Due to the nature of Deadlands as a tabletop game, almost all information contained on this page will spoil something for you. If you're a player, turn back now or face the wrath of your Marshal.
Last chance, amigo. Here there be spoilers.
Deadlands: Weird West and Deadlands: Reloaded
The Major Players
- Beethoven Was an Alien Spy: Is revealed to actually be Mordred, and the mother he wants to resurrect is Morgan Le Fey.
- Determinator: Is searching for the last female descendant of his lineage. Both the Rangers and the Agency are working to stop him from doing so.
- Giggling Villain: It's right there in the name.
- Nice Job Fixing It, Villain: His resurrection of his mother ends up derailing the Hell on Earth timeline due to the Stones killing each other.
His Edict of '77 declared the Commonwealth of California to be independent of both the Union and the Confederacy, and he tries to claim personal dominion over the entire state - but he's competing with the Chinese to the north, the Mexicans to the south, and the Rail Barons to the east, so it's anyone's guess as to whether or not he'll be able to make that claim stick.
The original Ezekiah Grimme was a good man and a devout preacher who attempted to save his followers from starvation following the Great Quake of '68. He was ultimately murdered by his starving followers and his body eaten. The thirteen survivors of the massacre (and feast) awoke the next morning to find the new Reverend Grimme among them, a monster built as an amalgamation of their sins. Now he and his "Thirteen Ghouls" serve, collectively, as Famine's greatest Servitor. The Church of Lost Angels, while consisting largely of honest and devout believers, is merely a cover for their cannibal cult, and the feasts served in the City of Lost Angels are always heavy on the long pork.
- Burn the Witch!: The 18:22 Proclamation: any supernatural abilities not performed by a member of the Church of Lost Angels are heretical, and practitioners are put to death.
- Corrupt Church: Played With. The City of Lost Angels has odd, almost Orwellian laws, the Guardian Angels are largely allowed to enforce them (or not) as they personally see fit, and so on. On the other hand, the members are largely normal people, if a bit overly moralistic (and very devout).
- Meanwhile, the cannibal cult that the church is a cover for takes whoever eats my flesh very literally.
- Culture Police: Any Non-Lost Angel practicing any type of religion is a heretic and put to death.
- Dark Secret: The church is nominally Christian, just with a whole lot of cannibalism thrown in for taste.
- Easy Evangelism: Deconstructed. It speeds the process when the choice given is convert or die of hunger.
- Expy: Of Henry Kane in the Poltergeist series.
- I'm a Humanitarian: Free dinner every Sunday to the faithful. Just don't ask where the pork came from.
- Humanoid Abomination: He's not the actual Ezekiah Grimme. He's a psychic gestalt of all the Thirteen Ghouls who betrayed and ate his body when he tried to calm them down, puppeteering the real one's corpse.
- Killed Off for Real: At the climax of The Flood.
- Plot Armor: Never statted, as he is too important to the original game's metaplot to be allowed to die.
- Inverted in Reloaded. Grimme is fully statted in the Marshal's Handbook, and the Plot Point Campaign The Flood ends with his ultimate destruction at the hands of the posse. Every other Plot Point Campaign for the setting follows on after this with the assumption that Grimme is indeed dead - so, in fact, he has the opposite of Plot Armor here.
- Sinister Minister: He is the head of a church that tricks its faithful into being cannibals.
- Villain-Beating Artifact: Grimme is completely immune to all forms of damage, save for one: the real Grimme's hickory walking stick that's been lost in the Maze for many years. It doesn't make a great weapon (it does almost no damage), but it's the one chink in this hombre's armor - unless you can kill him and all his Ghouls at the same time, as in the end of The Flood. In this case, the hickory walking stick is rather superfluous.
He is also the owner of Wasatch Rails, one of the major players in the Rail Wars and the race for the City of Lost Angels.
More importantly, he is the primary Servitor for Pestilence, as his reckless pursuit of scientific knowledge spreads the twin plagues of ghost rock and "New Science" across the globe. Hellstromme is unique among the Reckoner's prime servants in that he is unaware of his condition - mostly because he doesn't care. He has one desire and one desire only - to open a portal to Hell and rescue the soul of his deceased wife - and everything that he does is in pursuit of this end.
