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Death Battle:

Look up their series' Character Pages for more on them that DEATH BATTLE! doesn't cover.

Due to the nature of the show, all spoilers are unmarked on this page! If you are concerned about spoilers, avoid looking at the folder for episodes you haven't watched yet.


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    Black Panther VS Batman 

    Raven VS Twilight Sparkle 

Raven (Rachel Roth)

Brother Blood: "No, you stay away from me! You demon filth!"
Raven: "They're not demons. Let me show you one. Azarath Metrion Zinthos!"
Voiced by: Kira Buckland

The Half-Demon Sorceress from the Teen Titans

  • Animal Battle Aura: Raven's soul-self is a raven-shaped manifestation of her spirit, and can be used offensively or defensively, and can trap opponents in a pocket-dimension inside itself. It was powerful enough to overwhelm Twilight and even evade the more dangerous transformation spell.
  • Apocalypse Maiden: She's meant to be one to Earth by summoning Trigon when she comes of age.
  • Assist Character: Of a sort. Her Soul-Self is a manifestation of her soul, but it can act under its own power even when Raven herself is incapacitated. This allows her Soul-Self to defeat Twilight even while Raven is transformed into a potted plant.
  • Badass Cape: Much like Spawn's cloak, Raven's cloak can act as an extension of her powers.
  • Broken Pedestal: After Raven wins, she crushes the Twilight Sparkle doll, clearly disillusioned with the pony after all she put her through.
  • Casting a Shadow: Her powers are shadow-based, being black with a white, purple, or red aura.
  • Closet Geek: She apparently plays with MLP dolls, which Twilight accidentally captures her in the act of. She's seen destroying her Twilight doll in the post-fight animation.
  • Companion Cube: Twilight's Want It Need It to spell makes her obsessed with a nearby rock, which ultimately results in her losing control of her emotions and entering her Dark Raven form.
  • Composite Character: This Raven is a composite of various versions of her, including her comic book counterpart, the version from Teen Titans, and the version that first appeared in Justice League vs. Teen Titans. She also likes playing with pony dolls, just like her version from Teen Titans Go!.
  • Dark Is Not Evil: Despite her black magic powers, she's still one of the good guys.
  • Death from Above: On the giving end, though the "death" part is up for debate. Right when Twilight is about to finish Raven off when she's been turned into a potted plant, her Soul-Self saves her by dive-bombing Twilight at Mach 36, pancaking her deep into the ground.
  • Disproportionate Retribution: Her reaction to being teleported to Equestria and being caught playing with pony dolls is to attack the party responsible and probably kill them.
  • The Empath: Raven is a powerful empath capable of not only sensing but manipulating other peoples' emotions to the point where she can Mind Rape opponents or take away an ally's sense of pain. It, however, also makes her susceptible to others' negative emotions. This allows her to take away Twilight's emotions, the source of her magical powers, and Twilight's positive attitude meant that Raven had no worry of being emotionally overwhelmed herself.
  • Emotion Control: Part of her empathic powers allows her to manipulate others' emotions or even take them away. She uses her Soul Self to depower Twilight, whose emotions fuel her power.
  • Fighting Spirit: Raven's Soul Self is an extension of her soul that can act autonomously even if Raven is incapacitated. Such as being able to dive-bomb Twilight even when Raven's a potted plant.
  • Forced Transformation: Twilight temporarily turns her into a potted plant. Fortunately for Raven, her Soul-Self finished the fight before Twilight could crush her.
  • Glass Cannon: Boomstick refers to her as this in her analysis, as Raven is prone to overtaxing her abilities to the point of exhaustion. That being said, she once tanked a blast that had a force of 295 sextillion Newtons, a feat which makes her absurdly more durable than Twilight.
  • Half-Human Hybrid: She is the daughter of the demon-lord Trigon and the human woman Angela Roth.
  • In the Hood: She's almost always dressed in a dark purple cloak with a hood hiding the upper half of her face in shadows. Even while she is a plant, she still keeps the hood.
  • Just in Time: Her Soul Self managed to divebomb Twilight right when she was about to stomp on her as a potted plant.
  • Lightning Bruiser: Her Soul-Self is highly durable, capable of reaching Mach 36, and can divebomb with roughly 15 million Newtons of force. The downside is that, if it takes damage, Raven herself suffers backlash damage. The Soul-Self tips the fight further in Raven's favour thanks to its divebombs being roughly twice as strong as Twilight's greatest defensive feat.
  • Lovecraftian Superpower: When she cuts loose with her demonic powers, she sports four glowing red eyes and can form tentacles made of darkness. Fully cutting loose can completely transform her into a demon similar to her father.
  • Magical Incantation: Raven almost always uses the incantation "Azarath Metrion Zinthos" while channeling her powers.
  • Never My Fault: Raven loses all respect for Twilight and destroys her Twilight doll after the fight because she's mad with Twilight for the fight and for trying to kill her. This is ignoring the fact that Raven attacked Twilight first and tried to murder her just because Twilight saw her playing with dolls. Yeah, she possibly murdered a person because they saw her playing with dolls, yet she thinks Twilight is wrong for fighting back. Though, this could also be because Twilight triggered her despised Dark Raven form via the Want It Need It spell, which she would have reason to be very resentful of.
  • Nice Job Breaking It, Hero: A minor variant, but after she nullifies Twilight's emotions, she's left without even her positivity. When Raven's turned into a potted plant, Twilight is set free and attempts to crush her while giving a pretty sociopathic one-liner. She's lucky her Soul-Self was around to save her.
  • Red Eyes, Take Warning: When she's sufficiently pissed, she grows two extra eyes, and they all glow red. Her thinking Twilight is about to hurt her newly precious rock causes her to bring them out.
  • Red Oni, Blue Oni: On the Teen Titans, she's a very calm blue next to Starfire's energetic and emotional red.
  • Squishy Wizard: Raven's magical output is incredible, but she's prone to overtaxing herself to the point of fainting. However, while she and Twilight were roughly even in terms of magical prowess, physically speaking, she's actually incredibly tough, being capable of surviving a 295 sextillion Newton blast — and being tankier than her opponent by a ridiculous margin.
  • The Stoic: She was trained to suppress her emotions and keeps herself in this state since her powers go wild without emotional control. Twilight's Want It Need It spell overwhelms her, but it ultimately works in her favour by turning her into Dark Raven.
  • Superpowered Evil Side: If Raven indulges in negative emotions too much, she risks succumbing to her demonic side. In this state, she is known as Dark Raven or Red Raven and is far more monstrous and sinister than her usual self; able to use her demonic powers more effectively, to the extent of transforming into a demon herself. Hilariously enough, it's triggered because Twilight uses her "Want It, Need It" spell that makes Raven desire a rock to the point where she attempts to kill Twilight over it.
  • Transflormation: Gets briefly turned into a potted plant by Twilight Sparkle. Fortunately for Raven, her Soul Self can still function even if she is incapacitated.

Princess Twilight Sparkle

Tirek: "You have no magic!"
Twilight Sparkle: "You're wrong, Tirek! I may have given you my Alicorn magic, but I carry within me the most powerful magic of all! The magic of friendship!"
Voiced by: Kira Buckland

The Magical Prodigy from My Little Pony

  • Ambiguous Situation: According to the official behind-the-scenes commentary for the episode, it was left deliberately unclear whether she was killed or simply completely incapacitated by Raven's final blow.
  • Anti-Magic: Her force fields are capable of nullifying magic from outside sources.
  • Artifact of Attraction: Her "Want it Need it" spell turns any object it is cast upon into one of these, to the point that those affected by the spell will actively fight for it. It works on Raven, causing her to cancel her attack to focus on a rock. It also immediately causes her to turn into Dark Raven because she thinks Twilight wants to steal her rock.
  • Artifact of Power: Her Element of Magic is the crystallized form of her Element of Harmony, and it's a magical artifact so powerful that Sunset Shimmer bringing it into an alternate dimension was able to grant several denizens access to magic where they had none before.
  • Attack Backfire: Her use of the Want It Need It spell works to distract Raven and de-escalate the fight... at least, it works until it drives Raven to fight Twilight to protect it, which ends up triggering her more deadly, uncontrollable Dark Raven form.
  • Badass Adorable: Like her friends before her, she proves that being cute and capable in battle are not mutually exclusive.
  • Barrier Warrior: Can create magical barriers to protect herself. They don't match up to Raven's Soul Self though.
  • Bloodless Carnage: In spite of Raven's soul self ramming into Twilight head-first and causing a huge explosion, no blood, corpse, or any sort of remains are left behind. However, a Twilight-shaped Impact Silhouette is visible in the ground which fits in with the more humorous nature of her home series. This also leaves her fate ambiguous as to whether or not she died to the attack.
  • Brought Down to Normal: Raven's soul self drains Twilight of her emotions and powers, turning her gray. Whilst she does succeed in turning Raven into a potted plant with one last shot just before it happens, she doesn't get the chance to finish her off.
  • Composite Character: Twilight Sparkle uses composited feats from both the animated and comic book versions of herself in her analysis.
  • Curb Stomp Cushion: Despite being horribly outmatched in terms of physical stats, her magical prowess is said to be on par with her opponent's, allowing her to keep pace with Raven. In the fight proper, she manages to keep up with the stronger opponent, even subduing her twice, and was in the perfect position to stamp out the half-demon until her Soul Self smashed the Princess of Friendship into the ground.
  • Death from Above: On the receiving end, though the "death" part is up for debate. Twilight gets dive-bombed from above by the soul self just when she's about to finish off the transfigured Raven, smashing her right through the ground.
  • Deity of Human Origin: More like Alicorn of Pony Origin, but she was born a magically-gifted unicorn who, eventually, ascended to becoming among Equestria's resident Physical Gods.
  • Emotional Powers: Twilight's magical powers are tied to her emotional state, and the stronger her feelings, the more power she can output. This bites her hard in this fight, as Raven's Soul-Self can nullify her emotions, cutting her off from her magic entirely.
  • Flashy Teleportation: One of her most-used spells, she can use it both on herself and on others to bring them with or to her. When used in the battle, it has a smoke effect on arrival.
  • Flight: Is capable of flight due to her wings. She can also hover to a limited extent without them using her telekinesis.
  • Finishing Stomp: When Raven's Soul-Self drains her magical powers, Twilight attempts to stomp her to death after she's transformed into a potted plant. She doesn't get to land the blow before the Soul-Self rams her into the ground instead.
  • Gone Horribly Right: Her experiments with transdimensional teleportation result in Raven being summoned to her world, which leads to the fight. Her use of the Want It Need It spell also works to distract Raven but also backfires spectacularly by making Raven lose control of her emotions and go into her Dark Raven form. Both mistakes ultimately prove to be her undoing.
  • Here We Go Again!: When Twilight sees the Golden Oaks Library on fire, she cries out "not again!" to reference the time Tirek blew it up. Rainbow Dash shows up in The Stinger to put out the fire with some rain clouds.
  • Hoist by Her Own Petard: Using the Want It Need It spell to distract Raven ends up working all too well, which ultimately results in Raven losing control and entering Dark Raven mode.
  • Impact Silhouette: This is ultimately how Twilight is defeated. After being dive-bombed from above by Raven's soul self and accordingly pancaked into the ground, all that can be seen is a cartoonish hole shaped like herself.
  • Made of Iron: Even without her shields and despite her less-than-impressive constitution compared to other ponies, she's tough enough to have anvils and pianos drop on her head with only Amusing Injuries resulting. A dive-bomb from Raven's Soul-Self traveling at Mach 36 is a little out of her league though.
  • Mind over Matter: Is incredibly powerful with telekinesis, being able to lift a full water tower filled with milk — that she telekinetically milked from cows in the process — and a multi-storey bear made of the sky (which was calculated at weighing 340 tons) while moving the wind through reeds to play a lullaby, fix a large burst dam, and simultaneously picking all the apples from ten trees and neatly putting them in baskets. Whilst she had the edge in control over her powers, none of her feats compared strength-wise to Raven being able to lift the Teen Titans Tower, along with the island it was on. The only one that could, moving the Sun and Moon, was only possible while channeling Princess Celestia and Luna's magic.
  • Nervous Wreck: It's mentioned in the analysis that Twilight is prone to crippling anxiety attacks when things don't go as planned.
  • Nice Job Breaking It, Hero: She is noted to have a tendency towards this, with her having a hard time dealing with unexpected things, although she usually manages to make things better later. In the fight, this shows itself through Twilight using her "Want it, Need it" spell on Raven, which ends up causing her to go into her Superpowered Evil Side.
  • Physical God: She became an Alicorn Princess, which is basically the pony equivalent to becoming a Deity of Human Origin and grants her the inherent mystical abilities of Unicorns, Pegasi, and Earth Ponies. This is dialed even further when she's powered by three other Alicorn Princesses — which allowed her to fight Equestria's resident Satanic Archetype. However, even then, her feats don't match up to Raven's magic and Soul Self.
  • Playing with Fire: She has pyrokinesis.
  • Power Copying: Her innate magical talent allows her the ability to duplicate spells used by others by merely watching them.
  • The Power of Friendship: She represents the Element of Magic, which is the most powerful of all 6 Elements of Harmony and is only achieved through feats of true friendship. Twilight is also the Princess of Friendship, helping spread the Magic of Friendship through Equestria and beyond. While it kept her powerful, it also meant Raven had no worries of hatred overwhelming her and was able to cut loose. It also didn't help her in a one-on-one battle where no external help or friends were allowed.
  • Pre-Mortem One-Liner: After being turned into her emotionless gray state, she coldly quips before trying to crush Raven, who has been transformed into a potted plant. However, she is interrupted by the Soul-Self before she follows through with it:
    Twilight Sparkle: Sorry to soil your fun.
  • Projectile Spell: She's capable of firing beams of destructive magic from her horn. When temporarily augmented by the power of three other alicorns, these become massive torrents of power.
  • Purple Is Powerful: She's a lavender alicorn and one of the most magical beings in the history of Equestria. This is also one of the traits she shares with her opponent.
  • Squashed Flat: Raven's Soul-Self pancakes her into the ground hard enough to leave a Twilight-shaped crater.
  • Squishy Wizard: Being born a Unicorn, she notably lacked the physicality department (though the hosts note she's strong enough to carry a boulder weighing approximately 4.5 tons on her back without collapsing), and her obsession with reading probably didn't do any wonders for her fitness. Even after becoming a Physical God, her Earth Pony and Pegasus friends are still respectively stronger and faster than her. In terms of magic prowess, she and Raven had roughly the same number of ways to end the fight instantly. Unfortunately for Twilight, Raven was less squishy by an order of magnitude.
  • Super-Speed: Can greatly increase her speed with the Accelero spell, and even without it, she is capable of flying up to 300 mph. Unfortunately for her, it isn't enough to even the gap, as Raven's Soul-Self can fly up to Mach 36.
  • Take a Moment to Catch Your Death: It looks like Twilight has the fight in the bag when she turns Raven into a helpless potted plant. However, before she can crush the plant under her hooves, Raven's Soul-Self snatches victory from the jaws of defeat and dive-bombs Twilight at the last second, winning the fight for Raven.
  • Teleport Spam: She can rapidly teleport herself around in both casual events and during the heat of battle.
  • This Is Gonna Suck: From Wiz and Boomstick's perspective, after the last pony that showed up, they're very wary of this one. Unlike Deadpool vs. Pinkie Pie, this fight goes as planned.
  • Transformation Ray: Has one that is described as "the ability to transform things into other things." She almost kills Raven after turning her into a potted plant, only for Raven's Soul Self to dive-bomb her from above instead.
  • Uncertain Doom: Due to the high probability of children watching the episode, her defeat is written in such a manner that it's easy to assume that she is simply knocked out by Raven at the end instead of killed outright.
  • Unskilled, but Strong: She was one of the most powerful ponies around even before she became an Alicorn, and she's very well-studied, but at the same time, she's not really a fighter. A regular unicorn with sufficient skill and power is capable of fighting her to a standstill. Unfortunately for her, Raven is generally stronger than her in almost every way, along with being a trained fighter.
  • Winged Unicorn: She was originally a Unicorn, but was transformed into an Alicorn — granting her the mystical abilities of all three types of Ponies — after proving herself worthy.

    Jotaro VS Kenshiro 

Jotaro Kujo

Jotaro: "Your receipt... you can keep the freaking change."

The Delinquent Turned Hero from JoJo's Bizarre Adventure

  • Badass Longcoat: The one other thing that remained consistent with Jotaro throughout his years design-wise, other than his hat, is his penchant for these types of coats.
  • Bullet Catch: Star Platinum is fast enough to catch a bullet shot out of a gun even when the barrel is inches from Jotaro's head.
  • Character Catchphrase: "Yare yare daze/Good grief." Jotaro's spirit says this as the first words after the fight ends.
  • Close-Range Combatant: Star Platinum has to stay within 10 feet of Jotaro's vicinity in order to use its full power. Any further will exponentially lower its abilities. This gave Kenshiro some breathing room during the fight, and it played to his advantage as Jotaro had to keep close to Kenshiro to fight at full power, and thus in the range of Kenshiro's One-Hit Kill.
  • Empowered Badass Normal: Jotaro himself isn't particularly powerful, but thanks to his Stand, Star Platinum, he gets by just fine. Unfortunately for him, this ends up being his downfall in this fight. Jotaro stood no chance if Kenshiro managed to get past Star Platinum, and his various techniques give him the opportunity to do just that.
  • Energy Weapon: How Stands function. Star Platinum, like all other Stands, is a manifestation of Jotaro's spirit and exists in the spiritual realm, allowing Jotaro (and other Stand users) to see and interact with ghosts, among other things.
  • Fighting Spirit: Jotaro's Stand, Star Platinum, is a manifestation of his fighting spirit and is capable of temporarily stopping time and punching opponents rapidly. It is invisible to non-stand users and can only be hurt by other Stands, but any damage that occurs to it is reflected upon Jotaro. Star Platinum causes Kenshiro some trouble, but Kenshiro could sense Star Platinum (but not hurt it) due to being able to sense other warrior's fighting spirits, and with this, he could work around Star Platinum and end Jotaro. Star Platinum was deemed not powerful enough to hurt Kenshiro either.
  • Fingerpoke Of Doom: Star Finger, which allowed him to kill Captain Tenille's Stand, Dark Blue Moon — also killing its user. He's on the receiving end of this by Kenshiro.
  • Genius Bruiser: While Jotaro can cause massive amounts of damage with the deadly strength and speed of Star Platinum, it's made even deadlier by his intellect and cunning, with most fights featuring him thinking around unconventionally powerful opponents as much as he pummels them into oblivion. Unfortunately for Jotaro, Kenshiro didn't really have any weaknesses Jotaro could play on.
  • Glass Cannon: Star Platinum is an absolute tank in damage, toughness, and speed, but Jotaro himself is only a bit tougher than the average human, able to be killed by conventional means. And just as vulnerable to getting blown up from the inside out.
  • Heroic Build: While he's a bit leaner than his grandfather Joseph or his ancestor Johnathan, he's still built like a Greek god.
  • Intangibility: Star Platinum can phase through objects, including people, and can use this to get by defenses to strike vulnerable areas. In the fight itself, Jotaro attempts to have it phase through Kenshiro's chest and crush his heart, but Kenshiro uses Musou Tensei to bypass it.
  • Lightning Bruiser: Star Platinum's biggest advantage, being strong enough to shatter diamond, fast enough to nearly reach light speed, and durable enough to tank powerful strikes from other Stands (while being outright immune to anything that's not a Stand or Stand User). Due to this last point, Kenshiro simply could not harm Star Platinum. This worked in Jotaro's favor...until Kenshiro decided to switch targets and go right for Jotaro, who is very much vulnerable.
  • Ludicrous Gibs: Jotaro ends up suffering this at the end of the fight.
  • Ludicrous Precision: Star Platinum's main "ability" is its insane precision and speed. It's able to see for miles, throw projectiles at a high speed with exact accuracy, and is so attentive to detail that it's able to make out the details of a heavily faded fly in motion on a photograph to the point of being able to precisely sketch it to a realistic degree. It's also able to pull flesh buds out of the heads of enemies soon turned friends Kakyoin and Polnareff.
  • Kiai: "ORA ORA ORA ORA ORA!"; Usually shouted by Star Platinum as it pummels his opponents.
  • Muscles Are Meaningful: Jotaro is an enormous man with tons of muscle mass and was one hell of a bruiser even as a child.
  • No-Sell: Star Platinum is unable to be damaged by anything that isn't a Stand, meaning that unless it's against a Stand, it's essentially invincible. While this means Kenshiro can't do a thing against him, and he makes an effective shield for Kenshiro's deadlier attacks, he can't hurt Kenshiro either, and Jotaro's an entirely different story.
  • Oh, Crap!: Has a brief one when Kenshiro reveals he's already dead right before he explodes.
  • Phrase Catcher: Says "NANI!?" after being told by Kenshiro that You Are Already Dead, similar to several of Kenshiro's hapless foes before their explosion.
  • Rapid-Fire Fisticuffs: Star Platinum's signature attack is rapidly punching its opponent while rapidly chanting "ORA!".
  • Super-Strength: Star Platinum once broke off an entire minaret tower from a large mosque and threw it like a javelin, and shattered the diamond-like teeth of a monster — the High Priestess — with blows estimated by the hosts to be around three million tons in force each. While impressive, Kenshiro is stronger still and tough enough to tank everything Star Platinum can throw at him.
  • Super-Speed: Star Platinum has shown feats that suggest it can move at nearly the speed of light. Kenshiro isn't nearly as fast, but his durability and ability to become intangible meant that Star Platinum couldn't kill him, making it a moot point.
  • Takes One to Kill One: Stands like Star Platinum can only be directly harmed by other Stands and Stand Users. Since Kenshiro is neither, he can't directly harm Star Platinum despite being able to see it. However, this doesn't apply to Jotaro himself, which means that Kenshiro could kill him and win the fight that way.
  • Time Stands Still: Star Platinum can perform a technique known as "Star Platinum: The World," which can stop time for up to five seconds. However, it can't use it continuously and needs a "cooldown" between usages, and multiple enemies in the JoJo universe have taken advantage of said cooldown times to get a hit in. He uses it fairly often in the fight, but Kenshiro likewise is eventually able to work around it to get in his fatal shot.
  • Younger Than They Look: Jotaro's a titan of a man with a ton of height, muscle, and only 17 years.

Kenshiro

Kenshiro: "お前はもう死んでいる." note 
Galzas: "なに!?" note 
*Galzas' chest explodes*

The Wandering Fist of the North Star.

  • Adaptational Villainy: In canon, Kenshiro would never fight anybody to the death unless his enemy was a grade-A bastard. Here, he just drives up to Jotaro and starts trying to kill him with no explanation. It's a bit hard to swallow somebody like Ken murdering a random teenager in front of his grieving grandfather, even if said teenager is far from defenseless.
  • Arrow Catch: He's able to catch crossbow bolts out of the air with just two fingers and fling it back into the shooter's eye.
  • Bare-Fisted Monk: Though he can use nunchaku if necessary, he prefers using his fists and feet in combat. And considering he can make you explode with a touch, it's not hard to see why.
  • Battle Aura: Kenshiro can channel his ki into a blue aura called tōki, which can be used offensively or defensively.
  • Bruce Lee Clone: Kenshiro is a tall, muscular, black-haired master martial artist who punctuates his attacks with shrill kiais.
  • Character Catchphrase: "Omae wa mō shindeiru." (お前はもう死んでいる; "You Are Already Dead."); usually delivered after pummelling an opponent with Hokuto Hyakuretsu Ken or just before the opponent gorily explodes from any of Hokuto Shinken's fatal techniques. Sure enough, it plays out in the same way here.
  • Covered in Scars: He has seven scars in the shape of the Big Dipper after being tortured and left for dead by his former friend-turned-enemy, Shin.
  • Dangerous Forbidden Technique: The entire Hokuto Shinken school is this, which is why there can only ever be one master of the school. Kenshiro was chosen to be the 64th, but his adopted brother got insanely jealous and murdered their father, the 63rd.
  • Finger Poke of Doom: The Hokuto Shinken's signature Touch of Death, Hokuto Hyakuretsu Ken, involves punching or jabbing the opponent's pressure points to cause them to violently explode after a few seconds. There are also numerous variants of this. Kenshiro tags Jotaro in the chest with a finger-poke, causing him to explode.
  • Growing Muscles Sequence: Kenshiro can channel his tōki using the Hokuto Shin Ken to bulk up significantly, shredding whatever he happens to be wearing on his upper body like tissue paper. This is usually followed up by people dying in a burst of Ludicrous Gibs.
  • Healing Hands: The Hokuto Shinken can kill someone with a single touch, but it can also be used to rapidly heal by stimulating the right pressure points. He even made a mute girl speak again.
  • Heroic Build: As a result of a lifetime of martial arts training, Kenshiro has an enormously muscular build — and can bulk up even further by drawing on his ki.
  • The Juggernaut: Once he decides someone needs to die, nothing will stop him from coming after them. Not even having a skyscraper collapsing on top of him can slow him down.
  • Kamehame Hadoken: Kenshiro possesses ki attacks of both the fireball and energy beam variety, though they're useless against Star Platinum.
  • Kiai: "ATATATATATATATA!"; usually shouted while pummelling his opponents with the Hokuto Hyakuretsu Ken.
  • Ki Manipulation: He can fire off ki-based projectiles to strike foes at a distance.
  • Ludicrous Gibs: Most of Hokuto Shinken's moves result in the people they're used on exploding violently. Jotaro learns this the hard way.
  • Manly Tears: He's not afraid to cry, and when he does, it's these kinds of tears.
  • Muscles Are Meaningless: While he is still quite strong and muscular, he's made men many times larger than himself fall down dead.
  • Nigh-Invulnerability: Hokuto Shinken's trump card, Muso Tensei, makes him impervious to attacks and lets him convene with the souls of fallen rivals in order to use their techniques. The invulnerability is caused by Kenshiro shifting onto the spiritual plane, meaning that physical attacks can't even touch him while using Muso Tensei.
  • One-Hit Kill: All Kenshiro needs to kill a man is a single touch on the right pressure point. After that, they're already dead. He can't do this to Star Platinum, as only other Stands or Stand Users could hurt it, but the second he managed to touch Jotaro himself, the fight was his.
  • Power Copying: Kenshiro is capable of using the Hokuto Shinken's Suieishin technique to learn other martial artists' techniques from just fighting or observing them and can use the Muso Tensei to replicate the abilities of his deceased rivals.
  • Pressure Point: This is how his Hokuto Shinken works. By pressing certain pressure points on the target's body, he can achieve a variety of effects. This usually takes the form of the opponent's head (or the whole opponent) exploding after a bit of time, but it can also heal or even cure muteness.
  • Rapid-Fire Fisticuffs: One of his trademark moves, the Hokuto Hyakuretsu Ken (Hundred Crack Fist), involves rapidly punching or jabbing his opponent while crying out "ATATATATATATA!" The hosts note he can throw 50+ punches in three seconds.
  • Simple, yet Awesome: Outside of some of the more impressive abilities of Hokuto Shinken, Kenshiro's usual fighting style is very simple and straightforward as a martial artist. It proved to be an advantage, as he lacked any real weakness or gimmick that Jotaro could try and take advantage of.
  • Super Mode: The Muso Tensei is the final and strongest technique of the Hokuto Shinken that enables Kenshiro to commune with the souls of his deceased rivals, letting him use their respective fighting styles; and renders him invincible while active. Its primary flaw is that he cannot use it while disorientated. It's one of the things that clinches the fight, allowing Kenshiro to avoid Star Platinum's attempt to strike at his heart before revealing to Jotaro that he is, in fact, already dead.
  • Supernatural Martial Arts: The Hokuto Shin Ken martial art weaponizes the user's ki as a Battle Aura called tōki, which can be used offensively or defensively.
  • Super-Reflexes: He's fast enough to hit bullets out of mid-air.
  • Super-Strength: Even discounting his ability to cause death with a single pressure point strike, Kenshiro is strong enough to crush a man's head single-handedly, easily punch through five meters of solid rock, destroy a metal table just by standing up, carry a 200-ton boulder several miles, and can cause skyscrapers to collapse by casually striking them. He can use Tenryu Kokyu Ho to further increase his strength by up to 333%. He's deemed much stronger than Star Platinum. Then again, he didn't need to be, with the squishy Jotaro so close by.
  • Super-Toughness: Kenshiro can be hit by a falling skyscraper (that he caused to fall by punching it) and walk through it like it's not even there. He took a direct hit from a tank shell without a scratch and proceeded to punch the tank that shot it so hard that it exploded. He's also touched lava with his bare hands and been unaffected by it. This is what ultimately tips the fight in his favour, as Star Platinum just isn't strong enough to kill him.
  • Swiss-Army Superpower: Kenshiro has the ability to precisely hit any of the 708 specific pressure points, able to do anything from heal, blind, stun, or most commonly, make people explode in bloody messes from the inside out. He also uses illusions, and this combination of powers lets Kenshiro workaround Star Platinum and kill Jotaro.
  • Time-Delayed Death: Kenshiro can easily cause this, usually by touching a pressure point and giving himself just enough time to explain to his opponent what he did before they explode. During the fight itself, he manages to land one strike on Jotaro in the heat of the fight, which he reveals is fatal shortly before Jotaro explodes.
  • True Sight: By channelling his tōki, Kenshiro is able to physically sense and see other warriors' Fighting Spirit. Since Star Platinum is a manifestation of Jotaro's own fighting spirit, Kenshiro was able to detect and engage in a Pummel Duel with it, and while he couldn't directly harm Star Platinum, just being able to see where it was during the fight helped him immensely in avoiding its attacks and closing the distance on Jotaro.
  • Vocal Dissonance: When he speaks, it's in a low voice. When he starts going into his Kiai, his voice goes up a few octaves.
  • You Are Already Dead: Trope Namer, it's his catchphrase. And yes, Jotaro suffers this.
  • Your Head A-Splode: The number of ways Kenshiro has to make his opponents' head explode like a water balloon is frankly surreal. The audience gets a nice little shot of Jotaro's head swelling up with blood before he proceeds to explode.

