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Tropes pertaining to the characters in the Dino Crisis series.


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    Dino Crisis 

Regina

"End of the line for you, handsome... You're extinct!"
https://static.tvtropes.org/pmwiki/pub/images/kisspng_dino_crisis_2_dino_crisis_3_namco_capcom_playst_dino_crisis_5b0dec15270e5387783162152763906116.png
Main Protagonist of the first game and co-protagonist of the second game.
  • Action Girl: Being the only female soldier in both games, she handle on her own pretty well against countless of dinosaurs.
  • Audience Surrogate: While she does have some traits of her own, this could explain some of the various branching options the game presents the player. The player can have Regina choose to focus on brute force and completing the mission at all costs, including at the expense of her teammates if necessary, by following Gail's options, or she can focus more on critical thinking and reasoning through situations and coming to her teammates' aid even if it puts the mission in jeopardy by following Rick's options. Alternatively, she can choose both sides depending on player preference.
  • Casual Danger Dialogue: When Kirk holds her up at gunpoint, she responds with "And what do you think you're doing?" in a tone that makes it sound like "Dude, really?"
  • Conditioned to Accept Horror: She is a bit shaken with her first dinosaur encounter, but she is rather chill about dinosaurs in general afterwards and even snarks about the persistent T-Rex.
  • Custom Uniform of Sexy: Male S.O.R.T. operatives wear standard tactical outfits and body armor. Regina's default outfit, meanwhile, consists of a grey sleeveless Spy Catsuit along with a swimsuit-esque black leather on top of it for obvious reasons. She also wears knee high boots, in contrast with her male compatriot's short tactical boots, though Combat Stilettos is averted. It is unclear whether this is the standard outfit for female S.O.R.T. operatives.
  • The Cynic: She tends to not be a very positive person, as Rick points out.
  • Deadpan Snarker: Snarks at everyone, which includes Dr. Kirk and her own teammates.
  • Dull Surprise: Her first reaction to seeing the corpse of a disemboweled man is to nonchalantly remark "That's disgusting." as if she were talking about the weather.
  • Expy: To Jill Valentine, considering both horror survival games are from the same company, the similarities between both women are not too far off. Jill can even BE Regina, complete with red hair, as an alternate outfit in Resident Evil 3: Nemesis.
  • Hell-Bent for Leather: Her default outfit's tactical armor clearly uses leather as the main material. By her line in one of the first game's endings ("I think I can't look at croc skin bag in the same way"), also the ending screen where she is shown wearing a leather jacket, it is implied that she has a personal taste for it.
  • Male Gaze: The "leotard" part of her outfit, highlights that she has a nice butt.
  • Meaningful Name: In Latin, Regina is the female equivalent of Rex.
  • Ms. Fanservice: She's a gorgeous looking lady and both her Spy Catsuit and Battle Suit don't hide how well-endowed she is. Said suits, especially the spy-outfit which incorporate a black leotard made of leather also highlight her butt, especially when she is walking. Meanwhile, her Army and Primitive outfits reveals her long curvy legs. One of the second game's result screen has Regina wearing a pretty red dress complete with her back exposed.
  • Only Known by Their Nickname: Word of God states that Regina is only a codename. Her real name is unknown.
  • Perpetual Frowner: With very few exceptional moments (most notably during the Hope Spot moment mid-way through the first game), she is always seen with serious expression, be it in official artworks, in-game model texture and FMV cutscenes.
  • The Smurfette Principle: In both games she was in, she always be the only woman in her team. In the first game she is even the Starring Smurfette, and the only named female character.
  • Statuesque Stunner: All in the Manual for Dino Crisis 2; she is 5'9" (175 cm) and taller than Rick.