- Above Good and Evil: Hellstromme cares only for one thing, and it isn't morality.
- Anti-Villain: The only one of the Reckoners' major Servitors who's vaguely sympathetic and has an actual conscience. Darius Hellstromme is just a desperate man in a truly awful place who tries really, really hard not to think about the awful things he's doing.
- The Atoner: In Hell on Earth and Lost Colony, he becomes humanity's best hope against the Reckoners. He captures their spirits and orchestrates their exile to Banshee, the one place that killing them is actually possible (but, of course, not easy).
- Dark Secret: What is it that lets those automatons he builds act so independently? Zombified brains - which means that every automaton is actually possessed by a manitou.
- Emotion Suppression: If he ever stopped to think about the things he has done, he would break down. So he doesn't stop.
- Freudian Excuse: His wife committed suicide and went to Hell. He does everything in the hope of getting her back.
- Ignored Epiphany: The canon ending to his Plot Point campaign, Good Intentions, has him finally figuring out where his scientific powers are actually drawn from. He is busy convincing himself that the Reckoners are ultimately benign forces who want to merge the living and dead worlds, since that would mean he gets to reunite with his wife and he hasn't wasted his life.
- Mad Science: The biggest and best known purveyor of "New Science."
- Obliviously Evil - He just doesn't think about the things his invention are used for, or what he had to sacrifice to get them to work. He is also the main servitor to Pestilence.
- The Unfettered: Subverted. Darius would like to be this, but he retains enough conventional morality to know that many of the things he has done make him irredeemably evil.
- The GM Is a Cheating Bastard: Never statted. Is a servitor for War, and as such can not be killed except by a very particular object.
- Last of His Kind: The last survivor of the Susquehanna tribe, the rest having died at the hands of European colonists.
- Magical Native American: Was a very powerful shaman before being driven to cause the Reckoning.
- Never My Fault: Blames settlers for forcing him to perform the Great Ghost Dance, nevermind that Raven's the one who knowingly invoked the Reckoners, dooming the tribes as well.
- Revenge Before Reason: Unleashed the Reckoners in a rage after the death of his family.
- Younger Than They Look: He looks forty years old. He's lived for over a century.
- Big Bad: Of Deadlands. The Reckoners are unreachable, and the servants of the other Reckoners are up to their own schemes. Stone? Stone's got nothing else on his agenda but hunting heroes.
- Complete Immortality: To the point that the designers didn't even stat him other than to say he has maxed out all of the powers for being harrowed and is the best shooter in the world. Turns out the only way to put him down is to do so with a bullet that killed him the first time (which are still lodged inside his torso), or by his own hand. Good luck with that. Considering that due to Time Travel shenanigans, there are two of him running around the West, this becomes less impossible than you seem to think.
- Disney Death/Killed Off for Real: During Stone And A Hard Place, the posse gets to kill Stone twice—first the Younger Stone, then the Older Stone. Young Stone gets resurrected, but Old Stone is permanently put down
- The GM Is a Cheating Bastard: He isn't statted for a reason. Also, the Reckoners lost once, and cheated by sending him back in time so he could continue his hero killing ways. They won the second time... and due to their interference, lost the third.
- Didn't Think This Through: As it turns out, in Adventure Edition, the Reckoners should have realized that Jasper Stone probably would not get along with himself very well.
- The Dragon: For the Reckoners. Though specifically he is a servitor to Death.
- Hero Killer: It is all he does these days.
- Make Wrong What Once Went Right: The Reckoners sent Stone back in time to change the past while they were on the verge of defeat, leading to Hell On Earth. Old Stone and Young Stone are now tag-teaming all the heroes they failed to kill the first time around. In Adventure Edition, this... failed spectacularly, when his own past self killed him.
- Nice Job Fixing It, Villain: It's a lot easier to kill a man who can only die by "his own hand" or via the bullets stuck in his corpse when there's two of him, thanks to his evil masters' mucking about with the timeline. In Adventure Edition, this happened, which combined with Morgana's resurrection, ended up rendering the Hell on Earth timeline impossible or at least unlikely.
