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Characters / Craf DND Champions Challenge Other Npcs

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CrafD&D: The Champion's Challenge Character Index
Main Characters:
Passione | The Renegade Rangers
Supporting Characters:
Deities | Champions | Other Non-Playable Characters | Antagonists

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Recurring

     Lord Damniel 

Lord Damniel

https://static.tvtropes.org/pmwiki/pub/images/rsz_2lord_damniel.png
Voiced & Played by: Crafty
Race:
Class:

The romantic spirit of Lord Damniel has taken an interest in Ophelia. He knows that they share a strange bond, in which every drop of blood that she gulps down restores his physical body and his powers. Thus, Damniel has a proposition: Ophelia helps him regain his strength, and he'll help her take down the Black Fang, the vampire responsible for both of their conditions. While she wishes to help him and herself, Ophelia doesn't trust Damniel; he's too secretive about himself while being overly familiar with her, and he's effectively asking her to enable her vampirism. Nevertheless, Damniel still periodically checks on her progress in fulfilling her end of the deal.
  • Ambiguously Evil: Damniel's moral standing is deeply murky, and his means of approaching Ophelia paint him as a suspicious character. The campaign explores whether or not Ophelia should trust him any time that he appears.
    • Damniel and Ophelia's first meeting in "The Red Trophy" colors their interactions from that point forward. Despite stating that he has her best interests in mind, he does nothing to legitimately earn Ophelia's trust. Rather, through his powers and present condition, he exploits her social awkwardness to figuratively corner her into fulfilling his demands—in this case, he approaches her in the dead of night with no one else around. He also only discusses what happened to him in broad terms, that they both share a common enemy to take down and cure themselves of their ailments. To achieve that goal, he essentially asks Ophelia to indulge in her vampirism more than she's comfortable with. And because of Damniel's secrecy, this bargain only seems to immediately benefit him; whether he follows up on his end of the deal and helps Ophelia take on the Black Fang is not certain.
    • Ophelia becomes very troubled by her first meeting with Damniel, so, when she gets the chance, she approaches the Dawn Queen to ask about Damniel's legitimacy in "Precarious Politics." The Queen affirms that what Damniel has discussed is true, and she reveals that he was once a patron of hers. However, that relationship has long since ended, and because of what he is now, the Queen is just as uncertain of his trustworthiness as Ophelia. Later on, Damniel appears in-person to Ophelia again, and he only furthers her apprehension about him when he reveals that he once helped the Black Fang attempt to conquer Grandure many years ago, and it was that interaction that lead to what he is now.
  • Godzilla Threshold: Throughout his meetings with Ophelia, Damniel always stresses that his deal with her is more out of desperation than anything else; he would take literally any other option if he had the choice. His dodgy behavior renders the truth behind this statement ambiguous until "The Golden Genius; Henshin," in which he's cornered inside of Osra's Zone of Truth—and he reaffirms his claim with dead sincerity. For all his facetious suaveness, he truly is that desperate for Ophelia's help.
  • Handsome Lech: Damniel dresses up in a figure-hugging, elegant outfit that suits his romantic disposition and makes him rather attractive to Scarlet, Ophelia's player. However, it does nothing to endear him to Ophelia, not with his clandestine approach to himself and their deal. Nevertheless, Damniel playfully flirts with Ophelia throughout their interactions, always making them out to be far closer than they truly are in a vain attempt to earn her trust. "Pact or No Pact" shows off some of this behavior from him. After a bit of banter and some discussion about a collection of stories about the Black Fang, Damniel bids farewell to Ophelia with an affectionate pinch to her cheek. He disappears into thin air just before she can successfully slap him.
    Ophelia: *Sigh* ... Forgive me if I do not believe you?
    Damniel: Eh, can't say I disapprove. I mean... we've got such an iiinteresting relationship, huh~?
    Ophelia: [bitterly] It was not so much a relationship as it was a, hmmmm... more like being assigned partners?
    Damniel: 'Eyy, you've got to start somewhere, yeah? Who knows; maybe we can be a good buddy comedy, y'know~.
    Ophelia: *Sigh*... This will not be the last time that I look through this book. Perhaps if I go through it a few more times, I might find something else.
    Damniel: Perhaps indeed! But, uh... I recommend trying to find something a bit more... factual. There's only so much you can glean from myths and fairytales.
    Ophelia: Oh, if you happen to know of any kind of tomes that contain factual information, please, do let me know.
    Damniel: I mean... Where is the biggest library in this land, eh?
    Ophelia: *Sigh* ... You can leave now; I'm going to bed.
    Damniel: Very well...
    [Damniel reaches out and pinches Ophelia's cheek, as if he's earned this moment.]
    Damniel: Sleep well, mon petit~.
    [Ophelia instantly attempts to slap Damniel's hand away, but he's already dissipated into mist.]
    Ophelia: *SIGH* ... One day. One day...!
  • How the Mighty Have Fallen: Damniel always talks about the power he once had before becoming what he is today. However, he's persistently vague about the details surrounding his rise and fall until Osra forces him into a Zone of Truth in "The Golden Genius; Henshin!" The subsequent episode, "Trickster Trios and Treacherous Turtles," has some of the largest breadcrumbs about his origins yet. There, he describes how he was once the first redemption paladin of the Dawn Queen who fell in love with her, so much so that he sought ways to achieve godhood to be at her side. He never actually succeeded; he just became a vampire, and his newfound sensitivity to light meant he could never be with his Queen without hurting himself. As if Damniel's circumstances couldn't get any worse, the Black Fang conned him out of his power soon after, effectively leaving Damniel a shell of his former self.