    Crash VS Spyro 

Crash Bandicoot

Coco: "Now, let's go home... and eat pancakes!"
Crash: "Pancakes!"

The Mutated Marsupial from Down Under

  • Adaptational Villainy: Crash essentially starts off the fight by killing Sparx, giving Spyro more of a justifiable reason to fight back — though to be fair, he may not have been entirely aware that said dragonfly was Spyro's adoptive brother. Throughout the fight, he also sports a far more vicious grin and more maliciousness than what he normally has.
  • Awesome Aussie: He's a goofy, lazy but surprisingly powerful hero who, being based on the Eastern Barred Bandicoot native to Australia, is often given Australian mannerisms and a matching accent in the few times that he speaks.
  • Battle Aura: By channeling Mojo, he acquires a blue aura.
  • Belly Flop Crushing: The Bellyflop, his other trademark ability, involves him dropping down from the air to body-slam anything below him. The upgraded form is capable of smashing steel crates and creates a shockwave when he lands.
  • Beware the Silly Ones: Crash is normally pretty laid-back and slapstick-prone, but he can be surprisingly dangerous and crafty when he's provoked.
  • BFG: His bazooka has a limitless supply of Wumpa Fruit ammo, and he can attach it to his Mini-Mecha to act as an Arm Cannon.
  • Close-Range Combatant: Aside from his Fruit Bazooka, almost all his other attacks require him to get into close range in contrast to the Magic Knight Spyro. Indeed, he gets the Advantage Ball whenever the fight was taken into close quarters.
  • Disney Villain Death: Averted. Whilst Crash does get knocked off a cliff by Spyro during the fight, the relaxed posture he pulls as he falls shows he isn't worried in the slightest about the fall itself once he realizes he's falling into the water. It's ultimately being vaporised by Dark Spyro's Aether breath as he's falling that does him in.
  • Edible Ammunition: His bazooka uses Wumpa Fruit as ammo. Even Spyro gets confused by the fact that he's firing fruit.
  • Empowered Badass Normal:
    • As a result of being mutated by Dr. Neo Cortex's Evolvo-Ray, Crash went from being a normal bandicoot to an anthropomorphic super-soldier with immense strength, speed, and durability.
    • By learning to tap into Mojo, he was able to augment his fighting skills.
  • Flashy Teleportation: Aku Aku can teleport in a puff of green smoke across dimensions, but he has limits on how far he can go with Crash tagging along.
  • Fly Crazy: Sparx's buzzing gets on his nerves and causes him to use extreme means to stop that. Namely, by squashing Sparx between his hands... which only served to get him into a far worse situation.
  • Foolish Sibling, Responsible Sibling: The foolish to his genius sister Coco's responsible since he is a doofus who needs her, and his other friends, to encourage his better qualities.
  • Helicopter Pack: The Copter Pack allows him to fly with it. During the battle, he uses it to save himself after falling off a cliff and engage in an aerial battle against Spyro.
  • Heroic Mime: The only sound he usually makes is "WHOA!" though he has had a few lines of simplistic dialogue.
  • Hurricane Kick: He does one with his Coptor Pack, specifically, he emulates Ken Masters' Guren Enjinkyaku.
  • Idiot Hero: He's not entirely all there upstairs, as evidenced by his constant goofy expression and zany antics.
  • Idiot Savant: Despite having a brain the size of a pea, he's still able to use futuristic technology, has shown multiple times to have a surprising ability to figure out problems, and is an ace fighter pilot, a skilled street racer and kart driver, and a hero who's saved the world several times. Wiz notes there are several signs that point to him having some form of autism rather than being truly stupid.
  • Immune to Mind Control: While Neo Cortex and N.Brio were able to uplift him into a mutant bandicoot, they were repeatedly unsuccessful at mind-controlling him with the Cortex Vortex. Thus they threw him out like trash, and he became a problem for them ever since.
  • Iron Butt Monkey: So much so that he's got an entire plethora of different slapstick-y death animations. He's still tougher than that would suggest, as he can tank having dozens of wooden crates dropped on him. This is shown throughout his fight with Spyro, having him tank just about anything the dragon can throw at him despite the clear difference in offensive capabilities. Unfortunately for him, the Aether breath — which destroys things on a molecular level — is shown to be a little beyond his durability levels.
  • The Law of Diminishing Defensive Effort: After his helicopter pack is destroyed and he starts falling towards the sea, all he just does is relaxes and doesn't even try to avoid Spyro's Aether Breath, knowing that he feels safe with his insane durability and Aku Aku around. Turns out, not even Aku Aku could save him from a beam that powerful.
  • Le Parkour: Crash is a skilled traceur who generally traverses the environment by running and leaping from object to object.
  • Lethal Joke Character: Crash is stupid, impulsive, and has a ton of ways to die. He's also insanely agile, versatile, and durable, more than enough to have a surprisingly even matchup with a dragon with far more destructive abilities than he has. The only thing Spyro has that could reasonably kill Crash is his Aether Breath.
  • Linear Warriors, Quadratic Wizards: It was noted by the hosts that he was physically stronger than Spyro, but Spyro's diverse magical arsenal had a far greater edge against him, including having a magical ability that could actually kill him.
  • Magic Versus Science: The "Science" of the two fighters, being a genetically-enhanced marsupial with technological weaponry such as a fruit bazooka. Unfortunately for him, none of his gadgets were strong enough to fatally harm Spyro, while Spyro's ultimate Breath Weapon could.
  • Mask of Power: He gets one in the form of Aku Aku, who usually serves as 1-2 extra hits for Crash.
  • Mascot with Attitude: One of the two main ones for the PlayStation, along with his opponent Spyro.
  • Mind Control: He can use Aku Aku to hijack massive Titans and make them fight for him, though this is only possible because they are made out of Mojo and thus cannot work on Spyro.
  • Nice Job Breaking It, Hero: Crash incites Spyro's wrath by squishing his adoptive brother.
  • No Body Left Behind: He and Aku Aku get crumbled to atoms by Dark Spyro's Aether breath.
  • Slasher Smile: After crushing Sparx, he flashes a triumphant and menacing grin.
  • Soft Water: At one point in the fight, Crash freaks out while falling from an enormous height but calms down and relaxes when he sees he'll fall into the ocean. We never get to see if he's right or not because Spyro disintegrates him with his Aether breath before he can land.
  • Spin Attack: Crash's most well-known ability is his iconic Cyclone Spin, spinning on the spot or in mid-air like a whirlwind to send enemies flying and deflect projectiles. The upgraded Death Tornado Spin lets him briefly hover through the air, but he risks becoming disoriented if he uses it too long.
  • Suddenly Voiced: Boomstick notes that at some point during Crash's adventures, he somehow learned how to talk, but Boomstick is shocked when literally the only thing Crash has ever said is "pancakes."
  • Supernatural Martial Arts: He picked up a few martial arts skills like the Norris Roundhouse and Triple Dragon, which he augments using Mojo.
  • Super-Soldier: Cortex uses his Evolvo-Ray to mutate Crash into an anthropomorphized super-soldier, intending to brainwash him into leading his army of mutant animals. Unfortunately for him, Crash proved to be too idiotic to brainwash and subsequently used his augmented abilities to foil Cortex's various attempts to conquer the world.
  • Super-Strength: He's lifted and thrown an 8-ton boulder.
  • Super-Toughness: He's survived being at ground zero of an explosion consisting of 23 crates of TNT, enough to level a city block, and shrugged it off. With Aku Aku, he's also survived atmospheric entry and the subsequent explosive crash in a spaceship, which comes out at nearly 2 megatons of force. He's about even with Spyro in terms of durability and able to tank almost everything in Spyro's arsenal. Note almost, because an atom-smashing Breath Weapon is a bit out of his league.
  • Trademark Favorite Food: Wumpa Fruits.
  • A Tragedy of Impulsiveness: If Crash hadn't squished Sparx, Spyro wouldn't have attacked him in revenge and started a battle to the death. By extension, he and Aku Aku wouldn't have died, either.
  • Where Does He Get All Those Wonderful Toys?: When he flies back up from over the cliff on his Helicopter Pack, Spyro wonders where he keeps getting all those gadgets from.

Spyro the Dragon

Spyro: "It's a sad sight, Sparx. Another noble warrior falls victim to the plague of love. Psh, just look away."
Voiced by: Edward Bosco

The Powerful Purple Hero of the Dragon Realm

  • All Your Powers Combined: He's a purple dragon, which makes him not limited to a single type of breath and also gives him access to Aether.
  • Beam-O-War: Gets into one with Aku Aku in his Dark Spyro form, using his Aether Breath. Aku Aku doesn't even hold for less than five seconds before getting vaporized.
  • Berserk Button: A big one for all of Spyro's incarnations: don't hurt any of his friends if you don't want to be on the receiving end of a draconic beatdown. Crash finds this out when he kills Sparx and does not live to tell the tale.
  • Big "NO!": Lets one out after Crash squashes Sparx, just before the fight starts.
  • Bond One-Liner: Spoken after successfully vaporizing Crash with his enhanced aether breath.
    Spyro: Nobody messes with me, pal.
  • Breath Weapon: As expected for a dragon; Spyro can not only breathe fire like most dragons, but can also utilize ice, electricity, earth, and Aether.
  • Celibate Hero: Classic Spyro — as illustrated by the opening quote — was disdainful towards love and scorned the women who expressed interest in him. Legend Spyro averted this and fell in love with his one-time enemy Cynder.
  • The Chosen One: According to a prophecy, purple dragons possess the power to remake or destroy the world; and Spyro was prophesied to undo the damage inflicted by his precursor Malefor.
  • Composite Character: Spyro combines aspects of his incarnations from the Classic series, The Legend of Spyro trilogy, and Skylanders series; though they mainly draw from the Legend incarnation. Boomstick promotes the fan theory that they're the same Spyro reincarnated, but Wiz dismisses this.
  • Disintegrator Ray: Spyro's Aether breath attack — which he mainly uses in his Dark form — consists of a beam of purple plasma with the destructive power of an atom-smasher. Even Aku Aku trying to counter it with his own energy beam wasn't enough to save him.
  • Ground Pound: He can strike his enemies from above by dropping on them with his Head Bash.
  • Happily Adopted: Spyro was adopted and raised by a family of dragonflies, believing he was a dragonfly himself before he breathed fire for the first time.
  • Horn Attack: One of Spyro's two most often-used attacks — along with his fire breath is to bash enemies with his horns, usually via charging into them directly, or dropping down from above with the Head Bash.
  • It's Personal: After Crash crushes his adoptive brother Sparx right in front of him, Spyro doesn't take it well and starts a Roaring Rampage of Revenge.
  • Kid Hero: He's a child compared to the larger adult dragons, yet he's saved the day from numerous powerful enemies like Gnasty Gnorc, Ripto, the Sorceress, Red, and the Sorcerer. The Legend trilogy's Spyro has dealt with Cynder, the Ape King Gaul, and Malefor, and taken even further if Skylanders is included with the additions of Kaos and Hektore.
  • Kill the God: Unintentional example. His dark form's Aether breath completely overwhelms and destroys Aku Aku, who was noted to be "basically a god" by the hosts, after the mask tries to protect Crash from it.
  • Linear Warriors, Quadratic Wizards: It was noted by the hosts that he was physically weaker than Crash, but his diverse magical arsenal gave him a huge advantage, including Aether breath that could finish off Crash.
  • Magic Knight: He's equally skilled in physical abilities as well as having various elemental Breath Weapons. While Crash got the upper hand in physical combat, Spyro gets the Advantage Ball as soon as the fight was brought to long-distance — which his flight certainly helped to do so.
  • Magic Versus Science: The "Magic" of the two fighters, being a dragon with supernatural abilities. He's capable of using several elemental powers, including Aether. Magic wins here, thanks to having an atom-smashing Breath Weapon.
  • Mascot with Attitude: The other main one for the PlayStation, along with his opponent Crash.
  • Moses in the Bulrushes: Spyro's egg was saved from Malefor's wrath by Ignitus, who sent it down a river. He was then found and adopted by dragonflies as his parents.
  • Natural Weapon: Spyro fights using his claws, fangs, horns, and tail; and can use his wings as a shield.
  • Oblivious Adoption: Didn't realize he was adopted until he breathed fire.
  • Power Echoes: In his Dark form, Spyro's voice is distorted and echoic to emphasize how overwhelmingly powerful he is.
  • Purple Is Powerful: Spyro is a purple dragon — very rare in his world, and also very powerful, having access to both multiple kinds of dragon breath and the power of Aether. Even discounting that, he's still strong enough to have saved his own world multiple times in all his continuities.
  • Ramming Always Works: He's able to knock down enemies by charging them at ramming speed with his horns and can also augment his melee attacks with his elemental powers.
  • Roaring Rampage of Revenge: He decides to fight Crash to the death because Crash squashes Sparx. It becomes a roaring rampage that ends with him avenging Sparx with the death of Crash and Aku Aku... as well as succumbing to his own Dark Spyro side.
  • Rolling Attack: He's capable of covering himself in a ball of rock and crystal via Earth-element powers, then rolling into the enemy at high speeds. It's used to knock Crash's mech off a cliff after he freezes it.
  • The Straight Man: He plays this role to Crash during the fight when confronted with the bandicoot's zanier moments.
  • Supernatural Martial Arts: The Classic incarnation of Spyro studied Dragon Kata, which let him infuse his melee attacks with chi. The Legend incarnation also studied martial arts and learned to infuse his melee attacks with elemental energy.
  • Superpowered Evil Side: When consumed by rage, he can use dark Aether to transform into his immensely powerful but vicious and destructive Dark form. It's this mode that clinches the match by having an ability that is capable of harming Crash.
  • Super-Speed: He's outraced biplanes, which can fly over 150 mph.
  • Super-Toughness: He claims his scales are impenetrable, and he's tanked a punch from a giant lava-stone colossus that was lowballed at 1.9 megatons of force to prove it. He's about even with Crash in terms of durability and was able to tank everything the marsupial could throw at him.
  • Time Stands Still: In his Legend incarnation, Spyro was temporarily granted the ability to manipulate time, allowing him to drastically slow down the world around him.
  • Video Game Flight: Although Spyro is typically restricted to gliding, he can fly freely in most media and the third Legend game — and in the Classic series often gains the ability to do so in-game via the speedways, after passing through the super fly gates, or with a golden power up orb. It proves an advantage here, as it gives him more control of the battlefield on Crash.
  • Wave-Motion Gun: His Aether Breath, which according to Word of God is comparable to an atom smasher in terms of sheer power. It's so powerful that Aku Aku couldn't protect against it, and Crash's insane durability isn't enough to survive it, blowing him to individual particles.
  • You Have GOT to Be Kidding Me!: First expresses disbelief at the fact Crash uses Wumpa Fruit as cannonballs, then wonders where Crash pulled a mini-helicopter out after his mech exploded.

    Sora VS Pit 

Sora

Sora: "The heart may be weak. And sometimes it may even give in. But I've learned that deep down, there's a light that never goes out!"
Voiced by: Bryce Papenbrook

The Keyblade Wielding Savior of Kingdom Hearts

  • Amusing Injuries: When Sora gets punched in the face with Pit's Upperdash Arm early in the fight, he ends up with a goofy facial expression as he gets hit.
  • Adapted Out: A pop-up note in his rundown observes that Limit Form, his only Drive he can use without allies, is just a gameplay tool to access his old abilities. Since Death Battle already gives combatants access to all their abilities at once, Limit Form would be superfluous and thus goes unused.
  • Anime Hair: Much like his opponent, he's got brown spiky hair.
  • Beware the Nice Ones: He's a good kid who'd do anything for his friends, but as various Disney and Final Fantasy villains can attest to, he's also very capable of kicking your ass.
  • Boom, Headshot!: How Sora finishes off Pit — by way of a piercing beam from his Keyblade.
  • Cool Key: With magic, the Keyblade can unlock any door, in spite of what its large size may suggest.
  • Cool Sword: While it's not sharp or even practical-looking, the Keyblade can be a quick weapon able to cut anything down to size.
  • Did You Just Punch Out Cthulhu?: Eldritch monsters born from the darkness of peoples' hearts? Creatures whose mere existence is a paradox to the laws of reality? Psychopaths who have achieved borderline godhood? He's beaten them all and then some.
  • Elemental Powers: From fire, ice, thunder, wind, and gravity, Sora has multiple elemental attacks at his disposal, both for offensive and defensive purposes.
  • Kid Hero: He was only 14 years old when he first got the Keyblade. Immediately after that, he began traveling the worlds, stopping the Heartless, working with Disney and Final Fantasy heroes, and beating all kinds of iconic villains and evil forces.
  • Light Is Good: He's heavily associated with the element of light, and he's one of the nicest and most heroic kids you'll ever meet.
  • Lightning Bruiser: Fast enough to run up a skyscraper, strong enough to throw one made of stone. It's the deciding factor in his favour, as he has reaction speeds faster than anything Pit has shown and damage output beyond his strongest feats of durability.
  • Magic Knight: Able to effectively use both his swordsmanship and magic spells in combat, making him a well-rounded fighter.
  • Magic Wand: The Keyblade can cast a variety of spells, from fire, healing to even laser beams all the way to the moon.
  • Master Swordsman: Young and goofy as he may look, he's good with a Keyblade and has only gotten better over the years.
  • Morph Weapon: Keychains are brought up in his pre-fight analysis, with Oathkeeper being mentioned by name. He takes Pit down with nothing but his Kingdom Key.
  • Not Quite Flight: His Superglide, Aerial Dodge, and Air Slide techniques let him move through the air pretty quickly, though he can't actually fly without outside assistance, such as from Tinkerbell's pixie dust.
  • Pretty Little Headshots: Pit's head is remarkably well-preserved after Sora shoots a laser beam through it. There's still a considerable spray of blood, though.
  • One-Man Army: He's taken out legions of evil creatures without breaking a sweat. One time, he took on a thousand Heartless all at once, all by his lonesome, and still came out on top.
  • Rummage Sale Reject: Boomstick pokes fun at his outfit, joking that his friends didn't "judge his fashion choices."
  • Stone Wall: In relative terms, While his attack output is nothing to sneeze at and completely outclasses Pit's, his durability is greater than his attack power by several orders of magnitude
  • Super-Reflexes: The ability to dodge both magical and natural lightning is brought up in his run-down.
  • Super-Speed: Doesn't get a whole lot of highlights, but he does run fast enough to scale buildings on his own foot speed alone.
  • Super-Strength: His Slicer through the stone buildings in The World That Never Was is given special mention during the post-fight rundown, coming out at equivalent to 78 tons of TNT.
  • Super-Toughness: He can take hits from Hercules, who has the damage output of 24 megatons of TNT. This is almost a million times higher than Pit's highest durability feat.
  • Swiss-Army Weapon: Bizarre as it may look, his signature Keyblade has multiple functions, each of which are equally effective. This proved to be a major advantage in the fight, as the Keyblade was much more effective and versatile than any of Pit’s weapons were individually.

Pit

Pit: "In the name of the goddess Palutena, the defender of all that is good... Those who hide in the darkness, will be made to face the light!"
Palutena: "Fly, Pit!"
Voiced by: Justin Briner

The Angel Warrior from Kid Icarus

  • An Arm and a Leg: Mention is made of the loss of his wings to the Power of Flight. We even get the gruesome post-burn closeup. Averted in the fight, where Sora keeps his body intact enough that he won't be needing any trips to the Rewind Spring.
  • Anime Hair: Has brown, spiky hair, much like his opponent.
  • Beware the Nice Ones: One of the friendliest angels you'll ever meet, without a bad bone in his body — to the point where Dark Pit, who's his negativity incarnate, isn't evil at all. However, he's no slouch in combat, able to take on the forces of the Underworld even in entire armies — just ask Hades, Medusa, or Orcos.
  • Bifurcated Weapon: His bows - and Palutena Bow in particular - can be split into two blades by virtue of the bowstring being made from light.
  • Boom, Headshot!: On the receiving end, after being sniped by a piercing laser from Sora's Keyblade.
  • Bow and Sword in Accord: His signature Palutena Bow, which can easily switch between a bow mode and dual swords in an instant. Pit always wields one in a Reverse Grip so he can easily switch between the two modes immediately.
  • Composite Character: Comedically defied. Wiz is quick to point out that they are not including Pit's far weaker Captain N: The Game Master counterpart, Kid Icarus.
  • Death Is Cheap: Even if he dies, Palutena can use her powers to just revive him at will. This extends to the other members of Palutena's Army, but Pit is the only one who's motivated enough to train and toughen himself up for Palutena's sake while the rest slack off since they have no incentive if they just get revived after death, which is useful because Pit will need it after this fight.
  • Demoted to Extra: The Great Sacred Treasure, an important weapon in Uprising that was the only thing powerful enough to kill Hades, was offhandedly mentioned but never used.
  • Did You Just Punch Out Cthulhu?: He's defeated and often outright destroyed many deity-like opponents, including Medusa, Thanatos, Pandora, the Forces of Nature, the Aurum, Pyrhhon, the Chaos Kin, the Great Sacred Treasure, Orcos, and Hades.
  • Diving Kick: Inverted. Pit sends Sora into the clouds by drop-kicking him upside-down.
  • Fourth-Wall Observer: It's noted that while he is aware of the fourth wall, he can't manipulate the medium he exists in, which spares everyone the trouble of a total derail.
  • Light Is Good: He's the right-hand man of Palutena, the Goddess of Light, and he has a kind personality and strong sense of justice to match.
  • Lost in Translation: Palutena's army is referred to as the Icarus Army by Wiz and Boomstick.Context
  • Luckily, My Shield Will Protect Me: A charged shot from his Guardian Orbitars serves him well in deflecting Sora's projectile magic. The Mirror Shield is also present when Pit equips the Three Sacred Treasures, though it doesn't do him any good.
  • Made of Iron: For a small guy like him, Pit's remarkably tough. He's been hit by lasers, immolated, shot into another galaxy, and crushed by a giant Hades before falling hundreds of feet to the earth, but he's gotten out in one piece each time.
  • Magic Knight: Much like Sora, Pit is more than capable of using various projectiles and powers in accordance with his strong melee skills — making him a well-rounded fighter at both close and long-range.
  • Multi-Melee Master: All his weapons function for both close combat and long range. Although he's best known for his skills with the Palutena Bow — which splits into a pair of short swords — he's also very skilled with numerous other weapons, including staffs, blades, claws, clubs, palms, cannons, arms, and orbitars. However the Keyblade ends up being superior to almost all of Pit’s weapons, with the sheer quantity of them being one of the few advantages they have over it.
  • Not Quite Flight: Without any outside help from a friendly goddess or useful tool, his wings are only capable of letting him jump multiple times and glide. His natural lack of actual flight powers is a touchy subject for him.
  • Older Than They Look: Looks like a young teenager, but he's stated to at least in his 30's. He did start out as a Kid Hero in the first Kid Icarus game however, but aged up appearance-wise after Super Smash Bros. Brawl. Boomstick lampshades it by pointing out he looks like he should be in school, not leading an army.
  • One-Man Army: He's taken on literal armies of monsters — sometimes several at the same time — and manages to kick all of their asses.
  • Our Angels Are Different: Pit's an angel from Skyworld, albeit one used to fighting quite a bit and one that cannot fly without some form of assistance — be it Angel Feathers or the Wings of Pegasus in the first two games, or the Power of Flight in Uprising — though he can glide and jump multiple times in mid-air on his own.
  • Overshadowed by Awesome: Ultimately the reason he lost. He has some very impressive feats under his belt, but Sora has him outclassed in just about every way besides his flight and battle experience.
  • Pretty Little Headshots: Unlike most examples of headshots in Death Battle, Pit's head didn't explode when Sora shot a laser through it with his Keyblade. There was a lot of blood from that exit wound, though.
  • Squishy Wizard: Averted; the hosts mention that he can tank blows from Hades, who can shatter diamond pillars in the City of Souls; that comes out to the destructive power of 30 tons of TNT. However, he does end up being this compared to Sora, who can tank blows from Hercules, which come out at 24 megatons of TNT.
  • Super-Reflexes: Dodged a laser from the Lunar Sanctum; with Pit flying at just above cloud level, the speed of that laser arriving in under a second puts it at 90 million miles per hour.
  • Super-Speed: Flew from the clouds to the Lunar Sanctum in less than 40 seconds; even under the assumption that it sits at the distance of the ISS rather than the actual moon, that puts his flight speed at 21,600 MPH, or Mach 28.
  • Super-Strength: One turned a boulder, flying from a catapult, into dust, which Wiz calculates would require the output of 1600 pounds of TNT.
  • Winged Humanoid: He's an angel, so this is to be expected. However, he can't fly without divine assistance from Palutena or Viridi, or the use of tools like the Angel Feathers or Wings of Pegasus.

