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Lilac
- Stage 5: The gang asks for an audience with the Magister and attempt to convince him of the threat Lord Brevon poses, hoping to get his support. However, Neera shuts them down by ridiculing the story, raising the question of how they knew about the attack in Stage 2 just before it happened, and bringing up Lilac's and Carol's previous membership in the Red Scarves, previously implied to be a thieves' guild. They are detained, and escape is impossible without leaving Torque behind. Naturally, Lilac asks to confess to the Magister, then 'admits' that they made up the story and forced Torque to come with them against his will, ensuring his release. Then, the trio breaks out of prison. Unfortunately, this whole plan completely backfires, as Lord Brevon captures Torque during the brief moment he is separated from the heroines.
- Stage 6: Despite likely seeing her as just another insignificant obstacle to his schemes, Brevon acknowledges Lilac's Determinator status. The strained delivery in Lilac's line says more than enough.Brevon (to Torque): That’s nice to know, but I was more interested in your resolve. You crack easily, it seems.
Brevon (to Lilac): And this one… I have a funny feeling about you. I’ll bet I could hack at your limbs all day and you’d still find a way to bite back.
Lilac (covered in burns, having just been electrocuted twice): I'll do more than that, you monster! - Stage 7: The introduction of the blue rings. Running through them empowers your Dragon Boost noticeably and allows you to use it twice in succession. Following that, she gets to fight the illusion of a gigantic dragon that forces you to use everything Lilac has learned with her extra boost to beat it. The sheer scale as it fills the screen is breathtaking, and just might be the largest boss in platformer history.
- Stage 8: In the midst of Gong and Zao's armies mere moments away from breaking out into battle, Lilac arrives and uses the robot's dragon holograph that she fought against in the last stage to play on the population's worship of the ancient dragons so that they'll see it as a sign of pride, forcing Zao's and Gong's troops to work together, where previously they were on the verge of fighting each other.
- Afterwards, the SHMUPS section where you ride the dragon. Yes, you can ride a dragon into battle against an alien army, robots, and an AI.
- Final Dreadnought 4: Before the third fight against Brevon, Lilac delivers one heck of a declaration of rage as you fight him for the last time.
- And true to form, Brevon has no more mecha to hide in, no more gimmicks or traps, no more soldiers or brainwashed slaves, it's just Lilac versus Brevon in an intense fight of sheer skill and speed in a battle to the death. All while a metal version of his leitmotif plays. This also applies to Carol, lest she let Miss Heropants take all the fun herself.
- After landing the final blow on Lord Brevon, Lilac takes it one step further and rams him into the wall with three Dragon Boosts in a row, the last one being an empowered Boost. This also occurs in Milla's adventure playthrough after she defeats the final boss.
Carol
- Stage 6: The climax of Trap Hideout, where you have to defeat 99 ninjas before finally facing off against Spade.
- Final Dreadnought 1: Instead of taking the gas can for your bike, you can choose to fight Syntax on foot. It's a little harder than battling on the bike, so winning without it is a feat worth mentioning, since you potentially also enter the battle with a health handicap (because the obstacles you pass are near-impossible to get by without using the bike or getting hit).
- Final Dreadnought 4: Similar to Lilac, after dealing the final blow, Carol wails on Brevon with a flurry of slashes until the fade to white.
- Prior to the battle, Carol actually steals Brevon's text box colors in a bout of pure rage.
- General: Any time you ride the motorcycle. It can ride up walls, ceilings, ladders, can perform a double jump, and her special becomes a nitro boost you can spam.
- The fact that Carol's Wild Kicks makes her invulnerable, thus creating situations where an otherwise lethal/fatal attack (such as getting rammed by a ship) is trivialized with the press of a button. To reiterate, Carol takes no damage from anything by kicking faster than the speed of light.
Milla
- Stage 3: The Reveal that Milla saved Carol's life in the previous stage. Considering that her introduction painted her as a painfully shy and weak girl prior to her joining the duo, this makes her character stronger than she looks at first glance. It says it all after the airship crashes and Lilac goes to comfort her:Lilac: Things have been pretty crazy so far, huh?
Milla: (softly) Yeah.
Lilac: How long have you been away from your parents?
Milla: I'm not sure, it feels like a really long time...
Lilac: And you've been living in the woods ever since?
Milla: Yeah...
Lilac: I hope this doesn't sound weird, but... that's kind of impressive. I wouldn't last a day without my tree house. - Stage 8: Piloting the Eyebot mini-boss after defeating it in the previous section. Once inside, you're free to fire a constant stream of bullets, getting some sweet revenge on those warping robots that have likely been giving the player hell for the last two stages.
- Final Dreadnought 4: Milla's clearly scared out of her mind when she confronts Lord Brevon in her story, but she still stands her ground and vows not to let him get away with what he's done despite him offering her a chance to leave. It definitely speaks volumes for how brave the little dog really is.Brevon: I offer you one final chance. Leave. Now.
Milla: I... can't. I WON'T! - General: Mastering the Super Shield Burst's recoil to turn it into a viable mobility tool. Using the reflector to turn enemy attacks against them and/or as a counterattack. Especially notable when fighting Spade, Prince Dail, and Mutant!Serpentine. Brevon's second form gets special mention for being able to deflect all of his blasts (which are the majority of his attacks) right back at him.
Brevon
- Intro:King: Impossible! How did they break through? Our walls are impenetrable!
Brevon: Your floor isn't.- Shortly after this exchange, he beheads the king in front of his own son, Prince Dail, and then brainwashes him into doing his bidding.
- Final Dreadnaught 1: As the player storms the dreadnaught, Brevon appears on a monitor in the background and issues a simple two-word command: "GET THEM!" Cue a veritable battalion of Elite Mooks warping in!
- Final Dreadnought 2: Brevon spent most of this final level finding ways to stop Lilac, Carol, or Milla, but this act has him disable the oxygen supply in the ship since none of his troops need it. It's still considered to be one of the most savage and clever moves made by any video game villain.
- Final Dreadnought 4: Even in the face of a justifiably enraged hero, he still exudes confidence that he will win. Of course, as the player, it's your job to prove him DEAD wrong.Lilac: Your machines won't save you from the dragon you've unleashed! I WILL DESTROY EVERYTHING YOU THROW AT ME! I WILL MAKE YOU PAY FOR WHAT YOU HAVE DONE!!Brevon: I'd like to see you try.
- General: Brevon's liberal application of his scheming tendencies throughout the entire story. Notable in that his existence adds a dark tone to a normally lighthearted game on its own.
- He consistently shrugs off heavy accusations of genocide and destruction with equally heavy sarcasm.
Spade
- Stage 6: Spade helps Carol pull a Big Damn Heroes moment to save Lilac from Brevon.
- Stage 8: Interrupting Prince Dail's final attack and dashing after him.