two studied the rituals and habits of the village, staying at the Kurosawa House with the village master and his twin daughters.


Eventually, Seijiro was imprisoned and used as a sacrifice to the Hellish Abyss as part of the Hidden Ceremony, becoming a successful Kusabi. When the Repentance occurred, he returned as a vengeful spirit aiding Sae in her slaughter, both incredibly powerful and murderous.


  • An Arm and a Leg: His Kusabi form lacks his right arm, which is crudely tied to his body.
  • Apocalyptic Log: Folklorist's Notes and the Lazulite stones.
  • Badass Bookworm: A scholar with the physical and mental strength to withstand the Cutting Ritual. His ghost, a successful Kusabi, is consistently the deadliest entity in the game.
  • Came Back Wrong: Partly due to the torture he endured before dying, his Kusabi form has barely any resemblance to how he looked in life, not to mention being limited to nothing but wrath and slaughter.
  • Cold-Blooded Torture: The Hidden Ceremony involves something called the Cutting Ritual, where an outsider to Minakami Village is strung up on ropes at the Rope Temple in the Kurosawa House and cut from above by the Veiled Priests' staves. The Kusabi is meant to remain alive but in as much suffering as possible to help calm the Hellish Abyss.
  • Cruel and Unusual Death: As part of the Hidden Ceremony, Seijiro was strung up on ropes, cut across his body, then thrown into the Hellish Abyss while still alive.
  • Curiosity Killed the Cast: His fascination with Minakami Village's hidden rituals brought him there and led to him being sacrificed.
  • The Dragon: To Sae during the Repentance. Even after the dust settled, she's more than happy to sic him on those who get trapped in the village, Mio included.
  • Final Boss: He is the default one, except when playing on higher difficulties (XBox/PS2) or fulfilling certain requirements (Wii). He is, however, the canon final boss for Fatal Frame II.
  • Healing Factor: Unless he's fought on Easy mode, the Kusabi will regenerate health continuously during battle.
  • Hell Is That Noise: All of his encounters are accompanied by his moans and screams of agony, as well as the screams of the souls from the Hellish Abyss.
  • In-Series Nickname:
    • "Folklorist" and "Prisoner" in his human form;
    • "Rope Man" for his Kusabi form.
  • Meaningful Name: "Kusabi" roughly means "wedge" in Japanese. A wedge is a simple tool used to separate two objects from each other, and the Kusabi's function is to appease the Hellish Abyss, "separating" it from the living.
  • Mighty Glacier: As the Kusabi, he's actually pretty slow, but letting it approach you will result in an instant Game Over.
  • Nightmare Fetishist: Upon learning he was to be sacrificed, Seijiro was thrilled despite knowing he would die horrifically. His reasoning behind it was because he was going to experience the village's secret rituals first hand and that he would get an up close and personal encounter with the Hellish Abyss and all of its horribleness.
  • Not Afraid to Die: By the time he realized he was going to be sacrificed, Seijiro was actually genuinely excited to be allowed to experience such a secretive ritual first-hand. Not to mention his faith in Ryozo's escape, which let him at least die in peace, knowing his pupil would escape.
  • One-Hit Kill: The reason he's even deadlier than Sae, whose grab attack takes a lot of health in her final battle but can still leave the player just short of death. Regardless of difficulty setting, regardless of whether you can hurt him or not, letting him as much as brush past you will kill you instantly without fail.
  • Red Eyes, Take Warning: He only has one visible eye, which is a creepy red color.
  • Was Once a Man: His Kusabi form is a zombie-like ghost with white hair, looking humanoid but not exactly close to being a human himself.

    Ryokan Kurosawa 

Japanese: 黒澤良寛 Kurosawa Ryokan

Voiced By: Michael Bell (English), Nigel Carrington (English, DCB)

https://static.tvtropes.org/pmwiki/pub/images/kurosawa.png

"Perform the ritual with Sae alone! ...Yae... Why did you leave...?"