- The Sociopath: Will kill you just because you are doing good for the world.
- Too Spicy for Yog-Sothoth: The demon animating his corpse fears him, not the other way around. In Stone And A Hard Place, the demon actually advises the party on how best to kill him!
- Trapped in the Past: Old Stone can't get back to the future he came from. Not that he wants to, as now he can kill all the heroes he failed to get the first time around.
- Unfriendly Fire: Killed by his own men at the battle of Gettysburg. He didn't stay dead. He can only be permanently killed by those same bullets (which need to be recast into new ones) or a gun fired by his own hand (literally)
Rail Barons
- Gender-Blender Name: LaCroix is a man, but Simone is usually a female name. The reason: the original Simone was his sister, and he murdered her and stole her name for her powers.
- Hollywood Voodoo: Played with. While he started off as a genuine houngan, he was corrupted by the Reckoners into a version that is stated to have almost nothing to do with real voodoo, but it's using the trappings.
- Undead Laborers: LaCroix is not a zombie, but he uses them for a lot of his manual labor - they don't get tired or need to be paid, after all.
- Unwitting Pawn: A more important one than most, but he has no idea the Reckoners mostly keep him around to draw heat from the intended winner of the Rail Wars, Dr. Hellstromme.
- The Baroness: Her true personality under her Southern Belle persona; there's a reason her weapon is a magically infused bullwhip, after all.
- Black Magician Girl / Lady of Black Magic: She's an evil version, and she trains others as her personal hit squad. While she leans more towards the latter, due to her Southern Belle persona, her Wichita Witches are more the former.
- Crusading Widow: Her husband was murdered because he rejected a buyout offer from a rival railroad company, the Tennessee Central. It no longer exists. The executives, major stockholders, people who were paid to lie on the witness stand at the murder trial, defense attorneys, and assorted family members thereof are all dead; she bought the company after people started refusing to have anything to do with it for fear of being next. The assassin is still alive over ten years later - she keeps him in the basement and lets the girls she's teaching magic use him to practice on.
- Elite Mook: Her rail warriors aren't numerous. Given how they are all Hot Witches, they don't need to be.
- Hot Witch: She's quite pretty, and she knows it. She even trains them as her elite rail warriors, the Wichita Witches.
- Southern Belle: Pretends to be one of the "good" variety; since she's actually from rural Appalachia, it's dubious whether she qualifies to begin with, but if she does, it's certainly as "bad".
- Unholy Matrimony: She and Miles really did love each other. Or at least, to the extent a Corrupt Corporate Executive and and Evil Sorcerer can love. Enough to honestly grieve (and seek vengeance for) his death, at least.
- The Vamp: Frequently uses "feminine wiles" to get advantages in the Rail Wars.
- Villain with Good Publicity: Memphis loves Mina.
- Whip of Dominance: She is the ruthless and sadistic rail baron of Black River who subjugates her region with a mixture of seduction, violence, and intimidation. As such, while she's proficient with many weapons, her Iconic Item is her trademark bullwhip, which she's noted to be carrying at all times, and not only for its symbology, as she's also a Lady of Black Magic which means her whip is actually magical and a deadly weapon on par with a firearm. She even has an all-female gang of whip-wielding Dominatrix themed Hot Witches in the Witchita Witches, who are all supposedly trained by her.
- Inadequate Inheritor: Fitzhugh's not necessarily bad at running the company, but he's not good enough to compete in the Rail Wars.
- Spirit Advisor: Dixie Rails's fortunes have improved drastically since the manitou pretending to be General Lee showed up and started giving Fitzhugh advice.
- Take a Third Option: Since he started building later than everyone else, all the good Midwest routes were taken. So he managed to talk the Sioux into letting him build across their land, an idea everyone else had discarded as impossible.
- Yellow Peril: Sinister Asian businessman with mystical powers. No beautiful yet evil daughter is mentioned, but his beautiful yet evil granddaughter Mingzhu is a major power in the Shan Fan of the Deadlands Noir setting. Played with, however, in that he's actually A Lighter Shade of Black; he genuinely cares for his Chinese countrymen and immigrant community, which is why his home base of Shan Fan is so heavily Asian-tuned; Chinese immigrants have fair pay there.