Dr. Edward Kirk

Voiced By: Alex Karzis
"A god or a devil. I don't care about that, only my experiment."
A researcher who, after funding for his Third Energy project was cut, faked his own death and continued his research on Ibis Island. When it was discovered that he was still alive, Regina and co. are sent to the island to retrieve him.
  • Baddie Flattery: He notes that Regina appears to have a "small degree of superficial intelligence" as he has a gun pointed at her head.
  • Dude Looks Like a Lady: You have to admit, Kirk does look rather feminine.
  • Evil Brit: Cares not for human life and is glad to use them to further his experiments. Also has a British sounding accent.
  • Faking the Dead: So that he could continue his research.
  • For Science!: Lives to see his experiments to fruition, consequences be damned.
  • Jerkass: Basically, he thinks very highly of himself and very poorly of others.
  • Jerkass Has a Point: If Regina catches him first, he'll dismiss her claims of being there on behalf of their government and essentially point out that he doesn't care about them, only his research. Likely he's aware the feeling is mutual in that his welfare is secondary compared to the Third Energy Experimentation, which Regina has no clue about at this point. When the reveal comes up during Gail's ending path, a lot of his mouthing off and dismissing the agents begins making sense.
  • Long-Haired Pretty Boy: Has quite the long blonde hair on him and a pretty face to boot.
  • Karma Houdini: In one of the endings, it appears that, while you rescue Gail from dying, Dr. Kirk got away without any comeuppance for his actions. Either that or he got caught up in the overloading of the Third Energy generators.
  • Mad Scientist: He seriously should be more concerned about what his experience has unleashed, to say the minimum.
  • The Sociopath: Kirk fits almost every symptom on the list.
  • Speak Ill of the Dead: If Gail dies, Kirk mocks him and proclaims that he gave his life for a government that only used him as a tool. Regina has none of it and decks the doctor in the face.
  • Would Hit a Girl: He shot and killed a dying female researcher in order to lure Regina into a trap in order to kill her as well.
  • Villainous Breakdown: A downplayed version. When Gail and Regina catch up to Kirk, he acts very smug and thinks he's above some "government agents". When Gail makes it clear that Kirk belongs to the government whether he likes it or not, he absolutely flips his lid, claiming his rights are being violated and tries to coax Gail into shooting him. He eventually gives in and goes along with Gail while Regina focuses on restoring the communication satellite.

Gail

Voiced By: Adrian Truss
"I have a little unfinished business to take care of..."
The team leader. A cold man who is determined to finish the mission and bring back Dr. Kirk at all costs.
  • Awful Truth: If Regina follows Gail to recapture Kirk at the end of the game without taking any detours: Gail reveals to Regina that the true purpose of the mission was to capture Kirk for his research so that they could use the third energy as a weapon. They had no intention of capturing him for his safety. Regina is naturally upset that Gail hid the truth, but he claims he did it to protect her and Rick, fearing that the two of them wouldn't have the heart to finish their mission.
  • The Big Guy: Is this in addition to being The Leader, being the most physically imposing member of the team.
  • Brains and Brawn: The brawn to Rick's brain. All the game sections where you choose which teammate to listen to, Gail chooses a brute force approach, which means less puzzles, more dinosaur fights.
  • Deadpan Snarker: Whenever he's not being his usual stoic self, he's often very sarcastic, especially around Rick and Dr. Kirk.
  • Jerkass: He is quite harsh towards his teammates, particularly Rick.
    • He's also willing to let Tom die, because going out of his way to save him would waste too much time. As a result, Tom predictably dies a death that could have been avoided if Gail took the time to care.
  • Jerk with a Heart of Gold: He doesn't tell his teammates the true purpose of the mission because he was concerned for their safety if they knew and feared they wouldn't have the heart to finish the mission if they knew the truth.
  • The Leader: The leader of the S.O.R.T team sent to extract Dr. Kirk from Ibis Island.
  • Leeroy Jenkins: Gail's preferred method to approaching a dangerous situation is to just fight his way through it, with little regard for the safety of himself and his team, something which often puts him at odds with the more cautious and strategical Rick.
  • Percussive Prevention: There's no animation for it, but in the ending where Gail survives, the sound of an impact can be heard when he starts to collapse into Regina's arms. He was already badly injured, but the implication is that she knocked him out so he wouldn't get himself killed.
  • Red Oni, Blue Oni: Blue to Rick's red where Gail is more calm and collected while Rick is more prone to emotional outbursts.
  • The Stoic: Unlike Regina and Rick, Gail is generally cold and rarely shows any emotion other than annoyance or being stern.

