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saw a comment on youtube about this and it seems accurate XD https://en.wikipedia.org/wiki/Home_Alone_(video_game)

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* ParanoiaFuel: Harry and Marv can show up randomly in any of the rooms and [[ImplacableMan won't stop chasing you]] unless they're defeated. The game gave many kids anxiety back in the day.
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I forgot to complete this entry


* TheProblemWithLicensedGames: [[DamnedByFaintPraise It's probably one of the best]] Nintendo games based on ''Film/HomeAlone'', which is not saying much. It still has issues like Kevin being difficult to control on pinpoint platforming, having to figure out manually what weapons damage criminals and

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* TheProblemWithLicensedGames: [[DamnedByFaintPraise It's probably one of the best]] games on a Nintendo games platformer that is based on ''Film/HomeAlone'', a ''Film/HomeAlone'' film, which is not saying much. It still has issues several issues, like Kevin being difficult to control on due to the game demanding pinpoint platforming, having to figure out manually what weapons damage criminals andand being only a few levels long.
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* GoodBadBugs: Losing a life when you have exactly 10 lives will actually give Kevin more lives, due to the hexadecimal thinking he had 16 lives.
* ItsShortSoItSucks: There are only five levels in the entire game, including the final BossOnlyLevel.
* NintendoHard: Given it's an Imagineering game, there are a lot of things that make the game harder. There's a lack of healing items, enemies are almost everywhere and it's possible for items to be lost if the player isn't careful.
* ScrappyMechanic: Getting hit by a basement boss in the first three levels will cause Kevin to get knocked back by quite a lot.
* ScrappyWeapon: The slingshot is easily the game's worst weapon. It takes many hits to defeat most enemies and while ammo is common for it, there are better weapon choices to use.
* TheProblemWithLicensedGames: [[DamnedByFaintPraise It's probably one of the best]] Nintendo games based on ''Film/HomeAlone'', which is not saying much. It still has issues like Kevin being difficult to control on pinpoint platforming, having to figure out manually what weapons damage criminals and

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