- Happily Married: The reason he didn't go for it when Mina tried to seduce him.
- 100% Heroism Rating: Everyone knows he's a good person - where the other rail barons get ahead through money, violence, or seduction, he's seen remarkable success just with his personal reputation.
- Incorruptible Pure Pureness: Contrasting the magic and mad science the other rail barons have, this is his main advantage. He's just a great guy.
Factions
- Badass Longcoat: They are called the Men In Black Dusters. They often armor them and have many hidden weapons attached to their coats.
- Benevolent Conspiracy: The Agency is well aware that fearing the Reckoners directly increases their power, and so takes great pains to provide more mundane explanations.
- Canon Immigrant: Officially debuted in the Doomtown cardgame. Prior to this, they were the Pinkertons.
- Gas Leak Cover Up: The Agency's primary mission is not to kill the Reckoners' agents, but to prevent their influence. While they'd prefer to kill the monsters outright, that's secondary to making sure everyone knows that monsters don't exist. While monster hunters make up the bulk of the Agency's membership, reporters and scientist "debunkers" are also common.
- Government Conspiracy: They officially do not exist, and refer to themselves exclusively as "the Agency," refusing to tell civilians which they serve.
- Killed To Upholdthe Masquerade: The Agency's preferred method.
- Mad Science: Uses "New Science" to great effect against the things that go bump in the night.
- Masquerade: The best way to keep people from getting scared about the weirdness is to never let them find out about it.
- The Men in Black: Former Pinkerton Detectives, now hunter of all things supernatural in the Union.
- Nice Job Breaking It, Hero: They're supposed to be suppressing fear in order to weaken the efforts of the Reckoners. However, with their sinister appearances and hamfisted tactics, they're often almost creepier than the monsters are, so at best they leave people no less scared and at worst they do a better job at scaring people than the monsters did!
- Their stance of killing or recruiting harrowed or other monster hunters likewise plays into the Reckoners' hands, alienating powerful allies.
- Pinkerton Detective: The Agency came from the contract with the Pinkerton Detective Agency.
- Poor Communication Kills: Some of the sourcebooks imply that their "ignorance is the best policy" is actually hindering their efforts, and that carefully controlled dissemination of information would probably help humanity more than upholding The Masquerade. As the books put it, a shadowy lurking predator is scary, but a mountain lion is just dangerous; knowledge breeds familiarity which breeds nonchalance.
- Skewed Priorities: Sometimes focuses on defeating the Confederate forces more than the supernatural, often sowing more fear in their wake.
- Teeth-Clenched Teamwork: The Agency has worked with the Rangers against sufficient threats, but it's always short term.
- Writing Around Trademarks: Early books explicitly had the Agency as the Pinkerton Detective Agency, hired out by the Union, before it came to the writers' attention that the Pinkertons still existed as a security agency, and had trademarked their name. Subsequent books make it clear that in-universe, the Pinkertons are no longer a distinct group, and their historical (non-trademarked) influence is still discussed.
- Canon Immigrant: The Whateleys debuted in Doomtown.
- Hollywood Voodoo: Bayou Vermilion isn't very concerned with the group, but are a part of it.
- Lovecraft Country: The Whateley family are a major player in this group.
- Wicked Witch: The final group involved are the Wichita Witches of Black River.
- All There in the Manual: The Ranger Bible, specifically the "Officer's Version" with the restricted 13th chapter. They have cataloged most of the supernatural threats of the west and even have notes on how to defeat or kill them.
- Defector from Decadence: In the Adventure Edition timeline, they started working towards the end of the Confederacy when they realized slavery was feeding the supernatural junk they dealt with.
- Nice Job Breaking It, Hero: They're not quite as bad as the Agency at it, but their tendency to strong-arm folks into staying silent about The Masquerade does often boost the fear level back up even after they kill the monster.