Rick

Voiced By: Richard Yearwood
"Oh-ho-ho! Now that's a good one! So, who was it? Barney?"
The technology specialist of the group who spends much of his time in the control rooms in the facility. Unlike Gail, who is willing to plow his way through the dinosaurs, Rick prefers that you (Regina) take the safer route and will sometimes help you out in these events.
  • Badass Bookworm: He's a elite agent, but also a genius hacker.
  • Berserk Button: Rick's normally a very friendly guy, but one thing he will not stand for is abandoning his teammates and/or putting them in unnecessary danger. Gail pushes it quite a few times throughout the game, such as when he refuses to answer their team member's distress signal in favor of locating Kirk. Kirk pushes it himself near the end of the game when Kirk escapes Gail's custody after the latter becomes critically injured saving the doctor from a falling pipe.
  • Black and Nerdy: As stated above, he spends most of his time in the control rooms, unlocking certain areas of the facility as well as giving Regina access to the laser gates.
  • Black Dude Dies First: Averted. He survives in all the endings.
  • Brains and Brawn: The brain to Gail's brawn. All his path choices in the game have you doing more technical puzzles and less dinosaur fighting.
  • Deadpan Snarker: No less a snarker compared to Regina. At few moment his snark even resulted in Regina's exasperation.
  • Everyone Has Standards: Despite his noticable dislike for Gail, he still requests that Regina stop him from chasing Kirk after Gail gets seriously injured when the ceiling collapses on him. If Regina chooses to follow Rick, he will tend to Gail's wounds.
  • The Lancer: To Gail, and to a lesser extent, Regina. Rick isn't afraid to voice his opposition to Gail's reckless way of handling things, and is far more concerned with the safety of the team.
  • Lovable Coward: Of sorts. Rick is by far the nicest of the three agents infiltrating Ibis Island, but he's not infallible, as it quickly becomes clear that, while he does his best to support the others, his personal belief is simply screw the team's mission, get everyone out alive. While he carries what appears to be an M-16 Rifle, he's only ever seen firing it once, and it's just to alert Regina.
  • My Greatest Failure: Subverted in that it's very brief and quickly forgotten for the sake of the mission, but Rick takes Tom's death very hard, having either arrived too late to help him (if you side with Gail), or having gotten him to a safe room only for him to be killed by a lurking raptor (if you side with Rick).
  • Nice Job Breaking It, Hero: While Rick cares for his team, he puts their safety above the mission, almost blindingly so. If Regina remains supportive of him, Dr. Kirk will escape and be left behind to an ambiguous fate while the team fails the mission entirely.
  • No One Gets Left Behind: Is a firm believer in this when it comes to his team. He's visibly hesitant to start the mission without Cooper when the latter fails to meet the rest of the team at the rendezvous point at the start of the game, and immediately drops what he's doing to go help Tom after receiving the undercover agent's distress signal, nearly quoting this trope word for word by telling Gail, "We don't leave our own behind!". He's also the one to escort Gail to the escape vehicle in two of the three endings, showing he does care about his leader despite their many arguments. The only person Rick is more than willing to abandon altogether is the rogue Dr. Kirk, understandably because of all the danger the latter has put Rick and his team through.
  • Red Oni, Blue Oni: Red to Gail's blue where Gail is more calm and collected while Rick is more prone to emotional outbursts.
  • What the Hell, Hero?: Rick becomes absolutely disgusted with Gail when the latter advises the team to ignore the distress signal from a fellow agent to focus on capturing Dr. Kirk.

Tom

Voiced By: Robert Tinkler & Bino Tautorrez
"Chew on this!"
A member of S.O.R.T. who was sent to Ibis Island to look for information regarding the development of new weapons. While on the island, he discovers that Dr. Kirk is still alive and outlines your mission to retrieve him.
  • Doomed Hurt Guy: There is no way to save him.
  • Dying Moment of Awesome: Sacrifices his life to save Rick by taking on a dinosaur while heavily wounded, and gets a pre-mortem one-liner. When you finally reach the room, both Tom AND the Dinosaur are dead. Whether it was a Mutual Kill or Rick avenged him, it was still awesome.
  • Forgotten Fallen Friend: He's quickly forgotten after his death, but only because Regina and Rick are forced to turn their attention back to the mission, though Rick took the loss of their fellow agent especially hard. Subverted in the end where Regina pays respect to their fallen comrade while giving her report of the mission by saying, "He will be missed".
  • Offscreen Moment of Awesome: It's not given much attention, but the fact that Tom managed to infiltrate the Ibis Island facility by posing as a researcher and even gained the trust of Dr. Kirk enough to be given access to the more restricted areas of the facility warrants this trope.
  • Pre-Mortem One-Liner: "Chew on this!"
  • Senseless Sacrifice: One way to look at his sacrifice if Regina follows Rick. Why did he, who was already critically wounded, need to sacrifice himself to attack the raptor with his small SMG, when Rick was perfectly healthy and wielding a much larger rifle to use against the raptor?