The Head of the Kurosawa family and Ceremony Master of Minakami Village. He was prepared to sacrifice his own daughters for the good of the village, but was killed by the Repentance when Sae's ritual failed.
  • Angsty Surviving Twin: Ryokan is a Remaining himself, having killed his twin brother ages ago in the ritual. Because of that, he understands how much his daughters dread the ritual, but knows there is no other way.
  • Apocalyptic Log: Ceremony Master's Notes and the Chrysocolla stones.
  • Boss Banter: During his battle, he'll occasionally pace around the Rope Temple while enforcing the importance of the ritual to Mio.
  • Flunky Boss: Occasionally disappears and summons two Veiled Priests during his boss battle. Taking out the Priests renders him unable to summon them again, and defeating Kurosawa himself makes the two die right afterwards if they're still active.
  • Hell Is That Noise: The same clanging of staves and ritualistic murmurs that follow the Veiled Priests' appearances.
  • High Priest: Minakami Village's master of ceremonies, presiding over the rituals that took place in his household.
  • In-Series Nickname: "Mr. Kurosawa".
  • Let's Get Dangerous!: When you fight him as a boss, where he assumes an alternate form of a decrepit, tattered skeleton and gives one hell of a Death Glare to the camera with dead, demon-like eyes.
  • Mummy: His hostile spirit sometimes takes on the form of a Sokushinbutsu, Buddhist priests that "achieved enlightenment" by driving themselves to death through excruciating means that lead to mummification.
  • One-Winged Angel: You fight him as he repeats the steps of the Hidden Ceremony that created the Kusabi, wearing his full Ceremony Master garb. Let him approach you and he also changes forms to a terrifying mummified version of himself.
  • Playing with Fire: Like the Veiled Priests, he can conjure up ethereal fireballs (hitodama) to throw at Mio to deal damage.
  • Recurring Element: A ceremony master for the failed ritual that doomed the area where it took place, much like Lord Himuro in the previous game.
  • Teleport Spam: In battle, he'll shift around the Rope Temple in this manner, occasionally summon two priests before vanishing for a while, and only occasionally attack by rushing at you or throwing fireballs.
  • Well-Intentioned Extremist: He did know the Crimson Sacrifice Ritual was inhumane and agreed to that opinion, but knew that there was no other way to appease the Hellish Abyss and thus was basically forced to do it, even if it meant sacrificing his own daughters.

    Masumi Makimura 

Japanese: 槙村真澄 Makimura Masumi

Voiced By: Robin Atkin Downes (English), Charlie Hayes (English, DCB)

https://static.tvtropes.org/pmwiki/pub/images/masumi.png

"Don't come near me...!"

A geological surveyor who disappeared after wandering into Minakami Village. A wide search for him was called off after a while, leading to his girlfriend heading to Minakami Village herself to find him.


Masumi was killed by the Kusabi while trying to find his way out of the village. He later returned to his and his girlfriend's hideout at the Osaka House as a spirit and choked her to death.


  • Alliterative Name: Masumi Makimura.
  • Apocalyptic Log: Village Reports, Bloody Memo and the Sard/Carnellian stone.
  • Apologetic Attacker: His spirit begged Miyako to not approach him, as he knew he was corrupted by the Malice in the village.
  • Body Horror: Like the Limbo People, his body is torn apart and bloodied from the Kusabi's attack.
  • The Cameo: As a Vanishing Ghost in Fatal Frame III at the Kurosawa Great Hall replica in Mio's dream.
  • Cruel and Unusual Death: The Kusabi found him at the Kurosawa House and slashed him across his entire body. Masumi hid in the Great Hall's storage closet, but ended up dying from the blood loss.
  • Curiosity Killed the Cast: His investigation of the village is what got him trapped there by the curse, and eventually led to his death at the Kusabi's hands.
  • Dual Boss: If you completed the Bloody Ring Sidequest, your last requirement is a fight with both him and Miyako at the Osaka Back Room.
  • In-Series Nickname: "Unrest in Piece"/"The Cut Man" (Wii).
  • Kill the Ones You Love: His ghost, unable to let go of the fact he never returned to Miyako to propose to her, found his way back to the Osaka House, where she did meet up with him, but the Malice corrupted his spirit and he ended up choking his own girlfriend to death.
  • Personal Effects Reveal: A sidequest allows Mio to find a bloodstained engagement ring where Masumi died, implying that he was planning to give it to Miyako.
  • Random Encounter: Becomes one in Chapter 8 if you wander for too long in the Osaka House.
  • Recurring Element: Shares the role of a "modern day" victim of the game's curse with Miyako, taking over the role from Takamine's group in Fatal Frame.
  • Together in Death: A rare case of neither party wishing that was the case, but Masumi ended up killing his girlfriend due to being corrupted by the Malice, which means both are now haunting the place as corrupted, restless spirits.

    Miyako Sudo 

Voiced By: Leigh Allyn Baker (English)

https://static.tvtropes.org/pmwiki/pub/images/miyako.png

"Even though we finally met... Why...?!"