     Bitov Zitov 

     The Cameoing Crafty Crewmates 

     Fabrizi Congiorno 

     Jane 

     Karloff 
Karloff used to be part of a Champion's Challenge team who rescued Cera from a Yuan-Ti cult. He took Cera under his care as her surrogate father, but his apprehensions about what the cult intended to do with her make him rather cold and distant. What he lacks in heart, he makes up for in resourcefulness; through scrying, he keeps a close eye on Passione's progress and assists them however he can through his studies and his past experience.

Grandure Academy

     Maximileo 

     Madame Superbia 

     Funnan Games 

     Captain Buffy Melee 
Captain Melee is Osra's auntie and one of the teachers of Grandure Academy. She's quite infamous for her abrasive teaching methods and scrappy disposition towards almost everyone, though she's extremely warm towards Osra. The same cannot be said for Osra's father and Melee's sister, Mondo, who draws Melee's ire the most for his poor lifestyle choices—if given the opportunity, she'll gladly attack him on sight.

     Commander Clotts 

     Dolly Partts 

Joughstic

     Mondo 

Mondo

https://static.tvtropes.org/pmwiki/pub/images/rsz_2mondo.png
Voiced & Played by: Crafty
Race: Orc Tiefling
Class:

Osra's father, Mondo, carries a tiefling curse that he shares with his daughter; because he's had it for longer, his condition is far worse, and it's a huge reason why Osra set out on the Champion's Challenge. Despite his deteriorating condition, he smiles through the pain and pretends that nothing is wrong to prevent his loved ones from worrying. Unfortunately, he's not only evasive about his health, but also much of his personal history. For one, despite not having a notable position in society, Mondo has somehow made connections in high places all throughout Grandure—and from there, he's made connections that he shouldn't have.

     The Terrible Trix Trio 

The Terrible Trix Trio (Bonnie, Clyde, and Billy the Kid)

https://static.tvtropes.org/pmwiki/pub/images/rsz_1trix_trio.png
Voiced & Played by: Crafty
Race: Goblin (Bill the Kid)
Class:

The Terrible Trix Trio are a team of crafty thieves that Passione first meets outside of Joughstic. They consist of Bonnie, Clyde, and their tiny companion, Billy the Kid.
  • Expy: The Trix Trio is explicitly based on the Pokémon anime's Team Rocket trio: thieves consisting of a red-themed, impassioned woman, a blue-themed, foppish man, and a tiny, yellowish, wisecracking creature. And not one of them is particularly successful at their schemes. When they first appear in "The Ranger Challenge PT. 1's" recap segment, the original Team Rocket sting briefly plays.