Cooper

Voiced By: Robert Tinkler
The group's radioman who was separated from the others and eaten by the T-Rex before the opening movie even ends.
  • Butt-Monkey: Nothing went right for this man as soon as he started to parachute down to Ibis Island. First, he gets blown off course and lands far from the rendezvous point and gets lost in the middle of the jungle. And then he gets eaten. All before the opening movie ends.
  • We Hardly Knew Ye: He got eaten moments after being introduced.
  • What Happened to the Mouse?: He is promptly forgotten about once he fails to show up to the rendezvous point due to him being eaten by the T-Rex. He only gets a mention by Regina in the post credits where she simply states that he disappeared and no one knows what happened.

Tyrannosaurus-Rex

https://static.tvtropes.org/pmwiki/pub/images/tyrannosaurus_removebg_preview.png
An aggressive T-Rex that attacks the cast throughout the game. It appears as hazard at several points and can't be killed.
  • Ambiguous Gender: The game never specifies if the T-Rex is male or female.
  • Big Bad: Serves as the biggest threat in the original and the biggest obstacle to escaping the island.
  • Giant Equals Invincible: It's the largest dinosaur encountered in the original game and it can't be killed by the player's weapons.
  • Historical Badass Upgrade: This Tyrannosaurus can walk off gunfire, explosives, and run fast enough to keep up with a helicopter. It can even take a bite out of a power generator and simply fall unconscious from electrocution rather than being killed by it.
  • Implacable Man: Nothing will stop it's pursuit. No amount of damage will deter it, and even seeing its prey try to escape on a hovercraft only prompts it to swim after it.
  • Lightning Bruiser: More so in cutscenes where it runs fast enough to keep up with a helicopter and swims fast enough to keep up with a hovercraft.
  • Super-Persistent Predator: For whatever reason it keeps chasing whatever humans it sees throughout the game.

    Dino Crisis 2/Dino Stalker 

Dylan Morton

Voiced By: Gabriel Hogan (Dino Crisis 2), Chris Wells (Dino Stalker)

The Co-protagonist of Dino Crisis 2, is the Commanding Officer of the T.R.A.T. a military team assigned to the Edward City mission. Dylan was to collaborate with Regina on accomplishing the mission objectives


  • Dark and Troubled Past: He was part of a street gang whose rivals killed his mother and sister while there is no mention of his father.
  • Disappeared Dad: Dylan talks about his mother, sister and Future Dylan mentions his wife but there is no mention of Dylan's father.
  • Heroic Sacrifice: After his comrades are killed and the children injured and in a coma, Colonel Dylan Morton / Future Dylan makes the bold decision of not escaping and instead looking after his daughter as much he could. Present Dylan also becomes this upon finding out Paula is his child and while he could ensure her existence and maybe even prevent the deaths of the children and their parents by going back to his original timeline he still chooses to remain by her side when her legs get crushed by a computer and is unable to move, he asks Regina to come back for them before dying along with Paula when the facility explodes.
  • Hair of Gold, Heart of Gold
  • Papa Wolf: He becomes this to Paula after finding out she is his future daughter.
  • Survivor Guilt: He experiences this when his mother and sister are killed by his street gang's rivals and joins the army to make up for his mistake.
  • Tragic Keepsake: After his sister was killed, Dylan kept her necklace and eventually passed it on to Paula.
  • White Gangbangers: He reveals to Regina that he used to be in a street gang. Said street gang activity resulted in the murders of his mother and sister.

David Falk

Voiced By: Eric Hempsall

A fellow T.R.A.T. member and a friend of Dylan. He survives the initial dinosaur onslaught, only to be killed later on when he saves Dylan from being eaten.


  • Heroic Sacrifice: He becomes this when he saves Dylan from being eaten by an Allosaurus.