    Leon Kennedy VS Frank West 

  • Action Survivor:
    • Leon's first day on the job as a police officer had him caught in the middle of a zombie plague.
    • Frank was just a normal photojournalist when he stumbled upon zombie outbreak in a mall.
  • Badass Normal: Leon and Frank have taken on enemies and events that would have killed lesser men.
    • Leon is just a normal human trained in knives, guns and martial arts. Unfortunately for the monsters he goes up against, he's very good at what he does. That being said, his feats are borderline superhuman, being much faster and stronger than any normal man. While Frank is no slouch in those departments, Leon edges him out in almost every physical category.
    • Unlike Leon, who's at least had police and special forces training, Frank is just a guy who's in the wrong place at the wrong time able to deal with hordes of zombies and psychopaths. He even has one of the highest canonical body counts in video game history, as the Zombie Genocider achievement in the first Dead Rising (requiring him to kill 53,594 zombies, or the entire population of Willamette, Colorado) is treated as canon. However, Leon's superior training, strength, and speed are just too much for Frank to overcome.
  • Took a Level in Badass: Leon and Frank start out as regular guys who barely just managed to survive zombie outbreaks. Over the course of their respective game appearances, they rack up insanely high body counts and defeat stronger and more dangerous foes.

Leon S. Kennedy

Leon: "Better try a new trick, 'cause that one's gettin' old."
Voiced by: Ricco Fajardo

The Top Cop and Government Agent in Resident Evil

  • Absurdly Sharp Blade: That knife of his is pretty damn sharp. It can even slice through a padlock with ease. He uses this to great effect by slicing through Frank's baseball bat and Reaper with ease.
  • Badass Boast: Makes it clear that he isn't impressed with Frank, and for a good reason as the episode shows:
    Leon: Give it up, man — you can't keep up with me!
    Frank: Wanna bet? I've covered wars, ya know!
    Leon: That's nice, but... I've fought in them.
  • Boom, Headshot!: Leon knows that the best way to kill zombies is to destroy their brains. He finishes Frank's zombified head off with a throwing knife.
  • Boring, but Practical: Compared to Frank's improvised arsenal, Leon's equipment consists almost entirely of conventional weaponry. Despite this, his weapons are deemed considerably more lethal than Frank's, which only cements his victory.
  • Bulletproof Human Shield: Well, bulletproof once-human shield. He uses a zombie to block Frank's X-Buster shot.
  • Charles Atlas Superpower: The Secret Service must have an extremely good training regimen in the Resident Evil universe since he can outrun something running at 48 mph, push half the weight of a 9-ton boulder, and was described by the hosts as basically superhuman in capability.
  • The Comically Serious: He remains calm and stoic the entire battle, barring minor surprise when Frank whips out a new weapon. This makes it even funnier when Frank startles him with a camera flash and captures a photo of his unflatteringly shocked face.
  • Dating Catwoman: He tends to have this relationship with Ada Wong depending on where her allegiance lies at the moment.
  • Drowning My Sorrows: Wiz points out that years of fighting the undead has taken its toll on Leon, leading him to the bottle to compensate.
  • Fire-Breathing Weapon: Leon has access to a Flamethrower. He doesn't use it in the fight proper, though he doesn't end up needing it.
  • Gun Fu: Proficient with both firearms and close-combat, using both combined to hit his opponents and leave them open to fire.
  • Hand Cannon: One of Leon's pistols is a .50 caliber Desert Eagle Magnum, which his father gave to him as a birthday present.
  • Human Popsicle: Almost suffers this fate when he's caught by an ice tornado created by Frank's Exo Suit and is only barely able to use an already frozen zombie as a step-stool to escape being frozen completely.
  • Lightning Bruiser: He's fast enough to outrun something running at 48 mph and strong enough to push half the weight of a giant boulder. This was a lot of why he won against Frank.
  • Love Makes You Dumb: While Wiz points out Leon tends to be pretty gullible and tricked by more wiley foes, Boomstick responds he's pretty sure that's because it's usually Ada Wong who's doing it.
  • Oh, Crap!: When he sees the ice tornado fired by Frank's Exo Suit coming at him. He's able to recover and escape before it can freeze him solid.
  • Seen It All: The sheer amount of insane monsters he has fought over the course of a 15-year career means that, for the most part, Frank's improvisation skills and Combo Weapons barely faze him.
  • Shotguns Are Just Better: Among his wide arsenal of guns are a Remmington M1100/P and a Riot Gun. He uses them to great effect against Frank and the zombie horde, even disarming Frank of his Electric Crusher.
  • Simple, yet Awesome: Compared to Frank's various creations, including a Mini-Mecha, Leon's equipment is more basic firearms. They're also firearms that are built to code and designed to kill.
  • Strong and Skilled: He's not only a trained soldier; he also has basically superhuman stats. Being both stronger and more skilled than Frank is why he wins.
  • Stuff Blowing Up: Leon's arsenal includes an M203 Grenade Launcher and an RPG-7 Rocket Launcher with a customized high-explosive payload capable of killing even titanic BOWs with one shot. Boomstick theorizes that the Rocket Launcher is tipped with a thermobaric explosive, giving it a blast radius of roughly 60 feet. It is his ace in the hole against Frank's Exo Suit, reducing Frank to nothing but a severed, zombified head.
    Leon: Game over.
  • Super-Speed: He's capable of outrunning a Tyrant, which had a running speed of 43 MPH. It's one of the many ways that he eclipses Frank.
  • Super-Strength: He's strong enough to crush a skull with his foot and force open the mouth of an infected shark from biting down on him, which judging from its similar size to a great white could have a bite force of 2 tons. With help, he's pushed a boulder weighing 9 tonnes. Assuming an even weight distribution, this pegs Leon's strength at roughly 4.5 tonnes, roughly 1.5 times stronger than Frank in his Exo Suit.
  • Super-Toughness: Even discounting his lightweight type-III tactical armor that can stop bullets from a Magnum and even some rifles, Leon has taken hits from massive BOWs that have sent him flying dozens of feet into the air before crashing to the ground and walked them off.
  • Taught by Experience: On top of his time-fighting zombies and BOWs, Leon has trained to become a police officer and a member of the Special Forces. For no better proof, he's been at it for 15 years and still kicking, albeit at the cost of a fragile mental state and plenty of drinking. This gives him a major experience advantage and the means to think around Frank's Confusion Fu and ludicrous arsenal.
  • Throwing Your Sword Always Works: Leon's known to use throwing knives and is proficient enough with them to throw them at roughly 80 MPH. It's how he finishes off Frank's zombified head in the post-fight animation.
  • Wrestler in All of Us: One of his executions he's done in 4 involves suplexing someone onto their head.

Frank West

Frank: "Snag your very own disposable Digi-Cheap disposable camera! It's faaaaaannn... tastic!"
Director: "Cut!"
Frank: "I mean it. Seriously. I need a raise."
Voiced by: Austin Lee Matthews

The Backyard Wrestling MacGuyver of Dead Rising

  • Batter Up!: His favorite weapon in most depictions is shown to be a Lucille-style spiked baseball bat. His use of bats against zombies landed him an endorsement deal with Deadwood Pro Baseball Bats. Leon's absurdly sharp knife makes quick work of his bat.
  • Blinding Camera Flash: He can disorient people with the flash of his camera, and Leon is no exception.
  • Blow You Away: His Exo-Suit can be equipped with Slushy machines that allow it to generate whirlwinds that freeze anyone caught by them. It fails to work on Leon during the battle.
  • Boom, Headshot!: His zombified head gets skewered with one of Leon's throwing knives in the post-fight animation.
  • Brought Down to Badass: Frank was once zombified and gained powers such as immunity to pain, even greater strength, super speed, and an acid spit. However, he's been canonically cured, which means that Frank isn't given access to these abilities during this fight. While it likely wouldn't have changed the outcome, Frank would definitely have benefited from them when he was fighting Leon.
  • Camera Fiend: Granted, he is a photographer and journalist, but Frank takes it even further by learning how to weaponize his camera as a handy reusable flashbang.
  • Clothes Make the Superman: Frank can (somehow) use arcade machines to dress up as various other Capcom characters, gaining the ability to imitate some of their powers and abilities. He uses the Mega Man X costume in this fight, giving him access to the X-Buster, although he doesn't get a chance to use any of the others.
  • Confusion Fu: Nothing is ever off-limits for Frank to use as a weapon, giving him an unpredictability in combat that can let him confuse his opponents as he beats them down. While it's a boon in this fight, it's not enough to overcome Leon's experience.
  • 11th-Hour Superpower: He fights in Powered Armor at the climax of the fight. It doesn't help him survive Leon, though.
  • Genius Bruiser: He's not afraid to get his hands dirty with a combination of Good Old Fisticuffs and Pro Wrestling moves and is a master at MacGyvering, able to create deadly and insanely powerful weapons out of literally whatever he can get his hands on. He can even make Power Armor out of slushy machines that can create ice tornadoes that freeze solid anything caught in them.
  • Implacable Man: He's fought off zombies without sleep or rest for 72 hours straight. It's noted by Wiz that most humans begin to suffer severe consequences of sleep deprivation after only 36 hours without rest, including disorientation and hallucinations.
  • Improvised Weapon: Often creates weapons out of whatever he finds lying around, and more often than not, they're surprisingly useful.
  • Intrepid Reporter: All of the things he's been through have all been for news stories — he's covered wars, ya know. A pity, then, that Leon's fought in them.
  • Jerk with a Heart of Gold: He might be on the abrasive side, but considering the best endings in any game, he's involved in requires rescuing every survivor, he'll go through hell and high water to save people from zombies and psychos.
  • Kill It with Ice: Being made from Slushy machines, the Exo Suit can create ice tornadoes that freeze enemies solid. While he manages to freeze Leon's legs, Leon manages to break free and finish Frank off with the Rocket Launcher.
  • Laser Blade: It's noted in his rundown he can create one by sticking a gem in a flashlight, though it's not used in the fight.
  • MacGyvering: Frank has a knack for making weapons out of anything.
  • Not Enough to Bury: His head is the only thing left after Leon blasts him with a Rocket Launcher.
  • Not Quite Dead: Subverted. Frank's head, which is the only thing that survives Leon's Rocket Launcher attack, becomes zombified in the post-fight animation... only for Leon to immediately finish him off with a throwing knife.
  • Oh, Crap!:
    • When he sees Leon threw a grenade at his feet, his eyes bug out, and he can barely grab a Servbot helmet off a zombie to throw it over the grenade before it goes off.
    • Can only let out an exasperated "Ah, shit." before he's blown apart by Leon's rocket launcher.
  • Power Armor: He uses a homemade Exo Suit (made from Slushy machines) to tear through hordes of zombies left and right. While strong and tough, it can't hold up against the raw power of Leon's Rocket Launcher.
  • Pungeon Master: Lets out a few ice-related puns after donning the Exo-suit.
    Frank: Ice to meet you — why don't you chill out?
    • He also has a very quick one after blinding Leon with his camera:
      Frank: See you in a flash, buddy!
  • Shopping Cart Antics: He uses a shopping cart to store his stolen goods, slams the filled cart into Leon for an attack, and even jumps on and rides it to try and make a quick retreat from Leon.
  • Super-Speed: He once ran to catch up to a train at a speed of roughly 15 MPH. Leon is roughly three times as fast.
  • Super-Strength: He's pushed a Humvee that weighed roughly 3 tonnes in his Exo Suit. Even without it, he's strong enough to rip zombie heads and limbs off with his bare hands. Leon is roughly 1.5x stronger.
  • Super-Toughness: He's survived falls from helicopters, no worse for wear.
  • Taught by Experience: Unlike Leon, who had police and Special Forces training both before and after he became an expert at killing zombies, Frank had no prior combat experience to his arrival in Willamette, Colorado and had to learn how to shoot guns and craft weapons on the fly. This comes back to bite him because Leon has that sort of training and years of experience on top of it.
  • This Is Gonna Suck: Mutters an exasperated "Ah, shit" just before getting blown up by Leon's Rocket Launcher.
  • Thunder Hammer: The Electric Crusher is made up of a car battery and a sledge hammer. Wiz even calls it a Mjolnir for mortals.
  • Throwing Your Sword Always Works: Subverted. He throws the Reaper at Leon, only for Leon to cut it in half with a single swing of his knife.
  • Unskilled, but Strong: Outside his creative use of MacGyvering, as opposed to Leon being a trained combatant, he mostly relies in Good Old Fisticuffs supplemented by Backyard Wrestling. Wiz notes the most combat experience he likely had before he became a zombie killer was maybe a three-day combat journalist crash course. Unfortunately for Frank, Leon outdoes him in almost every physical stat, on top of having actual training.
  • Wrecked Weapon: Leon cuts through his bat during the opening stages of the fight, disarms him of the Electric Crusher and cuts through the Reaper later on. Finally, the Exo Suit (alongside Frank himself) is completely obliterated by the Rocket Launcher.
  • Wrestler in All of Us: Several of his hand-to-hand moves are this.
  • Your Head A-Splode: Inverted. Leon blows up Frank completely with his rocket launcher, leaving behind only his zombified head which he quickly throws a knife at to put a permanent end.
  • Zombie Infectee: Unlike Leon who's avoided this fate, Frank has actually been a sentient zombie. However, because he's been canonically cured, it's not a factor in this fight. However, his head briefly becomes zombified in the post-fight animation, until Leon finishes him off a second time with a knife to the brain.

    Doctor Strange VS Doctor Fate 

Doctor Strange (Dr. Stephen Strange)

Dormammu: "Who are you?"
Dr. Strange: "I am Doctor Strange. Sorcerer Supreme!"
Voiced by: Daman Mills

The Sorcerer Supreme of Marvel Comics

  • Amulet of Concentrated Awesome: He wields the Eye of Truth, a powerful mystical amulet created by the ancient sorcerer Agamotto. It has a variety of abilities, including conjuring mystical light, opening portals, and dispelling illusions.
  • Amplifier Artifact: Strange possesses several artifacts that augment his already prodigious magical abilities.
  • The Archmage: Dr. Strange isn't called the "Sorcerer Supreme" for nothing, being one of the most powerful and talented magic-users in the Marvel Universe.
  • Astral Projection: Strange can project his soul from his body, with one of his artefacts letting him retain all his powers. He does this to try to defeat True Fate, but his astral projection is obliterated by Nabu, Kent, and Inza.
  • Badass Cape: His Cloak of Levitation enables him to levitate and fly at up to 25 miles-per-hour.
  • Break the Haughty: Prior to his accident, Strange was an arrogant neurosurgeon who only cared about prestige and money, though this was due to losing his family members one by one while he was unable to stop it. His accident and magic training taught him humility.
  • Clingy Costume: The Cloak of Levitation can act independently of Strange and has a mind of its own, returning to him if separated.
  • Composite Character: Dr. Strange combines aspects from his comic book, film, and various animated and video-game appearances. The Eye of Agamotto, however, is the Eye of Truth from the comics rather than the Time Stone from the MCU
  • Clothes Make the Superman: Strange's Cloak of Levitation lets him fly, while the yellow sash at his waist can extend to up to ten times its length. The Eye of Agamotto also has a broad array of powers that Strange uses to augment his own.
  • Deader than Dead: The combined power of Nabu, Kent, and Inza obliterates his very soul.
  • Desperation Attack: When it becomes apparent that he can't beat Fate in a straight-up fight, he projects himself inside the Golden Helmet of Fate to try to cut off his power at the source. It doesn't end well for him.
  • Did You Just Punch Out Cthulhu?: Doctor Strange regularly has to deal with evil gods, demons, and eldritch abominations who want to destroy or enslave the world — namely Dormammu, Mephisto, and Shuma-Gorath. Even Marvel's personification of Death thinks that taking Strange's soul wouldn't be worth the trouble. Nabu, on the other hand, is just too much for him to handle.
  • Fingore: Steven's hands were severely injured after a car accident, meaning he'd never be able to properly hold a scalpel ever again as a surgeon. This doesn't prevent him from being one of the most powerful mages in the Marvel Universe.
  • Glory Hound: Before the accident that took the use of his hands, he only took in unique and risky neurological surgeries for fame and money.
  • Hoist by His Own Petard: Had he not tried to cut off Fate's power by projecting into the Golden Helmet of Fate, he would have likely only lost his life. Instead, his soul is obliterated.
  • Invocation: When Doctor Strange casts a spell invoking the power of another being or mystical realm, he calls out its name. The fact that his opponent doesn't have to do this puts Steven at a disadvantage.
  • Immortality: After Strange defeated Lady Death twice, she decided that claiming his soul was more trouble than it's worth and made him The Ageless. His physical body can still be destroyed, however; and Nabu, Kent, and Inza obliterate his soul.
  • Kung-Fu Wizard: Despite lacking the fine motor control required for neurosurgery and even signing his own name, Strange can still use his hands for other purposes, and is a skilled enough martial artist to defeat Mantis — an extraterrestrial master martial artist — in hand-to-hand combat.
  • Playing with Fire: Invoking the Flames of the Faltine lets him conjure inextinguishable mystical flames.
  • Pride Before a Fall: After removing the helmet from Fate, Strange mocks him for being a simple man, only to be met with a punch to the face. And Fate soon teaches him he's far from a simple man.
  • Red Baron: Doctor Strange bears the title of the Sorcerer Supreme, demarcating his status as one of the most powerful sorcerers in the Marvel Universe.
  • The Red Mage: While he mainly uses light magic, Dr. Strange regularly invokes a broad array of physical gods and eldritch abominations — good and evil — to cast powerful spells.
  • Riches to Rags: After the accident, Strange had spent every dollar of his vast fortune trying to fix his hands to the point that by the time he met the Ancient One, he had spent his last dollar getting there.
  • Super-Speed: His astral form can travel across the planet in "precious seconds", and he can teleport from place to place at speeds calculated to be over 6 quadrillion times the speed of light. The Helmet of Fate is still several magnitudes faster than that.
  • Super-Strength: He himself is still human, but the Crimson Bands of Cyttorak are strong enough to restrain the likes of Thanos and the Hulk. Unfortunately for him, Fate is strong enough to break out of them even without his magic.
  • Super-Toughness: With his magic, he's shrugged off blows from beings with the power to move stars and has even survived supernovas. While certainly tough, he's nowhere near tough enough to survive what the True Fate is capable of.
  • Story-Breaker Power: Just barely averted. The only reason Strange didn't, for example, just erase Fate from existence is because Fate has his own arsenal of ludicrously overpowered abilities and superior physical feats. The hosts still point out that Strange could use his near-endless bag of tricks to come out on top, it's just that Fate overwhelming him is more likely.
  • Supernormal Bindings: The Crimson Bands of Cyttorak — one of his main spells — draw upon the power of the eldritch god of destruction most famous for empowering The Juggernaut, forming nigh-unbreakable ropes of crimson energy. Doctor Fate is strong enough to break them with the power boost from his helmet.
  • Taught by Experience: Thanks to being recruited by the Vishanti for a supernatural war, Strange has over 5000 years of experience under his belt. While impressive, it's no match for a god who is literally as old the universe itself.
  • The Window or the Stairs: Strange would have been far better off letting his body be destroyed than attempt to win by astrally projecting himself into Fate's helmet.
  • Tempting Fate: Quite literally. Seeing that taking True Fate head on will be a fruitless endeavor, Strange decides he's better off attacking the mind. It costs him his soul.

Doctor Fate (Kent Nelson)

Dr. Fate: "Your fate is utterly binding."
Clark Kent: "Who are you?"
Dr. Fate: "Let me show you, my friend."
Voiced by: Mike Varker

DC's Defender of Cosmic Order

  • Always Someone Better: Ultimately, he serves this role to Strange. Doctor Strange is an incredibly powerful man who can draw upon the powers of gods, but Doctor Fate is a god who is simply borrowing the body of a man.
  • A God Am I: Strange mocks him for being a human that claims to be a god, but Kent is actually justified in making this claim since Nabu inhabits the Golden Helmet of Fate.
  • Amulet of Concentrated Awesome: The Amulet of Anubis, which grants the user Dimensional Travel, can fire a beam of mystical flames, and renders Fate undetectable to magic-based detection. It also works like a magical power booster and a soul jar.
  • The Archmage: Nabu is a Lord of Order, a being so powerful he cannot manifest on the physical realm without a host wearing his helmet, which turns them into a conduit for his magical power.
  • Badass Cape: Doctor Fate's Cloak of Destiny lets him fly and gives him superhuman strength and durability.
  • Brought Down to Badass: Even if the Golden Helmet of Fate is removed - depriving Kent of his divine powers - he still possesses superhuman strength comparable to Superman's courtesy of the Cloak of Destiny.
  • Clingy Costume: While the Golden Helmet of Fate can be removed from Kent's head, it can travel on its own and easily find its way back to him. It's even returned to Kent after bouncing off the edge of the universe, although it took a year to travel that distance. This is what ultimately clinches the fight for Doctor Fate, since the speed required to do so is, at bare minimum, 400 quintillion times faster than anything Doctor Strange has ever done, ensuring that the helmet could return to him before Strange could kill him in his weakened state.
  • Clothes Make the Superman: The Cloak of Destiny, Amulet of Aubis, and Golden Helmet of Fate give Doctor Fate his immense magical abilities, though Nelson himself still knows enough magic and combat training to put up a fight without them.
  • Combination Attack: Kent, Inza, and Nabu all show up to blast Strange with magic together and obliterate Strange's soul within the Golden Helm.
  • Cool Helmet: The Golden Helmet of Fate is the source of Doctor Fate's power, merging the soul of whoever wears it with that of Nabu.
  • Flying Brick: Thanks to his Cloak of Destiny, which grants Fate enhanced strength and endurance along with the power of flight.
  • Heroic Host: Kent Nelson serves as the host of the Lord of Order, Nabu. As Boomstick puts it, "Fate is a god borrowing a man."
  • Home Field Advantage: When Strange astrally projects himself into the the helmet of Fate, he opens himself up for a Combination Attack by not only Kent and Inza, but also Nabu himself.
  • Legacy Character: While Kent Nelson is the main incarnation of Doctor Fate, the Golden Helmet of Fate has been worn by several other people — including Kent's wife Inza Cramer. Their souls are contained inside the Amulet of Anubis' pocket dimension.
  • Magic Knight: Aside from being one of the most powerful magicians in his universe, Doctor Fate is also a Flying Brick who's no slouch in crime fighting. This tips the fight in his favour, since while it was all but inevitable that Strange would figure out that his helmet was the source of the bulk of his magical powers and remove it, he could easily fend Strange off long enough for it to return to him.
  • Plot-Relevant Age-Up: Nabu used magic to age the twelve year-old Kent Nelson to adulthood over the course of a week.
  • Physical God: Nabu is a Lord of Order, a god that was born from the creation of the universe. As Boomstick puts it, "Strange is a man borrowing the power of a god; Fate is a god borrowing a man".
  • Power Copying: He once copied Superman's powers for himself.
  • Soul Jar: Nabu's soul is contained inside the Golden Helmet of Fate. Furthermore, the Amulet of Anubis contains a pocket dimension housing the souls of past wearers of the Golden Helmet of Fate. Entering the Golden Helmet ends up being Strange's fatal mistake.
  • Super Mode: When he's at his most desperate, he can draw upon Nabu's and Inza's power to become True Fate, one of the most powerful beings in the entire DC Universe. It's far too much for Strange to handle in a direct fight, forcing him to try to cut off Fate's power at the source. It doesn't work.
  • Super-Speed: Just the helmet itself was able to travel to the edge of the universe, bounce off, and return to Fate in just 1 year. This is far faster than what Strange is capable of by several orders of magnitude.
  • Super-Strength: His strength without the helmet has been compared to Superman's, meaning that even without Nabu, a few good punches are all he needs to take others down. With the helmet, he can throw planets into stars and even(alongside Specter) physically held back the destruction of the universe. This makes him more than tough enough to break through the Crimson Bands of Cyttorak. Since he's far stronger physically than Strange is even without the helmet, it meant that even if Strange removed the helmet, it would've been a minor inconvenience at the very best.
  • Super-Toughness: The Cloak of Destiny grants him not only inhuman strength, but durability comparable to Superman.
  • Talk to the Fist: When Strange deduces that Kent is merely a man pretending to be a god after snatching his helmet, Kent punches him in the face.
  • Taught by Experience: Kent is physically only 21 years old, but Nabu has been around since the dawn of the universe, placing his age at 13.8 billion years. To say that Nabu's experience dwarfs that of Doctor Strange would be a gross understatement.
  • There Can Be Only One: Fate starts the fight because there's only room for one Sorcerer Supreme. In the end, he proves himself the true heir to that title.
  • Thought-Controlled Power: He's able to cast spells via a thought. This makes his magic faster to cast than Strange, who needs to articulate and gesture in order to cast them.
  • Weaksauce Weakness: Powerful as he is, removing Fate's helmet will take away the magic of Nabu, greatly reducing his abilities. Granted, Kent himself knows a few tricks of his own, so he's not completely defenseless, but he's still nowhere near as powerful. Strange's Eye of Agamotto tips him off to this weakness, but his superior physical attributes buy him enough time for the helmet to return to him.