Masumi's girlfriend. When the police gave up the search for him, she headed out to look for him herself. She ended up trapped in the Minakami Village herself, reunited with Masumi and rested in the Osaka House, while Masumi was continuing to look for a way out himself. His spirit returned, corrupted by the Malice, and choked her to death. Like her boyfriend, she now wanders the village looking for her lover, confused as to why he'd kill her, but attacking anyone unfortunate to meet her.
  • Apocalyptic Log: Woman's Notebook, Red Notebook (in the third game) and the Aragonite stone.
  • Be Careful What You Wish For: She wanted to be reunited with her lover. Now they are Together in Death.
  • The Cameo: Not in person, but a couple of her diary entries appear in Fatal Frame III when exploring the Osaka House replica, under the name "Red Notebook". She's also mentioned in a news clipping about hers and Masumi's disappearances.
  • Dual Boss: The "Bloody Ring Sidequest" concludes with a battle against both her and Masumi.
  • Hope Spot: Was delighted to see Masumi return to the Osaka House, thinking he found the exit to the village. Upon going to see him, though, she failed to heed his warning to stay away and died to his corrupted ghost.
  • Kill the Ones You Love: She was strangled by Masumi's spirit.
  • In-Series Nickname: "Wanderer".
  • I Will Find You: She set out to find Masumi when the authorities called the search off.
  • Recurring Element: Shares the "modern-day curse victim" role with Masumi.
  • Together in Death: Neither of them wanted it, but her boyfriend's spirit killed her as soon as it returned to the Osaka House. Now the two haunt the village together.
  • Warm-Up Boss: The introductory enemy for the combat mechanics in the game, so her attacks are easier to predict and keep track of.

    Yoshitatsu Kiryu 

Japanese: 桐生善達 Kiryu Yoshitatsu

Voiced By: Robin Atkin Downes (English)

https://static.tvtropes.org/pmwiki/pub/images/kiryu.png

"Why must only twins face this?"

A dollmaker that created several of the mechanisms in the village. When one of his daughters was sacrificed to the Crimson Ritual, he created a lifelike doll of her to comfort his other daughter. The doll became possessed and both it and his own daughter killed him.
  • Apocalyptic Log: Doll Maker Notes and the Dolomite stone.
  • Apologetic Attacker: Asks for forgiveness when he's defeated.
  • Boss Room: The Hanging Doll Room, at the entrance of his house.
  • Creepy Doll: Has several examples of his work throughout his house, all of them uncanny to look at. He also uses a few of them during his boss fight.
  • Foil: To Mr. Kurosawa. Both are patriarcal figureheads for their respective families and both are fathers to twin girls who were meant to take part in the Crimson Sacrifice ritual. However, Yoshitatsu's daughters succeeded in their ritual, in spite of the fact he doesn't agree to it being a necessity, seeing it only as a reason for suffering, and the fight with his ghost uses very small displays of mysticism, instead focusing on using his work with mechanical dolls to attack Mio. Ryokan's daughters' ritual was the one that doomed the village, despite him being adamant on continuing the tradition, and his ghost uses more "mythical" attacks during his fight.
  • Flunky Boss: Uses the dolls in his workshop floor as his main method of attack, both as a grapple and direct attack by having them ram onto Mio. His Fatal Frame moment is when he finally tries to hurt you himself.
  • Hell Is That Noise: Mechanical whirring, ritual drums, a loud drone and his repeating lamentations regarding the ritual and his daughters.
  • In-Series Nickname: "Doll Maker".
  • My God, What Have I Done?: When he realized what was happening with the Azami doll and the real Azami's spirit warned him, he tried desperately to rectify his mistake by destroying the doll so it wouldn't consume Akane's spirit. He was too late, as Akane would kill him and lose her soul to the doll.
  • No Good Deed Goes Unpunished: His attempt at comforting his surviving daughter went horribly wrong when an evil spirit possessed the doll, resulting in his and Akane's deaths.
  • Rage Breaking Point: His boss fight plays with this trope. What Mio is supposed to do is take the Shutter Chance moments available during the time he uses his dolls to attack, at least two or three times, until he reappears and seems to back away slowly. The player then needs to close the gap and provoke him to finally lunge in a fit of rage, opening his Fatal Frame opportunity.

    Akane & Azami Kiryu/Azami Doll 

Japanese: 桐生茜 / 桐生薊 Kiryu Akane / Kiryu Azami

https://static.tvtropes.org/pmwiki/pub/images/kiryutwins.png

"Why do you kill?"