Forrnest

     Dundee 

Dundee

https://static.tvtropes.org/pmwiki/pub/images/rsz_1dundee.png
Voiced & Played by: Crafty
Race: Lizardfolk
Class:

Dundee is the head of the Forrnest Hunting Guild and a long-time friend of Qwill's. He assists Qwill with the Ranger challenge through his typical duties: documenting who goes hunting for what quarry.
  • Oh, Crap!: In "The Ranger Challenge PT. 2," Mori informs Passione about Qwill's past encounter with a powerful creature, which killed his old teammates, destroyed his leg, and left him with severe mental scars. The beast might've been a dragon based on Mori's memories of the aftermath, so the party prepares to fight one the next day for the rest of the session. Then, in "Disarmed and a Leg," the party drops by the Forrnest Hunting Guild to let Dundee know about their next hunt. The moment Callum reveals what he and his friends are after, all doubts of what their quarry is vanish when a horrified Dundee futilely urges his visitors to turn back. It turns out that he knows exactly what Qwill dealt with, and he doesn't want history to repeat. Despite Dundee ultimately relenting and covering for Passione when they head out, the beast is technically off-limits even to the few who know of it.
    Dundee: [happily] Oh, 'ey! Nice ta see ya again! What're y'all doin' back 'ere?
    [...]
    Callum: We have been contracted to find a Green Dragon.
    [A Record Scratch plays as ominous music overtakes the Ty the Tazmanian Tiger music that was playing beforehand. Dundee's smile vanishes.]
    Dundee: [dead seriously] ... You're lookin' for what now?
    Callum: A green dragon.
    Dundee: Nah, nahnahnah, mate. I can't let you go out there lookin' for that!
    Osra: We've got it; it'll be fine.
    Callum: Yeah.
    Dundee: Nah, nah! You don't understand! I can't let you lot go in there and try and hunt that down, arite? That's not even on our list!
    Jet: So... you know about it!
    Dundee: [flustered] Of course we know about it! Everyone knows, uh, er... We know about it. We just can't do anything about it.
  • Rank Up: As of "The Barbarian Champion: Atlissa," Qwill has promoted Dundee to replace him as the Hunter Champion. A comic panel showing Ash saying her goodbyes to Qwill and Mori shows Dundee in the background celebrating the news.

     Mori 

Mori Memento

https://static.tvtropes.org/pmwiki/pub/images/rsz_2mori_momento.png
Voiced & Played by: Crafty
Race: Aarokocra
Class:

Mori is a gravekeeper who watches over an abandoned settlement in Forrnest, Hunter's Dream, which doubles as Ash's hometown. She's rather concerned about Qwill and hopes that he can finally move on from his grief. She's also a follower of the Iron Judge and has the authority to facilitate meetings with her goddess.

     Thaddibauld 

Thaddibauld

Voiced & Played by: Crafty
Race: Unicorn

Thaddibauld is the quarry that Passione is tasked with either hunting down or—preferably—taming. They're surprised to learn that this unicorn can engage them in conversation, and it turns out that he has a heart of gold.

Volkhanom

     Father 4NACE 
Father 4NACE is the head of the Anvil Church in Volkhanom. Despite his imposing appearance and stature, he is as warm as the fires burning within him, wishing nothing but the best for his visitors and his fellow patrons of the Anvil Lord.

     Fuffy Bearkins 

     Bruce Mightcore 
A family man, a spirited competitor, and a good sport, Bruce has a lot of stellar qualities that endear him even to his opponents in Volkhanom's fighting tournaments. After a brawl with Calum in "Fighting is the Pits," he turns out to be a valuable ally with some insight on Grandure's past.
  • Chekhov's Gun: In"The Red Trophy," when shown a picture of him while picking out competitors for her party to fight in a tournament the next day, Osra immediately picks up on Bruce's metallic exterior and the potential history behind it. Her observations are followed up on in "Silent Night, Deadly Knife," in which Bruce drops by to congratulate Calum for his win and meets the rest of his party. Upon Osra questioning him about his physical condition, Bruce explains that a now-ended, highly unethical project involving Anvilwrought made him this way. His summary proves to be the first step of many for Passione to uncover some of the shadier aspects of Grandure's history.

     Anko Baita 

     Saddeline Raida 

     Battleby 

Lordpact

     Patience & Her Granny 
Patience is a Lordpact shopkeep with an intense fixation on all things snake-related. Almost all of her work is done in the service of her retired grandmother, a nonverbal woman who intensely stares down most of her visitors.

Elemix

     Cordelia 

     Fujita 

     Blackfeared 

Conjuria

     Professor Why 

     Magnus Archive 

     Bottles 

     Grukna 

     Cold McDowell 

Hemoarloch

     Benedict & Quislyn Forgeruse 

     The Conquermonger Church 

Undercove

     Becky 

     Mister Meaner 

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