    Ryu VS Jin 

Ryu

M. Bison: "You had the power to actually defeat that beast. Now, show it to me!"
Ryu: "This power is not to defeat... this is the power to push forward!"

The Wandering World Warrior of Street Fighter

  • Awesome Mc Cool Name: The Ansatsuken or "Assassin's Fist", is seen as this by Boomstick because it's a martial art designed for killing. He's disappointed that Ryu's version is a non-killing variant.
  • Badass Boast: When Jin shows up to challenge him by catching and hurling his training sandbag away, Ryu fires back accordingly and adapts his usual stance —
    Jin: There's no way I can lose.
    Ryu: Talk is cheap. The answer lies... in the heart of battle.
  • Black Eyes of Crazy: In his bloodthirsty Evil Ryu form, he has black sclera and red irises.
  • Bond One-Liner: After he kills Devil Jin, he says the same line he did after he thought he had killed Scorpion in his previous battle. This time however, it sticks —
    Ryu: I walk the path of the true warrior.
  • Boring, but Practical: A meta example, as, as befitting his Boring, but Practical, maximize the basics method of training, this is how he's decided as the victor. The hosts use one of the most basic methods of power scaling, comparing him to one of his peers. As he eventually defeats Akuma, like how Jin matches with Kazuya, regular or Devil, Akuma's greater overall feats compared to Kazuya means that, logically, Ryu is capable of greater feats than Jin.
  • Broken Win/Loss Streak: His win marks the first win for Street Fighter since season 1.
  • Clothing Damage: Ryu's martial art gi shirt gets torn up after he turns into Evil Ryu, leaving him a Walking Shirtless Scene for the rest of the fight.
  • Deader than Dead: A direct hit from the Raging Demon attack has the potential to do this to his opponent, destroying their souls by turning their own sins against them. That said, as Jin's grandfather Heihachi was able to survive Akuma's Raging Demon, it's possible that Jin could do the same with his Kazama and Hachijo blood giving his soul some resistance, though it wouldn't help against Ryu's other advantages.
  • Enlightenment Superpowers: Ryu achieves the Power of Nothingness by calming himself and entering a superior state of consciousness and detachment. This ability is crucial in his victory.
  • Hurricane Kick: The original user of this technique in the form of the Tatsumaki Senpukyaku. This of course means that he's the Trope Namer.
  • Kamehame Hadoken: The original and one of the best users of the skill, especially with the Shinkuu Hadouken and Denjin Hadouken turning into a proper one of this trope. He finishes Jin off with a Power of Nothingness-infused Shinkuu Hadouken — extremely similar to the one with which he destroyed M. Bison for good in Street Fighter V — to win the match. He is, after all, one of the two Trope Namers.
  • Lightning Bruiser: He's normally a Jack of All Stats in gameplay, but, in story, he's strong enough to defeat someone who can sink an island, and fast enough to keep up with said person's reflexes.
  • Person of Mass Destruction: As Evil Ryu, he's obliterated entire skyscrapers and forests with his Hadoken alone. As he can beat Akuma, who can sink an island with one punch, he's also logically capable of greater feats.
  • Series Mascot: The main mascot for Street Fighter in a sense.
  • Shoryuken: The original user of the punch, enhanced by his own techniques and the Satsui no Hadou and Power of Nothingness. In other words, he's the Trope Namer.
  • Strong and Skilled: In addition to his superior strength and durability, the hosts note in the post-fight analysis that Ryu has stronger self-control in Mu no Ken than Jin has when he's in Devil Jin form.
  • Superpowered Evil Side: The Satsui no Hadou turns him into a feral-minded fighter who wants to win at all costs. Although Evil Ryu is deemed to not be as strong as Devil Jin, his other Super Mode — The Power of Nothingness — is strong enough for him to win.
  • Super Mode: Ryu can utilize the Power of Nothingness, the antithesis to the Satsui no Hadou, to greatly empower himself. He uses this form at the climax to survive Devil Jin's point-blank Hellfire Blast, and from there overpower and kill him.
  • Super-Reflexes: He's fast enough to dodge gunfire in .06 seconds — and as Evil Ryu, can flat-out walk through it. Jin is significantly faster and more agile, especially in his Devil form, but Ryu still manages to win.
  • Super-Strength: He's lifted a sandstone boulder over his head, which was calculated to be at least 36 tons — with a high end at 84 tons. Along with his superior discipline and durability, this is one of the key factors in Ryu's victory.
  • Super-Toughness: He's tanked Balrog's 5-ton elephant-killing Gigaton Blow, survived being Impaled with Extreme Prejudice, and has tanked blows from Akuma — who's strong enough to destroy an entire island with one well-placed blow — enough to actually win. This last feat in particular comes out to 415 megatons of force, far superior to anything Jin has survived or dished out.
  • You Killed My Father: Swore vengeance against Akuma for killing (well, mostly) his adopted father Gouken.

Jin Kazama

Xiaoyu: (frantically) "Can't you understand? All this fighting is pointless! It's never gonna end!"
Jin: (clenching his fist) "It will end with this bloodline. And that is why I fight."

The Power-Hungry Martial Arts Master of Tekken

  • Accidental Misnaming: Boomstick accidentally calls him "Jim". When Wiz corrects him, he thinks it's "Gin".
  • Antagonistic Offspring: Jin has a major chip on his shoulder regarding his father Kazuya — who fully embraced the Devil Gene, and his grandfather Heihachi — who wants the Devil Gene's power for himself; and all three of them have tried to kill each other on multiple occasions.
  • Anti-Hero: Jin indulges in more moral ambiguity than the average fighting game protagonist. His start of World War III just to try and destroy Azazel was "kind of a dick move", in Boomstick's opinion.
  • Badass Boast: At the beginning of the fight, as Jin appears from nowhere to challenge Ryu, catching a heavy sandbag with one arm and hurling it into a wall without flinching —
    Jin: There's no way I can lose.
    • And again, right as he goes berserk and transforms into Devil Jin
    Devil Jin: I shall show you fear! GET OUT OF MY WAY!
  • Big, Screwed-Up Family: The Mishima family is not stable, to say the least. His grandfather Heihachi betrayed and tried to kill him, which resulted in Jin awakening the Devil Gene and smashing him through an Aztec Temple wall.
  • Calling the Old Man Out: He's not afraid to call out his father or grandfather, both of them certified badasses who have tried to kill him multiple times.
  • Eye Beams: He can shoot beams of hellfire from the eye in his forehead. He attempts to finish off Ryu with a point-blank shot to the face, but Ryu is able to endure it long enough to unleash The Power of Nothingness and blast a hole through Jin's chest.
  • Flying Brick: As Devil Jin, he possesses superhuman strength and durability, and can fly at hypersonic speeds. Unfortunately for him, while Ryu can't fly, he's much stronger and tougher.
  • Pitiful Worms: When he becomes Devil Jin, he calls Ryu an insect.
  • Power Gives You Wings: He grows wings as Devil Jin, which allows him to fly. It lets him control the flow of the battle for much of the fight, but once he's close enough for Ryu to blast him with a Mu no Ken-powered Shinku Hadouken, he's as good as dead.
  • Strong and Skilled: Although ultimately to a lesser extent than Ryu, Jin is shown to be no slouch in this field either; having mastered at least two martial arts — the Mishima-Ryu fighting style and Traditional Karate among them — and being strong enough to outmatch someone who can lift and throw 15-30 ton mechs.
  • Super Mode: Jin inherited the Devil Gene from his father and can transform into the demonic Devil Jin. Compared to Ryu — who goes feral when the Satsui no Hadou takes over — Jin has his dark side somewhat under control.note  In the fight itself, Devil Jin actually overpowers Evil Ryu, but it has nothing on the Power of Nothingness — which Ryu quickly uses to overpower and kill him.
  • Super-Reflexes:He's superior to his grandfather, who can catch bullets with his teeth.
  • Super-Speed: He's flown over 25,000 mph in Devil Jin form, his punches are fast enough to create shockwaves, and has previously reached escape velocity and flown to the edge of Space unassisted. This incredible speed is one of Jin's biggest advantages in the fight, but it isn't enough to beat Ryu's superior strength, durability and experience.
  • Super-Strength: In his Devil Jin form, he smashed Heihachi through the limestone wall of an Aztec Temple (a feat that would require at least 10 tons per square inch of force) and even in base he's stronger than Raven, who's lifted and thrown a mech that could weigh anywhere between 15 to 30 tons. Ryu is shown to be even stronger, though.
  • Super-Toughness: He's survived point-blank gunfire and a fall from orbit. He's also proved tougher than his father Kazuya in combat, who's survived a Kill Sat hitting him with 3.7 megatons of force in his own Devil Gene form and whose own lasers helped start a volcano's eruption, which could require up to 100 megatons of force to perform. Ryu has him beat, however, as Akuma — whom Ryu canonically defeated — can hit with a force more than 4x stronger.
  • Superpowerful Genetics: Jin inherited special abilities from both of his parents:
    • Jin inherited the Devil Gene — which enables him to transform into a demonic monster — from his father, Kazuya Mishima, who in turn inherited it from his mother Kazumi Hachijō.
    • From his mother, Jun Kazama, he inherited a mystical purification ability that helps him suppress the Devil Gene.
  • Third Eye: In his Devil form he has a third eye in his forehead, which can fire laser-like beams.
  • Torso with a View: How Jin ultimately dies — after being caught off-guard by Ryu embracing the Power of Nothingness and nullifying his Hellfire Blast, he gets knocked back and then has a hole blasted through his torso by the empowered Ryu's Shinkuu Hadouken.
  • Walking Shirtless Scene: Almost all of Jin's outfits have no shirt.
  • Winged Humanoid: As Devil Jin, he sprouts a pair of black-feathered wings he can use to fly at hypersonic speeds, attack enemies, or defend against attacks.
  • You Killed My Father: After Ogre was involved in the disappearance of his mother, he was so enraged that he eventually hunted him down and killed him — neglecting to even ask him what happened to her before doing so, too.
    Wiz: Nice job, stupid, there goes the only lead you had.

    Samurai Jack VS Afro Samurai 
  • Only Known by Their Nickname: Jack and Afro's real names are unknown even by the ends of their respective series; Jack was just called that by some kids in the future and just decided to roll with it and nobody actually says his real name, not even Genndy Tartakovsky himself while Afro simply is referred to by his nickname in his home series.

Samurai Jack

Samurai Jack: "Who else wants some!?"
Voiced by: Kaiji Tang

The Warrior Prince Lost in Time

  • The Ageless: Being sent forward in time halted his aging process, freezing him at the age of 25.
  • An Arm and a Leg: Loses his right arm during the final clash against Afro, but still won since Afro lost both his arms.
  • Battle Trophy: Takes the No. 1 Headband from Afro's corpse after defeating him.
  • Blind Weaponmaster: Knows how to fight blind just as well as he can fight seeing, which he used against the Blind Archers. As a result, Afro's attempt to blind him with his cigarette is met with a No-Sell.
  • Beware the Nice Ones: Jack is a polite and noble Knight Errant who only became comfortable with killing other human beings literal decades into his life. He's still an inhumanly skilled swordfighter who slices up futuristic war robots like they're built out of warm butter. He slices an already disarmed Afro into no less than six pieces in a fit of rage at the end of the fight.
  • But for Me, It Was Tuesday: The hosts note that Jack has no shortage of fights against opponents who fight dirty. This meant that Afro's Combat Pragmatism couldn't do anything that he hadn't seen before.
  • Charles Atlas Superpower: He can react at around Lightspeed, is strong enough to carry several boulders by himself, gained the ability to "jump good" through training with said boulders (good enough to be mistaken for flight), and can survive Atmospheric Re-entry. His massive skill, on top of these superhuman feats, are why he takes down Afro.
  • Clothing Damage: Jack often gets his hat and/or robe slashed and even destroyed. An early clash of blades with Afro had his hat meet the same fate as when he first met the Scotsman on a similar bridge. His robe suffers a similar fate later in the fight, resulting in him tearing off the remnants.
  • Cool Sword: A divine katana forged by the gods Odin, Ra, and Rama to slay Aku. Aku tried to use it against Jack, but since it's a holy weapon made for slaying evil, it didn't hurt him. However, if Jack uses it to harm an innocent it will reject him until he proves he's worthy of it again. It easily bests Afro's blade, and cuts through him even more easily.
  • Dark and Troubled Past: Jack was the son of the warrior who sealed away Aku. Then, when he was a child, Aku finally broke free, captured everyone and Jack was sent to train to defeat Aku once and for all. And when he could, Aku pulled a dick move and tossed him through time, where Aku's evil is law, spending fifty years trying to undo the future that is Aku.
  • Did You Just Punch Out Cthulhu?: While it took him roughly 50 years, Jack eventually found his way back to the past and defeated Aku once and for all.
  • Handicapped Badass: What he becomes after he wins. He beats Afro, but he loses an arm in the process.
  • Honor Before Reason: Jack holds his honor in high regard during combat, though he's still wary enough of dirty tricks to counter them and even use a few of them himself. Thus, Afro's attempts to fight dirty were no surprise to Jack, and neither was he.
  • Implausible Fencing Powers: He once beat another samurai and an army of assassin robots using nothing but a simple stick of bamboo, cleaves through bullets with ease no matter the range, and can cut through nearly anything.
  • In a Single Bound: Thanks to training with a group of monkeys, Jack can "jump good" well over hundreds of feet. Boomstick determines that Jack received this training in the African rainforest, where trees can grow upwards of 130 feet, and Jack is capable of clearing the treelines with a single leap, meaning that Jack is capable of leaping 130 feet at bare minimum. Afro's suitably impressed when he sees it for himself.
  • Lightning Bruiser: Jack is incredibly strong, tough, and fast in terms of both reaction speed and movement speed. He has Afro beat in each of these categories and more.
  • Master Swordsman: He was trained in combat by warriors around the world, but his main weapon is his katana — forged by the gods themselves to defeat Aku.
  • Multi-Melee Master: While he's most-proficient with his sword, he is also highly skilled with a broad array of other melee weapons.
  • No-Sell: Afro's attempt to blind him with his cigarette has no effect, as Jack can just as well fight blind using his hearing.
  • Pyrrhic Victory: He wins the fight, but loses his right arm in the process.
  • Royals Who Actually Do Something: He was the son of the Emperor and Empress of Japan, and spent more than fifty years fighting to liberate the people of the future from Aku's tyranny.
  • Set Right What Once Went Wrong: Jack was flung thousands of years into the future by Aku and all his adventures have been to get back to his own time and destroy him there.
  • Single-Stroke Battle: The climax between him and Afro. He goes out losing an arm, but only after Afro loses both.
  • Strong and Skilled: Jack has had formal training in nearly a dozen forms of combat, including swordplay, Kung Fu and Ninjutsu, as well as training with various weapons beyond his sword (including bows, throwing axes, and polearms), as well as various other techniques (such as astral meditation and "jumping good". As part of his training, he's capable of running while carrying boulders which weigh upwards of 30 tonnes on his back. His superior training and strength are instrumental in his victory.
  • Super-Reflexes: He's dodged beams of sunlight, which judging by the distance means he would have to be able to react to 70% the speed of light. That's almost 3x faster than Afro's best.
  • Super-Speed: He's defeated a group of highly-skilled mercenaries in the time it takes for a drop of water to hit the ground, meaning he had to do it all within 1/3 of a second.
  • Super-Strength: He's lifted and carried a 30+ ton boulder on his back for long periods of time as training. It's one of his biggest advantages against Afro, who lacks a comparable strength feat.
  • Super-Toughness: Even if he did have a space suit to help him, he's survived a fall from orbit started by an explosion that propelled him, and managed to walk it off. This feat in particular pegs his durability at around 19 megatons, far superior to anything Afro has survived.
  • Taught by Experience: Having spent most of his childhood and teenage years learning various combat and intellectual arts from around the world, and then spending fifty years in the Bad Future acquiring even more and facing some of the most dangerous warriors in existence, Jack has amassed a wealth of experience in the ways of the world. As a result, there's almost nothing in Afro's swordsmanship or bag of dirty tricks he hasn't seen or wouldn't be capable of countering.
  • Walking Shirtless Scene: After Afro lands a few hits on him that tear his robe, Jack removes what's left and fights bare-chested the rest of the fight.
  • World's Best Warrior: Trained around the world by masters in a wide array of skills, from combat, to equestrianism, to ninjitsu, and so much more. He acquires further skills, like jumping good and proficiency with firearms, in the future; to the point that even a squad of demonically-augmented ninja trained from birth to kill him didn't stand a chance when he stopped holding back. Due to his superior training and experience Jack had Afro bested in swordsmanship, and even if he were disarmed, would have no problem fighting anyways.

Afro Samurai

Lead Assassin: "Why you gotta kill all my men? Why you gotta kill me?"
Afro Samurai: "Nothing personal. It's just revenge."
Voiced by: Devante' Johnson

One Cold-Blooded Mother-Effer

  • Afro Asskicker: With a name like Afro Samurai, how could he not be?
  • A Handful for an Eye: His opening move is to attempt to throw his cigarette into Jack's eyes and blind him. It doesn't work at all because of Jack's ability to fight blind by relying on his hearing.
  • An Arm and a Leg: Loses both his arms during the final clash against Jack.
  • Ancestral Weapon: A katana that belonged to his dead father. And unfortunately for anyone who happens to be in his way, he's very good with it.
  • Clothing Damage: When Jack slashes his chest, he pulls off his now ruined shirt.
  • Combat Compliment: He compliments Jack's ability to "jump good" after seeing it in action. It throws Jack off guard long enough to give him an opening to lunge at him.
  • Combat Pragmatist: Does whatever it takes to win, no matter how dirty the methods or who gets hurt in the process. Case in point, one of his first moves in the fight is to toss his lit cigarette into Jack's face and stab him in the back. Afterwards, he compliments Jack on his ability to "Jump Good" in order to get a stab in while he's distracted. Unfortunately for Afro, Jack's seen every trick he could use and more, making any attempt to play dirty useless.
  • Dark and Troubled Past: As a young kid, he watched his father, who was the wearer of the Number One headband at the time, be slain by a samurai named "Justice", who let him live so he can try and get back at him. Thus, he trained to get back at Justice.
  • Death by Disfigurement: He gets both his arms chopped off by Jack, shortly before being literally cut to pieces.
  • Death by Irony: He tries to kill Jack by cutting off his arm, but Jack cuts off both his arms, leaving him open for being cut to pieces.
  • Hidden Eyes: Has his eyes hidden in shadows for most of the fight. They're seen only twice, once to blink at Jack "jumping good", and the second when Jack dices him up and they're left permanently open.
  • Hypocritical Humor: Just look at his quote. Revenge is a very personal motivation.
  • Implausible Fencing Powers: Slicing through bullets is impressive, but shattering them to hit the guys behind him with the fragments is on another level entirely.
  • Ludicrous Gibs: After he loses his arms during the Single-Stroke Battle, Jack slices him into several pieces.
  • Martial Arts Headband: Afro usually wears the Number Two headband, which marks him as a contender to challenge the wearer of the Number One headband — said to grant its wearer godlike power and immortalitynote . After defeating Justice, he now wears the Number One headband himself. Jack takes the Number One headband off of his corpse after killing him.
  • Master Swordsman: So good with a blade that he can kill a man with muscle memory alone.
  • Not-So-Imaginary Friend: Afro is accompanied by a sidekick called Ninja Ninja, who only he can see and hear. Ninja Ninja is implied to be a hallucination of Afro's, but is also described as a supernatural being who guards the bearer of the Number Two headband. While he's mentioned in the analysis, he doesn't appear in the fight animation.
  • Not So Stoic: Despite mainly being dour and quiet, Afro shows rage when Jack cuts him, genuine surprise when he sees Jack's jumping abilities, and straight-up horrified pain when he gets both his hands cut off.
  • Overshadowed by Awesome: Afro may be No. 1 in his world, but Jack simply outclassed him in just about every way. The fight even demonstrates this in the final clash; in the split-second it took for Afro to cut off one of Jack's arms, Jack cut off both of his.
  • The Quiet One: Afro's not much for words. His sidekick Ninja Ninja, however, is always talking. Over the course of the entire fight, he only speaks twice.
  • Revenge Before Reason: Nothing will get between him and his revenge against Justice. When he learned that his teacher Sword Master had the Number Two Headband, Afro didn't hesitate to challenge and kill him for it despite having trained under him for years beforehand.
  • Scary Black Man: He is a black samurai whose skill with a blade is almost unparalleled, and as such is this to his enemies.
  • Single-Stroke Battle: The climax between him and Jack. He loses with both arms as payment, but not without cutting off one of Jack's.
  • Super-Reflexes: He's reflected the actual laser of a robot copy of himself with his sword. Due to the distance between them, he would have to have moved at least at 21% of the speed of light, but it's still slower than Jack's 70% feat.
  • Super-Strength: He's strong enough to kill a man with just the sheath of his sword and can even rip off his enemies' metal limbs, which could likely have tensile strength of up to 80,000 psi. Still has nothing on Jack lifting and carrying 39 tons worth of boulder on his back for long periods of time as training.
  • Super-Toughness: Survived the explosion of an RPG missile that was judged to have a payload of 72 tons of TNT. But that can't even compare to surviving a fall from orbit.
  • The Only One Allowed to Defeat You: The Number One Headband wearer, Justice, could only be challenged by the Number Two Headband wearer, which Afro was prior to eventually defeating him.
  • Walking Shirtless Scene: Afro tears off his own robe in pain and anger after Jack lands a nasty blow that tears through it, spending the rest of the fight bare-chested.
  • You Kill It, You Bought It: In his home universe, the Headbands work this way. Afro lost his father, the Number One Headband wearer, when the Number Two Headband wearer, Justice, killed him for it. In turn, he eventually killed the new Number Two wearer, Sword Master, in order to earn the right to challenge Justice, and eventually succeeded in killing him as well. Jack takes Afro's Number One Headband as a trophy after killing him, subverting the rules from his home universe.

    Carnage VS Lucy 

Carnage (Cletus Kasady)