The Kiryu twins were sisters who took part in the Crimson Sacrifice Ritual at a very young age. After Akane killed Azami, she became depressed and lifeless. In order to comfort her, her father created a lifesized doll in the spitting image of Azami. The doll became possessed by an evil spirit and led Akane to kill her own father, eventually taking her soul in the process.
  • Angsty Surviving Twin: Akane suffered terribly after having killed her sister, unable to comprehend why she had to do it.
  • Apocalyptic Log: Akane's entries are listed in the Violet Diary. The Blue Crystal and Pale Purple Crystal are both Spirit Stones tied to her.
  • Confusion Fu: Akane and the doll will appear around Mio, either right in front of her or at different spots, and slowly walk towards her to grab onto her and deal damage. The confusion comes from the fact the doll acts too human-like to be detected at first glance, and will often be the first of the duo to lunge at you while Akane waits for the opportunity to grab you herself. Furthermore, the doll is immune to the Camera Obscura (it will get stunned but no combo begins and no points are earned), making you waste a shot thinking it's the real twin and leaving you open.
  • Creepy Doll: The Azami doll, which is life-sized and possessed by an evil spirit.
  • Creepy Good: The real Azami's spirit attempted to warn their father about the Azami doll and how dangerous it was to have around. She then helped Mio find the pieces of the broken Azami doll all the while looking like the picture on this folder.
  • Creepy Twins: The iconic Creepy Twins of the series.
  • Death of a Child: Akane had to kill Azami and was eventually killed by the possessed doll.
  • Demonic Possession: A malevolent spirit possessed the Azami doll and eventually took Akane's soul.
  • Dual Boss: Akane and her doll are always fought together.
  • Hell Is That Noise: The creaking joints that foretell the doll's presence, and the laughter of both the doll and Akane.
  • In-Series Nickname: "Twin's Spirit" for Akane, "Twin's Doll" for the Azami doll. Azami herself appears as a Vanishing Ghost named "Doomed Girl".
  • Recurring Boss: Fought at least three mandatory times during the game. They also appear as a Random Encounter if the player is too slow when going through the Kiryu house.
  • Spot the Imposter: The gimmick for their fight, since only Akane can be hurt in order for both to be defeated, yet she'll constantly send out the doll first, or at the same time as herself, so the player will waste a shot and leave themselves open. To make matters easier:
    • The doll's presence is signaled by Akane's voice asking "why do you kill?" in a lower, hushed tone. Akane signals her own presence by asking the same question in a more pronounced tone;
    • The doll will raise her hands towards Mio immediately upon getting close, while Akane does it much slower;
    • The doll has no Fatal Frame alarm when she closes in.
  • Virgin Sacrifice: They performed the Crimson Sacrifice Ritual, with Akane killing Azami.

    Chitose Tachibana 

Japanese: 立花千歳 Tachibana Chitose

Voiced By: Kim Mai Guest (English), Julie-Ann Dean (English, DCB)

https://static.tvtropes.org/pmwiki/pub/images/chitose.png

"Give me back my brother!"

Chitose is Itsuki and Mutsuki's younger sister. She had severe vision problems, so she always wore a bell on her wrist that allowed her brothers to find her if she ever got lost. Deeply afraid of strangers, she hid whenever there were visitors. She died alone during the Repentance, trapped in a crawling space.
  • Apocalyptic Log: Chitose's entries are listed in the Crimson Diary and her echoes are heard from the Red Speckled Crystal/Lepidolite.
  • Break the Cutie: Of course, the entire series of events leading up to the Repentance were a Trauma Conga Line for the poor girl, including her horrifying death, trapped in a tiny enclosed space and calling for her brother to save her.
  • Cowardly Boss: Each time she is defeated, she runs off to another part of the Tachibana House. She needs to be fought at least three times before she gives up.
  • The Cutie: An adorable little girl who loves her brothers. Even as a ghost, she's not all that scary.
  • Handicapped Badass: She's almost blind, but she can deal serious damage if you're not careful.
  • Hell Is That Noise: The ringing of the bell she wears. It allows the player to track her through the house, but when she uses her blinding attack and all the player hears is that ringing in the darkness...
  • In-Series Nickname: "Crimson Kimono".
  • Interface Screw: Her scream causes the entire area to become dark, making it difficult to see anything.
  • Kill the Cutie: It's hard to not feel sorry for her, as she was one of the more innocent victims of the Repentance, but you still have to defeat her spirit three times in order to advance.
  • Little Dead Riding Hood: Her vibrant kimono stands out among the rather pale ghosts, earning her the in-game title of "Crimson Kimono".
  • Prone to Tears: During the Repentance, nobody came to save her from where she was trapped, so she was left to die crying and alone. This carries over to her battles, where the poor child is now always crying even in death.
  • Recurring Boss: She can be fought a total of five times, but only three are required to gain the Bell Key and proceed in the plot.
  • Room Full of Crazy: If you visit a room in the Tachibana House to pick up an item, you'll hear her whisper "Help me" in your ear for a while. If you look through the viewfinder at that point, you'll see that the walls have been covered with "Help me." One of the cupboards is also filled with the words "Big brother."
  • Super-Scream: Her desperate bawling causes the entire room to go dark for some good seconds. She'll then either use the darkness to run around you and throw off your aim, or move right behind you for an attack.