- Poor Communication Kills: Some of the sourcebooks imply that their "ignorance is the best policy" is actually hindering their efforts, and that carefully controlled dissemination of information would probably help humanity more than upholding The Masquerade. As the books put it, a shadowy lurking predator is scary, but a mountain lion is just dangerous; knowledge breeds familiarity which breeds nonchalance.
- One Riot, One Ranger: One Riot (zombie horde, maze dragon, train full of vampires, etc), One Ranger. Don't expect backup.
Deadlands: Hell on Earth
Major Players
- A.I. Is a Crapshoot: Considering they are on a crusade to kill all humans, yeah.
- Brain in a Jar: Is actually a collective of the most horrific scientific minds of all time put into one big jar.
- The Atoner: He is working in the shadows to defeat the Reckoners now that he has finally realized how far he has fallen.
- Brain in a Jar: Placed his own brain in a robot body to continue his machinations.
- Crazy-Prepared: Saw the coming nuclear war before anyone and guarded his own facilities specifically against the weapons he was creating.
- Mad Science: Can "New Science" with the best of them.
- Xanatos Gambit: Plays a huge role in the capture of the Reckoners
- Hippie Chick: Preaches peace and love, now from a microwave!
- Hippie Jesus: She personally does not believe in using her powers to hurt or kill. She is also seen as something of a prophet to those who follow her.
- Jerk with a Heart of Gold: She still believes that humanity is done, but is trying to be more diplomatic about it.
- Covered with Scars: He is covered with burns from shamans' many attempts to kill him.
- Necromancer: Controls every single undead east of the Mississippi.
- The Starscream: Wants revenge not just on humanity, but also on the Reckoners for abandoning him.
- Gotta Kill Them All: Anyone that is not mutated is to be killed, any mutants that don't fall in line are also to be killed.
- Ley Line / Pressure Point: Discovered the ability to use radiation as a personal weapon by studying how magical abilites spring from the power points of a human body.
- Monster Progenitor: Creator of the Doombringers, insane undead terrors that can only be killed through the magic of another Doomsayer.
- Villain Team-Up: Teaming up with Throckmorton's Blackhats against Junkyard.
- Cyborg: Has many augmentations.
- A Father to His Men: His original troops would follow him to the ends of the earth, his blackhats aren't much different.
- Villain Team-Up: Teaming up with Silas' Cult o' Doom to take out Junkyard.
Factions
- Cyborg: Many of their troops have cybernetic implants. All of them have chips implanted that let them use their gear. They also make liberal use of Harrowed implanted with cyber gear as infiltrators, much in the same as the T-800 in The Terminator.
- Explosive Leash: All Black Hats have headbanger chips implanted in the base of their skull. Going AWOL or not following orders usually results in...
- Gang of Hats: Specifically Black, Red (leaders) and Grey (Techies).
- Unusable Enemy Equipment: Literally anything that could be stolen and used against them has explosives implanted within. If anyone without a headbanger chip attempts to use it it explodes.
- Your Head A-Splode: They are called headbanger chips for a reason.
- Cargo Cult: Some sects worship an unexploded nuclear bomb. Sound familiar?
- Corrupt Church: The Cult o' Doom out of Lost Vegas. Preach the end of humanity.
- Mutants: You must be mutated to be a member.
- Hand Blast: The main power of a Doomie is the eponimous Atomic Blast.
- Applied Phlebotinum: The only people to mass produce Spook Juice. A liquified version of the superfuel Ghost Rock.
- Dark Secret: The only reason they can mass produce the spook juice. Human blood.
- Diplomatic Immunity: You can not be captured or attacked for things that you have done outside of the border of the town. This is strictly enforced, with lethal consequences if broken.
- Lesser of Two Evils: Has a standing deal with road gangs that they can trade the things they have looted in the wastes for spook juice.
- They also keep the gangs around to act as chaff against the inevitable invasion from the Blackhats.
- Secret Weapon: The shield absorbed the nuclear energy of the bombs dropped on the city, but no one knows why. It is used to power a series of magic nullifiers around the city.
- Sky Pirate: They employ anyone that owns and operates any sort of device that can fly. Mostly because they know that when the Blackhat's VTOL's show up it will pay to have at least someone to meet them on somewhat equal terms.