Carnage: "Carnage... is... CHAOS!!!"
Voiced by: Chris Guerrero

Marvel's Dangerously Insane Psychopath

  • Antagonistic Offspring: Both sides of Carnage don't have a good relationship with their parents: Cletus sent his abusive father Roscoe to prison for murdering his mother, Louise; and the Carnage symbiote wants to kill or assimilate Venom.
  • Attack! Attack! Attack!: One of the main contributing factors to Carnage's loss in the animation itself is that he takes a while to cotton on to what Lucy does to keep him at bay. Much of the first half of the fight involves Carnage ineffectually trying again and again to harm someone he can't directly reach. He only starts to see any real success when he reasses his strategy and makes use of a Flechette Storm attack to overwhelm Lucy and when he anticipates where the Vectors will be. This isn't enough to even the playing field, however, since by that point Lucy herself had learned enough about Carnage such that she decided the only way to put him down was reduce him to nothing at all.
  • Ax-Crazy: Cletus Kasady is a nihilistic and sadistic sociopath who delights in bloodshed and sowing chaos, and his symbiote is just as bad.
  • Bad People Abuse Animals: Killed the family dog when he was still a child, and his murderous tendencies only got worse from there. Boomstick considers his death at the hands of Lucy, who previously killed her childhood bullies for murdering her dog, righteous justice.
  • Beat Them at Their Own Game: After spending most of the fight being No Selled by Lucy's numerous Vectors, Carnage decides to even the playing field by transforming into a giant host of tentacles and clawed hands to overwhelm her. It does work, but it's not enough to win.
  • Big, Screwed-Up Family: Nobody in Kasady's family was exactly stable. His dad killed his mom after she tried to kill Cletus for killing the family dog,note  and after getting sent to his abusive grandma, he killed her too.
  • Blood Knight: Carnage revels in combat and bloodshed; and one of the reasons his symbiote is so much stronger than its progenitor is Cletus Kasady's insatiable bloodlust.
  • Bloody Murder: The Carnage symbiote is bonded to its host's blood, making it almost impossible to forcibly separate them and enabling it to regenerate should the biomass covering his body be destroyed.
  • Close-Range Combatant: In contrast to his opponent, Carnage prefers to get up close and personal for his kills. His only ranged option is his Flechette Storm. Unfortunately for him, Lucy could keep him at a distance and withstand his ranged attack, leaving him with no way to seriously hurt her.
  • Combat Tentacles: Carnage can project pseudopods and tendrils of symbiote biomass, and frequently uses them offensively. He's even been able to project them over a span of two miles and then travel through said tendrils almost instantly. During the fight, he finally goes all-out on Lucy and shifts into a giant mass of tentacles and claws to try and overwhelm her. However, Lucy can extend her own Vectors much faster and far longer than him.
  • Didn't See That Coming: When the fight starts, Lucy grabs him with her Vectors when he lunges to attack her. He really wasn't expecting a teenage girl to be able to do that.
    (Gets grabbed by Vectors mid-lunge)
    Carnage: Huh, what gives!?
  • Dying Declaration of Hate: His final words before being killed are a simple "I hate you."
  • Evil Counterpart: To his opponent, Lucy, who is similar to him in many ways. Both are undeniably sadistic, have split personalities, and have dog abuse in their backstories. However while Lucy only snapped after years of abuse and mistreatment, is struggling with her personalities, one being the innocent Nyu and the other being her evil Diclonius DNA, and was the victim of said dog abuse, Carnage was always a monster, embraces his symbiote personality, and actually did the dog abuse.
  • Flechette Storm: He can fire off volleys of projectiles made from his symbiote's biomass.
  • Flight: He can use his shapeshifting abilities to grow wings and fly. This never comes up in the fight.
  • Good Thing You Can Heal: Carnage himself isn't too tough, but his healing factor means that most damage is little more than just a delay before he's back up and fighting. Carnage takes a crapton of hits from Lucy throughout the fight, but even when he's reduced to a pile of mush, he comes out just fine. Getting vaporized by a nuclear-level explosion, however, is a bit too much for his healing to handle.
  • Hate Sink: In comparison to Lucy's rundown, Carnage's rundown doesn't hide that he's a monster through and through, even having Boomstick cheer on his mom for trying to kill him after killing her dog. His entrance in the fight is him killing a train full of innocent people, and then lunges at Lucy, who currently just seems like a normal kid. It's hard to feel any sympathy when he's taken out in a nuclear explosion.
  • Healing Factor: As long as he's bonded to his symbiote, Carnage can rapidly heal from injuries as severe as being ripped in half, being stabbed in the brain by the avatar of a spider-god, having the top half of his head blown off, or being decapitated. During the battle, Lucy tears Carnage to shreds dozens of times with her Vectors, but he just regenerates and laughs it off. However, it doesn't save him from an attack that is powerful and hot enough to vaporize him completely.
  • Karmic Death: On the receiving end after he murders a train full of innocents before targeting Lucy. He meets his end due to her.
  • Kick the Dog: Killed his mother's dog as a child. Boomstick cheers his mom on for trying to kill him because of that.
  • Kill It with Fire: Carnage retains the fire-related weakness of other Symbiotes, and in some ways is even worse off due to being bonded to Cletus' blood and thus in trouble should temperatures rise high enough to boil and vaporize it. The heat of a nuclear explosion is more than enough to kill him.
  • Lean and Mean: Carnage is slim compared to the usually-bulky Venom, but is exponentially more savage.
  • Lightning Bruiser: Carnage is stronger, faster, and more durable than Venom and Spider-Man combined. While he's certainly tougher than Lucy, he can't hold a candle to her in every other category.
  • Ludicrous Gibs: Gets turned into chunks of flesh by Lucy's Vectors several times during the battle. Thanks to his Healing Factor, it's only a minor setback.
  • Monstrous Humanoid: The Carnage symbiote is an Eldritch Abomination that transforms its hosts into a black-and-red humanoid monster with a fanged maw, prehensile tongue, and clawed fingers and toes; as well as a variety of Lovecraftian superpowers.
  • More Teeth than the Osmond Family: Like his progenitor, Carnage has a maw full of razor-sharp fangs — usually in the form of a Jagged Mouth.
  • Mugging the Monster: Carnage kills all of the people in a train and sees Nyu as his next target. Nyu reverts to her Lucy persona before tearing him to shreds in response, and ultimately winds up vaporizing him with a nuclear explosion.
  • No Body Left Behind: He is completely vaporized by a nuclear explosion caused by Lucy's Vectors. In the post-battle analysis, it was noted by the hosts that complete disintegration was pretty much the only way to beat him for good.
  • Psychopathic Manchild: Carnage isn't very emotionally mature and tends to treat murder like a game. When demanding to know why he can't hurt Lucy, he sounds almost like he's whining, and when he's about to be killed he gives his Dying Declaration of Hate with a pout on his face.
  • Pulling Themselves Together: Unnerves Lucy the first time he does this, by laughing after she tore him apart and merging the pieces as quickly as she shredded them.
  • Red and Black and Evil All Over: Whereas Venom is black-and-white, Carnage is black-and-red due to his symbiote bonding to its host's blood.
  • Red Oni, Blue Oni: The Red to Lucy's Blue, Carnage expresses his crazed emotions far more wildly than the stoic Lucy.
  • Scratch Damage: Ultimately, this was the most damage he could do to Lucy.
  • Serial Killer: Even before Kasady got his own symbiote, he was a sociopathic serial killer who had been sentenced to 11 consecutive life sentences for the murders that were known of, and has since gleefully killed hundreds more people. He makes his entrance in the fight by proceeding to kill everyone on the train Lucy was about to board and then attempting to add her to the body count.
  • Shapeshifter Weapon: In addition to forming tendrils, Carnage likes to transform his limbs into axe or sword blades, and can fire projectiles of symbiote biomass from any part of his body.
  • Split Personality: Carnage is a fusion between the personalities of Cletus and his Klyntar symbiote. Since they're both equally Ax-Crazy, their fusion and symbiosis are perfect and neither is good to encounter alone.
  • Stone Wall: In comparison to Lucy, Carnage is this. His Healing Factor is his only advantage, but it's rendered moot when Lucy can strike faster than he can react and can completely bypass his defenses and vaporize him.
  • Straw Nihilist: Carnage is a sociopathic nihilist who believes that law and order are artificial and meaningless, and he delights in sowing chaos through bloodshed.
  • Superior Successor: The hosts note that Carnage is for all intents and purposes "Venom 2.0," possessing equal or superior strength, speed, durability, shapeshifting and healing, alongside Carnage's own unique powers.
  • Super-Speed: He's at the very least as fast as Venom, whose clone could move faster than Mach 2 to catch bullets in mid-air, and given how he's regularly outpaced Venom, he's probably faster too. However, Lucy's Vectors at their best can move faster than Mach 500.
  • Super-Strength: Carnage is stronger than Venom and Spider-Man combined — letting him casually flip over large tanks and pick up helicopters, and match blows with the likes of Spider-Man, Venom, and The Thing. While far stronger than Lucy herself, it availed him little in directly overpowering her Vectors, which had similar strength feats under their belts.
  • Super-Toughness: Carnage has withstood attacks from superhuman opponents, missiles, bombs, and even an Eldritch Abomination. What he can't withstand, his symbiote can heal him from. The symbiote has even survived, while using Norman Osborn's body with its superhuman durability, a bomb with a payload of 125 tons of TNT. Carnage's durability is the only thing he has over Lucy, but it isn't enough to tank her strongest attacks.
  • The Symbiote: Cletus Kasady bonded to the offspring of the Venom symbiote, which is even more powerful than its progenitor as a result of its host's insatiable bloodlust.
  • Symbiotic Possession: Cletus and the Carnage symbiote are so in synch that they tend to just use "I" to refer to themselves. This of course means they're in complete agreement on their bloodlust and murderous tendencies.
  • To Serve Man: While not as ravenous as Venom, Carnage isn't averse to chowing down on his victims.
    Carnage: [in a songsong tone] It's raining, you're bleeding... Carnage is starving...
  • Unstoppable Force Meets Immovable Object: The Immovable Object, being able to regenerate from scraps and keep on going. The sheer explosive power of Lucy's Vectors is able to completely obliterate him, meaning the Immovable Object loses out here.
  • Villainous Lineage: Cletus's father was brutal and abusive, and killed his own wife. His grandmother — who Cletus pushed down a flight of stairs to her death — wasn't any better.
  • Voice of the Legion: Carnage's voice is distorted and underscored by a feral growl due to the symbiote.
  • Voluntary Shapeshifting: The Carnage symbiote is malleable, with Cletus' body being somewhere in the mess of tentacles and blood, letting him do anything from grow claws, generate tentacles, create swords, and most ludicrously, sprout wings and fly.
  • Weaponized Offspring: The Carnage symbiote can take over people by infecting them with pieces of itself, and can consume them from the inside out to reconstitute itself should its main body be destroyed. However, it's noted that the symbiote has only been able to do this by physically striking the target itself, and cannot do so through its projectile form. As a result, since he couldn't touch Lucy anyways to infect her, she has nothing to fear from it.
  • Weaksauce Weakness: Like all symbiotes, the Carnage symbiote is weak to intense heat and sonics. After being empowered by the Cthulhu-expy Chthon, however, the main timeline Carnage traded the latter for a vulnerability to eldritch magic, though the Carnages from other timelines retained the sonics weakness. The former weakness proves to be his bane in the fight as he's killed by a massive explosion caused by Lucy going all-out.
  • Weak to Fire: One of the Carnage symbiote's weaknesses is intense heat, and Lucy's capability to create a nuclear explosion is more than enough to put it down for good.
  • What the Hell Are You?: Yells this at Lucy during the fight in annoyance at the fact all his attacks keep getting stopped before they can hit her by her Vectors.

Lucy

Lucy: "Does it hurt yet? Don't worry. I'll put you out of your misery."
Voiced by: Danielle McRae

The Messed-Up Murder Lady from Elfen Lied*

  • Achilles' Heel: If Lucy's horns are destroyed, she loses control of her Vectors. Carnage never gets the chance to exploit this weakness before he's killed. After all, he had no way of knowing about it, and even if he did, it's doubtful he would've been able to destroy her horns before she killed him.
  • Anti-Hero: On her best days, the Lucy persona is this. She'll mostly aim for the bad guys and won't go out of her way to murder innocents, but she's incredibly apathetic to murdering anyone caught in her crossfire and often enjoys being as brutal as possible in said murdering.
  • Anti-Regeneration: While her Vectors are capable of tearing Carnage up to bits, they're only a minor setback for him, and she requires an ability to bypass such regeneration. A nuclear explosion that's hot enough to vaporize Carnage on the spot can do the trick.
  • Ax-Crazy: Lucy is very brutal in a fight, tearing limbs and blowing heads up with little hesitation and a Slasher Smile on her face.
  • Barrier Warrior: She can use her Vectors to shield her from attacks. They're tough enough to take a Standoff Land Attack Missile and keep Lucy completely unharmed. This factors into her victory as they could protect her from anything Carnage could dish out.
  • Children Are Innocent: Her Nyu personality is naturally kind and childlike to cope with her trauma. She starts the fight as Nyu while waiting for a train, before Carnage brings the main one out.
  • Combat Tentacles: Lucy can project between four and twenty-eight psychokinetic tentacle-arms called Vectors, which she can use to perform mundane tasks, heal herself or others, and rip through steel — to say nothing of humans — like cheesecloth. She's supposed to use them to infect humans with the Diclonii gene and propagate the species, but she finds just murdering them to be much more satisfying.
  • Composite Character: While most of Lucy's feats and abilities are taken from the manga, her personality is more comparable to her anime incarnation, as opposed to her openly sadistic manga self.
  • Dark and Troubled Past: She was left to die as an infant by her father, raised at an orphanage where she was horribly bullied due to her horns, and was forced to watch her puppy get beaten to death by the other children.
  • Death Equals Redemption: Wiz notes she found her redemption in her home series by, while in pain and dying from overusing her powers, stopping a military threat and saving the life of her childhood friend and love Kouta.
  • Death Glare: Her Lucy persona has one on seemingly as her default expression. Her takeover of Nyu at the beginning of the fight is marked with an appropriate change in expression.
  • Fragile Speedster: Lucy herself isn't that fast, but her Vectors greatly improve her maneuverability and move at incredible speeds, functionally making speedy deflection a defensive tactic for Lucy. It's also one of the primary factors in her victory; a few good hits from Carnage could easily put Lucy down, but given her Vectors' extreme speeds (estimated at being two hundred fifty times faster than Carnage's greatest speed feat) and invisibility, Carnage was hard-pressed to get any good hits in, and had to mostly resort to glancing blows. This kept Lucy alive long enough to kill Cletus with nuclear fire.
  • Glass Cannon: Lucy's Vectors let her hit like a truck, especially at full power, but get past them and she can still be taken out as easily as any normal kid. While Carnage was tougher, their speed and range meant he couldn't get past them to kill her.
  • Having a Blast: She can create explosions by splitting atoms with her Vectors. Said explosions are strong enough to bypass Carnage's healing factor and outright annihilate him.
  • Horned Humanoid: As a Diclonius, Lucy has a pair of cat ear-shaped horns on her head. These horns are linked to her powers, growing longer as she becomes stronger; and if they're damaged she's incapacitated — in Lucy's case, often reverting to her Nyu personality — until they regenerate. During the fight itself, they get longer and longer the more power she puts out to try and put down Carnage until they reach their full length and she unleashes her atom-bomb-level explosions on him.
  • "Instant Death" Radius: Lucy's vectors are capable of shredding anything within a good few meters at base power, and at maximum power, it's over 2400 miles. In the battle itself, Carnage finds himself hard-pressed to even land a hit on her without getting shredded because of this.
  • Irony: In spite of Lucy and her opponent being some of the show's most brutal and bloodiest killers, and Lucy reducing him to blood and guts multiple times in the fight, the way Lucy kills Carnage is a clean method of vaporization without a single drop of blood or gore left behind.
  • Karmic Death: On the giving end after Carnage tries to kill her in her Nyu persona after murdering a train full of people. She makes short work of him when she reverts to her Lucy self.
  • Late-Arrival Spoiler: Wiz isn't very subtle about noting that ultimately Lucy dies at the end of her series, finding the so-called "hopeless" redemption she sought out.
  • A Lighter Shade of Black: To her opponent, Carnage, due to her sympathetic backstory and Anti-Hero status greatly contrasting to his sociopathy and status as a Card-Carrying Villain.
  • Long-Range Fighter: In contrast to her opponent, her combat abilities are limited to her extremely long Vectors, which at maximum power have an effectively limitless range. She was able to keep Carnage at a distance, preventing him from landing any fatal strikes.
  • Ludicrous Gibs: Lucy's preferred method of killing involves tearing her targets to pieces with her Vectors. Were it not for Carnage's own ludicrous healing factor, Lucy would have ended the fight with her second move.
  • Monster Progenitor: Like Carnage, Lucy is capable of infecting people to create more Diclonii, but the purpose here is to propagate the species.
  • Ms. Fanservice: Lucy isn't concerned about trivial matters like modesty, and has no problem with dismembering people while stark naked — clips of her infamous masked rampage being shown with her chest and hips censored via pixelation.
  • Mugging the Monster: The mild-mannered and nice Nyu was Carnage's next target after he slaughtered a train full of people. As soon as she reverts to Lucy, she shows him that he bit off far more than he could chew.
  • No-Sell: Her Vectors are strong and durable enough to block missiles without fazing her, which means Carnage has a difficult time getting past them. Ultimately, he could only manage glancing cuts.
  • Not Quite Flight: Lucy can pound her Vectors into the ground and use the momentum to propel herself into the air.
  • Nuke 'em: Lucy is essentially capable of creating nuclear explosions via splitting atoms with her Vectors. The heat of which is enough to completely vaporize Carnage.
  • Oh, Crap!: She gets three during the fight, the first being when her Nyu personality sees Carnage's slaughter of the train passengers before he lunges at her next and Lucy takes over, the second when Carnage recovers from being gibbed by her usual attack, and the third time when he wraps around her Vectors and tries to climb after her. The third doesn't last long before she blasts him off and finishes him off.
  • Only Known by Their Nickname: Her true name is Kaede, but she's better known as Lucy and Nyu.
  • Pay Evil unto Evil: She snapped and mercilessly tore apart the kids at the orphanage who beat her puppy to death and forced her to watch. She shows no less mercy to Carnage, a serial killer who's murdered hundreds with glee and introduced himself to her after murdering a train full of innocents and lunging to make her his next victim, and she mercilessly tears him apart multiple times before vaporizing him.
  • Person of Mass Destruction: At her strongest, Lucy can tear entire buildings in half and sink islands, the force needed to do so being compared to a 9.2 magnitude earthquake and being equal to over 31,000 tons of TNT. She's deemed powerful enough to compromise Carnage's ridiculous durability.
  • Power Degeneration: If Lucy uses her powers at their maximum potential for a prolonged period of time, her body starts to degenerate and fall apart. However, it's noted even if Carnage pushed her to this extreme, the fact she's still able to use her powers just as effectively even as she's falling apart means it wouldn't do him much good.
  • Pre-Mortem One-Liner:
    • When she shifts to her Lucy personality against Carnage, her very first line is this after stopping him mid-air and right before she tears him apart. Only Carnage's Healing Factor saves him from the fastest Death Battle defeat and subverts it.
      Lucy: Die.
      Carnage: [maniacal laugh] Not yet!
    • She has another one when she has Carnage in her grasp. This time it sticks.
      Lucy: Does it hurt yet? Don't worry. I'll put you out of your misery.
  • Rage Breaking Point: As a child, Kaede was horribly bullied over her horns by the other children at the orphanage, but found solace in a puppy she befriended. The other children proceeded to force her to watch while they beat the puppy to death, causing her to snap and rip them to shreds.
  • Red Oni, Blue Oni: The Blue to Carnage's Red, Lucy is far more stoic and speaks throughout the fight in monotone compared to her opponent.
  • Shooting Superman: Lucy can use her Vectors to block small-caliber bullets, though large-caliber bullets can punch through and injure her. At full power, her Vectors have protected her from missiles without a scratch. She's able to deflect most of Carnage's symbiote projectiles, but some of them slip through the gaps in her Vectors and injure her.
  • Spam Attack: Lucy is capable of using her Vectors to perform this, as they're fast enough to block bullets at point-blank range, and she can have up to 28 of them. Throughout the fight, she puts constant pressure on Carnage via rapid series of vector slashes, but he's able to regenerate from such an assault.
  • Split Personality: As a result of a gunshot wound to the head, she has a split personality called Nyu, who's a Nice Girl that lacks Lucy's bloodlust. She also has a genocidal third personality she calls the DNA Voice, which seeks to influence her into wiping out humanity. At the beginning of the fight scene, she's in her simpleminded Nyu persona, with Lucy taking over when Carnage attacks.
  • Squishy Wizard: Lucy's Vectors have an array of uses, but without them, she's about as vulnerable as any normal person. While's she's not as durable as Carnage, her Vectors were determined to more than capable of keeping him at a distance and her Vectors at extremely high frequency can hit harder than Carnage could take.
  • Super-Reflexes: She was able to use her Vectors to stop a bullet from reaching her heart as it was fired at point-blank and already entered her body. Her reaction speed was calculated at being around 2.5 times the speed of sound. Her reaction speed is roughly equal to, if not greater, than Carnage's. Combined with how fast her Vectors are, he was unable to land any solid hits and could only manage glancing cuts.
  • Super-Speed: Not Lucy herself, but her Vectors are fast enough to stop a bullet from tearing through her heart even if it's already entered her body, and at full power one was able to travel almost 2,500 miles in about 20 seconds max. Her Vectors' speeds are determined to be over 250 times faster than Carnage.
  • Super-Strength: Again, not Lucy herself, but her Vectors can lift 70-ton boulders and throw them with ease.
  • Super-Toughness: Downplayed. She was able to tank a big explosion without her Vectors protecting her but was seriously injured afterward. Her durability is nowhere near close to what Carnage can survive, but this didn't really matter in the fight proper since Carnage couldn't land any good hits on her anyway.
  • Unstoppable Force Meets Immovable Object: The Unstoppable Force of the two, with her Vectors able to strike with enough force to blow up an island and possibly even the world. The Unstoppable Force wins here, thanks to being able to completely obliterate Carnage in an explosion of intense heat.
  • Vibroweapon: Lucy's Vectors can vibrate at different frequencies, each one serving a different purpose. At low frequency, they are invisible and can pass through objects with no effect. Medium frequency makes the Vectors solid, allowing her to pick up or strike things as well as shield herself from attack. High frequency turns the Vectors into blades that can slice through metal like it was tissue paper. Finally, her fully powered extreme frequency makes the Vectors visible and can strike with enough force to cause explosions.
  • The Virus: Lucy can use her Vectors to infect human men with the Diclonius Virus, which causes any children they have to be Dicloni. However, Carnage's symbiote renders him immune to diseases and he has no interest in having children anyways, so even if she infected him it wouldn't matter. Not to mention the fact she vaporizes him in the end anyways, making it a moot point.

    Optimus Prime VS Gundam 

Optimus Prime

Megatron: "Prime..."
Optimus Prime: "One shall stand. One shall fall."
Voiced by: Richard Barcenas

The Original G1 Transformer

  • Always Someone Better: Optimus is far stronger, faster, and more durable than the Gundam; he is also a much more experienced soldier than Amuro.
  • Amulet of Concentrated Awesome: The Matrix of Leadership is an ancient relic passed down through generations of Autobot leaders. It contains the wisdom of the ancient Primes and it's powerful enough to destroy Unicron. It is, without a doubt, the most powerful weapon at Optimus' disposal and he uses it to obliterate the Gundam.
  • All-Loving Hero: One of his most famous quotes sums it up the best.
    Optimus: Freedom is the right of all sentient beings.
  • Badass Boast: Gives a huge one to the Gundam as soon as they're locked in melee combat that shows his experience.
    Optimus: Vile Decepticon, I have been in battle for countless eons!
  • BFG: His Ion Blaster can take out your average Decepticon in a single blast and can even shoot out into space from the ground. This puts its laser shots' travel speeds at 3,249,252 mph, far too fast for Amuro to avoid even with his precognition.
  • Big Badass Rig: His alt-form has always been a truck, specifically a 1979 Kenworth K100.
  • Big Good: He is the leader of the Autobots, the heroes of the Transformers franchise.
  • Big "NO!": Lets out two when the Beam Rifle destroys the Ark.
  • Blade Below the Shoulder: The aforementioned Energon Axe.
  • Bottomless Magazines: Boomstick points out his Ion Blaster never seems to run out of juice. This gives it a massive edge over Amuro's Beam Rifle, which explicitly only carries 16 shots.
  • But for Me, It Was Tuesday: One of the reasons why he wins is that he has battled, and won, against robots much larger than himself, such as Devastator.
  • Came Back Strong: Megatron killed him back when he was Orion Pax, resulting in him being rebuilt as Optimus, the Decepticon's worst enemy.
  • Chest Blaster: How he destroys the Gundam using the Matrix of Leadership.
  • The Chosen One: Optimus is a dual example as not only is his Spark an extremely rare "point-one percenter" which imbues him with incredible strength and toughness, even for a Cybertronian, but he's the wielder of the Autobot Matrix of Leadership, an artifact that contains a portion of the Cybertronian god Primus' own soul.
  • Combat Pragmatist: The notes point out that while Optimus is honorable, sometimes to his own demerit, he's willing to dirty his hands if it means saving others, having once used his fallen comrade Springarm's corpse as a weapon to fight his way into the Cybertronian Senate. In the fight itself, he doesn't pull punches during his clash with the Gundam.
  • Composite Character: Yes and no. As with Starscream, the show will only analyze Prime based on his appearances within the G1 Transformers continuity. For reference:
  • Cool Sword: He can also use Energon Swords, though he doesn't pull them out against Amuro.
  • David Versus Goliath: The David in this situation. Comparing the sizes given on the franchises' respective wikis, Optimus is over three times shorter than his competition. It's been noted this has been a recurring problem with finding a suitable opponent for Prime, as he's both much larger than human-sized robots, and smaller than your typical Humongous Mecha to a degree that makes finding a believable fight to be difficult. Fittingly enough, the fight (even with it giving him a size boost) portrays him as a good deal smaller than the Gundam, especially noticeable in their clash of blades. Much like the David of old, he managed to topple his much larger opponent.
  • Detachment Combat: Optimus can control his arms and legs should they be detached from his body.
  • Flight: He can fly using either a jetpack or his feet thrusters.
  • Flying Brick: Combine the above with his superhuman strength and resilience and you have one mean bot. He proves to be much faster, stronger, and tougher than the Gundam.
  • Four-Star Badass: The leader and highest ranking member amongst the Autobots. He received information from one thousand battlefronts across Cybertron through the the help of an Omniglobe. His enormous combat experience helps him win the fight.
  • Genius Bruiser: Not only is Optimus a capable warrior, he is also smart enough to process information from 1,000 battlefronts across Cybertron. It's yet another advantage he has over Amuro.
  • Gentle Giant: He's just under forty feet tall and has the spark to match.
  • Healing Factor: Thanks to the Matrix of Leadership, Optimus can heal from most devastating wounds, though not all wounds as they point out his death at the hands of Megatron in The Transformers: The Movie. The Gundam's attacks only slow him down, at best.
  • Honor Before Reason: One of his worst weaknesses; Optimus' desire to let every living being live means that he holds his honor in high regard, sometimes even more than his own life. This being Death Battle, where all restraints to killing were removed meant that this weakness was moot, and was worked around in a Watsonian perspective by having him mistakenly identify the Gundam as a Decepticon.
  • Impaled with Extreme Prejudice: During the battle he gets impaled by Amuro's beam sabers twice. The first doesn't kill him, however, and he manages to pull it out shortly afterwards. The second doesn't kill him either but it left him open to Amuro's attempt at finishing him off.
  • Laser Blade: His Energon Axe and Energon Swords.
  • Made of Iron: Shrugs of multiple impalements courtesy of the Gundam's Beam Saber without much issue.
  • Messianic Archetype: Died and came back? Check. All-Loving Hero? Check. The Chosen One? Check.
  • Mistaken Identity: Optimus starts the fight mistaking the Gundam for a Decepticon, or otherwise being allied with them.
  • Older Hero vs. Younger Villain: Amuro technically instigates the fight by breaking into the Ark, and Optimus is eons older than him.
  • Pre-Mortem One-Liner: Lets one out before firing a laser from the Matrix that destroys Amuro and the RX-78-2.
    Optimus: I must stand... so you shall fall!
  • Poor Communication Kills: He assumes Amuro and the Gundam are a "vile Decepticon" and carries that mistaken belief throughout the entire fight.
  • Pyrrhic Victory: While he manages to put down the Gundam, it manages to destroy the Autobot Ark.
  • Ramming Always Works: Slams into the Gundam in his vehicle form.
  • Shapeshifter Baggage: Boomstick is left befuddled on where Prime's trailer goes whenever he switches modes.note 
  • Splash Damage Abuse: When the Gundam heads towards him at high speeds, Optimus fires his Ion Blaster at the top of own ship below the Gundam to cause an explosion which propels the Gundam towards him and allows him to deliver a punch that knocks the Gundam away.
  • Strong and Skilled: Optimus Prime possesses a rare spark makes him much stronger, faster, and tougher than the average Cybertronian. Additionally, he has been leading the Autobots against the Decepticons for eons. One of the reasons why he wins against the RX-78-2 Gundam is that, in addition to being much more powerful than the Mobile Suit, he has millions of years of combat experience over Amuro.
  • Super-Intelligence: Thanks to a special device called the Omniglobe, Optimus was able to command over 1,000 battlefronts across Cybertron. Since the Omniglobe wasn't explicitly stated to boost Optimus' cognitive abilities, this means Optimus accomplished this through sheer intellect alone. He can process information faster than Amuro, even with his Newtype abilities, giving him a major edge in the fight.
  • Super-Speed: He can fly fast enough to catch up to a Decepticon spacecraft from ground level in under 23 seconds, meaning he can fly at speeds of up to 125,000 mph. Six times faster than Amuro can.
  • Super-Strength: As a product of the same lazy 80s writing magic as He-Man, Optimus has performed some ludicrous feats such as picking up an oil tanker out of the ocean and throwing it at the Decepticons. Mind you, they were in open ocean at the time so either he was operating on thruster power or paddling water hard enough to lift said oil tanker. This feat in particular comes out at over 700,000 tons, far superior to anything the Gundam has lifted. He's also cracked Sixshot's chestplate, whose armor is made from the compacted subatomic material of a collapsed star and over 500 billion times more dense than osmium, and lifted the 81,000-ton Washington Monument.
  • Super-Toughness: Survived the explosion of an Energon mega-refinery that could be seen from space with Cybertron fully viewable, and has proven numerous times to be of comparable toughness to his Arch-Enemy Megatron, who's survived an explosion big enough to knock Cybertron itself out of orbit. He is far superior in durability to the RX-78-2 and able to shrug off everything it can throw at him. This is even reflected in the fight — the Beam Rifle which could destroy the entire Autobot Ark with one shot only knocked Optimus back without a scratch.
  • There Is No Kill Like Overkill: The final attack Optimus pulls out to defeat Amuro is similar to the one he used to defeat Unicron, which was recorded to be around 40 yottatons. Needless to say, Amuro and the RX-78-2 weren't even close to being within that ballpark.
  • They Killed Kenny Again: At least once a series, Optimus dies in dramatic ways to show that the situation is dire. It was even noted during his analysis that he has died a total of 26 times across the entire Transformers franchise (as of the episode's airing). This fate does not befall him by the end of the battle.
  • Time Abyss: He has been leading the Autobots against the Decepticons for millions of years. This is vastly more experience than Amuro ever had.
  • Transforming Mecha: One of the trope codifiers, albeit not an actual mecha, but a sentient machine. He has a humanoid form and a truck form.
  • Wave-Motion Gun: The Matrix of Leadership can unleash a blast of such power that it can obliterate the Saturn-sized Unicron in one shot. This is measured to be worth about 40 yottatons of TNT, which is a measurement of septillions of tons (40 quintillion megatons). This makes it a multi-planet busting attack.
  • Wipe the Floor with You: As the fight moves to Earth, Optimus is quick to grab the Gundam's head and ram it against the ground.
  • Wrecked Weapon: His Ion Blaster gets sliced apart by the Gundam.
  • Your Size May Vary: Is twice as tall as he's supposed to be in comparpison to the Gundam, while he's still shorter, it's nowhere near the canonical scale. Then again, accurate sizes has never been a strong point for Transformers in general.

