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An thus the Dragoons rode out from the ruined castle to meet the great army of Antar, and into glories and legends.

The Tierran Army is an unexperienced forced, without much training. And yet, while he Antari have numbers, terrains, and partisans to keep them busy, they are not strong enough to drive them off their land. During the War, numerous heroic actions, brave sacrifices, and clever strategies happen to secure the victory for the country every soldier fought for.

Sabres of Infinity

  • A Player Character with high enough intelligence and soldering is able to save Elson and quickly administer first aid, to the point that the healers don't have much to do.
  • During the naval battle, the Main Character can take command and receive his first decoration, before even arriving in Antar. Not bad for an Impoverished Patrician.
  • Karol of Loch deserves this in the ambush of Kharan River. Unless the MC sets up the baneseal well and charges the Antari, Loch will always escape.
    • Even if the Tierran forces capture Loch, he will still put up a fight. 25-year-old Captain Hunter, a Knight of the Red and member of the most elite Tierran regiment only manages to defeat him when a grenadier soldier stabs him in the armpit.
  • The Main Character successfully creating a plan combining Elson and Cazarosta's ideas to bluff a superior force into surrendering without losing a single man. Sun Tzu would be proud. The celebration shortly afterwards with all the men cheering for him is the cherry on top.
  • The battle of Blogia. While Tierra ultimately loses, the army is saved by several Moment of Awesome
    • Seen in-game is the the fight of the Royal Dragoons: In order to prevent the army from being cut down as it retreats from the battlefield, the Dragoons decide to charge into a body of infantry that strongly outnumbers them. Then, once they get flanked by the Antari, they decide to counter charge against a force that outnumbers them ten to one. That moment, the Death-ride of the Royal Dragoons, later inspires several operas and novels.
    • On the other hand, the MC has the possibility to choose the less glamorous but just as important task of holding the castle with Cazarosta. After facing wave after wave of Antari soldiers, the Dragoons then have to fend off a small force of Church Hussars. And they do it. More awesome is the fact that the MC can defeat one of them with nothing but a cavalry sabre, whereas many other soldiers have trouble facing them three on one.
    • Just as awesome is the last stand of the Grenadier Guards. The battle is all but lost, the enemy greatly outnumbers them, the rest of the Tierran army is retreating. What does Lieutenant-colonel Hunter do? He orders his man to form up, and charges the Antari. Keep in mind that Hunter is the last living heir of his family; he knows that if he dies, his bloodline ends with him. And yet, he still decides to charge in order to save the army's artillery.
    • On the right flank of the battle, we have General Tourbridge's brigade. Faced with over four thousand Church Hussars charging at him and his men, he orders them to stand their ground and fight instead of retreating like the rest of the army. And they do, holding the right flank for hours until they final break. Keep in mind, that brigade was mostly made of regiments that were considered weak by the army's standards
  • In the epilogue, the MC can overcome his Despair Event Horizon and refuse to commit suicide after being disgraced for deserting in the final battle, instead resolving to use his talents to regain everything he's lost.