- Toxic Phlebotinum: You can drink Spook Juice for a really weird high. It will kill you
- Wretched Hive: Just because they are the last bastion of civilization doesn't mean its a nice place to live.
- Bow and Sword in Accord: To be a templar you have to be proficient in sword play (or the melee weapon of your choosing since swords can be hard to come by)
- Black Knight: Anti-Templars wear black with a red cross.
- Fallen Hero: If a templar falls to evil, they become black templars, somehow retaining their powers but slowly falling to the side of the Reckoners.
- Good Is Not Nice: They will not help those they don't think are worthy.
- Knight Templar: One of the few 100% forces of good in the wastes.
- Magic Knight: Like the legendary templars of old. They wield holy power.
Deadlands: Lost Colony
Factions
- Kinetic Weapons Are Just Better: The colonists during Operation Typhoon (see EXFOR) used a Mass Driver cannon to fire a single shot at the UNS Behemoth. A massive chunk of Ghost Rock that obliterated the ships superstructure.
- Ranger: In the tradition of the Texas Rangers. They do their best to keep the peace, but there are significantly more bad guys than good guys.
- Badass Native: Humans came to their planet. They aren't going to let it go without a proper dust up.
- Innocent Aliens: They were just living their best lives. Then Hellstromme showed up, with the Reckoners in tow.
- Orbital Bombardment: Operation Typhoon. Warfield attempted to bring the colonists in line (and eliminate Anouk uprisings) the only way he knows how, full bombardment from his warship, the UNS Behemoth.
- There Is No Kill Like Overkill: How General "Overkill" Warfield operates... 100% of the time.
- United Nations Is a Superpower: They have the largest military force in the Faraway system. Every nation that could threw in. They are a mishmash of military powers from across Earth under one man, General "OK" Warfield.
- Bomb-Throwing Anarchists: A lot of them fit this description, but are much more dangerous under the current leadership.
- Dirty Communists: A direct quote from the original Lost Colony core book, "...will make the socialist utopia possible for the “people”—as long as they continue to follow his mandates."
- Your Terrorists Are Our Freedom Fighters: At the ground level they believe they are fighting for what is best... the leader however just wants power.
Skinnies/Craghan
- Aliens Are Bastards: The Craghan were a bunch of greedy self-centered jagoffs as a species (even their name more properly means "Conquerer" in their language), and the skinnies have the minds of the worst.
- Our Liches Are Different: Disembodied alien minds who possess anouks, originally having been the magocrats of a civilization of Galactic Conquerers.
- Lean and Mean: Where the name "skinny" comes from; the Black Magic that sustains and stabilizes the Craghan mind in an anouk body is so weakened in Banshee's environment they have to cannibalize its life force to make a connection to the Hunting Grounds, causing them to get slim.
- Wizards from Outer Space: Twice over, in fact! The Craghan were evil necromancers just starting to get the hang of space travel, and the "survivors" possess anouks.
Doomtown: Reloaded
Factions
- Contortionist: "It's amazing the places that little guy◊ can get into... and out of."
- Drunken Master: Well, maybe not 'Master'◊
- Gentleman Thief: They're criminals, but they're one of outfits more dedicated to stopping monsters.
- Masked Luchador: "¡Viva el pueblo de Gomorra!"◊
- Mystical 108: Their homes include, 108 Drunken Masters,◊ 108 Worldly Desires,◊ and their original, 108 Righteous Bandits.◊
- The Storyteller: Randal. I'm just a humble spinner of tales.◊
- The Chessmaster: Nicodemus Whateley◊ survived the events of the first iteration of the game where nearly every other member of his outfit were killed. He is now mayor of Gamorra.
- Distracted by the Sexy: Ironically, men would fare better if they watched her◊ more closely. - Jonah Essex
- Killed Off for Real: Roderick Byre◊ and Wilber Crowley◊ the two mayoral candidates.
- Mendoza◊ probably regrets taking that job with Sloan now.
- Young Gun: Oops, I messed that trick up! Lemme try again." - Travis Moone◊
- Magical Native American: The shaman powers among the tribes, though not unique to the Wardens nor universal among them.