Minor Ghosts

    Veiled Priests 

Japanese: 顔を隠した宮司 Kao o kakushita guuji

https://static.tvtropes.org/pmwiki/pub/images/4b272c62_7722_4fc2_96b8_d24d662ec33a.jpeg

"The twins that will become the sacrifice have returned!"

The aides to the village's Ceremony Master, representing the four major families. Their duty is to accompany the master in his duties and help with the completion of certain rites, particularly the Hidden Ceremony, in which they take a bigger role in cutting the sacrifice that will become the Kusabi.


Several priests were present for Sae's Crimson Sacrifice Ritual, and were among the first to die when the Darkness was unleashed from the Hellish Abyss after the ritual failed.


  • Apocalyptic Log: The Glowing Red, Yellow and Blue Crystals are confirmed to contain the echoes of the Priests.
  • Confusion Fu: Their main tactic is to divert your focus and keep you on your toes as they move. Sometimes they'll move towards you as if to attack but suddenly pull back and vanish, sometimes they'll circle around you and then vanish, and so on.
  • Faceless Goons: Downplayed. They do have faces underneath the veils of their uniforms, but they basically blend together and all have the same attack pattern, so their anonymity is understandable. Apparently they also have ancient seal texts painted on their faces.
  • Hell Is That Noise: The clanging of the rings on their staves, which they hit the ground with in a rhythm for the Crimson Sacrifice Ritual. A few Spirit Stones also play the hymns they sing as background noise in a couple occasions.
  • Praetorian Guard: Serve directly under the Ceremony Master and act on his behalf to ensure the ritual proceeds as it should, not to mention guarding the Kurosawa family altar and protecting other areas of the village, like the Kureha Shrine. Furthermore, not only are they fought constantly in the Kurosawa manor, Ryokan Kurosawa himself summons a pair of them during his boss fight.
  • Playing with Fire: They can use their staves to summon white ethereal fireballs that home in on Mio.
  • Recurring Element: Ritual aides for the Ceremony Master.
  • Warrior Monk: Hinted at, given that Kurosawa trusted them with the key to Seijiro Makabe's cell and they often acted as the "wardens" for the Mourners, so they doubled as guards for the Kurosawa House and other important areas in the village.

    The Mourners 

Japanese: 忌人 Imabito

https://static.tvtropes.org/pmwiki/pub/images/00089f53_913f_4868_ada2_744fc5b4d058.jpeg

Criminals and anyone who gazed into the Hellish Abyss were forced by the village's law to become Mourners. These men had their eyes sewn shut and placed around the Underground Passage leading to the Abyss to serve as guards for the place, preventing would-be trespassers from entering the area. They also served the different ceremonies by doing most of the heavy lifting, such as throwing the body of the sacrificed twins into the Hellish Abyss.


When Sae's ritual failed, several Mourners re-emerged from the Darkness as ghosts haunting the village.


  • Berserk Button: Shutter Chance shots drive them insane, making them swing their arms at Mio four times in a row to do damage as retaliation.
  • Eye Scream: Their eyes are sewn shut as punishment for their crimes or for looking into the Hellish Abyss.
  • Glass Cannon: They can pace rather fast towards Mio if they hear her, and their attacks tend to hurt considerably if they connect, but they're also fodder that the Camera Obscura usually deals with easily.
  • Handicapped Badass: They're blinded, which means they can't see Mio's position and will wander around trying to find her. But when they do, either from taking a well-aimed shot or hearing her footsteps, they'll deal considerable damage.
  • Mook: Essentially cannon-fodder meant to guard the passage to the Hellish Abyss, which is why there's so many of them underground.
  • Recurring Element: A blind ghost who uses their heightened senses to chase the protagonist.
  • The Swarm: You often fight them in couples, usually in the underground areas where they should be stationed. This comes to its logical conclusion in the pathway to the Hellish Abyss during the Final Chapter, where you'll fight about four pairs of them, all at their highest damage capacity.