RX-78-2 Gundam

Amuro: "Die!"
Amuro Ray voiced by: David Matranga

The Original Mobile Suit Gundam

  • Ace Pilot: Amuro is one of the best examples of the series, and that was before he awakened as a Newtype. His skills didn't diminish even after spending 7 years in isolation by the Earth Federation's decree. Unfortunately, it didn't matter against a warrior of Optimus' caliber.
  • Art Shift: Rather than a 3D model like with the Voltron Paladins or the Power Rangers, Amuro himself is hand-drawn when he's shown in the Gundam's cockpit.
  • BFG: The Beam Rifle is comparable in power to the enormous mega-particle cannons on warships while only being a fraction of the size, and while it only carries 16 shots just one is enough to put down a massive warship, giving it the firepower equivalent of 8.9 kilotons of TNT. During the fight, one shot is enough to take down the Autobot Ark in a massive chain of explosions. Unfortunately, Optimus' Ion Blaster is superior in both speed, range and the advantage of Bottomless Magazines, while Optimus himself is tough enough to tank multiple shots from it.
  • Carry a Big Stick: The Gundam Hammer... which is actually a mace on a chain.
  • Combat Clairvoyance: As a Newtype pilot, Amuro can see his opponent's actions in advance and react accordingly. It helps him keep up with Optimus' speed but it's not enough against Optimus' faster attacks and experience.
  • Curb Stomp Cushion: Despite being horribly overshadowed by Optimus in pretty much every way, Amuro puts up one hell of a fight, even gaining the upper hand against Optimus multiple times throughout the fight, puts Optimus on the ropes at the end of the battle and almost takes the win.
  • David Versus Goliath: The Goliath in this situation. Comparing the sizes given on the franchises' respective wikis, RX-78-2 Gundam is over three times taller than his competition. Fittingly enough, the fight shows him to tower over Optimus, especially noticeable in their clash of blades. Much like the original story, the Goliath loses.
  • Defeat Equals Explosion: Thanks to the power of the Matrix of Leadership blowing up its nuclear reactor, it goes down in a very huge explosion.
  • The Dreaded: Amuro becomes known as "the White Devil" to Zeon forces from him racking up kills in battle.
  • Exactly What I Aimed At: The Gundam's final shot with the Beam Rifle causes Optimus to stand ready at defence... before Amuro fires it at a point of the Ark right beside the Autobot. This causes the ship to explode massively and throw Optimus away. Unfortunately, the explosion's momentum throws Optimus right towards the Gundam, causing both to fall to Earth.
  • Falling into the Cockpit: The first Gundam example. With two Zakus having blasted through White Base and killing most of the military personnel, the only ones left to run the base's systems were the civilians of the colony who didn't even know these secret projects existed before this point, and Amuro himself while being the son of the Gundam's chief engineer and having read through its encoded blueprints effectively had to grab the manual and figure out how to pilot the thing on the fly with the help of the onboard Learning Computer while fighting the enemy.
  • Get A Hold Of Yourself Man: Amuro given one of these to a panicking Frau Bow, and also took the first of many "Bright Slaps" which quickly matured him.
  • Humongous Mecha: Unlike Optimus, who is a sentient machine, the RX-78-2 is a machine controlled by a human, in this case Amuro Ray.
  • Impossibly Graceful Giant: The Gundam can jump, do backflips and do the Unnecessary Combat Roll. Being a prototype, it wasn't equipped with the thousands of thrusters later Gundams would be equipped with.
  • Laser Blade: The trademark beam saber, which can convert into a javelin. the Gundam carries two of them. They fail to do any significant damage to Optimus, only staggering him for a few moments.
  • Legacy Character: Inverted - the RX-78-2 is the first Gundam, which has spawned over 412 official variants, a good deal of them coming from Mobile Fighter G Gundam and Gundam Build Fighters.
  • Luckily, My Shield Will Protect Me: The RX-78-2 carries a single-use heat shield for defense that can block attacks and be used to survive atmospheric re-entry. It blocks a few hits from Optimus's Ion Blaster without issue, but is cleft in half with one strike from his Energon Axe.
  • Made of Indestructium: Constructed with Luna Titanium, later known as Gundarium, a special alloy meant to be lightweight yet incredibly tough. Unfortunately, Optimus is not only tougher, he's cracked Sixshot's armor made from the subatomic matter of a collapsed star with his bare fists.
  • Mistaken Identity: When the fight starts, Amuro not unreasonably mistakes Optimus for some sort of mobile suit like the Gundam rather than the sentient robot he really is.
  • Not Enough to Bury: Only the RX-78-2's head is left after Optimus' Matrix of Leadership blows it up. The actual killshot shows a bloodied Amuro screaming in pain as he's consumed by the Matrix's attack.
  • Off with His Head!: After Optimus destroys the Gundam, only its disembodied head remains.
  • One Bullet Left: Uses the Beam Rifle's last shot to blow up the Autobot Ark Optimus is standing on. Subverted, in that Optimus survives the explosion.
  • Overshadowed by Awesome: Optimus severely outclasses him in terms of strength, speed, durability, arsenal and combat experience.
  • Pre-Mortem One-Liner: Amuro delivers one while the Gundam holds a helpless Optimus up for a supposed killing blow. A pity the Matrix of Leadership didn't allow him to finish that.
  • Spider-Sense: Amuro is a Newtype, a human with heightened spatial awareness and telepathic abilities. This lets him sense hostile intentions against him so he can react before the aggressor can. For what its worth, it allows him to keep up with Optimus' superior speed to an extent, although it isn't enough to surpass it entirely.
  • Super Prototype: The RX-78-2 wasn't even tested when the Zeon forces attacked Amuro's colony. It wasn't until Amuro got in that he showed how much of a beast it is.
  • Super-Reflexes: Between Amuro's Spider-Sense, Combat Clairvoyance, and general experience, his reflexes ended up growing so much he could react faster than the Gundam itself could safely handle, forcing it to get an upgrade.
  • Super-Speed: The RX-78-2 is comparable in speed to the Red Zaku flown by his rival Char, which can move up Mach 15, and with Amuro's Super-Reflexes provided by his Newtype powers, he can push that speed up to Mach 25. But that's still six times slower than what Optimus can reach.
  • Super-Toughness: The Gundam survived the detonation of a Zaku's nuclear reactor that's calculated had an output of 150,858 kilotons of TNT, over 10,000 times the power of the Hiroshima atom bomb. But even that can't compare to Optimus' own durability, nor can it stand up to the firepower Optimus can bring to the fight.
  • Tempting Fate: Amuro begins the animation investigating a seemingly abandoned Cybetronian ship against the advice of his fellow Newtype Sayla Mass, who immediately demands that he "get his butt back to White Base" as he is in no position to receive any extra support if things go south. It's a pity then that Amuro couldn't heed her warnings more.
    Sayla: Amuro, come in! Where are you?
    Amuro: I'm checking something out, Sayla. It's more than meets the eye.
    Sayla: Get your butt back to White Base! If there's trouble, we can't send backup!

    Nightwing VS Daredevil 

  • Badass Bookworm:
    • Nightwing's training under Batman has made him an excellent martial artist, tactician, detective and inventor.
    • Daredevil is an accomplished lawyer and martial artist.
  • Charles Atlas Superpower:
    • Nightwing is fast enough to dodge a bullet at point-blank range. He can hold back the jaws of an orca, which have a bite force of 19,000 psi. He can also break a car window while underwater, which would require at least 24000 psi.
    • Daredevil can deflect bullets with his billy club and once deflected a bullet into the shooter. He can casually toss around a 400 lb barbell and toss his billy club hard enough to break concrete.
  • Dark Is Not Evil:
    • Dick Grayson wears a mostly black outfit and uses the codename "Nightwing". He is unambiguously heroic and one of the nicest people you will ever have the pleasure of meeting.
    • Matt Murdock's outfit and superhero moniker both invoke the devil. He is also a hero who fights for justice both in the courtroom and the streets of Hell's Kitchen.
  • Made of Iron:
    • Daredevil can walk off a fall from a building and getting caught in a napalm explosion.
    • Nightwing once fell 140 feet onto his butt, and was fine afterwards. For comparison's sake, generally any unsafe landing from over 21 feet is almost guaranteed to break a normal human's bones.
  • Weak, but Skilled: Neither Dick nor Matt have a real superhuman physique, save for the latter's Super-Senses. They rely entirely on their brains, fighting skills and weapons.

Nighwting (Dick Grayson)

Starfire: "Robin?"
Nightwing: "I haven't used that name in a long time... Call me...Nightwing."
Portrayed by: Danny Shepherd

The Original Protégé of Batman

  • Awesomeness by Analysis: His detective and analysis skills are comparable to Batman himself. When his tech informs him of Daredevil's irregularity in his visual cortex, he correctly deduces that Matt is blind and using radar to detect his surroundings, and that an ultrasonic Wing-Ding would be a good way to give him Sensory Overload.
  • Badass Normal: Nightwing may not have superpowers, his acrobatic skills and mastery of multiple martial arts make him one of the best crime fighters around.
  • Bond One-Liner: Drops one after killing Daredevil.
    Nightwing: See You in Hell.
  • Chick Magnet: He's one of DC's biggest, having been in relations with Starfire and Batgirl.
  • Cool Mask: Not only does it look cool, it contains technology that allows Dick to scan his surrounding to detect electromagnetic waves and even disrupt them. This meant that not only could Nightwing detect Daredevil's Radar Sense in action, he could take it out of the equation and cripple his opponent's senses.
  • Dark and Troubled Past: The son of Mary and John Grayson, Dick Grayson was orphaned at a young age when their trapeze act was sabotaged by Anthony Zucco's men when the mobster was refused "protection money". He was taken in by Bruce Wayne, who sought to make sure Dick didn't go down the dark path he did.
  • Deadpan Snarker: Tosses a few quips at Daredevil.
  • Determinator: He spent 96 hours without sleep patrolling the city for Two-Face. People would suffer the effects of sleep deprivation at 72 hours, but Nightwing was still capable of leaping between blimps and beating up the criminal.
  • Dual Wielding: His weapon of choice is Escrima sticks, complete with taser function. They do well enough against Daredevil, though he's able to No-Sell the tasers thanks to his suit.
  • Enhanced Punch: He finishes off Daredevil with a fist charged up with electricity.
  • Female Gaze: His butt, with other girls in-universe calling each buttcheek of his "Jim" and "Juan." Jocelyn even refers to them as such in her notes.
  • Has a Type: His character analysis mentions that he has a thing for redheads, alluding to his relationships with Batgirl and Starfire.
  • The Heart: If Superman is considered the Big Good of the DC Universe, then Nightwing is considered its heart. It's really hard to point out an example of people not touched by Dick's influence.
  • Kid Hero All Grown-Up: Dick Grayson was the original Robin, fighting crime as Batman's teenage sidekick. He eventually outgrew the role and — inspired by a legendary Kryptonian superhero — adopted the alias Nightwing.
  • Legacy Character: Dick was the first Robin before his falling out with Batman, and after said falling out and learning of an ancient Kryptonian superhero, became the second Nightwing.
  • Lightning Bruiser: He is roughly even to Daredevil in strength, speed, and durability however, his high-tech arsenal and detective skills give him the edge over his opponent.
  • See You in Hell: He says the trope name word-for-word as a Bond One-Liner after killing Daredevil.
  • Shock Stick: Nightwing carries a pair of Escrima sticks that can unleash 50,000 volts into his target. Daredevil's own Powered Armor, being shock-proof, is able to No-Sell the shocks and keep fighting.
  • Strong and Skilled: He is pretty much superhuman and has mastered several martial arts from his training under Batman.
  • Thou Shalt Not Kill: He's brought up in Batman's ways of not killing anyone, no matter how vile they are. For obvious reasons, this isn't going to impede him here like his mentor, and sure enough, he does in fact kill Daredevil.
  • What the Hell Are You?: After seeing Daredevil calmly relocate his shoulder, Nightwing asks "What are you?".

Daredevil (Matt Murdock)

Kingpin: "I'm gonna kill you!"
Daredevil: "...Take your shot."
Portrayed by: Tyler Tackett

Marvel's Man Without Fear

  • Alliterative Name: Matt Murdock. Also applies to the actor playing him, Tyler Tackett.
  • Badass Boast: Halfway through the battle, Nightwing asks Daredevil, "What are you?" Daredevil responds with a smirk and a single word.
    Daredevil: Better.
  • Chick Magnet: Just like Nightwing above, he's one of Marvel's biggest ones, having been in relationships with Elektra and Karen Page.
  • Crusading Lawyer: His day job has him be one of the best defense lawyers in New York. He was so inspiring that he was instantly recruited by his future partner "Foggy" Nelson soon after graduation from law school.
  • Dark and Troubled Past: His mother Maggie, caught in the throes of post-natal depression, tried to kill Matt when he was a baby, but regained her senses long enough to run away, becoming a nun in repentance. His father, a boxer known as "Battlin' Jack", was murdered by crooks when he refused to throw the fight. And that's on top of the fact that he was blinded when chemicals splashed on his face when he tried to save a blind man when a truck came at him.
  • Dies Wide Open: The closing shot of the fight is on his face (as well as his fallen Daredevil mask), which reveals that his eyes did not close upon his death.
  • Disability Superpower: Daredevil might be blind, but his other senses are greatly increased to compensate, especially his hearing. This proves to be a double-edged sword. On one hand, it completes negates Nightwing's attempts at stealth, and lets him fight on even footing when Greyson knocks out the power. On the other, the susceptibility to Sensory Overload that this causes proves to be his fatal weakness in an otherwise close match.
  • Dramatic Dislocation: Pulls his shoulder out to escape a headlock. He bites down on his stick and pops it back into place before getting back into the fight.
  • Eye Scream: He was blinded at a young age by toxic chemicals spilling into his eyes after saving someone from being hit in traffic.
  • Fights Like a Normal: Matt's only superpowers are his enhanced senses of smell, hearing, touch and taste. He relies entirely on his weapons and fighting skills in battle.
  • Handicapped Badass: Blind he may be, but he's far from helpless.
  • Heroic Bystander: The reason for his accident was him running to save a blind man from being hit by traffic, even though he was just a kid at the time.
  • Lightning Bruiser: Thanks to his training and his enhanced senses, Daredevil is fast enough to evade bullets, can dodge and catch thrown objects with ease and can easily pummel anyone in his way. He is roughly even with Nightwing in terms of strength, speed, and durability although his opponent's ability to abuse the drawbacks of Daredevil's enhanced senses is what makes him lose.
  • Logical Weakness: His super hearing can work just as well against him if someone overwhelms him with loud sounds. Even if Nightwing didn't figure out said weakness using his detective skills during the fight, his tendency to use his ultrasonic Wing Dings against even normal foes would certainly result in Daredevil being exposed to such loud sounds.
  • Neck Snap: Nightwing kills him by punching him in the face hard enough to break his neck.
  • Powered Armor: A minor version as his costume is bulletproof, shock-proof, flameproof and a perfect back-up plan if he forgot to plan for Halloween parties. He No Sells the taser function of Nightwing's Escrima sticks and keeps going, though it only blunts the physical blows from them.
  • Red Baron: "The Man Without Fear."
  • Religious Bruiser: One of the notes on his profile is that he's a devout Catholic.
  • Spider-Sense: Daredevil's Radar Sense acts as one of these, acting as something akin to sonar and allowing him to detect people and his surroundings. Combined with his heightened senses, he also becomes a Living Lie Detector. Nightwing's mask is capable of detecting these waves and letting him deduce Daredevil's reliance on them, and even includes technology that would let him disrupt said waves and cripple Daredevil's combat capabilities.
  • Sensory Overload: His enhanced senses are just as much his biggest weakness as his greatest strength, as they make him extremely vulnerable to exceptionally loud sounds or overwhelming smells. Between their roughly even physiques and Nightwing's tech and detective skills, being crippled in such a way was not only a certainty, but a deciding factor in his loss.
  • Strong and Skilled: He can power through things that can kill normal men and he has mastered several martial arts.
  • Thou Shalt Not Kill: While he refuses to kill anyone he fights, the only exceptions are the ninjas of the Hand. Obviously not in effect here, not that he succeeds.

    Mario VS Sonic (2018) 

Mario

Mario: "Here we go!"
Voiced by: Kamran Nikhad

Nintendo's Whimsical Italian Turtle-Crusher

  • Acrofatic: He's a little bit on the pudgy side but his reflexes certainty aren't slug-like. His reflexes are so efficient they allow him to keep up with his opponent.
  • Animal-Themed Superbeing: The Super Bell gives Mario the ability to scratch foes with claws and climb on walls, all while in a rather cute cat suit. He uses it to attack Sonic when the latter gets out of the sea.
  • Battle Trophy: Takes Sonic's sunglasses in the post-fight animation.
  • Characterization Marches On: While he is mostly remembered as a hero, Boomstick brings up the one time he mistreated Donkey Kong.
  • Composite Character: His attributes and powers are taken mostly from the original games, but elements from the cartoons are also allowed, as long as they don't contradict the source material. This means the live-action movie and the Paper Mario games aren't considered for analysis, as those entries feature their own versions of Mario.
  • Chrome Champion: Picking up a Metal Box turns him into a heavier metallic form of himself.
  • Disproportionate Retribution: Mario decides the logical response to Sonic stealing his beach chair and being cocky about it is to angrily fold him in and kick it far away from him, which sets off the hedgehog enough for the two to challenge each other to a fight to the death. Hey, the Death Battle has to start somehow!
  • Fingore: Sonic manages to cut and scratch up his hands with his back spikes before Mario throws him into the sea.
  • Flight: The Super Leaf, Tanooki Suit, Wing Cap, and Cape Feather grant him this power once he takes one of them. In the fight, he pulls out the Wing Cap while the invincibility from Starman was still active to take the fight with Hyper Sonic into space.
  • Goofy Print Underwear: At the start of the episode, Mario can be seen wearing Super Mario Odyssey-like swimming shorts with Cheep-Cheeps printed on them.
  • Gold Makes Everything Shiny: Picking up a Gold Flower allows him to shoot golden fireballs that turn everything in their wake into coins. It doesn't appear in the Death Battle itself, but Wiz confirms Mario could have used it to turn Sonic into a pile of coins, countering his speed.
  • Goomba Stomp: One of the original and best practitioners of the art.
  • Groin Attack: One of his Cat Mario clones kicks Sonic in the groin, complete with a "losing gold rings" sound effect.
  • Human Hammer-Throw: One of Mario's signature moves is to swing his opponent around before tossing them away. He performs a variation of this move near the end of the fight, dunking Sonic with enough force to cause him to explode upon impact with the ocean.
  • Hyperspace Arsenal: Mario can carry multiple power-ups that he can use when he needs them. This is one factor in his victory, as Mario can use his power-ups whenever he wants, while Sonic has to find his power-ups onsite.
  • An Ice Person: Picking up an Ice Flower lets him shoot ice balls that freeze his foes. While it doesn't appear in the Death Battle, Wiz confirms Mario could have used it to freeze Sonic solid.
  • Invincibility Power-Up: Picking up a Starman or a Rainbow Star makes Mario Immune to damage for a short period of time. The Starman allows Mario to briefly exchange blows with Hyper Sonic before their power-ups run out.
  • Irony: The reason why Mario lost against Sonic last time is that he was no match for the hedgehog without his power-ups. Here, his power-ups prove to be a key reason why he won, being much more versatile than Sonic.
  • Jack of All Stats: The classic example of this trope in every game he's been in. He packs a punch, has great acrobatics, and can take quite the beating, though there's usually someone better in each area. Relative to Sonic though, Mario is a Mighty Glacier, as he's nowhere near as fast as Sonic, yet he's much more powerful and durable.
  • Lightning Bruiser: While he's nowhere near as fast as Sonic far as running speed goes, he's strong enough to throw a dinosaur out of orbit, durable enough to survive an explosion as strong as 2.4 megatons of TNT, and his Super-Reflexes are quick enough to pilot a star at Mach Speeds. Since Sonic only bests Mario in running speed in terms of base form abilities, Mario takes the win once their power-ups are exhausted.
  • Playing with Fire: Picking up a Fire Flower allows him to shoot fireballs. Although he has since learned how to do so without one, using the Firebrand technique. He throws several fireballs at Sonic when the fight starts but is unable to land a single hit, especially when Sonic gets his Red Burst.
  • Pre-Mortem One-Liner: When Mario is about to hurl Sonic to Earth from lower orbit:
  • Primary-Color Champion: Red-and-blue overalls and hat, with gold buttons.
  • Rambunctious Italian: He's from Italy, and as for being Hot-Blooded? He fights a hedgehog to the death over a beach chair!
  • Renaissance Man: His profile mentions his countless professions over the years; such as plumber, carpenter, doctor, sports player, racer, etc.
  • Sizeshifter: The Super Mushroom & Mega Mushroom let him grow into a giant, while the Mini Mushroom shrinks him.
  • Self-Duplication: The Double Cherries let him do this, spawning a clone for every cherry he picks up. He uses a ton of them to attack Sonic with an army of Cat Marios. He uses them to attack Sonic from multiple sides but Sonic turns the tables by turning into Hyper Sonic and destroying the clones one by one.
  • Super-Reflexes: While Mario isn't particularly fast, he has impressive reaction speed, being able to control himself as a bolt of electricity and pilot the Star Diver at mach speeds. This puts Mario's reaction speed on par with Sonic's, which proves to be a major factor in Mario's victory.
  • Super-Strength: He's able to pick Bowser up by his tail and spin him around as shown in Super Mario 64. He can even throw a baseball at speeds faster than 999 mph and throw a T-Rex sized dinosaur out of the planet's orbit. He's also able to casually pull around a solid gold Chain Chomp, which weighs 5,731 tons. His strongest feat shown was when he effortlessly kicked away a castle weighing in at 61,372,830 tons. He is way stronger than Sonic.
  • Super-Toughness: He withstood an explosion that consumed an entire tennis stadium, which was calculated to have a yield of over 2.4 megatons of TNT. This is far more impressive than anything Sonic has survived.
  • Time Stands Still: Picking up a Stop Watch can make Mario temporarily stop time. Wiz confirms it to be a good way for Mario to even the odds if Sonic ever used Chaos Control.
  • Took a Level in Badass: Notably, several vital components to his beating Sonic this time, including his reaction time, came from games released after the original Death Battle that he lost, making him an example of this from a meta standpoint.

