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1* GoodBadBugs: Losing a life when you have exactly 10 lives will actually give Kevin more lives, due to the hexadecimal thinking he had 16 lives.
2* ItsShortSoItSucks: There are only five levels in the entire game, including the final BossOnlyLevel.
3* NintendoHard: Given it's an Imagineering game, there are a lot of things that make the game harder. There's a lack of healing items, enemies are almost everywhere and it's possible for items to be lost if the player isn't careful.
4* ParanoiaFuel: Harry and Marv can show up randomly in any of the rooms and [[ImplacableMan won't stop chasing you]] unless they're defeated. The game gave many kids anxiety back in the day.
5* ScrappyMechanic: Getting hit by a basement boss in the first three levels will cause Kevin to get knocked back by quite a lot.
6* ScrappyWeapon: The slingshot is easily the game's worst weapon. It takes many hits to defeat most enemies and while ammo is common for it, there are better weapon choices to use.

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