    Broken Neck Woman 

Japanese: 首が折れた女 Kubi ga oreta on'na

https://static.tvtropes.org/pmwiki/pub/images/3f5a191e_b4e6_4581_86aa_5a20d7f34c14.jpeg

"Why me...?"

A ghost woman haunting Minakami Village. She died while attempting to escape from the Darkness during the Repentance, jumping off the Heaven Bridge between the Kiryu and Tachibana houses. She still suffers from the injury she sustained from the impact.
  • Apocalyptic Log: The Chrysoberyl stone.
  • Body Horror: Her head is perpetually snapped to the right. "Deep Crimson Butterfly" makes it even more horrifying to look at by making her head sway and bobble as she walks.
  • Expy: To Broken Neck from Fatal Frame, even having a similar title and cause of death. But while the original liked to confuse the player and teleport, this one will always attack and walk in a straight line to Mio.
  • The Goomba: She rarely (if ever) teleports, always walking in a straight line towards Mio and, while she does have increasingly more health as the game goes on, she never changes her strategy, so it's easy to stop her movements and hit the Fatal Frame when she ducks for the grapple.
  • Random Encounter: She's a completely optional fight up until the part where you need to find the four family crests, where she'll be a mandatory encounter to get the Tsuchihara Crest at the cemetery.
  • The Nameless: Her name is never stated in-game, but the fact she later has to be fought at the cemetery by the Tsuchihara grave to acquire that family's crest indicates she was possibly a member of said family in life.

    Woman in Box 

Japanese: 箱に隠れた女 Hako ni kakureta on'na

https://static.tvtropes.org/pmwiki/pub/images/6a35317d_4e55_486a_b12a_20edb145aff7.png

"The Darkness...the Darkness is coming..."

A woman who tried to escape the Darkness of the abyss by hiding inside a box in the Osaka House storeroom. She was holding her baby when the Repentance took the village into the night, and both were taken mid-prayer.
  • Apocalyptic Log: The Moonstone.
  • Boss Room: She often tends to appear anywhere with a box (or entryway) she can crawl out of, although she died and is commonly fought at the Osaka Kimono Room.
  • Cruel and Unusual Death: The Repentance took her and her child while they were hiding inside a tight box.
  • Let's Get Dangerous!: Get her health below half and she'll get tired of walking over hunched, finally standing up and making a mad dash towards Mio.
  • Hell Is That Noise: Wood creaking, possibly meant to invoke the box opening. The final mandatory fight with her for the Osaka crest replaces it with a baby crying.
  • Mighty Glacier: She's slow and lumbering, but her grab attack is strong if she reaches Mio. She also has quite a bit of health.
  • Shout-Out: Essentially a big one to Ringu, as the Woman in Box has a more traditional Stringy-Haired Ghost Girl look and her movements as she crawls out of her box are eerily similar to Sadako crawling out of the well. To top it all off, you can fight her at the Kurosawa House basement where she crawls out of a well on the ground.
  • Teleport Spam: An interesting variation. Unless you opt for a Fatal Frame shot, she'll rarely ever leave your line of sight and will pace/run towards Mio always in a straight line. But if you do hit the Fatal Frame, suddenly she re-adapts and teleports around you anytime you hit a Shutter Chance from that point on.

    Sunken Woman 

Japanese: 水死した女 Suishita on'na

https://static.tvtropes.org/pmwiki/pub/images/b06fb5b2_a194_4216_9eaf_1232de4b926e.jpeg

"The water keeps coming... I'm sinking..."

A woman who wandered into the Lost Village many years before Mio and Mayu. On her attempt to escape, the corrupted spirits of the village caught her as she crossed the Whisper Bridge and dragged her into the cold, dark waters.
  • Apocalyptic Log: The Green Crystal/Emerald.
  • Boss Room: Whisper Bridge, the connecting bridge to the Kurosawa House.
  • Interface Screw: Deep Crimson Butterfly gives her the ability to make drops of water fall on the camera viewfinder.
  • Hell Is That Noise: Water bubbling, the sound filtered like it's underwater.
  • Random Encounter: Only one fight with her is mandatory. Otherwise she'll randomly appear at the Whisper Bridge when you cross it.
  • Stringy-Haired Ghost Girl: Looks a little more like Sadako than the Woman in Box does, especially since she's also still soaked.

    Fallen Woman 

Japanese: 落下女 Rakkon'na

https://static.tvtropes.org/pmwiki/pub/images/4160d9f4_e850_417c_a044_c61c8ceedd01.jpeg

"If I am swallowed by the darkness... If I am to suffer that... I want to fly away..."