Guns of Infinity

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No Church Hussar can stop Sir Caius d'al Cazarosta, let alone any defender on the walls of Kharangia.
  • If the Dragoon Officer helps his lieutenants and NCO to become leaders in their own right before the battle of Kharangia, they'll stop the MC's squadron from joining in the sack of the city should the MC be leading the Forlorn Hope. They were the only men in the entire army that didn't take part.
    • On the other hand if the MC doesn't lead the Forlorn Hope, he can not only stop his men from looting the city, he can actually do the opposite and make them help the Antari. Not bad for a guy who has never led the regiment in battle before.
  • The Forlorn Hope, all of it is just one big moment of awesome for your MC to shine,from dislodging the baneseals to save his men(Leaving himself exposed to an antari volley) to blowing up a piece of artilery by himself right up to leading a counter-charge against a force of antari that far outnumbers your dragoons and succeed...The MC is a badass indeed.
  • Remember Karol of Loch from the previous game? He makes a brief appearance after the battle of Mhillanovil. Though being captured, he has an off-screen awesome moment that makes the soldiers so scared that they need extra guards to watch him.
    Lieutenant Stanhope (a junior officer): "Do not mind the guards; though he has made no attempts at escape, I am told that it took nearly twenty men to subdue him. I supposed the precaution necessary."
    • If the Dragoon officer did not make it on time to capture the barge and his mount is a stallion, he can attempt to make a last-ditch effort to stop the barge from escaping by letting his horse jump onto the barge and stop it with a tenpole. Though Sandoral will see it as an insane move.
    Sandoral(blurts out):"No, he couldn't!"
    Narrator: "Yes, you are."
  • Before Second Kharangia, the MC is put in charge of the Dragoons. He can choose to ask Cunaris whether or not he thinks he's ready for the task. If he has a high enough reputation, Cunaris will answer this:
    Cunaris: "Do you think I have spent my days off the field staring at the sea and eating cherries, $!{lastname}? I have read the reports of your actions with the Duke of Havenport in Kharangia and with the King in the north, and they could not have made me prouder to be your commanding officer. I do not resort to false flattery when I say that you may be the finest officer ever to wear Dragoon colours. Rest assured, sir, I have every confidence that you will prove yourself more than worthy.
  • The last stand of the Experimental corps. A group of skirmishers against a squadron of Antari Church Hussars. If Lord Cassius accompanies the Dragoons, he gives them the highest compliment a Takaran could give. Doubles as a tearjerker.
    Cassius Vam Holt:"It is a grand shame that they were not born Takaran."
    • While it's difficult, it's actually possible to beat back the attack WITHOUT sacrificing the Experimental Corps. It's difficult, as if your discipline isn't high enough (above 80), you'll likely have to charge with swords, which will cost you your lieutenants. But with the right stats, you can send the Hussars running with minimal casualties.
  • The player character can capture the Princess and vanquish two church hussars with only his cavalry sabre. The scene is depicted like something out of a kung fu movie.
    • If the MC decides to hold the courtyard instead, he can kill a Church Hussar by shooting him after a spin in mid-air. The "spin shot" has become a meme in the community.
  • When a character who defended the ruined castle at Blogia prepares to face the Church Hussars once again, he can give Cassius a thorough, clinical description of exactly how to kill a Hussar, leaving the elf genuinely impressed.
  • Villainous example: One for Prince Mikhail of Khorobirit in the aftermath of the final battle as his circumstances are far from ideal. His armies are all but destroyed, his family and allies are either captured or dead and his enemies in the League are invading his holdings. A lesser man would most likely just give up. But Prince Mikhail of Khorobirit from the League of Antar is no lesser man, He fights back, he wins, and he rampages across his enemies' holdings, ransoms back his family (if they are still alive) and allies and starts to rebuild, although this won't be an easy task since he lost all of his elite infantry in the process.

Lords of Infinity

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Behold the will of the lords of Cortes, Majesty. Resist them at your peril, for it is they who put you on the throne.
  • You can give a remarkable speech against the young Wulfram on your first day in Cortes. Your eloquence will not only match that of Wulfram, but also earning you the respect on both sides.
    • Later, Hawthrone praises you for your courage to speak against such powerful figure on the first day as a lord.
  • Paying off your debt, regardless of how you done it. You have solved the problem that troubles several generations of your family, and you managed to pay it off within your lifetime. Considering that the entire series begins because you need to join the army to ease your family’s financial burden, you have done more than what your father had asked of you.
  • For estate path in general, resolving every crisis to the best possible outcome is a feat of your management skill. As the country plunges to brink of collapse and chaos, you have staved off each crisis carefully, and even turn them into opportunities.
  • Simiarly, achieving your ambition at the capital. You had not only survived the intrigue of the Cortes, but also leaving a legacy to be remembered for years to come. A small figure can casts a huge shadow, indeed.
  • Successfully integrating all Antari refugee is one of the greatest achievements you can made in this game. First, you accepted a group of poor, starving forginers and turned them into your model tenants on your land, which significantly improves the condition of your estate. Second, your decision had saved them from the harshest winter, preventing them from freezing to death. Three, you have earned their love so much so that they become your primary supporters to some of your policies later. Fourth, your name will be mentioned in newspaper, encouraging other lords to follow your steps to accept refugees across the country. Fifth, you are doing all this against the will of your tenants, lawyer, and even half of your family members. In fact, the only ones who would at least try to do so are Loch, your brother, and your brother-in-law, who either knows serfs well, having sympathy for the weak, or being well-educated.
  • You can call your tenants out for telling you that you had never protected them. Even though they can doubt you for being a poor estate manager, they have no right to disrespect the years you dedicate to your country as a soldier.
    "Twelve years I defended you and your rights in Antar, sirrah. Twelve years I fought to protect you and your neighbours from the Antari Lords who would have despoiled this land for their own profits. Twelve years I faced shot and sabres and the lances of men who could shrug off musket balls like rainwater, so that you may stand here and speak of being a free man without fear of the whip or the impaling stake. Twelve years, and I paid for the privilege of it too."
  • Hosting a very successful country ball is a testament of your management skill. A successful country ball shows that you have managed to stabilize your family’s finance issue within 2 years, even with all the troubles occurs during that time, and another 2 years of negligence due to your absence.
  • DRAGOONS DRAGOONS THE QUEEN'S DRAGOONS. The battle cry of Caius and his men as they charge Wulfram's position during the battle in the city. If you're on the royalist side, its a moment of triumph needed to push them back. If you're a wulframite, you know just how bad this is going to be.
    • And if you're sabotaging Wulfram's forces from the inside, that's the moment you drop the charade, have your men take up the same cry, and slam into Wulfram's forces from the other side.

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