Paula Morton

Voiced By: Lisa Yamanaka (Dino Crisis 2), "Janice" (Dino Stalker)

A teenaged girl and member of the mysterious "Helmet People". She is later revealed to be Dylan's daughter from the year 2055.


  • Artificial Stupidity: In the Escort Mission, Paula walks very slowly and stands perfectly still when dinosaurs attack. There's also a point in the second segment where she runs ahead of you, climbs a ledge, and forces you to find a ladder while she gets attacked by dinosaurs almost immediately.
  • Ascended Extra: She takes over as the main female character in Dino Stalker.
  • Boyish Short Hair: She has short blonde hair to about her neck. In Dino Stalker, her hair looks a little longer and more feminine.
  • Custom Uniform of Sexy: Wears tight shorts and knee-shin guards instead of long pants like her teammates.
  • Dramatic Necklace Removal: While trying to stop one of her teammates from killing Dylan, Paula's necklace gets dramatically ripped off her neck during the struggle complete with a Slow-Motion Drop of said necklace and Paula falling to the floor.
  • Hairof Gold Heartof Gold: She is very nice and sensitive.
  • Heel–Face Turn: After being reunited with the younger version of her father, Paula loses interest in protecting the dinosaurs and is no longer hostile towards Regina.
  • Luke, You Are My Father: She reveals to Dylan that he is her father by taking him to the Habitat Support Facility and showing him a message from his future self.
  • Missing Mom: Her mother was killed by the dinosaurs. Nothing is known about her other than that her name was Julia.
  • My God, What Have I Done?: Appears to go through this when she tries to stop one of her comrades from killing Dylan, only for said comrade to accidentally fall off the bridge they are on, leading to his death. Paula takes one look at him and runs away, ignoring Dylan and her broken necklace on the floor.
  • Orphan's Plot Trinket: She is carrying one of these. It turns out to be somewhat convoluted: said trinket is the necklace once worn by Dylan's sister, who died in his youth. Future Dylan passes it along to her after she's born. Paula kept it until she lost it when she tried to defend Present Dylan from one of her comrades, although it's possible Dylan gave it back to her.
  • Tragic Keepsake: See Orphan's Plot Trinket.
  • Slipped the Ropes: Averted the first time she is captured and handcuffed by Regina but played straight the second time when Dylan handcuffs her at the ship before he and Regina leave to resume their search for more survivors, only to come back empty handed and with Paula long gone.
  • Sole Survivor: She is the only known survivor of the Noah's Ark Plan since it is never revealed whether Dylan and Regina saved the other children after Regina went back in time to save Dylan and Paula.
  • Strong Family Resemblance: She is basically a female version of her father, except for her hair being a bit darker than Dylan's.
  • The Smurfette Principle: She is the only known female member of the Helmet People.
  • The Unintelligible: Mike has trouble understanding her even after she learns more words since she still has trouble forming sentences.
  • The Voiceless: At first she can only speak two words and makes animal-like sounds the rest of the time. In Dino Stalker, she is able to speak in short sentences.
  • Walking Spoiler: Knowing about her is quite difficult without learning that she is Dylan's daughter from the future.
  • You No Take Candle: Her long habitation within machines originally intended for the psychological development of dinosaurs led to her and the other children having speech difficulties. Paula mostly grunts and makes sounds similar to that of an animal or a small child, the only words she can say are "Paula" and "Papa". In Dino Stalker, she is able to speak more words and short sentences.

The "Helmet People"