A woman who tried to escape the Darkness that took over Minakami Village. In her despair, she jumped off the top of the staircase in the Kiryu House's Clock Hall, crashing onto the ground and dying on impact. But her spirit didn't escape the Malice and now she's another haunt in the village.
  • Apocalyptic Log: The Spodumene/Kunzite.
  • Better to Die than Be Killed: She tried to escape the corruption by jumping to her death. All it did was prolong her suffering post-mortem.
  • Body Horror: Her whole body is broken from the fall she took, with her legs and arms displaced horrifically. It's so broken that she's unable to move in any way other than slithering awkwardly on the ground or falling again.
  • Hell Is That Noise: Whistling air, as if someone is falling. She also punctuates it with her own agonized screams.
  • Recurring Element: The closest thing this game has to a "crawling" ghost.
  • Teleport Spam: Will occasionally vanish from camera view to redo the fall that killed her. If she lands too close to Mio, it will temporarily stun her and leave her open for an attack.

    Limbo People 

https://static.tvtropes.org/pmwiki/pub/images/3965f897_2ec6_4004_9f6a_b5e11055604d.jpeg

The souls of the Kusabi's victims, slaughtered and torn apart in his rampage. Most frequently seen at the Kurosawa House, near the Great Hall where they were massacred. Mio fights both Limbo Man and Limbo Woman during her trek through the village.


  • Apocalyptic Log: The Glowing Green Crystal and the Faintly Glowing Crystal for the Limbo Man.
  • Body Horror: Their bodies are full of cuts and bloodied all over from the Kusabi's attack. Worst, the two variants are missing their limbs, with the Man having lost his right arm and the Woman having neither of them.
  • Death of a Thousand Cuts: The Kusabi killed them by mutilating their bodies during the Repentance.
  • Exactly What It Says on the Tin: Their original names in Japanese and the proper translation in Deep Crimson Butterfly are "Man/Woman Slain by Kusabi".
  • The Goomba: Neither one is that strong or durable, but they can be irritating in the Bloostained Room, given the tight maneuvering space, or if they appear in groups.
  • Meaningful Name: To be in a state of "limbo" is to be between life and death, fighting for survival, indicating these ghosts were left in this state after being cut repeatedly.
  • Random Encounter: You have to fight the two variants a few times in the Kurosawa House during Chapters 3 and 4, but they only appear as random encounters after that.
  • The Swarm: If you wander into the Kurosawa Great Hall during the Final Chapter, you'll be ambushed by about six of them all at once.
  • Teleport Spam: Limbo Woman inches closer and closer to Mio in this manner, until she's close enough for an attack.

    Children Playing Tag 

https://static.tvtropes.org/pmwiki/pub/images/94c61d36_540d_48d5_9a13_3a087ad26688.jpeg

"Over here!"

Two young boys and a girl that were killed during the Repentance, caught in the middle of their game of Demon Tag. They continue to play even after death.
  • Apocalyptic Log: The Garnet stone for the girl, and a smaller Aragonite for one of the boys.
  • Call-Back: They were playing a variation of Demon Tag when the Repentance struck, with this version having the player that is caught becoming a crimson butterfly.
  • Creepy Child: Pale ghost children playing tag, seemingly unaware that they're dead.
  • Hell Is That Noise: Their constant teasing cries of "over here!".
  • Random Encounter: You only "have" to fight them for an optional sidequest at the Osaka House that gives you a rather useful camera function. Otherwise they're encountered at random, especially at the Kurosawa House.
    • Averted once in Deep Crimson Butterfly, where the trio becomes the ghosts guarding the Osaka Crest instead of the Woman in Box, making at least one battle with them mandatory.
  • The Swarm: They always come in a trio. Mission Mode has you fight four of them.
  • Varying Tactics Boss: Their strategy in the main game is to distract you for one of them to move in and attack, or wait until you're close enough to spring upwards and grab Mio. A Mission Mode challenge, however, has the kids constantly run and jump at you like mad, and cranks up their aggressiveness so they're constantly attacking instead of wasting time teasing you.

    Minakami Villagers 

"There they are!"

A mob of villagers sent to chase after Yae and Sae to prevent their escape from the ritual, but they ended up lost and killed during the Repentance. Usually appear in a trio, carrying a sickle, a pole and a torch.
  • Apocalyptic Log: The Glowing Purple Crystal.
  • The Goomba: They spawn often in the village grounds, pretty much anywhere you can think of, and their health is low enough that they're essentially a frequent nuisance rather than a considerable threat, except maybe for the one time you have to fight them at the Tachibana House, in a tight space.
  • Hell Is That Noise: The distorted, mixed cries of the villagers, mashed together incoherently amidst a drum beat.
  • Improvised Weapon:
  • In-Series Nickname: "Sickle Bearer", "Pole Bearer" and "Seeker".
  • Random Encounter: No battle with them is mandatory, although quite a few encounters with them are preceded by a cutscene.
  • Torches and Pitchforks: A classic angry mob of villagers, in this case as a search party for the Kurosawa twins.

