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Awesome / Roahm Mythril

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  • Let's get the immediately-obvious one out of the way first: Roahm's fame comes from beating every. Last. Robot Master up through Mega Man 10. No charges, no weapons, no damage. That is METAL.
    • He later did the same with the Skull Castle bosses up through the 6th game. Special mention has to go to his defeat of the infamous Boobeam Trap in Mega Man 2, using amazing dodging skills to perfectly defeat what's often considered to be the entire franchise's That One Boss. And the stage rating pretty much consists of him giving it a "Reason You Suck" Speech (About its difficulty being illegitimate and just plain unfair).
    • His battle against Quick Man's Doc Robot in Spark Man's stage was quite awesome too, even knowing that it's the successful run, it's so intense that you still end up cheering for him during it. His unusual reaction to beating the boss says it all; in contrast to the usual "And there we go" or even relief after beating a Robot Master, he's actually in disbelief about beating Doc Quick, as in, 'Did I really just beat that guy?!'
      • In the comments of that same video, a commenter who deals primarily with tool-assisted speedruns passive-aggressively accuses Roahm of secretly recording a TAS and claiming it's his own gameplay (anyone who watches Roahm's vids to the end will get to see all the ways he screwed up, including small, organic errors that are very hard to fake convincingly with tools). Yep, Roahm is so good even the TAS community doesn't believe it.
  • His own idea for what the It's a Wonderful Failure ending of Silent Hill 4 should have been. Many viewers have commented that it should have been in the game for real, and that it's a whole lot better than the one we actually got.
  • He managed to beat a Zelda 1 Minimalist Run. That not enough for you? He actually went beyond that, doing a Minimalist Run while also exploring as much of every dungeon as possible. This includes the final dungeon, which not even most regular walkthroughs bother to fully explore (and with good reason). And bear in mind, at the time he started, he had no idea Ganon could Tele-Frag him for a One-Hit Kill under 3-heart conditions. Let us repeat that: he went through the entire final dungeon multiple times, knowing that he could just get unlucky with Ganon's RNG and have to do it all again, and he still finished the run.
  • No less than 5 hours into his Pokemon Emerald No Evolutions run, he finds a shiny. Not to mention this is his very first Pokemon Let's Play. And when asked in the comments if he'd found a shiny before...
    Roahm: Lesse... Starmie, Haunter, Nidoking, Nidoqueen, Unown I, Unown V, Slowpoke, Vulpix, Tangela, Rapidash, Hariyama, Gallade, Pinsir, Krabby, Amoonguss, Tentacool, Marowak, Zorua, Mawile, Delcatty, and this Nincada now. There was also a shiny Poochyena that I saw, but it was the one that attacked Birch when playing Ruby (in the first games, it was Poochyena, got changed to Zigzagoon in Emerald). I have ridiculous shiny luck.
    • While his reaction makes it double as a Funny Moment, he beat Norman's Slaking in one hit. With a WYNAUT.
    • In the run, he can only catch and use 30 specific Pokemon. In Part 38, we find out one of them is Feebas. He still catches it anyway.
    • The way the Champion battle ends. Espa makes up for his incredibly unlucky performance against Juan by surviving Gyarados' Earthquake with 8 HP and KOs with a +6 Calm Mind Shock Wave.
  • Taking on Alessa's Dream unarmed towards the end of his Silent Hill 0rigins playthrough. For bonus points, the Wii Punch-Out! theme is playing throughout the fight.
    • This would later happen again in the Pikmin No Deaths Run, where in Part 11, he took out the Puffstool with no Pikmin in the extras. Doubles as a Funny Moment.
      Roahm: FISTICUFFS!
  • In the Spyro the Dragon Let's Play, Roahm once again proves he's a Determinator. After footage of one of the levels decides to erase itself, he's unable to record getting that level's collectibles again as he saved after beating the level. So what does he do? Replay the entire game from the beginning up to that point! Bear in mind he did this and still managed to get the next video out on-schedule.
  • In the Pikmin No Deaths Run, Roahm reveals that he actually got the Diskun trophy in Super Smash Bros Melee, cementing him as one of the most dedicated completionists ever.
  • Also in the Pikmin No Deaths Run, we have Smokey Progg's defeat thanks to a bunch of positional Bomb Rocks, leading to someone commenting:
    "RoahmMythril feels pretty confident with his ONE Yellow Pikmin. How will he defeat the dreaded Smokey Progg? I'm sure this will prove explosive."
  • In his blind run of Make a Good Mega Man Level Contest, he cleared the level "Citadel Basement" without dying once, where most people would often wind up with at least one death on their first time playing. The creator of the level even congratulated him in the comments.
  • Similarly, In his blind run of the second Make a Good Mega Man Level Contest:
    • He cleared MegaLondo, a stage littered with instant death traps and with only one checkpoint, managing to see the "YOU DIED" message only twice total.
    • He full-cleared Yggdrasil, a stage that most people simply skip, and that ACESpark specifically advises people to skip in his judge commentary.
    • He cleared the infamous Wily 4 in a little under 20 minutes and only a few deaths, a level many players get stuck on for hours. Sure the level's difficulty had been nerfed by a patch, but most viewers were still in awe.
    • And in Wily 6, he managed to stumble onto the chronological tier order by complete accident. Even some of the viewers were left surprised by this development.
    • He gets through The Quickening 2 with a fairly minimal six deaths. This is one of the most major That One Level instances in the contest, and his final mad dash through the level is incredibly impressive to watch, especially since he doesn't even use an E-Tank during that run.
  • In his Cuphead playthrough, his challenge is to get an A+ and P rank in all the run-and-gun stages, and an A+ against all bosses. That not enough for you? How about an A+ against King Dice including all of the minibosses?
  • In his VVVVVV playthrough, he realizes that the most efficient route through the game will force him to do Veni Vidi Vici and Prize for the Reckless in the second video. He gets both in under 15 minutes with only 34 deaths in total.
    • He finished his run with only 72 deaths in the entire run, having collected all 20 Shiny Trinkets in the game. He had more deaths in his practice file (276), but for a game this Nintendo Hard, that's still not too shabby—especially since he admitted that a major issue was his doing Edge Games in an unintended manner.
  • World of Horror:
    • Roahm gets "Chilling Chronicle of a Crimson Cape" as one of his mysteries, generally considered That One Level, on his first ever run. He completes it with Ending A, first try and completely blind.
    • He also manages to win on his very first run.
    • After a few disastrous attempts with Haru, Roahm's fourth run sees him attempt the Medical History backstory, and he wins on his first attempt. He also defeats the Dream Devourer without unplugging any patients (a method that renders it That One Boss) on his first attempt and earns an Achievement for it.
  • During Roahm's Pokemon Crystal run, he briefly discusses how Miltank's status as a Wake-Up Call Boss is equatable to Mega Man 1's Yellow Devil, of all things: in that both of them are completely unlike anything previously encountered in their respective games, but that once you get used to them, they aren't as tough as expected anymore. He then proceeds to completely dismantle Miltank by doing the following:
    • Packing a team of female Pokemon to counter Miltank's Attract.
    • Having his Phanpy constantly use Mud Slap to lower Miltank's accuracy until it's as low as it gets, making it nearly impossible for the cow to get any mileage out of Rollout.
    • Paralyzing Miltank with Mareep's Thunder Wave.
    • Hitting it with Hoppip's Leech Seed to counteract the self-healing Milk Drink.
    • Finishing things with Snubbull's flinch-inducing Bite. By the time the battle's over, not a single 'Mon on Roahm's team is lost.

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