- Suspiciously Similar Substitute: Of the Sioux from the first edition of the game.
- Circus of Fear: Just Look at their Home◊
- Death Dealer: The faction that focuses on Hucksters. They have the most and the best.
- Dumb Muscle: ''He's◊ too stupid to be controlled, but he can be aimed. - Ivor Hawley
- Expy: Of Cooger & Dark's Pandemonium Shadow Show.
- Humanoid Abomination: Thomas ◊ has gone off wandering again! - Kevin Wainwright
- Killed Off for Real: Slade Lighbody◊
- Knife-Throwing Act: Micah Ryse◊ and Mongwau the Mighty◊
- Little People Are Surreal: ''Little guy◊ follows Mr.l Hawley everywhere he goes. It'd be adorable if it wasn't so darned creepy. - Lucy Clover
- Monster Clown: I don't know where he comes from, but that clown◊ creeps me out.
- See also Pagliaccio◊
- Repulsive Ringmaster: Ivor Hawley◊
- Villainous Harlequin: Pancho's been at that circus three times this week. Boy must really love clowns◊. - Fred Aims
- Badass Preacher: Rev. Perry Inbody◊ Since his introduction we now have Deborah West◊.
- The Cutie: Philip Swinford◊.
- Took A Level In Bad Ass: Philip Swinford◊ after a bit of experience in town.
- Break the Cutie Things don't look to be getting any better for the kid◊
- Original Generation: The only outfit surviving the first edition of the game.
- Killed Off for Real: There have been quite a few fallen heroes recently.
- Dave wasn't fast enough to take down Sloan◊
- Andreas Andregg◊ was ridden down by the Sloan Gang
- Elmore Rhine◊ Killed by crossfire on his first day in town.
- Mad Science: Not as many as Morgan Cattle Company, they have many competent "New Science" tinkerers such as Mortimer Parsons◊.
- Nun Too Holy: Sister Mary Gideon◊
- The Sheriff: An entire faction consisting of Sheriff Dave Montreall◊ and his deputies. With a few mercenaries for good measure. Recent events have now seen Sheriff Abram Grothe◊ come to power.
- Sword and Gun: Abram Grothe◊. After all, swords don't need bullets.
- Ascended to Carnivorism: Much◊ to the dismay◊ of Kyle Wagner◊
- Canon Immigrant: Originally appeared in a short-lived pogs game, Doomtown Range Wars.
- Gone Horribly Wrong: Many of the Morgan Cattle company types can destroy themselves if the pull for their effect goes wrong. See Dr. Arden Gillman◊ and Elander Boldman◊
- Only in It for the Money: The modus operandi for the faction.
- Mad Science: They use any and all techniques they can to turn a profit. Even a Auto Cattle-Feeder◊
- Stout Strength: Arvid Mardh◊
- Suspiciously Similar Substitute: Of Sweetrock from the original edition, even inheriting Max Baine as a member.
- Action Girl: Many of the members are of the fairer sex, but of note is the leader herself, Sloane◊
- Amoral Attorney: Makaio Kaleo, Esq.◊
- The Atoner: Lawrence Blackwood◊ killed an innocent during the election day slaughter, and has been wracked with guilt since. He knowingly confessed his sins to a baptist minister that would arrest him immediately. He has since remained in jail awaiting the noose without incident.
- Card Sharp: Barton Everest◊ is notable for being an actual card sharp and not a huckster in disguise.
- Cold Sniper: Angelica Espinosa◊ is a crack shot who killed on of the people in the election day slaughter.
- Hidden in Plain Sight: Allie Hensman◊ was the eyes and ears for the gang for a while, before the election day slaughter at least.
- Killed Off for Real: Hung by the neck until dead.◊
- Loveable Rogue: I◊ don't think the madame was too upset that i stole her jewels. Her heart? That's a different story. - Pancho Castillo
- Suspiciously Similar Substitute: Of the Blackjacks from the original game. Blackjack himself is retired, and most of that gang dead, so Sloan's outfit has replaced them.
- With Great Power Comes Great Insanity: Sloan has someone or something giving her power.