Mysterious teenagers who attack Regina and Dylan on sight. They are later revealed to be children from the year 2055.
  • Artificial Human: A file in Dino Crisis 3 suggests that some of these helmeted teenagers were in fact Androids created by Dr. Jack Morton. This may explain why the two deceased helmet people are seen to have glowing red eyes instead of faces.
  • Children Forced to Kill: They have killed an unknown amount of citizens of Edward City and try to kill Dylan and Regina as well since the life support chambers the children were placed in to heal the wounds the dinosaurs caused them were originally intended for the psychological development of dinosaurs and programmed them to protect the dinosaurs.
  • Cool Helmet: They wear black helmets with red visors which they never take off except for Paula due to Regina taking her helmet after capturing her.
  • Deceptively Human Robots: See Artificial Human. This is reinforced by the fact that Paula's teammates are seen to have glowing red eyes.
  • Disappeared Dad / Missing Mom: Their parents were killed by the dinosaurs. Paula is the only one with a surviving parent. Kind of.
  • Feral Child: The children show some shades of this since the chambers programmed them to survive as a pack just like the dinosaurs and they, or at least Paula, seem to communicate though animal-like grunts.
  • Freudian Excuse: They have killed many people in cold blood, even if said people don't make any attempts to hurt them or the dinosaurs, and may not be above endangering their comatose comrades to kill Dylan although it's not their fault due to them spending a long time in the life support chambers originally meant for the growth of dinosaurs, which resulted in them being programmed to protect the dinosaurs and losing their ability to speak, making them unable to properly communicate with other humans and didn't have their parents to give them proper guidance since they had already been killed by the dinosaurs.
  • Hell-Bent for Leather: Their uniforms consist on black biker suits.
  • Kill All Humans: After being brainwashed by the life support chambers they view other humans as a threat to the dinosaurs, whom they believe they must protect and will kill any human in sight without a moment of hesitation.
  • Names to Run Away from Really Fast
  • Nice Job Breaking It, Rivals!: If the first helmeted boy had stopped and questioned Paula about why she was protecting Dylan and the second helmeted boy had shot Dylan when he was distracted they, Paula and the still comatose children wouldn't have died.
  • No Name Given: Their organization was never given a name. The game's script refer to them as "Full Faces", Dylan refers to one a "that helmet guy" or "those people with the helmets" in the game and the development team nicknamed them the "Youth Group". The helmeted youths (sans Paula) also remain nameless.
  • Robot Soldier: See above.
  • Teenage Wasteland: After all the adults from the Noah's Ark Plan are killed, the children take over the facility and the children become teenagers who have been brainwashed by their life support chambers meant for dinosaurs, the teenagers proceed to kill all humans who cross their path in order to protect the dinosaurs at all costs.
  • Teen Genius: They know a lot about advanced technology and managed to survive for a long time in an extremely dangerous world without their parents.
  • Teens Are Monsters: They kill every human they cross paths with without a moment of hesitation, even if the humans are not trying to hurt them or fight back. Justified though since the teens can't understand human lenguage anymore.
  • The Voiceless: Paula's comrades don't talk, scream or make a single sound while Paula grunts and wails until she eventually manages to talk again.
  • Those Two Guys: Paula's teammates.
  • Too Dumb to Live: The first helmeted boy had the perfect chance to grab his gun and shoot Dylan after throwing Paula aside but instead he tries to tackle the older, stronger man and ends up tripping and falling off the highway overpass they were.
  • Two Guys and a Girl: Paula's teammates are the "Two Guys" while Paula is the girl.
  • What Happened to the Mouse?: While Paula was saved it is unknown whether her comrades/the children who were still on their life support chambers were saved as well.
  • Would Hit a Girl: They shoot Regina on sight as they will kill anyone who isn't a dinosaur.