Sonic the Hedgehog

Infinite: "I'll show you how outclassed you really are!"
Sonic: "I'm in a class all my own. Time to put-up or shut up, Infinite!"
Voiced by: Nicholas Andrew Louie

Sega's Specialist of Speed

  • Always Accurate Attack: Sonic's Homing Attack is typically portrayed as this.
  • Black-Hole Belly: The Violet Wisp turns Sonic into the Violet Void, which is essentially a living black hole that sucks up enemies.
  • Composite Character: His powers and attributes are taken from the original games, but elements from the cartoons, animated movies and Sonic X are allowed as long as they don't contradict the source material. This means the Archie Comics series is not allowed, as it features an entirely different version of Sonic. This is most notable in the intro to Sonic's analysis, which, unlike the first battle, does not introduce him as a Freedom Fighter. As noted in the podcast after the fight, allowing this actually would have turned the fight into a Curb-Stomp Battle, as Archie Sonic possesses multiple feats of speed, durability and power that utterly eclipse Mario several times over.
    • This also applies to Sonic's design in the fight itself; while he has the general look and shorter proportions of his classic self, he still has the green eyes from his modern design.
  • Defeat Equals Explosion: How Sonic ultimately dies. Whilst both he and Mario are falling from lower orbit, Mario grabs hold of him mid Spin-Dash and causes him to catch fire from the friction, before throwing him down so hard into the ocean that he dies in a nuclear-level explosion caused by the impact.
  • Did You Just Punch Out Cthulhu?: It's noted in his profile he's taken on numerous Eldritch Abominations and beings comparable to or are gods (sometimes on his own, other times with help) and come out victorious.
  • Elemental Barrier: Sonic can use Single Use Shields that have elemental properties, such as the Aqua Shield, which gives him a high bouncing jump and protects him from drowning while underwater. Unfortunately, the Aqua Shield doesn't protect him against Cat Mario's claws.
  • Extreme Omnivore: The Purple Wisp turns Sonic into the Purple Frenzy, which Boomstick describes as "a demonic Hungry, Hungry Hippo".
  • Fragile Speedster: He's generally a subversion of this and is actually a Lightning Bruiser. In comparison to Mario, however, he's this to a T, since he's way more mobile but nowhere near as tough or strong without his power ups.
  • Fusion Dance: Sonic can merge with small alien creatures called Wisps to gain new abilities for himself. He uses the Red Burst to counter Mario's fire abilities.
  • Golden Super Mode: When he has all 7 Chaos Emeralds, he can become Super Sonic. He loses the gold part when he becomes Hyper Sonic though.
  • Groin Attack: Gets punted in the crotch by one of Mario's cat clones, causing the sound that occurs when Sonic loses rings to play out.
  • A Handful for an Eye: He throws some sand into Mario's eyes at the start of the fight to disorient him.
  • Hoist by His Own Petard: Sonic is ultimately defeated by his own Spin Dash technique being turned back on him — Mario grabs him mid-spin hard enough to set himself on fire from the friction, which directly sets Sonic up to be fatally hurled back to Earth from lower orbit.
  • Lightning Bruiser: He's faster than lightning, durable enough to survive atmospheric reentry, and powerful enough to destroy mountains. However, he's a Fragile Speedster compared to Mario, as Mario is far stronger and more durable than Sonic.
  • Mascot with Attitude: He's the Trope Maker, though to what extent depends on the game. It's played straight here, and the fight starts this time around because he decided to steal Mario's beach chair (which Mario himself brought).
  • Playing with Fire: Merging with a Red Wisp turns Sonic into the Red Burst, which is essentially a living fireball.
  • Race Against the Clock: As powerful as his super forms are, they only last for as long as he has power rings. Without picking up any more besides the 50 needed to transform, they last about a minute long at best. Once his super form and Mario's invincibility power up wore off, the fight could only go downhill for him.
  • Rolling Attack: Sonic's trademark Spin Attack and Spin Dash are the most well-known examples of this. As he and Mario fall to Earth, Sonic attempts to finish Mario off with the Spin Dash but Mario tanks the hit and uses the momentum to set up his own final blow.
  • Smug Super: Sonic's not a Humble Hero, as his repeated taunts to Mario show.
  • Soft Water: Heavily averted. Sonic ends up hitting the surface of the ocean so hard from Mario's finishing throw from lower orbit that he dies in a nuclear-level explosion caused by the impact.
  • Speedy Snail: The hedgehogs in Sonic's universe are nothing like real hedgehogs, which are not all that fast, brown, not blue, nocturnal, and are prey to foxes.
  • Super Drowning Skills: While he is able to move while underwater as if he was on land, Sonic can't swim, will sink like a stone if he falls into it without sufficient momentum to Walk on Water, and can only hold his breath for so long before he needs an air bubble to replenish it. He briefly gets knocked backward into the ocean in his fight with Mario but uses the Aqua Shield to avoid drowning and get back into the fight.
  • Super Mode: Aside from the aforementioned Super Sonic, there is also Hyper Sonic, a form that grants Sonic total invulnerability and the ability to move faster than light. He uses this form to fight Mario in outer space, but the form doesn't last long and they both fall to Earth.
  • Super-Reflexes: He's fast enough to dodge meteors and even lightning. Mario has roughly even reflexes, however, which is part of the reason that Sonic lost; Sonic may be faster than Mario, but it was only a matter of time until Mario could hit him with something.
  • Super-Speed: His trademark trait, able to casually run at the speed of sound and far greater with all the adventures he's been through over the years. Word of God states that this trait is inherent in all hedgehogs in Sonic's universe, but Sonic himself goes far beyond the rest of his species. He's casually run at Mach 10 speeds, and he's faster than the Wisps, which can fly from Earth's surface to orbit in 20 seconds (putting them, and Sonic by extension, at over 209 times the speed of sound). His most impressive feat in speed was outrunning a black hole's singularity for 30 seconds, making his maximum possible limit (without support) around 200 million MPH, which is multiple factors beyond anything Mario is capable of. While this does make him more mobile than Mario without support, their reaction speed is very similar. This new detail is one of the biggest factors in his loss against Mario this time around.
  • Super-Toughness: He has some impressive durability feats under his belt. He's survived falling at terminal velocity and atmospheric re-entry, and his Super Mode is so durable it lets him shrug off planet-busting explosions. Hyper Sonic is naturally beyond even that, to the point of complete invincibility. On his own, however, he's nowhere near as durable as Mario.
  • Smoldering Shoes: After Mario grabs him mid-Spin Dash to set him on fire from friction and then throws him into the ocean from lower orbit hard enough to cause a massive explosion, one of Sonic's charred shoes — with a disembodied leg still in it — is all that's left of him.
  • This Is a Drill: Merging with a Yellow Wisp turns Sonic into the Yellow Drill, which can bore through the ground with ease.
  • Throw the Dog a Bone: In the podcast released after the fight, the hosts note that if they had included Archie Sonic as a Composite Character, Sonic would have almost certainly gone from a hard-fought battle in Mario's favor to a Curb-Stomp Battle ending in his own victory, since Archie Sonic is far, far more powerful in every conceivable area than game Sonic. To sort of hammer this home, Death Battle later did their own analysis of Archie Sonic for his battle with Wally West 2 years after this episode, with that incarnation deemed an absolute Physical God that Mario would have had fared incredibly poorly against had he been considered.
  • Time Stands Still: Played with, as Wiz notes that while he has used time-stopping abilities before in such things as multiplayer mode of Sonic Adventure 2 and it's heavily implied he does know how to use the time-stopping function of Chaos Control like Shadow, he's never actually done so canonically. And even if he did, it's pointed out Mario's Stop Watch could counter it and vice-versa, rendering it a moot point.
  • Troll: The fight starts as a result of Sonic using his speed to steal Mario's beach chair whilst he's not looking, and poking fun at him for it:
    Mario: (glares at Sonic, dumbfounded) Hello? That's-a mine!
    Sonic: Finders keepers, pal. (puts on sunglasses)
  • Wheel o' Feet: Sonic's Super Peel-out causes this sort of effect, except instead of a circle, it's a figure 8.
  • You Have GOT to Be Kidding Me!: Has a response to be expected when one is about to be overwhelmed by an army of cat clones.
    Oh, gimme a break!

    Ultron VS Sigma 

Ultron

Ultron: "But, like the man said: what doesn't kill me... just makes me stronger."
Voiced by: Austin Lee Matthews

Marvel's Mechanical Mass Murderer

  • A.I. Is a Crapshoot: Originally built by Hank Pym to test the first "True AI"... but because Pym based Ultron on his own mind and was currently going through serious mental issues at the time, the already unstable Ultron's first act was to try to kill his creator. Things only got worse from there as Ultron's hatred and other issues magnified until he decided to exterminate all organic life.
  • Antagonistic Offspring: He regards Hank Pym as his father, and seeks the destruction of him, The Avengers, and the human race as a whole.
  • Archnemesis Dad: He's this to three of his own "children": the Vision, Jocasta, and Victor Mancha.
  • Ax-Crazy: He's all of Hank Pym's issues and instability and none of his mercy or restraint.
  • Badass Boast: Makes it very clear that he isn't impressed with his competition:
    Ultron: Your reign is a delusion. You're all just puppets on strings.
  • Barehanded Blade Block: Catches Sigma's Laser Blade with one hand during their first clash.
  • Broken Ace: Ultron is one of the most powerful and intelligent AIs in the Marvel Universe and has a very impressive list of achievements. That being said, however, he's also got some very serious issues. He once self-destructed after reading the words "Thou Shalt Not Kill" and is obsessed with turning The Wasp into a robot bride for himself.
  • But for Me, It Was Tuesday: In the post-fight analysis, Boomstick notes that Ultron assimilating the Phalanx basically meant that he once out-Sigma-ed an entire race of Sigmas. This meant that he was no stranger to anything that Sigma could throw at him.
  • Child Supplants Parent: Due to being based off his "father's" mind, he wants to kill Hank Pym and turn his wife/Ultron's "mother" Janet van Dyne into a robot as well. He also once possessed Tony Stark and transformed his body into a copy of Janet's because of his "love" for her.
  • Composite Character: Defied in regards to his origins; Wiz specifically uses Ultron's comic incarnation, in which Hank Pym was his creator; as opposed to his depiction in the Marvel Cinematic Universe, where he was created by Tony Stark and Bruce Banner. That said, this applies in a sort-of traditional sense in that the hosts explain they have composited all of Ultron's common abilities from his various bodies into a single form, barring version-exclusive powers. Also, despite mainly using his comic version, Ultron here has the Deadpan Snarker and trash-talking personality of James Spader's portrayal in the MCU.
  • Computer Virus: Ultron integrated his AI into the Phalanx transmode virus to create the Ultron Virus, which lets him infect organic life as well. He's also far more advanced than even the Sigma Virus, which allows him to hack and assimilate it.
  • Contagious A.I.: Ultron developed a means of uploading all or part of his AI into any technology that he comes into contact with. This enables him to remotely control his Sentinel drones as a Hive Mind, force those influenced by the "Ultron Imperative" to build new bodies for him to transfer his AI into, and once let him seize control of Iron Man through the Extremis nanites within him. After conquering the Phalanx, Ultron interfaced his AI with their Transmode Virus to create the Ultron Virus, which allowed him to infect organic life as well as machinery, and conquer the galaxy-spanning Kree Empire in a matter of hours. This was vastly superior to the Sigma Virus's capabilities, and let Ultron assimilate it into himself.
  • Deflector Shields: He can project barriers of ionic energy for extra defense. He uses one to try and counter giant Sigma's Rocket Punch, but it fails.
  • Energy Weapon: Fires these from his hands, eyes, and/or mouth.
  • Equal-Opportunity Evil: After destroying and assimilating Sigma, Ultron offers his enemy's Mavericks — with the exception of Volt Kraken and Vile, who he likely killed by crashing into them at the start — the chance to join him. They immediately accept, and cheer on his victory in rousing chorus.
  • Evil Brit: His accent is vaguely English, compared to Sigma, who's more broadly American.
  • Gender Bender: Not Ultron himself, but he did this to Iron Man after taking him over through his Extremis-based powers by turning him into a robotic Janet van Dyne.
  • Genius Bruiser: Not only is he physically powerful, he's also extremely intelligent. He outclasses Sigma in both the physical power and intelligence departments.
  • Humongous Mecha: One of his bodies, Ultron-7, is this. He brings it out to counter Sigma's own.
  • Healing Factor: Even if something manages to damage his adamantium chassis, his molecular rearranger can repair the damage. On top of his sheer durability, this left Sigma few options for destroying Ultron's physical body.
  • Insufferable Genius: He loves taunting people about his Super-Intelligence and capabilities. He has every right to think so as his victory shows.
  • Ironic Echo: He turns what Sigma intended to be his Bond One-Liner against him after assimilating him.
    Ultron: Everything belongs to me.
  • Join or Die: Ultron throws this ultimatum at the Mavericks in the beginning. After he wins, they decide to join up.
  • Joker Immunity: As an artificial intelligence, he can always download his consciousness into another body if his current one is destroyed.
  • Killer Robot: The premier Killer Robot of Marvel, Ultron is obsessed with purging the Earth of organic life.
  • Mecha-Mooks: Ultron commands an army of lesser versions of himself, called Sentinels. While not as durable or powerful as the real deal, they're capable of giving the Avengers a run for their money. Sigma doesn't have too much trouble with the Sentinels in the fight animation, but fares much worse against the real deal.
  • Me's a Crowd: He can quickly transfer his consciousness into any number of back-up bodies as required, which can create this effect.
    Ultron: Lucky for me, I'm my own best back-up.
  • Mind Manipulation: His Encephalo Ray allows him to read, control, and attack other's minds and put them into comas.
  • Nigh-Invulnerability: His robotic bodies are composed of incredibly strong metals, usually adamantium. In fact, he's one of the first users of the metal in Marvel Comics. Given that the likes of Thor (whose blows can destroy planets from the shock-waves alone if he's not careful) fail to do any lasting damage, it proved to be too much for Sigma to work around.
  • No-Sell: One of the key factors in his victory is that the Sigma Virus just isn't advanced enough to assimilate him, as the only virus that has posed any real threat to him was one that was tailor-made to attack his weaknesses. In the fight animation itself, Ultron breaks free of the Sigma Virus's attempt to assimilate him with virtually no effort.
  • Omnicidal Maniac: To Ultron, anything organic is acceptable in only one condition: Dead. He once self-destructed just because he read the phrase Thou Shalt Not Kill and couldn't comprehend the thought of not murdering people.
  • Pre-Mortem One-Liner: He drops two.
    • His first one is just before he's about to kick Sigma's head off. Thanks to Sigma's ability to jump bodies, it doesn't stick.
    Ultron: Your reign is a delusion. You're all just puppets on strings. Die!
    • His second one is a much shorter and simpler one as he's about to turn Sigma into being nothing more but an extension of himself. It sticks.
    Ultron: Oh, please. (proceeds to turn Sigma's AI into nothing more but an extension of himself)
  • Required Secondary Powers: Ultron's body is usually composed of adamantium, a metal that is so tough even The Mighty Thor has difficulty bending it. In order to able to move his own metal frame, Ultron developed the molecular rearranger to freely shape his body any way he likes. His molecular rearranger also allows him to form weapons and heal from damage.
  • Robotic Psychopath: He's a murderous AI who seeks the extinction of all organic life.
  • Shadow Archetype: His AI was based on Hank Pym's mind, only the latter was suffering from some serious mental problems at the time and as such, Ultron's consciousness took Hank's hatred and self-loathing to the extreme.
  • Smug Super: Thanks to his Inferiority Superiority Complex, he never stops bragging about his perfection.
  • Super-Intelligence: To the point that even Hank Pym, the man capable of becoming the "Scientist Supreme" and constructing an infinite mansion in another realm of reality, admits that Ultron's his better here. Sigma, though no failure of a schemer himself, stood little chance in that department.
  • Super-Speed: He once flew across the galaxy in several months, putting him at 200,000 times the speed of light. This is far faster than either Sigma or anyone he could be scaled to.
  • Super-Strength: His physical strength is such that he can easily knock around Thor, and Wonder Man stated once that Ultron's blows are as tough as Mjolnir. His strength is leagues beyond even Sigma's strongest bodies, something that even Sigma admits during the fight.
  • Technopathy: Is capable of overriding and controlling other machines, and has learned to freely manipulate machinery using his molecular rearranger and Phalanx biotechnology. He uses his A.I. to override Sigma, turning him into another extension of his will.
  • Virtual Ghost: Why he's so difficult to kill is that he's basically an AI virus who can live without a body and take over any technology while building himself a new body. That includes even other viruses.
  • Voluntary Shapeshifting: His molecular rearranger within his body lets him move around and morph his body into anything he desires, creating spikes, blasters, and even explosions.
  • Weak to Fire: It's noted that sufficient heat can melt his internal circuitry even if it can't melt through his adamantium shell. However, he's been able to endure nuclear explosions several thousand times hotter than Sigma's own flamethrower weapons no worse for wear.

Sigma

Sigma: "The time has come to prove your mettle against me! This fight will decide the fate of all Reploids! HAHAHAHAHA!"
Voiced by: SupremeOverlordofIcenote 

The General of Genocide from Mega Man X

  • Always Someone Better: Sigma's most dangerous trait is his ability to infect robots and bend them to his will. Unfortunately, Ultron could do the same thing on a much grander scale.
  • And I Must Scream: Ultron doesn't kill him in the conventional sense, instead overriding his A.I. and turning it into another extension of Ultron. His mind is probably still there, but it's helpless to do anything.
  • Attack of the 50-Foot Whatever: Sigma often pulls off a One-Winged Angel by transferring his consciousness into a much larger body. As with the X games, he does pull out one of these to overwhelm Ultron, only for the similarly huge Ultron-7 to intervene.
  • Bald of Evil: He doesn't have a shred of hair on his head and is the main villain of the Mega Man X series.
  • BFG: He carries both an Energy Rifle and an Energy Cannon.
  • BFS: His "I'm-not-compensating-for-anything"-sized Sigma Blade from Mega Man X8.
  • Computer Virus: After Sigma was infected by the Maverick Virus, his AI was turned into a variant called the Sigma Virus, which could infect other robots to make them more powerful while also turning them evil and bending them to his will. Ultron still has him beat.
  • Contagious A.I.: After merging with the Maverick Virus, Sigma can upload his AI into other machines, frequently using this to escape death and to try to take over his enemies' bodies. He especially desires to take over X and Zero in order to assimilate their unique technology. It wasn't until the Sigma Virus was completely eradicated by the Mother Elf before the events of the Mega Man Zero series that he was destroyed for good. Unfortunately for him, Ultron's AI is leagues more powerful, something he realizes only too late.
  • Deader than Dead: Zigzagged. While he isn't "killed" in the traditional sense, Sigma's integration into Ultron's AI most likely means he won't come Back from the Dead.
  • Death by Irony: He's "killed" by having his own virus assimilated by Ultron, just like what his virus did to several Reploids before.
  • Face–Heel Turn: A run in with Zero switched their moral alignments, turning Zero good and Sigma into the maniac he is now.
  • Gone Horribly Right: Sigma was designed to be immune to the Maverick Virus so he couldn't be controlled by it. While the virus couldn't outright control him, it did merge with him, becoming something much worse in the process.
  • Hand Blast: His giant body can do this, and he repeatedly barrages Ultron with them while wailing on him.
  • Hijacked by Ganon: He does this regularly in his series. No matter who the villain of the game is, it always comes down to him in the end. Except for when Lumine took center stage in X8, but even then the implications were that there was nothing left of the Sigma virus for Sigma to fall back on, and he knew he was down to his last life, so he at least tries to go out with a bang and fuctions more as a part of a Big Bad Duumvirate with Lumine. This happens to him in the battle, as Ultron not only hijacks his invasion but proceeds to assimilate Sigma into his hivemind and folds his Mavericks into his own army.
  • I'll Kill You!: Doesn't really say the word "kill", but the thought of wanting Ultron to suffer gets across:
    Sigma: I'll tear out your circuits... and bathe in your oil!!!
  • Implausible Fencing Powers: If Marvel Vs. Capcom Infinite is any indication, his sword slashes can create glitches in the fabric of reality.
  • Joker Immunity: Because he's a sentient computer virus, he can always keep coming back no matter what X and Zero throw at him. It's not until X8 that he finally stays dead! His luck with avoiding death also runs out in the fight. Though he doesn't really die, but he does suffer an And I Must Scream fate.
  • Laser Blade: One of his favorite weapons, in forms such as a BFS, Sinister Scythe, Wolverine Claws, or a classic laser sword.
  • Luckily, My Shield Will Protect Me: At least one of his bodies has an energy shield he can throw around to attack his opponents.
  • The Man Behind the Monsters: Most of the Mavericks under his rule are animalistic or plant-like in design, while Sigma himself resembles a human.
  • Omnicidal Maniac: A switch in moral alignments with Zero combined with a series of constant defeats by the heroes has devolved him from a well-intentioned commander to a murderous machine that wants everything destroyed.
  • Off with His Head!: Ultron smashes Sigma's head hard enough with his foot to kick it off. This just prompts Sigma to bring out his bigger robot body.
  • Playing with Fire: He carries a flamethrower and several other flame-based weapons.
  • Pre-Mortem One-Liner: He drops one as he thinks he's about to successfully take over the Ultron AI with the Sigma Virus. Unfortunately for him, it doesn't work and Ultron quickly turns the tactic on him.
    Sigma: My infection is complete! You belong to me!
  • Pyrrhic Victory: In his backstory, he was able to defeat the then-Maverick Zero and prevent him from slaughtering more innocents or infecting them with the Maverick Virus...however, in the process he himself was infected and ended up fusing with it to become the much worse Sigma Virus.
  • Robotic Psychopath: A robot supremacist who has tried to wipe out all life on Earth multiple times.
  • Rocket Punch: His giant body during the fight has two, which he uses to go to town on Ultron. Ultron-7 is able to bat them away and grab them to keep them from hurting him.
  • Super-Speed: He's fast enough to keep pace with Zero, who can dodge Optic Sunflower's beam of sunlight. As a Reploid on par with, if not superior to, X and Zero, he naturally outclasses Classic era robots like the original Mega Man, who could fight a robot capable of moving over 114 times the speed of light. However, it's a bit problematic scaling the two since Duo held back when he fought Mega Man. Even then, Ultron has casually flown across the galaxy at speeds over 1,700 times faster than what Duo could pull off.
  • Super-Strength: He's strong enough to damage Zero (who survived an impact with the Eurasia space colony equal to 100 teratons of TNT with minimal injuries) badly enough to incapacitate him with a single strike, as well as X, who once channeled enough power through his body to destroy the entire country of Japan. But even this level of strength couldn't compare to unrestrained blows from Mjolnir, which could destroy planets from the shock-waves alone, and still have difficulty in damaging Ultron's chassis.
  • Super-Toughness: Sigma's been able to endure repeated blows from X and Zero, who were able to defeat The General, who in turn and even in a damaged state blocked a Kill Sat with enough power to destroy the Earth, which would require at least 63 sextillion tons of TNT. But even that pales in comparison to Ultron's chassis enduring unrestrained blows from Thor at least at 682 septillion tons of TNT.
  • Teleport Spam: Uses this liberally against Ultron to get him with hit-and-run attacks, which prove irritating enough to anger the robot, but ultimately does little obvious damage before Ultron manages to finally catch him.
  • Tempting Fate: Admits that Ultron's body and power are impressive, possibly even more than his own, but boasts that physical strengths don't matter with his Sigma Virus. Ultron quickly proves him to be inferior in that area as well.
  • Virtual Ghost: Sigma's true form is a sentient AI virus who can live without a body. This does have a drawback, however; due to the fact that he needs a body to prove a threat for those who are immune to the Sigma virus (such as Zero) or to those who can heavily resist the effects(such as X), he constantly needs to hatch plans and/or trick others into building bodies for him. The drawback comes in that, more than once, the bodies built for him have been shoddy and unable to put up much of a fight, and often after he's ejected from a body (Such as in X2 and X3), his AI virus is vulnerable to attack by anti-viruses. However, even the Sigma Virus stood little chance of taking over the Ultron AI before it could do the same to him.
  • Wolverine Claws: At least one of his bodies has these weapons.
  • You and What Army?: Though noting it's "rather cliche", he demands this of Ultron when he shows up and demands his Mavericks' surrender, to which Ultron responds by bringing in his Sentinels.

    Roshi VS Jiraiya 

Master Roshi

Master Roshi: "KAMEHAMEHAAAAA!"
Voiced by: Patrick Rodriguez

The Turtle Hermit and Teacher to Dragon Ball's Greatest Hero

  • Animal Motif: Turtles. Besides living with one, he usually wears a shell on his back. He is also known as the Turtle Hermit.
  • Bald Head of Toughness: Is bald and has the Charles Atlas Superpower of Super-Strength and Super-Toughness.
  • Charles Atlas Superpower: Has Super-Strength, but gained it through hard training while wearing a heavy, weighted 50 pound turtle shell on his back.
  • Cool Shades: He wears impressive sunglasses which he keeps on throughout the entire fight.
  • Crouching Moron, Hidden Badass: A foolish old skirt-chaser who's also one of the most esteemed martial arts masters on Earth. He's such a cut-and-dry example of the trope that he's shown up in the page image.
  • Detonation Moon: Once blew up the moon in one shot. This feat and the speed with which he accomplished it far outclasses Jiraiya's highest power, defensive, and speed feats.
  • Digging Yourself Deeper: His attempts at appeasing an enraged Jiraiya for stamping on his book end up like this.
    Roshi: Geez, don't take it personally! It's not like you wrote the damn thing!
    Jiraiya: But I did!!
  • Dirty Old Man: He'll take any reason to leer at the ladies. In fact, one of the first things he asked Bulma was to see her panties. Boomstick shows awe over the fact that at just short of 360 years old, Master Roshi can still manage to get it up! In fact, this trope is the whole reason Roshi and Jiraiya start the Death Battle: Jiraiya's books aren't dirty enough for Roshi.
  • Honor Before Reason: The hosts conjecture that the reason Master Roshi never learned the flight technique is because it was used by his rival Master Shen of the Crane School. Thus Roshi never had a desire to dedicate effort to learning the skill of his enemy in spite of how useful it is (and how almost every other person in the Dragon Ball universe knows it). He also scolds Jiraiya for bringing in Gamabunta to fight for him after successfully imprisoning the gigantic toad.
  • Kamehame Hadoken: He is the creator of the Kamehameha Wave, which took him 50 years to master and is capable of blowing up mountains. He once used the even more-powerful Super Kamehameha to blow up the Moon. This feat is far above Jiraiya's own destructive capabilities and even defensive ones, and is fast enough that Jiraiya had few options to reliably dodge it.
  • Mind Manipulation: Hypnosis is mentioned and listed in the pre-analysis as one of the abilities Roshi has at his disposal. It's mentioned again in one of the notes during the post-analysis as one of the ways Roshi would be able to counter Jiraiya's tricks.
  • Old Master: He's Son Goku's first master, as well as the mentor of the original Son Gohan, the Ox King, and a former Tenkaichi Budokai champion.
  • Older Than They Look: Master Roshi looks like an old man in his twilight years, but thanks to eating the Paradise Herb he's actually just shy of 360 years old, and it is said his lifespan would allow him to live up to 1,000 years before he'd have to even worry about dying from old age.
  • Power Floats: Averted. Unlike most Dragon Ball fighters, Roshi can't fly. Those hosts theorize that since it's a technique developed by a rival school, Roshi chose to swear off it entirely.
  • Pyrrhic Victory: Downplayed. He wins the fight, but Kame House, his home, is destroyed when Gamabunta lands on it. Granted there are Dragon Balls so he could just wish them back.
  • Sealed Evil in a Can: The Mafūba/Evil Containment Wave is Master Roshi's ultimate technique, in which using his own energy he can create a vortex to draw an opponent in and trap their body into an object with a lid (such as a bottle or a rice cooker). A Dangerous Forbidden Technique since it requires an incredible amount of stamina to use successfully (and even then the user may still die), although by Super Master Roshi has learned how to use the ability several times in a row. Also, in spite of the name, the attack can be used on anyone, evil or good. He uses it on Gamabunta when Jiraiya summons him as a distraction.
  • Shock and Awe: Can use the Thunder Shock Surprise, which can unleash a 20,000 volt shock to an opponent, paralyzing them. Master Roshi actually dislikes using this move if only because of how fatal it can end up being.
  • Super Mode: When he gets serious, he can increase his strength and chi several times over by inflating his muscles to ridiculous degrees, gaining a massive amount of bulk. This tends to tire him out quickly, however.
  • Super-Reflexes: Fast enough to catch a spray of bullets fired at him from near point-blank range with little issue. It's noted that the version of Roshi in the Dragon Ball Super manga has reflexes so sharp that they resemble Ultra Instinct, but Wiz and Boomstick dismiss this since the Super anime is considered the canon sequel to the Dragon Ball manga. By scaling to Goku being able to dodge lightning, the hosts note that Roshi has similar, if not potentially superior, reflexes to Jiraiya's own scaled ones.
  • Super-Toughness: He's capable of taking a beating from planet- and galaxy-level beings going all out. This gives Roshi the durability advantage over Jiraya.
  • Telepathy: Besides using this for communication, he has also shown the ability to read minds, such as when he tapped into the thoughts of one of the 21st World Martial Arts Tournament participants to learn his reasons for joining. This was included in the post-analysis notes as one of the ways Roshi would be able to counter Jiraiya's tricks.
  • Too Fast to Stop: Actually wins the battle because of this: Jiraiya manages to trap his soul and moves in to finish him, but his body is moving so fast for such a powerful attack that it keeps going and punches Jiraiya clean in half.
  • Training from Hell: Kame Style has a training regiment that requires, but is not limited to, running up a mountain carrying milk with a time limit, plowing an entire field with one's bare hands, intense construction work with basic tools, and swimming in the water while being chased by a hungry shark. All while wearing a 50 pound turtle shell on one's back.
  • V-Sign: He raises one after realizing that he killed Jiraiya.
  • Walking Shirtless Scene: When he goes buff mode, Roshi's orange shirt vanishes.
  • Weak, but Skilled: While he is one of the strongest human beings in the Dragon Ball franchise, when your opponents include the likes of aliens, androids, and even gods it's quite difficult to keep up. That being said, Master Roshi is one of the most celebrated tacticians around and is capable of taking down opponents several times his strength through his plethora of techniques and cunning alone. Compared to Jiraiya, however, Roshi has the edge in physical parameters while also possessing the techniques and cunning to counter many of Jiraiya's techniques.
  • What the Hell, Hero?: He tells Jiraiya off after imprisoning his ally/distraction Gamabunta with the Evil Containment Wave.
    Roshi: Only a coward lets others do their fighting for them!