    People in Dark 

https://static.tvtropes.org/pmwiki/pub/images/650602c4_0091_4b19_9bd8_404c54afc8d1.jpeg

The villagers that stayed behind as the Repentance struck and the Darkness swooped in. They come in two variants, Man and Woman.


  • Hell Is That Noise: Low, distorted moans and breathing.
  • Mook: Weak fodder ghosts that exist only to be an obstacle.
  • Random Encounter: Not one fight with them is mandatory.
  • Our Zombies Are Different: They invoke the image of a classical zombie, with their slow, lumbering walks, deep moaning and skeletal figure.
  • The Swarm: Will often appear in groups at certain locations.
  • Underground Monkey: The Woman in Dark is rarer in comparison to the Man variant, with a small variation to her moveset and appearance to distinguish her, but her lower spawn rate means she can be easily missed if a player is seeking to complete the Ghost List.
  • Was Once a Man: The two spirits were villagers who were taken by the Repentance, but the Darkness from the Hellish Abyss corrupted their bodies to the point they look almost skeletal.

    Utsuro 

A secret boss found only in the Survival Mode of the Xbox Director's Cut version of the game, fought as the final boss of said mode. It is a giant amalgamate of the souls from the Hellish Abyss.


  • Eldritch Abomination: It is by far, the most eldritch and monstrous thing to have ever appeared in the franchise.
  • Humanoid Abomination: It looks only vaguely humanoid, with a few of its component souls forming what passes for eyes, a mouth, and large, mismatched "hands".
  • I Am Legion: A giant monster made from the souls in the Hellish Abyss.
  • Meaningful Name: "Utsuro" means "void" or "emptiness" in Japanese. It's also the Japanese term for the Hellish Abyss itself.
  • Optional Boss: The final boss of the Xbox Director's Cut version's Survival Mode.

Exclusive to Deep Crimson Butterfly

    Kureha 

Japanese: 暮羽 Kureha

Voiced by: Rie Tanaka (JP)

https://static.tvtropes.org/pmwiki/pub/images/56ec5e51_a8c2_4dcc_8cdb_0108f19318fc.jpeg

"The fact that you have tasted fear... it brings me a certain happiness..."


Exclusive to the Wii remake, Kureha is the ghost of a Remaining whose twin sister died during childbirth. Unable to feel emotions properly due to it, a shrine was built in memory of her conception, in locations all around the Minakami area, including the Kureha Shrine located in the Village itself, which holds a secret passage that serves as the only way out. She's also greatly associated with the Shadow Festival, during which is said the door to the secret passage instead leads to a haunted house.


Kureha serves as the host of the remake's "Haunted House Mode", in which players navigate a labyrinth based off locations from the village and the Haibara Hospital hallways from Fatal Frame: Mask of the Lunar Eclipse, all for the sake of her evaluation of your responses to fear.


  • Breaking the Fourth Wall: While she does make analogies to her origins and refers often to Mio and Mayu through the player, it's the player themselves she's talking to when Haunted House mode is selected.
  • The Cameo: She only appears in the main game as a Vanishing Ghost at her shrine, and only if the player opts to get the "Long Road Home" ending by giving up on Mayu when she's kidnapped and heading to the secret passage.
    • Haunted House itself is full of these due to the presence of several ghosts from previous games, including the Blinded and even Ayako.
  • Driven to Suicide: In life, she felt so empty that she decided one day to head into her shrine and wait for her body to rot and decay, implying she killed herself through starvation. The only other indication of this is her Ghost List entry saying she "gave up on life".
  • Emotionless Girl: Her twin's death made it so Kureha was left unable to properly express any emotion. As a result, she wants to experience fear by enlisting the player's help and having them go through a Haunted House.
  • Locked into Strangeness: From childbirth, no less. As a Remaining, her hair whitened due to the loss of her twin, but since the death happened as early as her conception, this means her hair was already growing white from the getgo.
  • Yamato Nadeshiko: Her attire is fancier and more colorful than any other ghostly garb in the game, indicating she came from a very noble family in the village and was likely a lady of high renown. Even the game text itself refers to her as "Lady" Kureha.


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