Giganotosaurus

https://static.tvtropes.org/pmwiki/pub/images/giganotosaurus_removebg_preview.png
The second main dinosaur antagonist after it kills "Cyclops" the Tyrannosaurus rex.
  • Always a Bigger Fish: "Cyclops" the T.rex corners Regina at last. And then the ground starts shaking and the Giganotosaurus rams the nearby compound wall down.
  • Ambiguous Gender: Like the rest of the dinosaurs in game, it's never stated if it's male or female.
  • Animals Not to Scale: Possibly the most extreme case in the series. In real-life, Giganotosaurus was around the same size as the T.rex, if not slightly longer, with a maximum length of around 43 feet. Here, it's over 65 feet long and over 22 feet tall according to the Dino File. It is likely that the radiation from the Missile Silo caused it to mutate and grow far beyond its natural size.
  • Artistic License – Paleontology: Other than its extremely exaggerated size, another inaccuracy is that the in-game cut-scenes depict it as having two fingers on each hand. In real-life, it had three. However, the FMV cut-scenes accurately depict it as having three fingers.
  • Big Entrance: Its first appearance, towards the end of the game. Regina is cornered by the T.rex, which stops short of reaching her and looks over to a wall next to it, roaring at something unseen. Suddenly, the Giganotosaurus bursts through the wall, letting out a roar of its own before stomping into the area. The next shot shows the Giganotosaurus and the T.rex staring each other down, the former being several feet taller than the latter. See Curb-Stomp Battle below for more details.
  • Curb-Stomp Battle: Delivers an absolutely brutal one to the T.rex. After breaking through the wall of the Missile Silo, it knocks the smaller theropod back with a swing of its head, who retaliates with a bite to the leg that doesn't even faze the Giganotosaurus. It then slams down on the T.rex's back, completely winding it and causing it to relinquish its bite. Finally, it grabs the T.rex with its massive jaws, lifts it up off the ground, and throws it several yards away. The battle ends with the Giganotosaurus killing the critically wounded T.rex with one last massive chomp.
  • Eye Awaken: How it is shown regaining consciousness after Regina disarms the warhead in the Missile Silo.
  • Final Boss: Kills the T.rex, who had been following Dylan and Regina since the start of the game, and replaces it as the main stalker, and is the final enemy fought in the game.
  • Five-Second Foreshadowing: When the T.rex approaches Regina in the Missile Silo, it stops and turns towards the large wall next to it, as if sensing something on the other side. Then the Giganotosaurus bursts through the wall and attacks.
  • Foreshadowing: In the first game, a T.rex roar is heard when you start the game from the main menu. A completely different roar (which belongs to the Giganotosaurus) is heard when you do the same thing in Dino Crisis 2. Given that the T.rex was the biggest threat in the first game, the fact that this 'other' roar is heard in the sequel implies that something other than the T.rex is going to serve as the Final Boss.
  • Giant Equals Invincible: Like the T.rex, it can't be killed with any weapon the player has, and requires special means to be taken down.
  • Giant Space Flea from Nowhere: Beyond the small bits of foreshadowing there is no hint it even exists before Regina encounters it is a few hidden data logs which imply its existence. The Dino File for it even says that anybody who went looking for it was never seen again, so nobody could officially confirm its existence until Dylan and Regina came across it.
  • Historical Badass Upgrade: Oh yes. Much larger, stronger, and tougher than its real-life counterpart. It is far and away the largest and most dangerous creature encountered in the game, and not even the T.rex poses much of a threat to it.
  • Immune to Bullets: Again, like the T.rex, bullets don't do any damage and barely even affect it. The only weapons that can reliably stun it are the Rocket Launcher (which staggers it in one shot), the Anti-Tank Rifle (which staggers it for a couple seconds with every 2-3 shots), and the Solid Cannon (which only really stuns it if used to interrupt the Giganotosaurus' attacks).
  • Implacable Man: As mentioned above, conventional weapons have pretty much no effect on it. The Rocket Launcher, the most powerful gun in the game, only staggers it for a few seconds at most. It shrugs off a bite to the leg from the T.rex, which had one of the most powerful bites in the animal kingdom. It is only temporarily incapacitated (for mere minutes) after taking several streams of fire to the face. Even a collapsing missile, which is far bigger than it is, doesn't put it out of commission for long. The only way to kill it is to use Anti Satellite system at the end of the game to completely vaporize it.
  • The Juggernaut: "Cyclops" could at least be put down temporarily with enough gunfire. The most shooting this will do is momentarily stun it. Getting caught in an exploding missile silo has no apparent effect on it. It takes a giant Kill Sat to stop it.
  • Kaiju: Is virtually twice the size of a real Giganotosaurus, resulting in it pretty much being this.
  • Kill It with Fire: Subverted in that it doesn't actually kill it, but the way to bring it down during its first boss battle is to use Regina's Stun Gun to ignite gas emitted by a pair of terminals, turning them into giant flame throwers. After several bursts of flame to the face, the Giganotosaurus is briefly knocked unconscious.
  • Lightning Bruiser: Due to its immense size, it can cover distance pretty quickly during its boss battles. Its attacks are fast and can cause a lot of damage. In terms of defense, none of your weapons will deter it for long, with the Rocket Launcher merely stunning it for a couple seconds.
  • Meaningful Name: Giganotosaurus means 'Giant Southern Lizard'. The 'Giant' part is definitely appropriate, given how large it is in the game.
  • Mighty Roar: Has one even stronger than the T.rex, which can knock the player off their feet instead of merely disorienting them.
  • More Teeth than the Osmond Family: Its mouth is filled with razor-sharp teeth.
  • Prehistoric Monster: The ultimate apex predator of the game, and far larger and more dangerous than it was in real life. Every other creature, even the mighty T.rex, is prey to it.
  • One-Hit Kill: If it knocks the player off their feet and the player doesn't get up quickly enough, the Giganotosaurus can pick them up in its jaws for an instant kill.
  • Red and Black and Evil All Over: Not exactly 'evil', but it has a mostly red body , and it's definitely not on our heroes' side.
  • Rule of Cool: A likely reason for its appearance in the game. Like the Spinosaurus in Jurassic Park III, which came out nearly a year after this game, the creators probably wanted something bigger, stronger, and scarier than the T.rex. The spikes on its head, and the fact that it dwarfs the T.rex, definitely adds to its cool/scary factor.
  • Stealthy Colossus: Despite being way bigger than any other living creature in the future world, and even though there were rumors of its existence, nobody who saw the Giganotosaurus was able to survive long enough to report it before being eaten by the colossal dinosaur. With something that massive, you would assume that somebody somewhere would have caught a glimpse of it, or at least heard it roaring or stomping around. It even manages to avoid detection by the T.rex until it's practically at its front door, even though the T.rex should have been able to smell and/or hear it behind the walls surrounding the Missile Silo.
  • Super-Persistent Predator: Just as much as the T.rex. After killing said T.rex, the Giganotosaurus leaves it behind to go after Regina, and then manages to track Dylan down to the Habitat Support Facility (which is some distance away from the Missile Silo) at the end of the game.
  • There Is No Kill Like Overkill: How it's finally killed. During the Final Boss battle, Dylan activates a Kill Sat orbiting the Earth, which fires a laser at the Giganotosaurus and completely disintegrates it.
  • Trailers Always Spoil: It appears a few times in the FMV Trailer, which only shows scenes of plot-related moments from the game. The fact that it appears alongside the T.rex and Velociraptor, the two most recognizable enemies from the Dino Crisis series, spoils the fact that the Giganotosaurus will be an important enemy in the game.
  • Use Your Head: It often attacks by swinging its massive head, and in the final battle it likes to attempt to flatten the player under it.
  • Villainous Rescue: Inadvertently saves Regina from the T.rex, killing the other carnivore and putting and an end to the threat it poses. Unfortunately, the Giganotosaurus is far more dangerous than the T.rex ever was, making things go From Bad to Worse.
  • Volumetric Mouth: Best shown after it regains consciousness after its first boss battle. As Regina flees from it, it lets out a deafening roar, its mouth opening wide enough to fit an adult human standing straight up inside it.
  • Walking Spoiler: It's hard to talk about it without bringing up spoilers for the end of the game.