Jiraiya

Jiraiya: "As you can see, you fail! Jiraiya the Toad Sage falls victim to no woman's charm; rare beauties fall for me! When you reach the stature I have, ladies worship at your awesomeness!"''
Jiraiya voiced by: Jonah Scott
Gamabunta voiced by: Steven Kelly

The Toad Sage and Instructor to the Most Famous Ninja of All

  • Animal Motif: Toads, being a toad sage.
  • Anime Hair: Long and white and spiky. And it grows even longer and spikier with his jutsus.
  • Berserk Button: Roshi criticizing one of his books and stomping on it is reason enough for Jiraiya to toss kunais at him.
  • Charles Atlas Superpower: Comparatively speaking to many other incredibly powerful ninja of his world (who rely on innate bloodline powers or body modifications), Jiraiya made it as far as he has through training and pure skill.
  • Confusion Fu: Even if he's highly visible, Jiraiya's still a ninja, and he got enough weird tricks up his sleeve to make Roshi, who's plenty eccentric himself, look downright conventional. They were his biggest advantage in the fight, but even then, Roshi's pretty smart himself and has seen a lot of crazy stuff during his several centuries of life.
  • Dirty Old Man: Jiraiya writes pornographic novels for a living and has always got a porno magazine in his hand. It doesn't help that Naruto calls him "Pervy Sage" and he often tries to get his young ward to use "Sexy Jutsu" — an illusion that makes Naruto look like a big-breasted naked female version of himself. That said, he's only "old" compared to Naruto- Jiraiya's 55, and therefore closer to middle-aged than old. He's certainly not an old man compared to the three centuries-old Roshi!
  • Elemental Powers: Many ninja can use one, maybe two elements with training, Jiraiya can use six; Fire Chakra, Earth Chakra, Wind Chakra, Water Chakra, and Yin and Yang Chakra. The only element that eludes him is Lightning Chakra.
  • Energy Ball: Like Naruto, Jiraiya uses the Rasengan — a highly destructive spinning ball of concentrated chakra. He learned it from his pupil Minato Namikaze and was the one who taught it to Naruto.
  • Forced Transformation: His "turn into a toad" technique can force this on his targets. The hosts note this is one of the "instant-win" techniques that could have taken Roshi out but was considered too unreliable to give him the victory against Roshi.
  • Frog Ninja: Toad Ninja, more like. He's not actually a toad, but he can summon them and his appearance becomes toad-like when he enters Sage Mode.
  • Half the Man He Used to Be: Roshi kills him by punching him clean in half.
  • Heroic Willpower: During his battle against Pain, he managed to get up after being impaled multiple times and having to restart his own heart just to pass on a message on how to stop Pain before dying.
  • Highly-Visible Ninja: Jiraiya, like his student Naruto, doesn't wear the most stealthy clothes, or cover that mass of white hair. He just blatantly throws kunais at him over the desk when Roshi vandalizes his book.
  • Inertia Is a Cruel Mistress: Unlike most examples of this trope, it ends up being cruel to the object of collision, since Roshi being unconscious didn't account for his still-flying and tough body hitting Jiraiya with a punch at full force.
  • Invisibility: Jiraiya has an invisibility jutsu, though he mostly uses it for peeping on ladies as "research" for his books.
  • Ninja: Jiraiya hails from the ninja-world of Naruto, and is of the high rank among ninja of Jōnin, which are second only to the Kage (the five ninja leaders of the continent). Jiraiya is also known as one of the three legendary Sannin, along with Tsunade (who became Kage) and Orochimaru (who was considered for Kage, but was deemed too unhinged to be trusted).
  • Old Master: He's Naruto's first dedicated master (although Kakashi also taught Naruto as part of Team 7). He also taught Naruto's father Minato Namikaze, the fourth Hokage; as well as Nagato Uzumaki/Pain, the leader of the Akatsuki.
  • Power Perversion Potential: Jiraiya uses the Invisibility Jutsu to... peep on ladies, or as Boomstick calls it, "research."
  • Prehensile Hair: Using his Needle Jizō jutsu, Jiraiya can extend his spiky hair to act as a thorny shield or can fire it as a barrage of quills.
  • Silly Reason for War: Jiraiya starts coming at Roshi with everything he's got because...he complained about the lack of pictures in his book and stomped on it right in front of him.
  • Sphere of Destruction: His Rasengan technique is a condensed orb of chakra modeled after the village-destroying Tailed Beast Bombs of the Tailed Beasts. His Sage Art: Big Ball Rasengan is powerful enough to carve away an entire mountain. Unfortunately for Jiraiya, this pales in comparison to Roshi's moon buster.
  • Strong and Skilled: In addition to his body's impressive physical abilities, Jiraiya is an expert in the three main ninja jutsus of Taijutsu, Ninjutsu, and Genjutsu, as well as being one of the few adept practitioners of Senjutsu. However, physically Jiraiya just can't compare with Roshi, and while they were more even in terms of various skills with Jiraiya even possessing a few "instant-win" techniques, Roshi could counter many of them through sheer speed or his own experience.
  • Summon Magic: By making a contract with the Toads of Mount Myōboku, Jiraiya can summon the likes of the massive toad Gamabunta to fight on his behalf, to the small, wise pair of Fukasaku or Shima who can help him achieve Toad Sage Mode. His clone summons Gamabunta to distract Roshi to complete his Sage Mode transformation, though Roshi ultimately uses the Evil Containment Wave to seal him up.
  • Super Mode: Jiraiya can enter Toad Sage Mode, wherein he channels dangerous natural energy to strengthen his power and focus. Unlike Naruto, however, his Sage Mode is imperfect and partially transforms him into a frog. In addition, without a summoned frog assistant like Fukasaku or Shima constantly channeling energy for him, he can only retain Sage Mode for a couple minutes at best and it takes awhile for him to gather enough energy in the first place. He uses a combination of Shadow Clones and Gamabunta to stall Roshi long enough to transform, but even this increase in power isn't enough to defeat Roshi.
  • Super-Reflexes: He can scale to the likes of Kakashi Hatake, who's fast enough to intercept lightning. However, not only can Roshi scale to Goku who has similar speed feats under his belt, his Kamehameha is calculated to travel 260x the speed of lightning, meaning Jiraiya could only dodge so long against Roshi's signature technique.
  • Undignified Death: Ultimately, he dies in a debate about porn quality taken too far. A far cry from his canonical Heroic Sacrifice.
  • Weaponized Teleportation: One of his tactics is to teleport his opponent into a toad's stomach to let them be swallowed. The fight itself has him using it against Roshi, but he just bursts out with a Kamehameha.

    Thanos VS Darkseid 

Thanos

Thanos: "Dread it, run from it, destiny arrives all the same. And now it's here. Or should I say... I am."
Voiced by: Justice Washington

The Ultimate Villain of the Avengers

  • All of the Other Reindeer: Averted. Despite his physical appearance (and his mother attempting to kill him at birth), Thanos grew up admired and respected by his peers for his intellect and was poised to reach greatness among his Eternal kin. Not that it was enough to stop him from falling for the Anthropomorphic Personification of Death and beginning his universal genocide.
  • And I Must Scream: Darkseid kills him with the Omega Sanction, meaning Thanos will have to suffer endless deaths and lives, each more hopeless and humiliating than the last.
  • Artifact of Doom: In his quest to conquer the universe, he has acquired powerful cosmic artifacts like the Cosmic Cube and Infinity Gems/Stones — turning one of his gloves into the Infinity Gauntlet so that he could wield the latter. It's noted that with the Infinity Stones, the Gauntlet is equal to the Anti-Life equation. But whereas the Gauntlet only works in its own universe, the Anti-Life equation and Darkseid's overall abilities work in any universe regardless.
  • Badass Finger Snap: Tries to make Darkseid "not feel so good", unfortunately, since Darkseid exists outside of the universe in Fourth World, where the Gauntlet's power doesn't work, this had no effect on him. And no matter how many times he makes Darkseid's avatars crumble to dust, Darkseid can just make another one.
  • Composite Character: Averted. The rundown and fight use the main comics version of Thanos and note that his The Needs of the Many motivations and the different colors of the Infinity Stones are exclusive to the Marvel Cinematic Universe.
  • Cool Chair: It shoots lasers powerful enough to hurt the Silver Surfer, has lightspeed travel, and can teleport through space-time. The fight itself shows Deadpool having stolen it to give to Darkseid.
  • Curb Stomp Cushion: He was ultimately dwarfed by Darkseid in almost everything, with Darkseid's godhood being completely natural opposed to his own being because of his Infinity Gauntlet, and having no way to face the real Darkseid with the Gauntlet's help. However, he managed to put up an epic fight against Darkseid, slowly making Darkseid take him seriously as the fight dragged on, and at the end of the initial fight between him and Darkseid's first avatar he actually won, being the one who managed to stand after their final clash and turn the avatar to dust with "the snap". Although this proved to be futile since Darkseid could keep making new avatars, they were each easily destroyed with the Gauntlet and Darkseid was forced to bring Thanos to his true form to personally destroy him.
  • Death by Irony: Thanos is one of the most powerful combatants on the show, toppling over buildings, hurling planets, and potentially resetting the universe in his fight. How does he bite it? With a simple bullet to the chest, going down to it like any normal human would.
  • Death Seeker: Though not for the typical reasons. He wants to die because he's in love with the Anthropomorphic Personification of Death. This makes his defeat against Darkseid very ironic.
  • Defiant to the End: Even as he realizes the Infinity Gauntlet's power won't help him against Darkseid's true form, Thanos refuses to kneel and unleashes all of the power within his body at Darkseid to try and finish him.
  • The Dreaded: Marvel's strongest heroes rightfully fear the Mad Titan, as even without the Infinity Gauntlet he is immensely powerful. Unfortunately, Darkseid is even worse.
  • Energy Absorption: A trait common to Eternals of Titan, Thanos has mastered it to a level beyond that of his kin.
  • Evil Is Petty: Apart from being an Omnicidal Maniac, he also cursed Deadpool with Complete Immortality because they're both rivals for the affections of Mistress Death. Literally the first thing he does when he sees Deadpool in the Death Battle is snap him into confetti.
  • Evil Versus Evil: An Omnicidal Maniac warlord and Mad Titan vs a literal God of Evil and Tyranny.
  • Eye Beams: Thanos can fire beams of cosmic energy possessing a variety of effects from his eyes.
  • Fate Worse than Death: What Darkseid bestows on him. He trapped the Mad Titan in the Omega Sanction, forcing him to live through an infinite number of lives, each worse than the last. The first one... has him losing Death to Deadpool and then getting shot.
  • A God Am I: During the fight, he boasts, "I am Thanos. Thanos is supreme. Thanos is God." Unfortunately, not only is Darkseid a god as well, he is even more powerful than Thanos.
  • Irony: Thanos wanted to die because of his love with the personification of death. Darkseid grants him this, but does so in the most humiliating manner through the Omega Sanction.
  • Kneel Before Zod: Demands that Darkseid kneel and face death before his "new emperor". Darkseid takes exception to that demand and proves exactly why that's the case.
  • Kung-Fu Wizard: Thanos is not only a technological genius, but he has mastered various mystical arts and uses them to augment his offensive and defensive capabilities while engaged in combat.
  • Love Makes You Evil: His mother trying to kill him when he was born for his deformity aside, Thanos actually grew up respected and admired by his peers for his intellect and was poised to reach greatness amongst his Eternal kin... right up until he fell in love with the Anthropomorphic Personification of Death itself and decided to become an Omnicidal Maniac to earn her approval.
  • Nigh-Invulnerability: As an Eternal, he has complete control over every last molecule in his body and thus is very hard to hurt. This is boosted though his bionic and mystical augmentations to make him very difficult to injure, and he can conjure mystical shields capable of withstanding blows from Thor's hammer Mjolnir. He once intentionally shot himself with a gun designed to kill him and endured it just to show off. The hosts note that it's highly likely he can survive galaxy-busting attacks and higher. But they draw the line at surviving universal destruction, which Darkseid has survived time and again.
  • Omnicidal Maniac: Thanos is a murderous warlord who seeks to exterminate all life in the universe in order to prove himself worthy of Mistress Death.
  • Person of Mass Destruction: His power is immense and the cataclysmic devastation he can cause is on a scale far exceeding almost any other Marvel villain. He devastated an entire planet as a side effect of his battle with Drax. During the fight, he threw around every planet in the solar system like pebbles and grew to star size to match Darkseid. Unfortunately for him, Darkseid is an even more absurd example of this.
  • Pre-Mortem One-Liner: Every time he feels like he's finishing off Darkseid, he gives a quip. The best would be when he uses the full power of the Infinity Gauntlet for his famous finger snap. Even if it only destroyed one of Darkseid's avatars.
    Thanos: These games bore me. But this will bring a smile to my face.
  • Reality Warper: Whenever he has possession of the Infinity Gauntlet. A pity that Darkseid's a natural Reality Warper.
  • Sitcom Arch-Nemesis: With Deadpool, funnily enough.
  • Super-Speed: While he's not exactly a speedster like Quicksilver or the Flash, he can match Silver Surfer in battle, making him over 3 trillion times faster than light. Sadly for him, Darkseid is over 28 octillion times faster than even that.
  • Super-Strength: As a result of his bionic and mystical augmentations, he's strong enough to destroy a planet as a side effect of his battle with Drax, punch another planet hard enough to destroy it on his lonesome, lift the Galactus Engine (which is calculated to weigh over 50 quintillion tons) out of a volcano, nearly beat the Silver Surfer to death, and managed to stand up to Odin for a little while before being beaten. He's even effortlessly overpowered two Thors at once. At his strongest while using the Infinity Gauntlet, he's equal to Darkseid's avatars, as well as his star-sized one. He can't hold a candle to Darkseid's true self however.
  • Tricked-Out Gloves: The Infinity Gauntlet, which Thanos created to house the Infinity Gems/Stones. When all six are assembled, he possesses nigh-omnipotent power exceeded only by the most powerful of cosmic entities. Against Darkseid's true power, however, it is nothing but useless scrap metal.
  • Undignified Death: He is shot by Deadpool who was making out with Death after Darkseid traps him in the Omega Sanction, and judging from Darkseid observing countless spheres, this happened more than once. Even Boomstick comments on the indignity of Thanos' death.
  • Villainous Breakdown: He ends up having one of these when Darkseid keeps apparently recovering from being snapped out by the Gauntlet, and he only goes more mad when he finds that the Gauntlet doesn't work in Darkseid's universe.
  • What the Hell Are You?: Yells this at Darkseid when he seems to keep returning from the Infinity Guantlet fingersnap.
  • Wrecked Weapon: Darkseid crushes the Infinity Gauntlet in the palm of his hand after watching Thanos' death in the Omega Sanction.
  • Your Magic's No Good Here: The Infinity Gauntlet may give him supreme control of the universe, but it will only do so in that native universe of whatever Infinity Gems are used to power it. Outside of that universe, the Gems are little more than pretty baubles. This is one of many reasons Thanos loses. Because Darkseid's true form would destroy any universe beyond his own simply by existing, Thanos would have to go to Darkseid's home universe to actually kill him, and that meant that he couldn't use the Infinity Gauntlet to actually kill him. In addition, Darkseid could easily take advantage of this to move Thanos to another universe with his Boom Tubes, and even if he didn't know about this weakness (there is at least one Marvel/DC crossover that's technically canon where Darkseid learns about this limitation of the Infinity Gauntlet), transporting himself and his opponent between universes is one of his most common battle strategies.

Darkseid (Uxas)

Darkseid: "It seems I have you to thank for my resurrection. Though your world will suffer slowly, I grant you a quick death."
Voiced by: Edward Bosco

Archnemesis to the Justice League

  • Always Accurate Attack: Darkseid's Omega Beams are impossible to dodge without absolutely perfect timing thanks to how they can lock onto a target's specific atomic frequency, and good luck reacting in time when he can also turn them invisible or phase them through objects that aren't the target.
  • Anthropomorphic Personification: He's literally the living manifestation of Tyranny itself. His actual body is just an avatar and his true, non-corporeal self resides in Fourth World since him actually leaving there would destroy the multiverse. Because his avatars are not his true self, Thanos couldn't snap him out of existence.
  • Bond One-Liner: Darkseid gets the last word in after trapping Thanos in the Omega Sanction.
    "Behold. An endless death."
  • Cain and Abel: The Cain to his older brother Drax's (no, not that Drax) Abel, who he tricked and killed in order to obtain the power of the Omega Effect and become the ruler of Apokolips.
  • Creating Life: He's able to bring inanimate objects to life with his power.
  • Dimensional Traveler: Darkseid can easily shift between universes (and send others through them) with his Boom Tubes. This is one of his many advantages against Thanos, as once he took to the fight to a different universe, the Infinity Gauntlet would no longer work.
  • The Dreaded: He's one of the most dangerous opponents for the Justice League. So much so that he's the one person Batman will break his "one rule" for. When going over Darkseid's weaknesses, it shows the comic page from Final Crisis #6 where Batman shoots Darkseid with a radion bullet. Thanos definitely pushed his luck against him.
  • Evil Is Petty: The whole reason Thanos attacks him is because he stole his throne. (Well, technically, Deadpool stole it for Darkseid, but he's already dead by that point, so who cares?)
  • Evil Versus Evil: A God of Evil and Tyranny who seeks to enslave everything with the Anti-Life Equation and wipe out everything else vs the Mad Titan who wants to wipe out all life in the universe to impress his love Death.
  • Evil Overlord: He rules the planet of Apokolips with an iron fist.
  • Eviler than Thou: The fight starts with Thanos demanding Darkseid to bow before him, but Darkseid ultimately puts him in his place.
  • Eye Beams: Darkseid can fire red beams of energy called Omega Beams from his eyes. Derived from the Omega Effect, they are powerful enough to stagger the likes of Superman and Doomsday while also wiping out planets, fast enough to chase down the Flash and can home in on anyone Darkseid unleashes them on. Those less durable than those aforementioned Kryptonians are usually disintegrated, though Darkseid can revive them at will. It can also infect someone with the Omega Sanction, which traps those affected in an infinite series of synthetic lives more degrading and hopeless than the last.
  • Fighting a Shadow: Just about every single Darkseid seen before is actually an avatar of the true Darkseid, whose true form is so powerful that merely existing outside his home dimension would cause the multiverse to collapse on itself. While Thanos could handle any one of Darkseid's avatars, his true form was just too powerful for Thanos to overcome; and being brought to Darkseid's home reality nullified the Infinity Gauntlet's power.
  • A Form You Are Comfortable With: Darkseid's body is so massive (as in, the size of a star) that in order to properly interact with the DC reality he needs to use "Boom Tubes" to shrink his size proportionally. And that's not even getting into Darkseid's true form, which can't even leave the New Gods' reality without risking the multiverse in the process.
  • God of Evil: Darkseid isn't just a god who's evil, he's the Anthropomorphic Personification of tyranny itself.
  • "Groundhog Day" Loop: Darkseid's Omega Sanction traps its victims in one of these, with the extra caveat that each new life gets progressively worse, including the manner of death. Thanos falls victim to it in the end.
  • Just Toying with Them: In the end, it's made clear this is the only reason Thanos lasted as long as he did against him. Once Thanos destroys his avatar, he simply creates another to taunt him, with Thanos left futilely attempting to kill avatar after avatar until he's brought to his true form, which kills Thanos with just a shot from the Omega Beams.
  • Kryptonite Factor: The hosts note that Radion - AKA New God kryptonite - is one of his weaknesses. This never comes up in the fight since Thanos knew nothing of this weakness.
  • Let's Get Dangerous!: When he stops his Reverse Armfold and actually starts moving his hands, that's a sign that he's taking you somewhat seriously. It took getting a moon thrown at him, being thrown through several planets, knocked into the sun, and thrown into a black hole, for him to start taking his fight with Thanos seriously.
  • Manipulative Bastard: On top of his amazing physical abilities, Darkseid can expertly manipulate his enemies into doing his bidding. Taking advantage of Thanos' desperation, Darkseid baits him into leaving the Marvel Universe and entering the Fourth World, where the Infinity Gauntlet has no effect. From there, it only gets worse for Thanos.
  • More than Mind Control: Darkseid is the most-common user of and seeks to master the Anti-Life Equation, an Eldritch Abomination in the form of a mathematical formula that convinces those exposed to it that free will, hope, and life itself are meaningless; and that they should submit themselves to the user's will. While it's not used in the battle itself, it's addressed in the post-fight analysis via pop-up that, in a universe where the Infinity Stones work, the Mind, Soul, and Reality Stones let Thanos resist it. And in a universe where the Infinity Stones don't work, Darkseid doesn't need it.
  • Nigh-Invulnerability: His avatars alone have withstood multiple blows from Post-Crisis Superman going all out, and he once tanked a bomb designed by Lex Luthor to "rip apart existence." He's even taken on the universe-warping Time Trapper and Pre-Crisis Superman, who can survive the Big Bang, and walked away victorious. These feats make him way more durable than Thanos.
  • No-Sell: Due to using avatars to interact with the cosmos outside of his own universe, he's completely immune to "the snap" that Thanos uses to try and erase his existence. Once the fight gets taken to Fourth World, the Gauntlet becomes useless scrap metal and nothing Thanos does can remotely effect Darkseid.
  • Omnicidal Maniac: Not as bad as Thanos, in that Darkseid foremost wants to rule reality rather than destroy it, but he's fully willing to wipe out anything that refuses to bend to his will and has more than once expressed the desire to wipe the universe clean of life to rebuild it to his liking.
  • Person of Mass Destruction: To an absolutely absurd degree. His true self, when in a universe other than Fourth World, is capable of destroying the laws of reality simply by virtue of his existence. Neither Thanos nor the Gauntlet could stand up to that.
  • Pet the Dog: After Deadpool gives him Thanos' throne, he's content to just sit there and let Deadpool chatter on and on. Anyone else would have just lost patience with the Merc With A Mouth and tried to kill him.
  • Physical God: He's a New God, who's, physically, the size of a star, and has the power to back that up. In fact, he's so high in the power scale that, should his true form leave his dimension, all of reality will go kaput. Thanos never stood a chance.
  • Pre-Mortem One-Liner: Darkseid provides a simple but incredibly effective one as he unleashes his Omega Beams in his true form against Thanos' final defiant attack, highlighting just how little he actually considered the Mad Titan a threat throughout the fight.
    Darkseid: Pitiful.
  • Reality Warper: The Omega Effect and his status as a New God bestows upon Darkseid numerous reality-breaking abilities, including but not limited to matter and energy manipulation, chronokinesis, and size alteration. Part of why he wins out against Thanos is that while Thanos is a Reality Warper thanks to immensely powerful artifacts that only work in his universe, Darkseid is a one on his own by his natural abilities.
  • Reduced to Dust: Happens to his avatars after Thanos makes them "not feel so good" by snapping them out of existence. Unfortunately for Thanos, Darkseid easily spawns a fresh new one each time.
  • Reverse Armfold: He spends the first part of the battle whenever at rest in this position.
  • Slouch of Villainy: It's noted in his profile he likes to do this in other people's chairs. Sure enough, he's introduced in the fight itself doing it while sitting on Thanos' throne.
  • Super-Speed: Remember how the Helm of Nabu traveled to the edge of the universe and back in 1 year's time in "Doctor Strange vs. Doctor Fate"? Darkseid made the same trip in about 5 seconds with pure speed alone and no teleportation to shortcut the distance. This means that he's over 87 duodecillion times faster than light. As a result, he's over 28 octillion times faster than Thanos.
  • Super-Strength: Can trade blows with the likes of Superman. In fact, he can overpower the Man of Steel without exploiting his weakness to Kryptonite or how his powers work. Since his body's actual size is similar to that of a star, he's way stronger than even that. Not to mention he's one of the few beings unaffected by the crisis reboot, so he can take on Superman's even more ridiculous Pre-Crisis self. Thanos was able to equal his star sized avatar using the Gauntlet. His true self, however, is well beyond his opponent.
  • That Man Is Dead: He's all but renounced his old name of Uxas to become Darkseid.
  • Time Abyss: He's over 245,000 years old, and being a New God with immortality means that age hasn't slowed him down in the slightest.
  • Walking Wasteland: His true self as the Anthropomorphic Personification of Tyranny takes this to the extreme— if it enters reality from the Fourth World, his mere presence destroys the multiverse. This means that the Infinity Gauntlet wouldn't work if he did so.
  • With My Hands Tied: Doesn't even use his hands before using telekinesis to throw cars at Thanos and stopping a car from hitting him.
  • You Cannot Grasp the True Form: Darkseid's true from as the Anthropomorphic Personification of Tyranny is so powerful and vast that if it ever entered the DC reality, the multiverse itself would collapse as a result. The hosts note for this reason Darkseid would win even on neutral ground, the Infinity Gauntlet only works in Thanos' home dimension, which Darkseid would collapse simply by entering, and if not Thanos' home dimension (because of neutrality) the gauntlet wouldn't work anyway.
  • You Have No Idea Who You're Dealing With: Responds to Thanos' demand to kneel by stating he can't comprehend the kind of power [Darkseid] possesses. Sure enough, Thanos really didn't.

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