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Being hunted by one of the many Killers, or hunting down the Survivors, can already be a tense or exhilarating experience on its own, but when accompanied by its soundtrack it can create something truly horrifying.


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    Menu Music 
  • "Dead by Daylight" is the main theme of the entire game, blending together every form of its leitmotif into one ensemble that perfectly conveys its overall tone. There is hope at first, with the acoustics of the Survivors in full, but slowly giving way into the metallic edge of the Killer's electric guitar, a reminder of their overwhelming presence, and the inevitable truth as it falls into the cold piano of the main menu: Death is not an escape.
  • "Main Menu" is a simple yet haunting theme composed almost entirely on piano, the echoing sound of four notes played in slow succession echoing the despair of the Survivors and the inevitability of their final fate at the hands of the Entity.
  • "Survivor's Theme" is a softer rendition of the main leitmotif, played on an acoustic guitar that gives a warm, if waning feeling of wanting to go on, that while the Entity's Realm is horrifying, the Killers are seemingly unstoppable and home is but a memory, it is a reminder that there is always hope even in the darkest places.
  • "Killer's Theme" is a much harsher rendition of Dead by Daylight's leitmotif, having a more metal edge to it, carrying the murderous intent of the Killers and their master. It is a theme of cold anticipation and an assurance; you are the Killer and they are your prey.

    Terror Radius/Chase Music 
  • "Closing In" is a menacing piece accompanying several killers (from the Survivor point of view) in the game, a pulse-pounding, dark theme that properly conveys the urgency of a Killer quickly approaching you when there is no escape. Don't step in that trap now...
  • "Blood Trail", another 'generic' (Survivor perspective) Killer theme combines strings, synths and percussion to create an intense and fast-paced theme that keeps Survivors on their toes and Killers itching to catch their prey.
  • "No Place to Hide" is particularly intense and menacing with its addition of drums and more pronounced strings signalling imminent danger approaching.
  • "Entity Brain" is another generic Killer theme, heard from their perspective as well as the survivors this time. It is a hectic piece, being among the first of the early Killer themes to include a bridge in its soundtrack, further heightening the agitation and excitement that comes with it.
  • "Kill Hunt" is a short but sweet energetic track from the Killer's perspective that captures a certain urgency with its brass and ceaseless percussive beats in the background.
  • "The Hillbilly's Theme" is a unique chase track heard by both sides, firmly capturing the terrifying nature of the Hillbilly, employing a distorted guitar, even a banjo, creating a track that at times emulates the sound of a revving chainsaw, closing in on you.
  • "The Nurse's Theme" is a haunting, eerie piece, carrying the tense air that follows when facing a Nurse. It changes violently and jarringly with each layer the closer the Nurse gets, but due to her gameplay, it is perfectly fitting, as one moment she could be across the map, then next, she's right there, and you've taken your last breath. And even should you survive, the theme becomes overwhelming and orchestral, conveying a feeling of doom, that there is absolutely no escaping her, for not even the walls are a shield.
  • "The Shape's Theme". The theme of Michael Myers, DBD's first ever licensed Killer, is truly unsettling, riddled with tension and sounding like it was taken straight from the classic movie itself. It punctuates very well the terror one feels when confronted by that expressionless visage, hearing the muffled, heavy breaths of The Shape, transitioning into horrifying, urgent chase music as he simply walks after you, always walking, yet always keeping pace right before the knife slips in.
  • The theme for The Legion. The low, ominous bass warns you that these monsters are on the prowl, and then upgrades to angry, harsh guitars that display the aggression and eagerness to kill you, alongside the heavy drums feeling like the earth itself is quaking as they chase you down. The tape add-ons add extra instruments based on which one is equipped - Frank's tape adds more intense drumming, Julie's tape cranks up the guitar riffs a notch, Susie's adds a full blown solo that's full of rage, Joey's adds a growling bassline for more intensity, and the Fuming Mixtape (designed by the Entity) incorporates shadowy, evil whispers, as if the Entity itself is speaking through the music. The best part is that two mixtapes can be added in at a time, providing different mixes.


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