Mike Wired

Voiced By: Eric Kelso

A soldier from the year 1943 who fought in World War II.


  • Face Death with Dignity: In the end Mike accepts that he will die after the time crisis is resolved so he encourages Paula to send him back to the time of his death. He gets better, though.

Trinity

A genetically-modified Troodon, created by the future humans to control the Dinosaurs only for it to go rogue.
  • Artistic License – Paleontology: Trinity does not remotely look like a Troodon, having horns and lacking the killing claws on its feet. Though this could be justified in that it is genetically-modified.
  • The Beastmaster: Trinity's main ability is to mentally control the Dinosaurs. It uses them to attack Mike and Paula.
  • Greater-Scope Villain: Trinity is the reason the Noah's Ark Plan went out of control.
  • Turned Against Their Masters: Trinity was created to protect the Dinosaurs and it began to realize that humans would be a threat.

    Dino Crisis 3 

Patrick Tyler

Voiced By: Michael Yurchak

Sonya Hart

Voiced By: Vanessa Marshall

Jacob Ranshaw

Voiced By: Kevin Killebrew

McCoy

Voiced By: Wally Wingert

Caren Velasquez

Voiced By: Shanell Workman

A mysterious survivor that Patrick finds. She's later revealed to be an android halfway through.

Captain Satoko Evans

Voiced By: Yasmin Paul

MTHR 248

The Master Computer that controls the U.N. Ozymandias spaceship.
  • A.I. Is a Crapshoot: After the crew of the U.N. Ozymandias dies from radiation poisoning, MTHR goes insane from loneliness and creates the dinosaur-like monsters. She's quite protective of them and considers them her children.
  • Mama Bear: MTHR is very protective of her "children."

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